GT7 Circuit Experience Overly Difficult....

Since Tokyo central reverse was still fresh, I decided to give it a quick try after the patch. The car seems less understeery and more willing to slide, but it still seems like a tough challenge. Then again I was pretty familiar with the car pre-patch.
 
The Huracan GT3 no longer handles like an ice skating champion around Catalunya and is actually drivable. Now, it has a very unnatural tendency to understeer as if the front end were loaded with ballast.

Still, much better than before. Golded the remaining three trials I left alone without nary an issue...outside of the drunken pig understeer, of course.
 
Seems a lot easier to keep certain cars under control now. I was just testing Le Mans S5 again as I remembered myself restarting that one quite a lot due to crashing the 908 with oversteering and snapping. That one, in particular is a lot easier to keep under control now.

I was actually doing that one for some 20 minutes last night and ended up with 37.150. Tried it just a while ago with the new physics:

1650904908333.png
 
Golded Deep Forest and Dragon Trail Seaside with TC 0!

Way different than before but the cars have a bit tendency to understeer? Still though the stock cars feels great, it's just the race cars for me.
 
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How about just changing the braking points?

For me, this CE was one of the simplest and was completed in a "short break". The car is almost a typical MR car and reacts very sensitively to load changes when braking, especially when you stop pressing the accelerator pedal. Here you should simply change the braking line so that the car can brake as straight as possible or brake in 2 sections with a short break to stabilize.

At least that's my advice.
It's good advice, I do remember trying different braking lines.

as lion said, it's tricky finding the max amount of braking force without locking up, which isn't too hard on a nice flat surface but that sector has dips etc, so you have to try braking without lockup, then let off the pedal the optimal amount then quickly get back on again trying to apply the optimal amount again. All this needs to be done in very short space of time.

On top of that you have the steering which is equally important as it needs to marry up with the braking as one affects the other greatly.

I got sick of no abs on the laguna seca CE and gave up. I think I was .078 off gold. However I will try it again since adjusting my brakes and also I didn't know about the demonstration ghost and I can try take the lines the ghost does, I've not had much time on laguna too.
I have a T300RS wheel and am familiar with No ABS braking with it. I do find the wheels easier than the controller, only because they have more travel with the pedals compared to the triggers on the controller, allowing my foot to dial in the right position better and better modulate the brakes as need be.

But everyone will have their own preference and I do think the controller has become a lot easier to use compared previous games.
I use the T300rs too. My brake pedal travel is around the same as the dualsense. I think I can adjust the pedal travel length so I might try that in the future.

I did adjust my pedal for more travel and cleaned it up. Its made a big difference. I cleared the Le mans circuit experience on my second try which I was not expecting. Used the view that you use too.... Its great. I got a 3:17.993.
 
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I was actually doing that one for some 20 minutes last night and ended up with 37.150. Tried it just a while ago with the new physics
Yep... I was barely surviving that sector consistently before the patch and can now get a 35 or 36 pretty much every time. :banghead:
 
It's good advice, I do remember trying different braking lines.

as lion said, it's tricky finding the max amount of braking force without locking up, which isn't too hard on a nice flat surface but that sector has dips etc, so you have to try braking without lockup, then let off the pedal the optimal amount then quickly get back on again trying to apply the optimal amount again. All this needs to be done in very short space of time.

On top of that you have the steering which is equally important as it needs to marry up with the braking as one affects the other greatly.

I got sick of no abs on the laguna seca CE and gave up. I think I was 0.78 off gold. However I will try it again since adjusting my brakes and also I didn't know about the demonstration ghost and I can try take the lines the ghost does, I've not had much time on laguna too.

I use the T300rs too. My brake pedal travel is around the same as the dualsense. I think I can adjust the pedal travel length so I might try that in the future.

I did adjust my pedal for more travel and cleaned it up. Its made a big difference. I cleared the Le mans circuit experience on my second try which I was not expecting. Used the view that you use too.... Its great. I got a 3:17.993.
So far I've had very good success chasing my own ghost, giving it a 0.5 to 2 second lead depending on the track and working on catching it. If it's too close it's just a nuisance.. and the distance makes it a worthwhile target... Every now and then I've found better/faster lines through hunting.

But the new update has made all that redundant, nothing is really difficult anymore as the cars feel like they have at least one class of tires better than before the update.
 
Seems a lot easier to keep certain cars under control now. I was just testing Le Mans S5 again as I remembered myself restarting that one quite a lot due to crashing the 908 with oversteering and snapping. That one, in particular is a lot easier to keep under control now.

I was actually doing that one for some 20 minutes last night and ended up with 37.150. Tried it just a while ago with the new physics:

View attachment 1142505
36,946
was my time before the update... now I don't even want to test it because it's ridiculously easy now.
 
Kinda makes me feel like all my golds up to this point will be invalidated and the effort I put in is now a waste of time... since the cars are so much easier to drive.

Ah well. If you can't beat em, join em. Off to to some I haven't finished yet.
 
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Seems a lot easier to keep certain cars under control now. I was just testing Le Mans S5 again as I remembered myself restarting that one quite a lot due to crashing the 908 with oversteering and snapping. That one, in particular is a lot easier to keep under control now.

I was actually doing that one for some 20 minutes last night and ended up with 37.150. Tried it just a while ago with the new physics:

View attachment 1142505
Is there a big difference ? I was in 0:35.828 before the 1.13.
 
All those wasted hours on the Le Mans circuit just to get nowhere...:banghead: I just came back after the update and beat the gold time by almost three seconds on the first try. :lol: I guess I know the track pretty well when I can actually drive the car.

I should have just waited and saved myself the headache that day.
 
Is there a big difference ? I was in 0:35.828 before the 1.13.
35.828 Before the update, I'm having a really hard time believing they must be incredibly good.. I've had some work to do on my time, I didn't see any areas where there was over 1 second left... . Respect.
 
I golded Lemans yesterday, just before the new patch. I tried last sector again today to see the changes and, boy oh boy, the Peugeot is on rails now full speed. Yesterday I needed throttle manipulation even on first corner. In a single try today I managed 0.5 faster than gold.
The good thing for me is that I finally completed the only CE that I was missing, Deep Forest. While the R8 still wants to kill you in the 2nd sector, you have some control over it now. I trimmed 1.5s from my best time pre patch in 2nd sector today.
What I would like to mention though is that CE trains me how to drive MR cars. I was throwing them in the corners while braking and you know the result. Also, it never occurred to me that I have to steer them with throttle manipulation...
 
All those wasted hours on the Le Mans circuit just to get nowhere...:banghead: I just came back after the update and beat the gold time by almost three seconds on the first try. :lol: I guess I know the track pretty well when I can actually drive the car.

I should have just waited and saved myself the headache that day.
You still got achievement feeling ;d I also golded lemans and deep forest before patch and tough I think cars behaved unrealistic earlier and spent quite a time on this tracks felt happy after golding ;)
 
@snc

Respect to anyone who could gold it before update. I knew exactly what I had to do to get the time, but I just couldn't maintain that level of precision across the whole lap. It was like going into a horse race and getting a bull ride instead. Now I could finally just focus on driving the track.
 
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Ah it's good to know gravel physics are still ****. Better, but still ****. :)

The tread "catches" in a similar feel to GT3, but there's still far too much sliding. The tires are driving over an assortment of rock fragments. Why, exactly, are said fragments treated as if they're miniature sheets of ice? I don't understand.
 
So, does this update prove that the community was right in a sense that CE were unreasonably difficult? Yes it does.

My theory - PD's tester(s) set the times in early beta stage, physics must've been slightly closer to GTS in terms of grip. Then they "finished" the game and, unknowingly to them, messed CE up. That sounds like PD to me.

Again, trust me as I say (and I have managed to gold those, so I'm not being "sour grapes") - the CE were unreasonably difficult. Even GTA finalist (Zocker) said the same thing, and he's a really fast player.
That's the oppinion I also shared, it's not normal that CE were meant to be that much more difficult than missions and licences. Same story with new endurance missions, there is a bug with difficulty on easy and normal. It's a fact that PD makes those mistakes.

The fact that good ammount of players managed to gold those is a great achievement, we're all champs in my book.
 
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Is there a big difference ? I was in 0:35.828 before the 1.13.
I’d say so, yeah. Previously I had to lift on the third corner of the Porsche curves whereas now I could pretty easily fly through flat. If you managed a 35.828 pre v1.13 I’m impressed!
 
6/6 on Tokyo. I just finished the South counterclockwise loop. It's still a fair challenge, in line with my previous experience on Central counterclockwise.
 
Ah it's good to know gravel physics are still *. Better, but still *. :)

The tread "catches" in a similar feel to GT3, but there's still far too much sliding. The tires are driving over an assortment of rock fragments. Why, exactly, are said fragments treated as if they're miniature sheets of ice? I don't understand.
You're speaking from my soul, it feels extremely strange.. and I also don't understand how some people can drive really good times here, because it's kind of illogical to drive. We don't even want to start with the jumps or the landings...

I would be interested to know what someone like Walter (Walter Röhrl) says about how the game simulates Rally. (Walter is a friend of very open words, regardless of whether everyone else around him likes what he says or not and I love that so much. )
 
I'm still unable to gold Tokio. I've been descalificated barely touching the wall. I think even without it touching at all
 
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I'm still unable to gold Tokio. I've been descalificated barely touching the wall. I think even without it touching at all
Which one? I didn't found any of one specially difficult at least with the previous patch.

PS: Glad to see you after so many years (meri's forum), I still use a BenQ monitor recommended by you!
 
I’d say so, yeah. Previously I had to lift on the third corner of the Porsche curves whereas now I could pretty easily fly through flat. If you managed a 35.828 pre v1.13 I’m impressed!
Honestly, I think this time has been impossible.... I just tested S5... and I'm now at 36,207... Still room to go faster by opting for the final chicanes... a 35,xxx BEFORE the patch... I think so for impossible. Since she is extremely fast even now.

Update: 35,xxx maybe with TCS1 a little bit faster.
 

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