Does anyone find the car seems to handle so much differently jn races compared to qualifying. I set a 1.47.05 in qualies and can easily hit a 1.47.5 everytime more or less yet when I race I can't even get close, it's like all the braking points are completely different and the car handles different. Is this lag? Even races when I'm leading with no slipstream or dirty air ahead it just feels off
I’ve noticed this too when I was driving in Daily Races compared to their Qualifying Time Trials (which I think is done offline, meaning no other players present in this sense). It’s easier to prevent a spin or cover an understeering trajectory so that you won’t go off track in single-player, and I think I can explain this with two hypotheses.
One is that the multiplayer nature means that the computer has to calculate a lot more things in a given second compared to racing against AI due to the possibly unexpected behaviour of human drivers (like say, ramming into you on a straight instead of racing in tandem with no contact, but a small change of steering input from other drivers in your immediate environment can also count), and this has an impact on the computing power, which means that the computer will be less forgiving about crossing the grip threshold when, say, you late-brake into a corner in order to reserve the computing power for other cars’ behaviour.
But don’t stop reading here! I don’t have a degree in computer science, and my technological knowledge remains at the level of knowing how to perform a textual Ctrl C+V, so all this I’ve said could be a load of BS.
…Which is why I think the second explanation is more plausible.
The second explanation could just be our psychology at work here (although I still don’t hold a degree in it
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). When we’re racing at close quarters, we want to maximize our time gained on the car in front/minimize that lost to following car, and this means that we will subconsciously be at full throttle/have the throttle opened at a higher percentage for a longer time, or have our steering input exceeding that permitted by grip level at that speed more often compared to when we are just doing time trials. This can explain why I go off the track less when I’m at dead last of the field with the second last car ahead by quite a margin, even when all assists are at the same level and tyre wear/fuel depletion is not turned on in the race.
But one question I’ve been pondering instead is if a crash that has impacted the appearance of your car will change its handling mildly and make it worse, even if mechanical damage is turned off, because it certainly seemed so to me… 🤔
(P.S. I’m using a wheel, if that impacts anything I’ve said)