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I agree about the AI in Forza, they don't care, if your in the way they hit you. In GT games, to be honest, they run the racing line knowing its hard to pass, make a "clean" pass that is. I relish being able to make a pass without any contact in any racing game (PRD2/3, GT, etc). You don't have to force your way pass in GT as much as you think you do. Any zone with heavy braking is ideal.
Now I'm a huge fan of full scale racing as some in the R/C hobby call it. You can make a pass anywhere you want, but carry too much speed and you'll understeer right into somebody. On the track but for example, even if the AI runs the right line, you can run off-line and still get the job done.
At Grand Valley this is easy and Trail Mountain.
Most of the more famous tracks, you can get it done. Going into Indianapolis at La Sarthe and most of the unmodified "old school" real tracks provide many chances to pass without wrecking you or the car your trying to pass.
Sure you can get away with being overtly aggressive with the AI and bump them out of the way. The bump and run is effective and fair, if somebody is holding you up and won't get out of the way, bumping them to make them miss the braking zone is effective, and not unfair at all, happens in real life.
I don't know about most of the Americans that post here, but if you watch ALMS here or like me watch BTCC or WTCC where the cars from 1st to about 10th are less than a second apart in qualifying so you have to be aggressive in passing people.
NASCAR on road courses, only Ambrose, Fellows and Robby Gordon can hammer the brakes going into T1 at The Glen and not get any wheel hop. If you watched Marcos Ambrose try in vain to catch Tony Stewart you could see was getting 1-2 feet deeper into the braking zone than the NASCAR regulars.
I loved how he dive bombed Kyle Bush and he was none too happy, but it was FAIR and SQUARE.
So you can get it done, just don't run out of talent...
Now I'm a huge fan of full scale racing as some in the R/C hobby call it. You can make a pass anywhere you want, but carry too much speed and you'll understeer right into somebody. On the track but for example, even if the AI runs the right line, you can run off-line and still get the job done.
At Grand Valley this is easy and Trail Mountain.
Most of the more famous tracks, you can get it done. Going into Indianapolis at La Sarthe and most of the unmodified "old school" real tracks provide many chances to pass without wrecking you or the car your trying to pass.
Sure you can get away with being overtly aggressive with the AI and bump them out of the way. The bump and run is effective and fair, if somebody is holding you up and won't get out of the way, bumping them to make them miss the braking zone is effective, and not unfair at all, happens in real life.
I don't know about most of the Americans that post here, but if you watch ALMS here or like me watch BTCC or WTCC where the cars from 1st to about 10th are less than a second apart in qualifying so you have to be aggressive in passing people.
NASCAR on road courses, only Ambrose, Fellows and Robby Gordon can hammer the brakes going into T1 at The Glen and not get any wheel hop. If you watched Marcos Ambrose try in vain to catch Tony Stewart you could see was getting 1-2 feet deeper into the braking zone than the NASCAR regulars.
I loved how he dive bombed Kyle Bush and he was none too happy, but it was FAIR and SQUARE.
So you can get it done, just don't run out of talent...
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