Going downhill on SSRX with max nitrous being injected and a fully tuned engine and I see that as being possible considering how much you can tune you engine up. That's not that much over 200, even that box would reach that speed under the right circumstances.Really? And what would you call it? Relax yourself!
Take a look at this and tell me it's not a cock up
https://www.gtplanet.net/forum/threads/this-is-so-wrong.292787/
Now, how long have you worked for PD?
Going downhill on SSRX with max nitrous being injected and a fully tuned engine and I see that as being possible considering how much you can tune you engine up. That's not that much over 200, even that box would reach that speed under the right circumstances.
Im saying it's possible without mechanical failures as a factor. It should be pretty obvious that that's what I was saying.You see that as possible? Jesus, say's it all. For starters the engine would disintegrate with only half the amount of NOS required to be injected! If you really believe that's possible, let's just leave it there.
Im saying it's possible without mechanical failures as a factor. It should be pretty obvious that that's what I was saying.
Only 1.25 million out of GT5 sales played online...from PD..
You must not know much about this stuff called physics. It's possible. Whether or not it could be pulled off in the real world is something else.No, it's not. No way, no how. Like I said, let's leave it there.
bigspleenPD deserves lower sales and their rep has taken a hit.
Only 1.25 million out of GT5 sales played online...from PD..
Stop making excuses other race games had great AI (Race 07, shift, Forza 5).
Sound is atrocious so is the biggest part of the game off line career mode.
You must not know much about this stuff called physics. It's possible. Whether or not it could be pulled off in the real world is something else.
The car may be a box but it's a small box at that. With a fully tuned engine in-game, it may make a lot of horsepower. The McLaren F1 was able to do 240 with less than 700 HP but it's far more aerodynamic than the box.
40 MPH difference with the same amount of power may be difficult for the box to achieve. But if the car can be tuned to more than 700ish, and full nitrous, I'd say yes.
So, with proper tuning and under perfect circumstances (a run at ehra lessiens) I can see this being possible.
The game wouldn't simulate any failures because the whole point of it is to be fun. People would not enjoy a game which had their car blow up whenever they spent 400,000 credits tuning the engine.
If you want to continue then I can bring this argument to an end. But perhaps you and I should leave it here, as you suggested.
I like it actually, the level system was horrible and worked much differently. In 5 you had to get an absurd amount of XP to run the last races. I played for months and still did not have enough to enter the Nurburgring endurance race. GT6 is more like previous titles. Pass the license test and you can run most of the races in that class. You also only have to run part pf them to open up the next class and can get to any race you want by the time you have ran 1/2 the races where as in GT5 there are several races I have ran 100s of times and only 3 that i have not ran yet still can not enter the last one.It's structured even worse than GT5's, for starters; in addition to being even more linear than the previous title and with the exact same problems with event design. Despite all of the ballyhooing PD made about removing the level system, no less.
Next you're going to tell me that GT6 is difficult.
I have a strong feeling GT6 will be a slow-burner... Until a few weeks ago there was very little hype. Both GT3, GT4 and GT5 were hyped for a long time before release. I don't know why Sony did it like this with GT6... A few of my friends who bought GT5 hardly knew GT6 launched last week at all... and that's not a good sign.
But I don't think that means there are fewer people who like GT out there. I think initial GT6 sales will be a dissapointment, but they will eventually get better during Spring. If there's one video game series that have a lasting power on the sales charts, it's Gran Turismo History has proven that!
Haha. You're funny.I know more about the physics than you'd give credit for and I can't be arsed arguing as you obviously think you're the resident expert. Good luck with your mini bread van.
Thanks for posting this. Though it may not be accurate still since GT6 hasn't actually been out for a week in relation to that chart.http://nintendoeverything.com/media-create-software-sales-122-128/
I didn't see this posted. Japan 12/1-12/8
1. [PS3] Gran Turismo 6 – 204,784 / NEW
2. [WII] Dragon Quest X Version 2 – 117,432 / NEW
3. [3DS] Pokemon X/Y – 111,790 / 3,200,919
4. [3DS] Attack on Titan: The Last Wings of Mankind – 93,471 / NEW
5. [3DS] Inazuma Eleven Go Galaxy – 91,643 / NEW
6. [WIU] Dragon Quest X Version 2 – 70,648 / NEW
7. [WIU] Super Mario 3D World – 43,844 / 183,245
8. [3DS] Bravely Default: For the Sequel – 35,617 / NEW
9. [3DS] Yu-Gi-Oh Zexal Clash Duel Carnival – 26,497 / NEW
10. [PS3] Lightning Returns: Final Fantasy XIII – 21,600 / 358,755
11. [3DS] Monster Hunter 4 – 20,601 / 3,002,358
12. [3DS] Hatsune Miku: Project Mirai 2 – 18,255 / 106,933
13. [PS3] Assassin’s Creed IV: Black Flag – 16,920 / 52,269
14. [PS3] World Soccer Winning Eleven 2014 – 15,523 / 288,367
15. [3DS] One Piece: Unlimited World Red – 15,145 / 123,374
16. [3DS] Animal Crossing: New Leaf – 15,039 / 3,496,578
17. [3DS] Tomodachi Collection – 12,816 / 1,523,528
18. [3DS] Aikatsu! Futari no My Princess – 12,737 / 99,261
19. [PSV] God Eater 2 – 12,610 / 338,544
20. [PSP] God Eater 2 – 11,337 / 161,939
About half of GT5's first week sales.
http://www.neogaf.com/forum/showthread.php?t=414558
The ones who think everything is OK. The ones who refuse to hear criticism.First of all: what fans?
http://nintendoeverything.com/media-create-software-sales-122-128/
I didn't see this posted. Japan 12/1-12/8
1. [PS3] Gran Turismo 6 – 204,784 / NEW
2. [WII] Dragon Quest X Version 2 – 117,432 / NEW
3. [3DS] Pokemon X/Y – 111,790 / 3,200,919
4. [3DS] Attack on Titan: The Last Wings of Mankind – 93,471 / NEW
5. [3DS] Inazuma Eleven Go Galaxy – 91,643 / NEW
6. [WIU] Dragon Quest X Version 2 – 70,648 / NEW
7. [WIU] Super Mario 3D World – 43,844 / 183,245
8. [3DS] Bravely Default: For the Sequel – 35,617 / NEW
9. [3DS] Yu-Gi-Oh Zexal Clash Duel Carnival – 26,497 / NEW
10. [PS3] Lightning Returns: Final Fantasy XIII – 21,600 / 358,755
11. [3DS] Monster Hunter 4 – 20,601 / 3,002,358
12. [3DS] Hatsune Miku: Project Mirai 2 – 18,255 / 106,933
13. [PS3] Assassin’s Creed IV: Black Flag – 16,920 / 52,269
14. [PS3] World Soccer Winning Eleven 2014 – 15,523 / 288,367
15. [3DS] One Piece: Unlimited World Red – 15,145 / 123,374
16. [3DS] Animal Crossing: New Leaf – 15,039 / 3,496,578
17. [3DS] Tomodachi Collection – 12,816 / 1,523,528
18. [3DS] Aikatsu! Futari no My Princess – 12,737 / 99,261
19. [PSV] God Eater 2 – 12,610 / 338,544
20. [PSP] God Eater 2 – 11,337 / 161,939
About half of GT5's first week sales.
http://www.neogaf.com/forum/showthread.php?t=414558
Not misinformation. It is sales chart for the week of 1st-8th. They can't help the date GT6 was released but it is something to take into consideration. What day of the week did GT5 release on in Japan? If it was also Friday then GT6 sold less than half as much retail as GT5, not taking digital sales into consideration. I assume digital isn't recorded here because only Sony knows those numbers at this point.More misinformation. The game was realeased on the 6th wasn't it. So technically its GT6's December 6-8 sales not December 1-8. Do these figures include digital downloads that weren't available for GT5?