- 5,700
- Edison NJ
- jdmking13
- Lucid killer 58
For those still hoping, here I am to crush those hopes.
http://playstationlifestyle.net/2010/06/17/need-for-speed-nabs-porsche-exclusive/
DAMN
For those still hoping, here I am to crush those hopes.
http://playstationlifestyle.net/2010/06/17/need-for-speed-nabs-porsche-exclusive/
I have some doubts about the online mode -
it seems you can only do the cool things like hosting a custom race with your 'friends" only, and track days. You can't do so in a public lobby. Well there doesn't seem to be a public lobby, except Prologue style random matching system with races/events created by PD.....
Bad, because not everyone is going to have 16 friends willing and able to race at any one time.
I have no idea why Porsche are being such arses. Their cars may be good but their not as desirable as any Ferrari or Lamborghini, which are both in GT5, so why are Porsche being so arsey?
I have some doubts about the online mode -
it seems you can only do the cool things like hosting a custom race with your 'friends" only, and track days. You can't do so in a public lobby. Well there doesn't seem to be a public lobby, except Prologue style random matching system with races/events created by PD.....
Bad, because not everyone is going to have 16 friends willing and able to race at any one time.
Money?
Whatever it is, I don't think they(Porsche top executives) see the big picture.
They are basically the only well known, established and esteemed car company missing from the most probably best selling and known car game(sim) on the planet(series too), and they are giving their license only to EA which makes arcadey hits which get forgotten in a matter of months...???
I really don't get it.![]()
Money?
Whatever it is, I don't think they(Porsche top executives) see the big picture.
They are basically the only well known, established and esteemed car company missing from the most probably best selling and known car game(sim) on the planet(series too), and they are giving their license only to EA which makes arcadey hits which get forgotten in a matter of months...???
I really don't get it.![]()
Money?
Whatever it is, I don't think they(Porsche top executives) see the big picture.
They are basically the only well known, established and esteemed car company missing from the most probably best selling and known car game(sim) on the planet(series too), and they are giving their license only to EA which makes arcadey hits which get forgotten in a matter of months...???
I really don't get it.![]()
Prosche do not need such advertising, and certainly do not need GT5. They are franchised enough elsewhere as it is. On the other hand, Gran Turismo really could do with having Porsche, and herein lies the reason why EA and sub-licensing partners like Microsoft will not allow that to happen overnight.I can't believe Porsche wouldn't want to be in GT5. It's free advertising. Maybe they want to get paid to feature there cars in a video game.
The best selling and known racing game is Need for Speed, not Gran Turismo and the fact that NfS isn't a Sim. doesn't matter at all in this business.
Wat.
I don't know where you live pal but I'm sure that GT is better known and more respected than NFS globally.
NFS has sold almost double the amount of GT games.
This is not a surprise as there has been like a million of them. In my comment I didn't talk about the sales.
GTAce's comment read "The best selling and known racing game is Need for Speed, not Gran Turismo and the fact that NfS isn't a Sim. doesn't matter at all in this business."
And you disagreed. NFS has sold more and therefore more known. Doesn't matter if GT is better, it doesn't matter in business.
The best selling and known racing game is Need for Speed, not Gran Turismo and the fact that NfS isn't a Sim. doesn't matter at all in this business.
I commented on the "best known" part. I don't think that the overall sales of the series tells you the whole truth. GT5 has been on TV shows, racing events and whatnot. Pretty much everyone and their mother knows what Gran Turismo is.
Even so, of the two games, which players of each do you think have the greatest potential to be legitimate Porsche buyers.
I think the answer is pretty obvious.
It´s becoming clear that the high amount of time PD employed in its game is paying dividends. Obviously the tracks show tricks, and some shortcomings can be found here and there, but the overall quality is simply erasing each and every doubt that I could have.
The main question now seems to be how many cars will have interiors modelled. Well, I suspect that the issue of downloadable content is around us...but at the same time we have the evidence of Prologue, that showed some "cheap" cars with beatifully rendered cockpits... My bet is that the users of Prologue will import the interiors of these cars for free (that´s almost a given, if the data is compatible why not allow that?), and beyond that who knows...
In any case, the modelling of 1.000 cars seems too demanding even for Polyphony. No offense, but I found car´s interiors in Forza 3 less detailed (at least, in-game) than Prologue´s. The effort is there, of course, but I imagine that artist working with 3D editors spent more time per car in PD that in Turn10, and that´s money. At the same time, I don´t know if some form of prebacked lighting is patched into GT5 cockpits. If that´s the case, more time/money has to be taken into account. The tweaking of that has the smell of napalm burning in the brain of the artist at dawn, you know.
I live in Madrid and frankly the videos and images of the circuit seems so accurate that I have to admit that GT is definitely a day one... It´s not the raw effort, nor the resolution, nor the numbers... is the apparently insane care of PD that has sold the game to me. Ok, they have the time, the founds that others haven´t, but.... the results are simply awesome, at least from what we can see now.
It´s like I HAVE TO support that effort. It´s so unusual to choose care over profitability that I feel guilty if I don´t buy the damn game. If GT5 is not a critical success Yamauchi may be in a trouble, but... I subjectivly agree with his approach to gaming.
Believe me, it´s just absurd how REAL (accurate) seems to be the track. OK, some flat corners, "photoshopped buildings" and so on if you look at the end of that intersection, but I use to go with my camera around during some evenings (I like photography) and man, they have it right.
If the goal is to make you really feel that you´re racing in the streets that looked at you during the last twenty attrocious traffic jams definitely my revenge is on its way... I´ve been looking at the Metropolis building for hours along all those years... just eating smoke of tired cars... la Gran Via and the Castellana crossroad could put you near Michael Douglas performing Day of Fury . Beautiful place in any case... better by foot in a pleasant evening.
Yes, the screens are great.
Still doesn't matter, Porsche just wants to be in the media, that's all.
They already have a long relationship with EA, so why should they change that now? Not to mention that flaws from the cars are more noticable in simulation games.
In this class you don't get potential buyers with videogames, it's just advertisement to remind people that your brand is there. It's more worth it if all the kids talk about Porsche because they are in NfS than 1 guy of millions who might buy one because it drove good in Gran Turismo.
EDIt: Btw. I know tons of people that know NfS but never heard of Gran Turismo.
Need for Speed is the Counter Strike of racing games.