[GT5 @TGS '10] (See Post 1): Demo Videos, Trailers, Car/Track Pics, Interviews, News.

  • Thread starter SrRd RacinG
  • 3,302 comments
  • 344,973 views
How come there's no TGS demo videos coming from Japanese guys? I even typed "グランツーリスモ5" on youtube and nothing came out. It really seems they aren't giving a 🤬 ...
 
I tried PGR4 yesterday, and honestly I think GT5 is a hardware generation ahead of PGR4...incredible what polyphony are doing...(8 cars vs 16 cars on track, detailed cockpits vs simple cockpits, sense of speed anf luidity (30 vs 60 fps) high res textures all over the place (I believe 1024*1024 vs 512 vs 512 especially the etxtures of the cars, because buildings have great textures on PGR4), simulations physics vs arcade physics...etc etc etc)

I didnt try by myself yet tried forza3 when I try it I will give my impressions...
 
playing GT5 prologue vs other racing games, is like playing a ps2 vs ps3 games, incrdible the leap in quality polyphony achieved...

I have a feeling GT5 will be for ps3 what GT1 have been on ps1 (an uparalleled revolution)
 
playing GT5 prologue vs other racing games, is like playing a ps2 vs ps3 games, incrdible the leap in quality polyphony achieved...

I have a feeling GT5 will be for ps3 what GT1 have been on ps1 (an uparalleled revolution)

I quiet agree. After all the announcements and footage from E3, GC, TGS you begin to understand why its taken so long to develop. Infact im beginning to think PD have done extremely well to fit in so much content.

No other console racing game comes even close to what GT5 has to offer. Im sure Turn 10 who are currently developing Forza 4 must be shaking their heads thinking "how on earth can we match this". I've owned an Xbox 360 since launch but games such as GT5, Unchartered 2 are in a different league which is why im going to trade my 360 in.
 
When I watch these videos I'm like

otnnvb.jpg
 
I quiet agree. After all the announcements and footage from E3, GC, TGS you begin to understand why its taken so long to develop. Infact im beginning to think PD have done extremely well to fit in so much content.

No other console racing game comes even close to what GT5 has to offer. Im sure Turn 10 who are currently developing Forza 4 must be shaking their heads thinking "how on earth can we match this". I've owned an Xbox 360 since launch but games such as GT5, Uncharted 2 are in a different league which is why im going to trade my 360 in.

Yeah cause next years line up is pretty dead in terms of good exclusives.

Gears is getting tired
no more halo cause Bungie said they're done
Fable, meh...
Forza 4, must they keep making these games every 2 years, they'll be on 5 berfore PD get's to 6 lol. :)
 
I quiet agree. After all the announcements and footage from E3, GC, TGS you begin to understand why its taken so long to develop. Infact im beginning to think PD have done extremely well to fit in so much content.

No other console racing game comes even close to what GT5 has to offer. Im sure Turn 10 who are currently developing Forza 4 must be shaking their heads thinking "how on earth can we match this". I've owned an Xbox 360 since launch but games such as GT5, Unchartered 2 are in a different league which is why im going to trade my 360 in.

I agree that T10 probably is shaking their heads; probably because they aren't given the luxury of a 5+ year development time and a much larger budget.

Don't get me wrong, GT5 really is shaping up to be utterly massive, the new standard to which all console racers will be judged, but I'd like to think that if T10 weren't hamstrung by the deadlines demanded of them, they'd probably get admirably close to what PD does. Maybe not best PD (or maybe only in certain aspects), but to create an entire series (and so far 3 iterations) in the time we've gone from GT4 to GT5 is a separate accomplishment in and of itself. Judged in that context, to even be considered a serious competitor (nevermind arguably the most GT-like competitor on consoles, the closest one), eh, congrats to them. Someone over there needs to realize they should stop being rushed out, as they're in an odd middle ground between NFS' constant yearly editions and PD's more drawn out (though hopefully tightened up a bit post-GT5) schedule.

However... I'm definitely going to agree about the console thing... glad I never actually plunked money down for a 360, was content mooching or borrowing from various friends! :lol:
 
I agree that T10 probably is shaking their heads; probably because they aren't given the luxury of a 5+ year development time and a much larger budget.

Don't get me wrong, GT5 really is shaping up to be utterly massive, the new standard to which all console racers will be judged, but I'd like to think that if T10 weren't hamstrung by the deadlines demanded of them, they'd probably get admirably close to what PD does. Maybe not best PD (or maybe only in certain aspects), but to create an entire series (and so far 3 iterations) in the time we've gone from GT4 to GT5 is a separate accomplishment in and of itself. Judged in that context, to even be considered a serious competitor (nevermind arguably the most GT-like competitor on consoles, the closest one), eh, congrats to them.

oh, pffft they have the budget cause they have more employees and remember when Microsoft paid R* 50 million for GTA4, all i'm saying is if they really need the money they could get it.
 
oh, pffft they have the budget cause they have more employees and remember when Microsoft paid R* 50 million for GTA4, all i'm saying is if they really need the money they could get it.

I'm sure it doesn't need to be said that Microsoft =/= Turn 10 itself. Just because the parent company can throw money at things like GTA4 doesn't mean they'd be willing to throw it into T10. And even then, they'd have to relax their views on deadlines.

Though just for fun, I guess I could also use the argument that, y'know, if Sony really wanted, they could get more money to PD. We all know it's basically a surefire investment!
 
I'm sure it doesn't need to be said that Microsoft =/= Turn 10 itself. Just because the parent company can throw money at things like GTA4 doesn't mean they'd be willing to throw it into T10. And even then, they'd have to relax their views on deadlines.

Though just for fun, I guess I could also use the argument that, y'know, if Sony really wanted, they could get more money to PD. We all know it's basically a surefire investment!

yeah that's true, Microsoft's Xbox division is, hurry hurry hurry, money money money. :)
 
I agree that T10 probably is shaking their heads; probably because they aren't given the luxury of a 5+ year development time and a much larger budget.

Don't get me wrong, GT5 really is shaping up to be utterly massive, the new standard to which all console racers will be judged, but I'd like to think that if T10 weren't hamstrung by the deadlines demanded of them, they'd probably get admirably close to what PD does. Maybe not best PD (or maybe only in certain aspects), but to create an entire series (and so far 3 iterations) in the time we've gone from GT4 to GT5 is a separate accomplishment in and of itself. Judged in that context, to even be considered a serious competitor (nevermind arguably the most GT-like competitor on consoles, the closest one), eh, congrats to them. Someone over there needs to realize they should stop being rushed out, as they're in an odd middle ground between NFS' constant yearly editions and PD's more drawn out (though hopefully tightened up a bit post-GT5) schedule.
Personally I feel what restricts Turn 10 isn't just development time but the fact they are restricted to DVD. Im old enough to remember video games on cassettes, cartridge and one of the main reasons why GT5 & Unchartered 2 are in a different league is because of Blu ray.

I also doubt their knowledge about racing. For me Forza has become more of a car game than a racing game if this makes any sense.
 
Personally I feel what restricts Turn 10 isn't just development time but the fact they are restricted to DVD. Im old enough to remember video games on cassettes, cartridge and one of the main reasons why GT5 & Unchartered 2 are in a different league is because of Blu ray.

I also doubt their knowledge about racing. For me Forza has become more of a car game than a racing game if this makes any sense.

Good points 👍

Storage medium definitely does matter. I suppose that wall has already been hit for them, actually.

Funnily enough, I find it a bit ironic you say that about Forza because I feel largely the same way about GT. It's "racing game" status has always been kind of tenuous for me; with NASCAR being added, I guess it's taking a step in the right direction, but it's always felt more about the cars than actual, real racing. There's always been huge promise with SuperGT cars since they've always featured so prominently since GT2, but they've never really ran with it. I'm now really curious how the different disciplines will be handled, in detail, in GT5.
 
Good points 👍

Storage medium definitely does matter. I suppose that wall has already been hit for them, actually.

Funnily enough, I find it a bit ironic you say that about Forza because I feel largely the same way about GT. It's "racing game" status has always been kind of tenuous for me; with NASCAR being added, I guess it's taking a step in the right direction, but it's always felt more about the cars than actual, real racing. There's always been huge promise with SuperGT cars since they've always featured so prominently since GT2, but they've never really ran with it. I'm now really curious how the different disciplines will be handled, in detail, in GT5.

Yes I would agree previous GT have been car games. However like you say GT5 is definitively a step in the right direction. Also I find the penalty systems on FM3 & GT5P show the difference between those who understand racing. For example when hotlapping on FM3 if you touch a rumble strip you get a penalty and yet online you can completely cut corners. Now the penalty system on GT5P might of had its flaws but it was a step in the right direction.

I also think Kaz participating in real life racing events is an advantage for the GT series. He understands what racing is all about but whoever developed the penalty system on FM3 is totally clueless. I might be unpopular with what im about to say but I find americans don't have the same understanding of racing compared to say europeans. Lets face it the most popular form of racing in the US is those who drive 200laps around a circle. Basically what im saying is Turn 10 being from the US is already a disadvantage!
 
This is getting off-topic fellas, please keep things on track. That Citroen video on the previous page is the very same race done by Gamersyde, only from replay view- looks good.:) I can't believe how people are already picking up on cookies in the game, like the Loch Ness monster at Trial Mountain and (perhaps in there un-intentionally though) the picture of Translator-san in the stars at the rally course. Some people have too much time on their hands, and must spend it staring at GT5 pictures all day.:lol:
 
I'm really glad they have rain at night as an option. I remember being very critical of PD about the races at Laguna Seca.

Laguna Seca races from GT2 and GT3 were always at dusk. Problem is, I never saw nor went to a race at Laguna Seca during the dusk or night hours. It was always mid day, with the bright sun out. When PD released a pre-release video of GT4 Laguna Seca at dusk again, this was back in late 2003, or early 2004, I got mad and stated how I hated to see Laguna Seca at boring old dusk again and why. When GT4 came out, Laguna Seca was at mid day! Woo-hoo!

Well, I guess somebody from ALMS was reading what I posted, because the next season of ALMS (2004), Laguna Seca was a 4 hour race that started early evening, and went into night for the very first time, ever. Maybe somebody at PD or Sony suggested the night race and extended race time. That year, Laguna Seca was different. Not only was it starting a dusk, then going into night, it was also the night of a huge rain storm. Lagun Seca at night in a huge rain storm was the most awesome race I ever watched. I had a clip of the race on my Zenith HD DVR but since this machine is a piece of crap, the clip was lost.

It appears I get to recreate that amazing night race with GT5. We have night races and rain at night. Awesome. Not sure if I can recreate it at Laguna Seca, but that's not a big deal. Point is, Rain + Night = Awesome GT5 Feature. Not to mention, both the rain and the night races are awesome by themselves, it's extra special to have them both at the same time.

Just thought I'd let you guys know that. :)
 
yeah that's true, Microsoft's Xbox division is, hurry hurry hurry, money money money. :)

Microsoft did the same with PGR3 and GOW.
On those occassions it meant the devs had to leave things out of the game to meet the deadline.

Their is a difference though with PD and T10
PD have been the main pioneer's being firsts at many things in racing games and have done so in the past.
Not only on software or game features and their high regards for attention to detail. However also utilising hardware to its max.

Examples:

PS1
Dual Shock & Analogue
Proper FFB steering wheel

PS2
Photomode with printer support
Improved steering wheel support
Triple Monitor support
1080i output (NTSC)

PS3
Face Tracking
3DTV
16 cars @ 60fps
1080p
Clutch support


I cant admire T10 in the same light as I do PD even though they have done quite well but the way that Greenwalt behaves and comments he has made in interviews in the past is mostly hot air. T10 will never reach the accomplishments with Forza as a franchise that GT has become. It was also very frustrating for me to find FM3 went more in the direction to appease the general gamers particulary to appeal to yonger gamers with one button play etc. Of course the importance was on more possible profits than the focus was to take the sim genre further in the franchise. For me although a fun title it did little to appeal to the sim interested fans who really wanted a sim game with more sim elements over FM2.

As for commerical success I assume GT5 will likely sell more in its first week than FM3 sold in a year and I guess sales are the real way these developers measure upto each other.
 
Last edited:
I love sims, I want a game to teach me something. GT did this as by the time I was driving for real I had a high speed perspective on car handeling and many do's and dont's to go by.

I have never played Forza and don't really plan on it. I might try iracing though. I think all the money put in to Forza should have been thrown for free at PD. It would be nice to have all videogame drivers on the same page instead of spread out playing all these arcadey racers.
 
GT wasn't ALL about cars. It was about racing also. Kaz is a race guy, he just happens to love cars. Not the other way around. He's had a fascination with cars, but his heart lies within racing. Why do you think he races? Why do you think he started a GT academy? To think GT1 was done by just a few people, look at it's success. GT got to where they are at and deserve the big budget because of the hard work and passion put into the game in the first place. Not because Sony said, here ya go, have at it. Kaz has EARNED the budget he was given for GT5 probably 10times over. Do you really think that a game that's guaranteed to sell 10million copies doesn't move playstations? Of every generation it does! GT1 GT2 GT3 and GT4 have all sold at least 9million copies each. And Prologue has sold over 4 million. They're at 50million+ copies for their games. And even if a 3rd of that sold new playstations, that's still over 15million systems sold. On top of the game! That's a LOT of money. Forza sales comparatively are lackluster. Forza is NOT a system mover, Gran Turismo is. So 60million? pssh, that aint jack! The game at 60bucks a piece will earn that back in sales in probably a month. Considering they do sell at the NORMAL rate of GT games, which is at least 9, all the way up to 13 million copies, that's 500-700 million bucks from sales of just ONE game! Talk about a win win!
 
Loch Ness? I see a guy in a fishing boat in the lake....

edit, Ok I see it now - on the far left side of the lake :)
http://www.ausgamers.com/gameres/4806/images/source/Trial_Mountain_Circuit_001.jpg

They need to add some shoreline textures for the lake. Looks odd the way it is

I think PD have been having a bit of fun is all.

Heres a link to some previous official screenshots for the games features.
Dont recall reading this on GTP.

* Kaz is a wine man is he not? Notice all the drivers names are also wines!

Official Game Feature Images Not Really Official

21ca1wo.jpg
 
Last edited:
microsoft did the same with pgr3 and gow.
On those occassions it meant the devs had to leave things out of the game to meet the deadline.

Their is a difference though with pd and t10
pd have been the main pioneer's being firsts at many things in racing games and have done so in the past.
Not only on software or game features and their high regards for attention to detail. However also utilising hardware to its max.

Examples:

Ps1
dual shock & analogue
proper ffb steering wheel

ps2
photomode with printer support
1080i output
triple monitor support

ps3
face tracking
3dtv
16 cars @ 60fps
1080p
clutch support


i cant admire t10 in the same light as i do pd even though they have done quite well but the way that greenwalt behaves and comments he has made in interviews in the past is mostly hot air. T10 will never reach the accomplishments with forza as a franchise that gt has become. It was also very frustrating for me to find fm3 went more in the direction to appease the general gamers particulary to appeal to yonger gamers with one button play etc. Of course the importance was on more possible profits than the focus was to take the sim genre further in the franchise. For me although a fun title it did little to appeal to the sim interested fans who really wanted a sim game with more sim elements over fm2.

As for commerical success i assume gt5 will likely sell more in its first week than fm3 sold in a year.

+1
 
I have never played Forza and don't really plan on it. I might try iracing though. I think all the money put in to Forza should have been thrown for free at PD. It would be nice to have all videogame drivers on the same page instead of spread out playing all these arcadey racers.

We must not forget that competition is generally a good thing, I believe GT5 would have never been what it is today if ihe GT franchise wasent threatened by Forza franchise, I a sure GT5 would have never been GT5 without Forza 3.

Forza 3 threatened the throne of polyphony digital, so they had to work as hard as possible to surpass it (especially damage, AI, sound and online feautures)

maybe without forza 3, GT5 would have been released already fall 2009, or march 2010 as previously scheduled...but Forza 3 changed the plans for sony, after all sony invested a lot on gt5 so they wouldnt want kazunori ton rush the game...

imagine GT5 has been released as scheduled in march 2010 ? would GT5 had a good damage system ? a good AI ? a lot of online feautures ? a dynamic day/night and weather system ? NO
 
Back