I think a PS4 Prologue would be used more as a "rough draft" so to speak. As a building block to see what they can and cannot do on the PS4.
..and we need a public product for them to do that why?
I think a PS4 Prologue would be used more as a "rough draft" so to speak. As a building block to see what they can and cannot do on the PS4.
..and we need a public product for them to do that why?
They don't need a public product for it. I'm just saying that it could be a plus for PD and Kaz after all of the complaining I'm seeing in GT5. I don't think the complaining is justified, but that may be because GT5 is my first GT game. Think of it as a rough draft, if they try to do too much, there would be negative feedback because of bugs, especially online. Sort of a "consumers in control" feeling about it. I, and this is just me, would like to see PD and Kaz do a beta field test, then a sneak peek prologue, then the full game. Just all need to have the online functioning, to try to iron out bugs they get with high server traffic. Remember, to everyone really, this is all IMO. A lot of these are, and the feedback I receive, it feels as if my opinion is getting criticized. Thanks for listening.
gt6p? Wasn't it called gt5? If they took gt5 and put more tracks and premium cars in it, added decals/color-options and would improve the user interface and add something social like autolog, they would have way enough stuff for gt6.
Off course there will be a prologue, in 2014 and then followed by gt6 in 2016.
There's money to be made from "another" Prologue though...
There was a prologue for GT4 and GT5 so my guess is that there will be a GT6 prologue.
And even more money to be made if they release a main title every 2-3 years.
Because i think 2014 is too early for gt6 so they bring out the gt6 prologue instead, maybe used as a boost to sell there new ps4 console. I don't think they will have the full game developed in time.
They should make one. So we can give them constructive critisism so they can see where there flaws may be fixed.
Polyphony? 3 year development cycle?
Sens3582The Prologue is useless they dont need to create one!!
FoxiolIf PD releases a Prologue I would take it as a joke.
Why? Developers are money hungry these days...in general.
Do you all really think that when a game is "finished", or is claimed as finished, and has a release date BUT suddenly they change the release date because of unexplained reasons, is just because they missed the "window" to print those discs?...No, it is all about to grab more PRE-ORDERS (the cancer of this "gaming generation" and future...sadly) and make money out of it. It is a way to ensure them that the game will sell.
What is a Prologue? It is an unfinished product "demo alike" made to grab money which is going to be used for development of the upcoming "real title" or "final version" (which in this case we are still waiting for it). And we all buy it with a huge smile in our faces at the price of a full AAA product.
GT5 was "finished" (at least the version we got) 2 years ago and counting...and GT6 development will be an upgraded version of GT5, based in the same engine, using tons of features included in the game and "Premium" cars. (the "Premium" word was an excuse to have 2 classes of quality cars in one game...GT5 cars are those "premium", other cars are GT4 past gen cars...of course we all know that)
I just made maths, GT5 development costed about 60 million euros (80 million dollar), is one of the most expensive gaming franchises close to GTA series, which per game the development cost is a little bit more for GTA IV for example than GT5.
They sold 9.1 million copies of the game. Lets just say that 4.5 (half) was sold at release price = 60€. 4.5*60=270.000.000 euros. Right? It is way more than this the actual number.
So 270.000.000 less those 60.000.000 = 210.000.000 in profits.
Then you have to pay the rights to Sony because it is your publisher and it takes between 50% to 70% of that and 30 goes all for the one who made the game. Which is PD.
Okay lets take 70% of 210.000.000 = 147.000.000
Money that goes for PD is the rest =30%= 63.000.000 goes for PD. That´s the benefits
With that PD pays salaries, rent, taxes, etc.
But don´t forget that the one who puts the money or most of it is also Sony not PD. Sony invest on PD´s work that´s why Sony also takes the major part of it. But PD just has to do the job.
Believe me or not game industry works like this. (EA takes 70% that´s why I used that number, of course as an example...how do I know? Because SMS which is making pCARS told us about this, and this was the model they used at first, we put 70% like being their publisher and them the rest, the original idea was to fund the game at 100%, so they spend nothing...)
Now why I came up with all this stuff, because sometimes a Prologue is needed IF the funding is not enough to pay your checks. Have in mind that PD has tons of cars in the game and you need expensive licences for tons of them...(TONS of them), same happens with tracks, and you have to pay for everything.
I am not saying that this is "regular", that this is "fare" to us who want a full game experience...I´m just explaining why this happen.
Now and again...I said NO, because this time the game has half of the base in what GT5 is and the upcoming title will have most of the licences covered (paid), the graphics engine will be ready and so on...in resume it won´t take too much to develop this game and it won´t take as many resources as GT5 took.
So NO it won´t be a prologue...and if it comes out...it will be a practical joke to us.
They now have the money and the base to make this game and make it fast. (Having in mind that 2 years pass away)
SO SORRY FOR THE HUGE TL DR POST. It was just to explain how things work instead of "Bla bla bla" just to put one more comment in the count.
I dont want a Prologue. I think they'll milk the cow and release a Prologue.