GT7 Daily Race Discussion

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For daily race C, does the track temp change when it converges to night. Half way through with fresh tires, I noticed that there wasn't as much grip when it got dark. Also, what is the fuel pit strategy?
I was going to ask the same question but in reverse, I have been going quicker than in qualifying at the end of the races so was wondering if the game was simulating the track getting quicker as it cools down.
I'm not meaning to sound offputting, but for those who don't want any races with tuning allowed is it only because of not enough time to make a proper tune, or is it because not enough money is given to afford tuning parts and tuning isn't the most balanced yet. If it is the last two, fixes could theoretically be put into place to improve the situation although only PD knows how likely it is for those fixes to occur.
It's a bit of the first option but also other people being off the pace means that the races spread out more so you get less action. As @NikNakTobasco said most people are driving the same car/setup anyway only they've all wasted 5 minutes searching through Google.
 
For me it’s because I don’t understand it, can’t be bothered, just want to race, and it's a total waste of time anyway as evidenced after one day. Yesterday on Kie’s stream there were 18 R8s and half of them were using the setup he had posted a couple of hours prior!

I expect it to be more balanced, once BOP returns. Then you can remove tuning (power, weight settings). Imo setups can be on or off, alternating weeks.
 
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I'm not meaning to sound offputting, but for those who don't want any races with tuning allowed is it only because of not enough time to make a proper tune, or is it because not enough money is given to afford tuning parts and tuning isn't the most balanced yet. If it is the last two, fixes could theoretically be put into place to improve the situation although only PD knows how likely it is for those fixes to occur.
What you write there is just arrogant and condescending in my eyes.
Finding a good set-up is definitely not that easy, especially since the game doesn't implement some things as shown in the setup overview.

I enjoy finding a set-up that works for me and I'm not afraid to experiment, I'm happy to give up my free time for that. Others simply can't or don't want to, and that's just as OK for me. If I think I can help my friends with my vote, then I share it and hope these settings can help them too.
This game is a community game and real racers help each other, even if others are shown in front of the camera to suggest a "tough" competition.


@GOTMAXPOWER
PD Said that they simulate the times of day with their temperatures and also how much power a car can deliver at certain air temperatures.
In Daytona, I would rather assume that your cars have a little more horsepower at night because the air is colder and cold air releases more energy during combustion. It would be interesting and easy to test this with a purely electric car as a comparison.
 
Just because he can drive both the car and the tune certainly doesn’t mean everyone can.
I don’t really understand your point. The alternative is to buy random cars I don’t have the credits for and move sliders about that I don’t understand and hope for the best? Kie was kind enough to share a setup that we know for a fact is capable of a 1.44.5. If I start messing about with my own setup I’ve no idea what it’s capable of as it would need a top split driver to test it, which I am most definitely not. After last night I had so much fun I don’t have a major issue with the s
system at the moment because people do share these setups, but as I said before gt7 was even out you will get 1 car races which is exactly what’s happened. They could have instead focused on making the BoP more balanced and we could at least choose the car that suits us rather than being painted into a corner and going with a meta to stand a chance.
 
I don’t really understand your point. The alternative is to buy random cars I don’t have the credits for and move sliders about that I don’t understand and hope for the best? Kie was kind enough to share a setup that we know for a fact is capable of a 1.44.5. If I start messing about with my own setup I’ve no idea what it’s capable of as it would need a top split driver to test it, which I am most definitely not. After last night I had so much fun I don’t have a major issue with the s
system at the moment because people do share these setups, but as I said before gt7 was even out you will get 1 car races which is exactly what’s happened. They could have instead focused on making the BoP more balanced and we could at least choose the car that suits us rather than being painted into a corner and going with a meta to stand a chance.
Please, please, please.. don't forget to save these setups exactly and with a detailed description.
Eg. Track+performance class+weather

That will be important later on because if a set-up can be used for racing then it can be used and actually every track needs a new/different set-up.

That's what I've been saying for a long time... if votes and tuning are allowed, simply save the right one for the corresponding routes and pretty quickly you'll always have something suitable for your race at hand. AT THE SAME TIME, you may then be able to recognize the differences in the tuning AND learn from it how to change something to achieve certain behavior.
 
Please, please, please.. don't forget to save these setups exactly and with a detailed description.
Eg. Track+performance class+weather

That will be important later on because if a set-up can be used for racing then it can be used and actually every track needs a new/different set-up.

That's what I've been saying for a long time... if votes and tuning are allowed, simply save the right one for the corresponding routes and pretty quickly you'll always have something suitable for your race at hand. AT THE SAME TIME, you may then be able to recognize the differences in the tuning AND learn from it how to change something to achieve certain behavior.
But I will just copy and paste depending on the race. Eventually every combo will be covered and I’ll just type into YouTube the car and track and I’ll get a result. The sliders i and numbers I’m changing mean absolutely nothing to me, just random stuff 😆
 
But I will just copy and paste depending on the race. Eventually every combo will be covered and I’ll just type into YouTube the car and track and I’ll get a result. The sliders i and numbers I’m changing mean absolutely nothing to me, just random stuff 😆

If you spent half the time reading a bit about the tuning, as you’ve spent complaining about it here, you’d already be half up to speed on what those “meaningless” sliders do. You act like it’s some impossible task, but in reality, you’re just being lazy to learn something new. Don’t blame the game.
 
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Hi folks, been lurking around the forums a few months, just joined.

Is anyone else having problems with daily races freezing just before race start?

Right after warm up it gets stuck on race intro screen and never loads you into race start.
Causes you to have to close game and restart.
I presume that costs us DR points too? Seen as a quit?

I'm on PS4 Pro.

Cheers, JP.
PSN - JPS-2503
 
slightly off topic but is driver rating impacted if you do multiplayer or is that only applicable to sport mode?

Want to race with my mate but we miss each other in sport lobbies so might just try MP mode.
 
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For me it’s because I don’t understand it, can’t be bothered, just want to race, and it's a total waste of time anyway as evidenced after one day. Yesterday on Kie’s stream there were 18 R8s and half of them were using the setup he had posted a couple of hours prior!
I think you're overlooking the fact that a lot, probably the majority of people, are in the same boat as you and are just using whatever setup they find first. And yeah for those people there should be at least one BoP, locked setup race, because anybody who doesn't understand how to make a setup or is worried that their setup isn't as fast as someone else's, are going to just play it safe and use the same setup that everyone is using, in which you might as well just lock everything down.

I think this conversation is more and more turning into "people are going to use the meta regardless of whether BoP/setups are locked/unlocked, so might as well just lock everything down so it's quicker/easier to find and use the meta". When BoP and setups for this race were locked, everyone bought the VW VGT because that was meta. If it turned out a day later that actually the fastest car was something else, you all would have bought that car as well.

Someone said earlier that you could be competitive with your favourite car on any track in GT Sport. Well first of all, try and tell that to Z4 fans. And secondly, almost no one, especially in higher rank lobbies, did that if they found that their favourite car didn't have enough straight line speed, or had too much understeer on a particular track. We all want competitive racing, but more than that, almost everyone wants to give themselves the best chance of doing well in a race. Which is why they are going to use whatever car is most popular in the top 10, and it's why a lot of people are anti-setups, because they're worried that they are missing out on the mythical OP setup that every youtube video thumbnail promises will make them faster than Valerio Gallo AND increase your sexual appeal.

For me personally BoP/setup locked races are a bit stale after however many years it was of GT Sport, which is why I'm more interested in these open style races at the moment, but I still see value in having one or two locked races a week. I just think there's way too much hyperbole and mistrust of these open style races. The people saying that they will boycott any race that doesn't have BoP enabled, I can't help but feel that they haven't actually tried racing in these lobbies because so far my experience has been that it's very easy to get in a competitive car and have just as much fun as I did in GT Sport.

Finally I will say that from what I've observed so far, it's the races that are halfway between locked and open that have the most strict meta at the moment. BoP races with open setups are probably the worst of both worlds, if you can't change power and weight then there simply has to be a car that's better than everything else once you've ironed out whatever deficiencies the default setup has in the corners.

They still don't seem to be able to pick a competitive roster of cars for Daily Race A either, there must be a track and car combination that can make it work, maybe Sophy would be able to help find it. At Goodwood Revival they often have these 'David vs Goliath' races where you get lower powered, lightweight cars and put them against higher powered, but heavier cars. Despite all the support I've given for open tuned/setup races, I would love to see a locked down race between wildly different cars on a tight technical course like Tsukuba or Goodwood.

Apologies for the essay.
 
For daily race C, does the track temp change when it converges to night. Half way through with fresh tires, I noticed that there wasn't as much grip when it got dark. Also, what is the fuel pit strategy?
I pit halfway through with 9% left, around when everyone else did. My next race I’m going to try to pit after 4 laps and see if I can manage the tires at the end. Shorter refuel and more management might lead to a decent undercut.


Or not, I haven’t tried it.
 
why how does that make any difference
Just a reference to this legendary thread 😂

 
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I think you're overlooking the fact that a lot, probably the majority of people, are in the same boat as you and are just using whatever setup they find first. And yeah for those people there should be at least one BoP, locked setup race, because anybody who doesn't understand how to make a setup or is worried that their setup isn't as fast as someone else's, are going to just play it safe and use the same setup that everyone is using, in which you might as well just lock everything down.

I think this conversation is more and more turning into "people are going to use the meta regardless of whether BoP/setups are locked/unlocked, so might as well just lock everything down so it's quicker/easier to find and use the meta". When BoP and setups for this race were locked, everyone bought the VW VGT because that was meta. If it turned out a day later that actually the fastest car was something else, you all would have bought that car as well.

Someone said earlier that you could be competitive with your favourite car on any track in GT Sport. Well first of all, try and tell that to Z4 fans. And secondly, almost no one, especially in higher rank lobbies, did that if they found that their favourite car didn't have enough straight line speed, or had too much understeer on a particular track. We all want competitive racing, but more than that, almost everyone wants to give themselves the best chance of doing well in a race. Which is why they are going to use whatever car is most popular in the top 10, and it's why a lot of people are anti-setups, because they're worried that they are missing out on the mythical OP setup that every youtube video thumbnail promises will make them faster than Valerio Gallo AND increase your sexual appeal.

For me personally BoP/setup locked races are a bit stale after however many years it was of GT Sport, which is why I'm more interested in these open style races at the moment, but I still see value in having one or two locked races a week. I just think there's way too much hyperbole and mistrust of these open style races. The people saying that they will boycott any race that doesn't have BoP enabled, I can't help but feel that they haven't actually tried racing in these lobbies because so far my experience has been that it's very easy to get in a competitive car and have just as much fun as I did in GT Sport.

Finally I will say that from what I've observed so far, it's the races that are halfway between locked and open that have the most strict meta at the moment. BoP races with open setups are probably the worst of both worlds, if you can't change power and weight then there simply has to be a car that's better than everything else once you've ironed out whatever deficiencies the default setup has in the corners.

They still don't seem to be able to pick a competitive roster of cars for Daily Race A either, there must be a track and car combination that can make it work, maybe Sophy would be able to help find it. At Goodwood Revival they often have these 'David vs Goliath' races where you get lower powered, lightweight cars and put them against higher powered, but heavier cars. Despite all the support I've given for open tuned/setup races, I would love to see a locked down race between wildly different cars on a tight technical course like Tsukuba or Goodwood.

Apologies for the essay.
this is not gt sport and BMW Z4;s are slow and always will be

Just a reference to this legendary thread 😂

That just means you have easier control and like to waste money if you want to race properly get a race car and go on a proper track just because people have money to burn doesnt make them better at the game or quicker for that matter lol The same could be said between people using the G29 and the direct drive setups its just snobbery
 
Hi folks, been lurking around the forums a few months, just joined.

Is anyone else having problems with daily races freezing just before race start?

Right after warm up it gets stuck on race intro screen and never loads you into race start.
Causes you to have to close game and restart.
I presume that costs us DR points too? Seen as a quit?

I'm on PS4 Pro.

Cheers, JP.
PSN - JPS-2503
Hi and welcome!

Yes, I've been having the exact same problem (PS4 Pro too).

You lose DR and SR points.
 
Did a couple of race C's last night in the pre-order Mazda VGT. My Q time after a few laps was low 1:50, not quite on the pace of the 1:43s and 1:44s at the top, but still mid pack. First race got taken out by a spinning car on the approach to the first infield hairpin. Relatively quiet after that, pitted for fuel on lap 5, no tyres, discovered that you get pinged 2sec for making a straight line from the final corner to pit entry. Follow the white lines folks!

Second race started 8th, still several seconds off pole. Kept my nose clean and was 5th onto the oval the first time. Stayed within 5sec until I pitted, again for fuel and no tyres. Somehow came out second, right behind another Mazda who I followed all the way to the end. Ruined my chance at a pass on the final lap with a wiggle out of the bus stop. Some guy in the chat after was raging at the 'VGT dogs'. Dude, I had a choice of the VGT or the Supra which is seriously lacking in top end speed.

Also, I don't recall reading it anywhere but there is damage in this race - after I got wiped out in the first race, the front and one wheel were glowing and the car was pulling to the side for a little while.
 
Did a couple of race C's last night in the pre-order Mazda VGT. My Q time after a few laps was low 1:50, not quite on the pace of the 1:43s and 1:44s at the top, but still mid pack. First race got taken out by a spinning car on the approach to the first infield hairpin. Relatively quiet after that, pitted for fuel on lap 5, no tyres, discovered that you get pinged 2sec for making a straight line from the final corner to pit entry. Follow the white lines folks!

Second race started 8th, still several seconds off pole. Kept my nose clean and was 5th onto the oval the first time. Stayed within 5sec until I pitted, again for fuel and no tyres. Somehow came out second, right behind another Mazda who I followed all the way to the end. Ruined my chance at a pass on the final lap with a wiggle out of the bus stop. Some guy in the chat after was raging at the 'VGT dogs'. Dude, I had a choice of the VGT or the Supra which is seriously lacking in top end speed.

Also, I don't recall reading it anywhere but there is damage in this race - after I got wiped out in the first race, the front and one wheel were glowing and the car was pulling to the side for a little while.
Was wondering if someone else caught this. Saw the damage thing in singleplayer after a really hard shunt. I guess there’s damage but on really severe collisions only.

Also did keeping the same set require a bit of management towards the end? Have to admit I’m a bit disappointed in the 15x multiplier, I thought the deg would be much more severe.
 
Hi and welcome!

Yes, I've been having the exact same problem (PS4 Pro too).

You lose DR and SR points.
Hey Bone Tone, thanks for welcome!
I raced with you in GT Sport Nürburgring daily race a couple of weeks ago.

Yeah it sucks about loosing DR 😕...thought that may be the case.

I'll lay off them for now until a fix.
Was trying to get back up to DR A again.
 
I don’t really understand your point. The alternative is to buy random cars I don’t have the credits for and move sliders about that I don’t understand and hope for the best? Kie was kind enough to share a setup that we know for a fact is capable of a 1.44.5. If I start messing about with my own setup I’ve no idea what it’s capable of as it would need a top split driver to test it, which I am most definitely not. After last night I had so much fun I don’t have a major issue with the s
system at the moment because people do share these setups, but as I said before gt7 was even out you will get 1 car races which is exactly what’s happened. They could have instead focused on making the BoP more balanced and we could at least choose the car that suits us rather than being painted into a corner and going with a meta to stand a chance.

I think a viable setup/tuning strategy is:

Download a good baseline tune (this week, big thanks goes to Kie). Then get a good flawless lap with that tune. After that adjust the tune, to suit your needs. I have lambo huracan (quite similar to R8 not entirely ofc),

Imo a bit too stiff setup what Kie used (I have a different driving style probably, huracan a different car slightly), so I adjusted the diff and weight ballast, to suit my driving style better. Less front weight ballast position, less brake pressure, more initial torque and acceleration sensitivity. This causes the car to rotate slightly more, while staying stable. I base this on what Kie said on his 7 min video, and I tested it all out for 12-16 laps. He is right, regarding how you can make your car rotate more with differential adjustments.

After those setting adjustments from Kie's tune, I found additional 0,5-0,8 sec, of which I estimate tuning gain to be 0,25-0,4 sec. I reckon 0,15-0,2 sec more to be found on tuning. Then I can find at least 3 more tenths from my current lap.

Sitting at 1.46.7 now. 0,2 sec (tuning) + 0,3 sec driving => 1.46.2-3 may be very much realistic for me with the Lambo. If I try R8 with a good tune, low 1.46? 1.45.9? Maybe, no clue yet.

I am just a 48K A DR driver. You don't need to be a top split driver, to learn how tuning and setting up your cars work. I have a lot to learn still, there are better players than me for sure. But I am starting to understand setups and tuning a bit more, little by little. And I am here for the long term, in GT7 🏁
 
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Also did keeping the same set require a bit of management towards the end? Have to admit I’m a bit disappointed in the 15x multiplier, I thought the deg would be much more severe.
I didn't find it too bad (DualSense, TCS=1). My lap times stayed pretty consistent. But you are right, 15x tire deg should not allow you to do a full race C on one set. 7x fuel drains the tank in 5 laps though - I probably could have got a 6th in, but no real point.
 
more initial torque and acceleration sensitivity. This causes the car to rotate slightly more, while staying stable. I base this on what Kie said on his 7 min video, and I tested it all out for 12-16 laps. He is right, regarding how you can make your car rotate more with differential adjustments.
My understanding is increasing acceleration sensitivity decreases rotation and pushes the car towards understeer? Due to the fact the LSD is coming in sooner and stopping the left and right wheels from rotating at different speeds, therefore decreasing cornering rotation.

Unsure if your changes to inital torque would counter this out by requiring more torque to activate the diff
 
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Hey Bone Tone, thanks for welcome!
I raced with you in GT Sport Nürburgring daily race a couple of weeks ago.

Yeah it sucks about loosing DR 😕...thought that may be the case.

I'll lay off them for now until a fix.
Was trying to get back up to DR A again.
Ah yes, I remember you from that!

Hopefully see you in a race again, if we can ever get in one!
 
My understanding is increasing acceleration sensitivity decreases rotation and pushes the car towards understeer? Due to the fact the LSD is coming in sooner and stopping the left and right wheels from rotating at different speeds, therefore decreasing cornering rotation.

Unsure if your changes to inital torque would counter this out by requiring more torque to activate the diff

Interesting, there it shows, I don't understand tuning that well yet 😅 I do know that going from 1.37.4 to 1.36.7 was not all driving, no way.

If you are correct, I assume you are. Maybe the diff changes canceled each other out? But more rotation, maybe changing from -14 ballast bias to -8 helped? Surely this will affect the rotation more, since ballast weight is more to the middle instead of more to the front? But in any case, found some more pace for some reason by adjusting. Trial and error may work too 🤔

But thx for input, I take your comment into account, to experiment some more 🧐
 
Was wondering if someone else caught this. Saw the damage thing in singleplayer after a really hard shunt. I guess there’s damage but on really severe collisions only.

Also did keeping the same set require a bit of management towards the end? Have to admit I’m a bit disappointed in the 15x multiplier, I thought the deg would be much more severe.
Thats fine but when the OP of the race decides to virtualy stop on the racing line when i could go flat out you hit them get damage then have to pit to get repair then says it for clean racers only
 
Outside
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Someone said earlier that you could be competitive with your favourite car on any track in GT Sport. Well first of all, try and tell that to Z4 fans. And secondly, almost no one, especially in higher rank lobbies, did that if they found that their favourite car didn't have enough straight line speed, or had too much understeer on a particular track.
So you admit that PD couldn't balance the game even with locked settings, yet you encourage tuning because why? Now they've added another complex layer of balance to a game they couldn't balance before. How is that going to improve the races?
 
I think a viable setup/tuning strategy is:

Download a good baseline tune (this week, big thanks goes to Kie). Then get a good flawless lap with that tune. After that adjust the tune, to suit your needs. I have lambo huracan (quite similar to R8 not entirely ofc),

Imo a bit too stiff setup what Kie used (I have a different driving style probably, huracan a different car slightly), so I adjusted the diff and weight ballast, to suit my driving style better. Less front weight ballast position, less brake pressure, more initial torque and acceleration sensitivity. This causes the car to rotate slightly more, while staying stable. I base this on what Kie said on his 7 min video, and I tested it all out for 12-16 laps. He is right, regarding how you can make your car rotate more with differential adjustments.

After those setting adjustments from Kie's tune, I found additional 0,5-0,8 sec, of which I estimate tuning gain to be 0,25-0,4 sec. I reckon 0,15-0,2 sec more to be found on tuning. Then I can find at least 3 more tenths from my current lap.

Sitting at 1.46.7 now. 0,2 sec (tuning) + 0,3 sec driving => 1.46.2-3 may be very much realistic for me with the Lambo. If I try R8 with a good tune, low 1.46? 1.45.9? Maybe, no clue yet.

I am just a 48K A DR driver. You don't need to be a top split driver, to learn how tuning and setting up your cars work. I have a lot to learn still, there are better players than me for sure. But I am starting to understand setups and tuning a bit more, little by little. And I am here for the long term, in GT7 🏁
Ive been messing about with my Huracan. Got it down to 1:45.7. Im no tuning guru though i go by trial and error lol, might have to look into the diff settings as you mentioned. Do you have a link for that video ?
 
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Interesting, there it shows, I don't understand tuning that well yet 😅 I do know that going from 1.37.4 to 1.36.7 was not all driving, no way.

If you are correct, I assume you are. Maybe the diff changes canceled each other out? But more rotation, maybe changing from -14 ballast bias to -8 helped? Surely this will affect the rotation more, since ballast weight is more to the middle instead of more to the front? But in any case, found some more pace for some reason by adjusting. Trial and error may work too 🤔

But thx for input, I take your comment into account, to experiment some more 🧐
Certainly moving the ballast towards the rear pushed it towards oversteer since you'll have more momentum at the back pushing the car around, especially at low speed without downforce.

My ballast is at -50 because I quickly copied a streamers 'tune'(no suspension or diff adjustments) just to compete and like you say, need to refine it myself to my own style once I understand the car.

Most of my current issues are caused by me having never driven this R8 before and on a new game, so cant blame the car :D
 
Ive been messing about with my Huracan. Got it down to 1:45.7. Im no tuning guru though i go by trial and error lol, might have to look into the diff settings as you mentioned. Do you have a link for that video ?



Kie25 R8 setup, baseline tune, video. Again, not for Huracan. So yeah, maybe a video appears later of someone tuning a Huracan? Does this exist on someone's stream, the tuning bit? I assume no, haven't checked. I could try and look for a GTS Huracan tune later..

I will say, Lambo is longer wheelbase car than R8. With my driving style Weight ballast adjustments more to the middle (from -14 to -8) helped from Kies tune. Tbf I think I am close to max potential speed with tuning soon.
 
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