GT5 Track textures (56K WARNING)

  • Thread starter ST-2
  • 267 comments
  • 25,597 views
yep. here some more info.


Outstanding scenery and recreational opportunities make the Blue Ridge Parkway one of the most popular units of the National Park System. "America's Favorite Drive" winds its way 469 miles through mountain meadows and past seemingly endless vistas. Split-rail fences, old farmsteads and historic structures complement spectacular views of distant mountains and neighboring valleys

Man a 500 mile point to point race... that would be an awesome enduro...
 
It's also consistenly involving you. Well, just as much as him or most other people anyway. If I didn't know better I'd say you've made a couple posts like that to try and throw people off the scent.

Off the scent of what ?

This is GT5 Discussion, not a GT vs Forza comparison forum, far as im concerned if i want to read about Forza i'll go to a specialist Forza forum, and if i want GT discussion ill go to a specialist GT forum, oh wait i am there and yet i have to sift through rubbish about Forza. I Know you Forza guys like to back your games to the hilt, but as far as i've seen people here don't feel the need to troll Forza forums or turn threads into GT vs Forza.

Mods should restrict this so much more, it's ridiculous...
 
alrc25
You can also see at 1:07, how the car is gliding over the track.

IsmokeGT
...actual gameplay footage is definately enough info to show that a game is not worth $80...

edit- at 1:07 in the video, is the car jumping instead of gliding?

Theres lots of glitches in footage I've seen so far, some cars lose massive amounts of polygons/detail ingame, the 908 looks like its inaccurately modeled, sand traps slow you from 150mph - 0 in 1 second, and the game engine reduces track quality to an extreme degree on long shots as seen in the picture/video so the game doesn't drop in frame rate. Very surprising to me, because even GT4 could handle a nice long shot down the mulsanne straight.

I'm like you, I dont see how people would spend $80 on the game, but most people get Forza just for the livery editor. Can't say I'm any better then them, I bought Age of Empires III just for the scenario editor but it turned out to be extremely buggy.

I've messed around with livery editors in plenty of other racing sims and found the feature fun at times but nothing to write home about or worth paying $80 for.

But those were all racecar sims where sponsors and numbers on the car were the norm, not a sim like Forza or GT where there were road cars. In my opinion road cars shouldn't have numbers and sponsors painted all over them unless they received some sort of race modification like in GT1.

It just ruins the game in my opinion. The dozen or so colors that come with any car should be enough variety. If GT5 has or gets a livery editor personally I will never modify the paint of a road car. It just ruins the realism IMO and makes the game one step above Need For Speed


NoxNoctis Umbra
The way I see it, I won't blame TURN 10 guys, I blame Microsoft.. TURN 10, just like PD is division from the big daddies.. SONY and MICROSOFT..

Sony has given PD unlimited time for GT5
Microsoft gave it about 2 year window..
Also Microsoft wants Turn 10 to say that FM3 is best looking, best physics. all that.. because if you read some interview with TURN 10 Guy, he is a visionary for a good game just like in GT5.

So blame Microsoft for them being a__ess to rush FM3 game. As well blame Xbox 360 being a crappy hardware ..

I give Turn 10 alot of credit for modeling pretty nice looking cars that can hold their own vs GT5 car models.

I put most blame on the 360 hardware. Because of it's limitations the ingame car models look nothing like the showroom cars. They have just 8 cars on track at just 720p and the game engine STILL needs to reduce the ingame car and track quality to where they look nothing like the photomode pics we've seen.

HOWEVER it is still unexcuseable for Turn 10 head Dan Greenwalt to trash GT 2-4 in interviews and claim he is the new king of console sims and is going to slap Yamauchi around.
 
Last edited:
One of the better textured track in Prologue is Eiger (note to the OP- GT5 is not out yet!):

3866410083_450aa1845b_o.jpg


3867194158_4661d93a7a_o.jpg


3866409883_bfe89fc110_o.jpg


On race track like Daytona, it's a bit cleaner:

3866409797_f23013d122_o.jpg


Fuji's a little better, though:

3866409709_a80b009c3c_o.jpg


A busy street (not in the afternoon, though) near my house. The lighting is rather flat (cloudy day) but you can still see some sheen on top of the road and it's rather smooth despite being a well used pavement:

3866409635_7a7ff2d498_o.jpg
 
So let me get this straight. We can judge an unfinished game now and say it's not worth the money? We see some early, off the screen footage from a crappy cam on youtube of F3, and now it's garbage and it's how the game will look? I thought people said we couldn't judge GT5 yet from the Gamescon vids, pics and articles because it wasn't done yet?

The double standards on this and the Forza forums are just thick with double.
 
So let me get this straight. We can judge an unfinished game now and say it's not worth the money? We see some early, off the screen footage from a crappy cam on youtube of F3, and now it's garbage and it's how the game will look? I thought people said we couldn't judge GT5 yet from the Gamescon vids, pics and articles because it wasn't done yet?

The double standards on this and the Forza forums are just thick with double.

I would like your opinion on the skid-marks on Eiger and Fuji, is it still to clean?
 
Why does the grass in GT5 reflect light as if it were a flat surface? Look at the attached pic.

The textures are great aside from that.

Maybe some issue with the limitations of consoles in general, because its the same with Forza 3. I guess its to hard to make the game run different shaders, or whatever on the road and the grass at the same time.

Forza 3:
http://www.youtube.com/watch?v=Flv_...php?t=107806&page=61&feature=player_embedded#

look at the grass at 0:44 and ignore the bad driver ;)
 
Last edited:
Why is Forza constantly being defended?

well, you can't ignore the fact that Turn 10 is an American development studio, and some get overly patriotic defending it, which is something I completely understand btw.
 
Think you need a new TV, they don't look glossy to me.

And I'm Northern Irish and I defend Gran Turismo/PD because they are a Japanese developer? No, because it's a damn fine game.

me too, but has it been from an Irish dev, wouldn't you be inclined in the least to defend it a little?, even if you still favor the rival product? well may be you won't after all, but some people will, it's not a general rule, but you're bound to find some people embracing that notion.
 
Think you need a new TV, they don't look glossy to me.

And I'm Northern Irish and I defend Gran Turismo/PD because they are a Japanese developer? No, because it's a damn fine game.

I guess I need a new TV, new iMac screen, new Macbook Pro screen, new server screen and new Windows workstation screen at work as well as my son's Windows workstation screen at home. No matter where I look..in game while I am playing it, or in screenshots or videos, it looks like PD has some stock in Armor All and coated their tracks with a a broad stroke roller.

I defend and critique Forza and GT because they are damn fine games with more potential. Where I am from makes zero difference.
 
G.T.Ace
@L: Of course people compare GT5:P with other things than real life, its a game.
And there are MANY real life comparisons, also MANY in this thread and they all prove that the game is extremely close to real life, at least closer than any other racing game on the market, what is the reaction on this? "There are not enough skid marks on the tracks", yeah right.
If you like it more with overdone rubber on the track surface, fine, thats your opinion, does it make the game look more real? No.

No, it doesn't, and I agree with you. But having skid-marks on the track does make it more real that having none at all. I don't know how this conversation about skid-marks arised, but it seems that I didn't expressed myself well enough, and so I apologize.

So let me get this straight. We can judge an unfinished game now and say it's not worth the money? We see some early, off the screen footage from a crappy cam on youtube of F3, and now it's garbage and it's how the game will look? I thought people said we couldn't judge GT5 yet from the Gamescon vids, pics and articles because it wasn't done yet?

The double standards on this and the Forza forums are just thick with double.

You know what? You are right. I'm amazed at the hypocrisy of this subforum. We can't judge GT5 by videos, but we can judge F3. Something's definitely wrong here, right?

If I can judge a game, it is GT, because I have already played GT2 and GT4, and regardless of each game's defects, I have enjoyed them. I can't say this about Forza, because I haven't played it, but looking at the reviews the game got, I have an idea of how good it is. Add the incredible car roster Forza 2 has, and I'm sure it is an amazing game.

Some people may not be fanboys of GT, but they are definitely anti-360 people, such as SpawnBlack, whose XBL address says "Never ever ever ever ever !". Add that his ignorance about Forza (or should we say GO?), and overall hatred for the game (OFRZA). My bad, likely to be a GT fanboy, otherwise, he wouldn't hate Forza so bad. Also, PJ-FFL, whose XBL says "not even if it was free". Pretty much the same.

This is one of the main reasons why I find funny when members argue with the supposed Forza fanboys that bash GT, when some members have to look into the mirror to see a GT fanboy that bashes Forza and/or Xbox in general.

I would like your opinion on the skid-marks on Eiger and Fuji, is it still to clean?

I know you asked Bogie 19th, but in these tracks, skid-marks look damn fine to me. 👍 Amazing rendering (word?) on Eiger, I wish I had GT5:P.

Tenacious D
it's funny that you never mention unfinished tracks in F2 like NISSAN Speedway which have very few skidmarks at all, and hardly an uneven surface to be found

I have never played Forza 2 before, so I couldn't know of the existence of the track, other than what I have seen in here, which isn't much.

Tenacious D
or the four lane highway T10 call the Nurburgring Nordschleife.

This one I have seen, and it's incredibly funny, and I agree with you that it's a disgrace to the name of the track. But that still doesn't take away the fact Forza does some (even if just one) things better than GT, or that GT doesn't have, and fans want it to have, such as livery editor (which spawned its own thread here), damage (same).

Let's end this here, cause there's nothing more to be said, and it will only carry the thread more off-topic than what it already is.
 
Last edited:
So let me get this straight. We can judge an unfinished game now and say it's not worth the money? I thought people said we couldn't judge GT5 yet from the Gamescon vids, pics and articles because it wasn't done yet?

To answer your 1st question- Yes. Besides, GT5 footage from crappy cameras on youtube look a lot better (subjective POV people, chill out)

To answer your 2nd question- I dont know what every person on this forum has said. So, why do you take a statement I said and apply it to what others have previously stated? That is not the way the world works, nor should be the way this forum works.

To stay on topic- Last night at Suzuka 800pp, I got stuck in the bumper cam and couldnt race or quit the race. So, I sat there and watched the other racers go by for a few laps. While they werent around I was checking out the road. I have my PS3 hooked up to a Samsung 23in 720p TV. The road looked awesome. The road doesnt look flat, it has the texture of normal tarmac/ashphault. You can see everything, and I was looking at it in 720p w/out my glasses on! If the road texture never changes in GT I will be happy. Worse comes to worse, Ill put my PS3 on the 40in 1080p Samsung and put my glasses on. (stark difference between the 2 TV's with the PS3)
 
Last edited:
No, it doesn't, and I agree with you. But having skid-marks on the track does make it more real that having none at all. I don't know how this conversation about skid-marks arised, but it seems that I didn't expressed myself well enough, and so I apologize.
Well, we are talking about the track textures and, using skid marks as an example, theyre awesome, realistic and better than in every other racing game. Of course, if there would be none it would look kinda stupid, but this isnt the case at all.
We can't judge GT5 by videos...
We did, a lot, but theres nothing new so we cant do it anymore.
Amazing rendering (word?) on Eiger, I wish I had GT5:P.
Yes, the mountains look 100% like the real ones, cant wait to see the El Capitan this way and i wish you would own this game too, you would be amazed how good it looks in motion.
 
Yes, the mountains look 100% like the real ones, cant wait to see the El Capitan...

In GT4 the new tracks looked better (i.e: New York) than the old ones (the worst for me, no doubt, Monaco). Let's hope we won't see this on the fifth part, and maybe that's right, because the new GamesCom videos, with Tokio Route 246, looks really really well. :)
 
Off the scent of what ?

This is GT5 Discussion, not a GT vs Forza comparison forum, far as im concerned if i want to read about Forza i'll go to a specialist Forza forum, and if i want GT discussion ill go to a specialist GT forum, oh wait i am there and yet i have to sift through rubbish about Forza. I Know you Forza guys like to back your games to the hilt, but as far as i've seen people here don't feel the need to troll Forza forums or turn threads into GT vs Forza.

Mods should restrict this so much more, it's ridiculous...

Funny I don't see you getting quite as bent out of shape and making the same fuss (at least until after you get your jibes in and defend GT a bit) over in the shadow thread where GT5 is getting praised and Forza is getting dissed? For someone who doesn't believe in comparing forza and GT here you sure do your part to add to it...

If fact you seem to be happily participating over there (maybe even going so far as to try and stir up ****?)

Still Mr Forza man, GT looks 5x better in those direct comparison shots, less shiny track, richer colors, better lighting.

Nevermind aye


Opened a can of worms, Dancardesigner,Deve and a few others won't like that :nervous:


Earth
Peeps who think this is no big deal think like Forza devs, and that's why they will always be two steps behind PD

Kinetic
Agreed. thread done.

So is this really a GT only forum, or is a GT only forum when it isn't about dissing Forza and praising GT?

Besides, if comparing forza and GT is really what gets your goat, why are you complaining about only when it gets to the point people are defending Forza and you weren't all bent out of shape at the OP for polluting your precious GT only forum?

So let me get this straight. We can judge an unfinished game now and say it's not worth the money? We see some early, off the screen footage from a crappy cam on youtube of F3, and now it's garbage and it's how the game will look? I thought people said we couldn't judge GT5 yet from the Gamescon vids, pics and articles because it wasn't done yet?

The double standards on this and the Forza forums are just thick with double.

It seems like a double standard that we can't judge GT5s damage and AI based on some videos from a game convention, but a crappy video is enough to say a game isn't good?

Weird... great minds think alike... or at least rational objective ones do ;)
 
The double standards on this and the Forza forums are just thick with double.
Well, let's start slinging mud from one side of the argument once again, shall we?

Certain people start complaining about things, such as road textures on GT5 that only has Prologue, a two year old build, or videos captured by camera. GT fans point out atrocious examples of the same thing in F3 from videos, but then one group doesn't like it and suddenly start using words like "fanboy" and "hypocrisy." I've pointed out that F2, a released game, has a track or two almost completely devoid of road textures, but not a word about that. Amazing.

Certain people criticize Prologue's tracks for being too shiny. When it is pointed out that asphalt really does reflect sunshine glare, they hush up. For a day or two, and then start right back into it. Maybe they live in an area with grimy roads. ;) Well, and then once again start complaining when we GT fans make the same comparisons, suddenly we are the fanboys and hypocrits. It's like only one game around here can have any criticism leveled at it.

Some people...
 
Certain people start complaining about things

A very important line. This is why some, who claim to be a great and rational mind, are not. When 1 person says something on an international forum, that does not apply to what every person on that forum thinks.

Ill say it again, when that guy says something that does NOT mean I agree with it.
 
Certain people start complaining about things, such as road textures on GT5 that only has Prologue, a two year old build, or videos captured by camera. GT fans point out atrocious examples of the same thing in F3 from videos, but then one group doesn't like it and suddenly start using words like "fanboy" and "hypocrisy." I've pointed out that F2, a released game, has a track or two almost completely devoid of road textures, but not a word about that. Amazing.

Wait you can't compare to Prologue but you can compare to Forza 2?
[/QUOTE]

Ill say it again, when that guy says something that does NOT mean I agree with it.

This is very much a part of the problem... something I know I have fallen victim to before... one person says something, then a few days later someone says something else... it's all to easy in your head to let it all stick together and everyone who has a different viewpoint from you, your mind just treats them as one person. So now in your head, anyone who experesses a negative opinion (or positive) about something has essentially expresed every negative (or positive) opinion you have come across recently when that's really not the case.

It's only a matter of time before a comparison thread becomes a dissing one.

I wouldn't say that's always true, but it does seem to be the majority of the time.
 
This is very much a part of the problem... something I know I have fallen victim to before... one person says something, then a few days later someone says something else... it's all to easy in your head to let it all stick together and everyone who has a different viewpoint from you, your mind just treats them as one person. So now in your head, anyone who experesses a negative opinion (or positive) about something has essentially expresed every negative (or positive) opinion you have come across recently when that's really not the case.

👍
 
I don't know. From my time here on the boards, this doesn't seem to be that much of a problem. I know Deve was agreeing with someone a day or two ago, and was evidently misread. But those things usually clear up in a post or two. And Devedander, about this:

Wait you can't compare to Prologue but you can compare to Forza 2?
Okay, I may have resorted to green eyed tactics a time or two in this thread, but surely this remark is hard to confuse.

"Don't criticize Gran Turismo and turn a blind eye to Forza, or any other game, though Forza is the one with all the 'definitive best everything' attitude right now. Don't say 'Well, they're fixing that in F3' and then ignore the same possibility for GT5, especially when we have evidence in the latest demo build that things are improving quite a bit. And if something is pointed out that exists in the real world, don't pretend it doesn't or that anything was said on the matter."

These one-sided arguments remind me of negotiations with communist countries, or discussing the meaning of "the" or "is" with people of a certain political party.
 
Certain people start complaining about things, such as road textures on GT5 that only has Prologue, a two year old build, or videos captured by camera.

Those people don't know what they are talking about, because Prologue has amazing graphics.

GT fans point out atrocious examples of the same thing in F3 from videos

These people are not like the previous people, they are idiots, if I may say. They don't like the criticism they are receiving, and thus have to compare to the other game, when they shouldn't. They should compare themselves to reality to improve upon themselves.

but then one group doesn't like it and suddenly start using words like "fanboy" and "hypocrisy."

And this... well, everyone in this subforum has read at least once the word "fanboy", and I know that I have used that word, along with "hypocrisy" in this thread. I don't know if I have been called a fanboy. I doubt it, I have never said something that made me look like one.

I've pointed out that F2, a released game, has a track or two almost completely devoid of road textures, but not a word about that. Amazing.

Yes, amazing, but people are right in saying that GT5:P shouldn't be compared to F2 at all, but to reality. Compare two games only when you are looking for the best one, but when you are going to compare one to reality, don't compare it to the other game again. This exactly happened here, comparing GT, Forza and reality, when Forza shouldn't have been here at all.



It's not about which is most realist, but how close to reality is the game (GT in this case).

This is my position, and I stand by it, because no matter how you see it, it's the most reasonable one.
 
I don't know. From my time here on the boards, this doesn't seem to be that much of a problem. I know Deve was agreeing with someone a day or two ago, and was evidently misread. But those things usually clear up in a post or two. And Devedander, about this:


Okay, I may have resorted to green eyed tactics a time or two in this thread, but surely this remark is hard to confuse.

"Don't criticize Gran Turismo and turn a blind eye to Forza, or any other game, though Forza is the one with all the 'definitive best everything' attitude right now. Don't say 'Well, they're fixing that in F3' and then ignore the same possibility for GT5, especially when we have evidence in the latest demo build that things are improving quite a bit. And if something is pointed out that exists in the real world, don't pretend it doesn't or that anything was said on the matter."

These one-sided arguments remind me of negotiations with communist countries, or discussing the meaning of "the" or "is" with people of a certain political party.

Great illustration of my point... I have certainly aired my negative concerns about GT, but I have also aired negative views of some things in forza. Now if you take every post that has to do with defending forza and every post that has to do with negative things in GT and attribute them to me, then there you go, but I have plenty of issues with forza, but I also recognize they do plenty of things well.

And remember, while I may seem very negative about GT and all I ever bring up is negative stuff, that's becuase I have an expectation set (mostly set by what has been announced will be in GT, how it will be, previews and general sense of what could be so good that it would be worth waiting this long for - that from KYs assertion that whatever they were doing that took this long was taking this long because they were doing it right) and when GT meets those expectations, I have nothing to say... GT is shaping up how it was supposed to.

Am I goingto complain about something being as good as I thought it would be? No... I suppose I could go praising it left and right, but what's the point? I don't want or expect the good points to change so I just leave good enough alone there.
 

Latest Posts

Back