GT7 Daily Race Discussion

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All I'd say is don't let Big Wiliow's reputation put you in the sand before you've even started. Save the white knuckle stuff for qualy and make sure you brake early, get inside and ride the turns around. Lift off if you feel you're going wide, others will be as well or they'll be seeing the sand as you drive off, do this consistently and you won't have any issues.

The biggest risk even when taking care is the last long right hander but again, when you see the brake markers prepare to start slowing and bring the car right inside.. even if you do run wide on exit you're on the straight and it can take some bumps as you bring it back on track.

It's a challenging circuit, for sure, especially when learning, but it's a great racetrack.
 
Fair play to those putting in competitive times in the CLK but man are they a hazard in race if you happen to end up behind one. Becomes basically a road block in the corner slowing you down then they have enough pace on the following straight to get back in front to be a pain in the next corner as well.

Almost impossible to shake them when you get into this pattern unless they spin it, very tempting to just gently nudge into the grass :lol:
 
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The RM tyres for Race C will bring the FF cars into consideration. Last time we had RM in a GR4 race the Audi TT was the car to pick for time trial.

EDIT: Ah....just read on Nenkai's twitter that Race C is on RH's. So probably a GTR fest again.
 
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I'm one race away from going back to DR A. I'm not sure I want to go there but I know I likely won't partake next week because it seems boring.

So I want to do a few today but I can't help but feel that Saturdays are especially dirty. Am I right about this or am I just being paranoid?

Edit* - turns out I'm the dirty one. I keep divebombing into turn one. This hadn't happened at all earlier this week but it keeps happening today. Early brakers, maybe, but I realize it's entirely my fault
From my experience Saturdays are a mixed bag. As for last night I wouldn’t say anyone was really dirty (maybe had 1/2 drivers) it was more that they were really aggressive.

Dirty driver to me is someone who is blatantly hitting you on purpose or others to spin you out or put you off the track. And also those drivers who use your car as a brake to divebomb you
Aggressive drivers to me are those who are using the push the pass and don’t leave you space when your entailed to the space on overtakes.

The RM tyres for Race C will bring the FF cars into consideration. Last time we had RM in a GR4 race the Audi TT was the car to pick for time trial.
Race C has been changed. It’s not RM anymore and they switched it to RH
 
Fair play to those putting in competitive times in the CLK but man are they a hazard in race if you happen to end up behind one. Becomes basically a road block in the corner slowing you down then they have enough pace on the following straight to get back in front to be a pain in the next corner as well.

Almost impossible to shake them when you get into this pattern unless they spin it, very tempting to just gently nudge into the grass :lol:
It’s kind of genius but you need to have a lot of faith in your fellow racers behind as you’ll know you’ll be annoying the crap out of them.
 


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I spent some hours in the Scirocco cup last night in the Civic type R. I was able to stay competitive with the R '10, but did not get a win. The grid was better suited for my level, everyone was within 3 seconds - as opposed to a couple days ago where the split was 23+ seconds with both A and D drivers.

Funny thing happened - driver behind me had pushed me wide in a couple places, then pushed me wide on the last turn to take the position on the second lap. He/She got a bad exit so I got alongside. I gave him/her an emphatic push toward the pits and from then on, he/she drove respectfully.

I started to notice a substantial number on the grid were using the barrier to slow their speed out of turns 1, and then again on the penultimate corner.

When I was behind one of these drivers, if I stayed tighter on the apex and trail brake in 4th, I can take the position. They use the barrier to slow their rotational speed, drop 2 gears, and get a better exit speed, I keep my rotational speed by staying in 4th and trail braking, then compromise my exit speed - essentially parking my car in a position that forces them to decide either to run in the grass, or push me into a position where I can defend the next turn. The only contact is from the other driver if they decide to nudge me to the inside on the short straight out of the turn. I lose about 0.4 sec by doing this, but they lose time and position.
 

I’m hoping you’re the teal car that got ghosted and came out ok? I ran race C for the first time this morning and this is pretty much the behavior I was seeing. It wasn’t terribly fun for the most part, and I may be done for this week. Aggressive driving and collisions just isn’t my cup of tea.

Unfortunately next week’s races don’t look very interesting to me either. Until they get the penalty system under control these races are going to be dominated by mid-pack monsters in meta-cars with no consciences. Actual racing strategies would help even things out too. With none of the above, however, the races are becoming irrelevant to me.
 
I’m hoping you’re the teal car that got ghosted and came out ok? I ran race C for the first time this morning and this is pretty much the behavior I was seeing. It wasn’t terribly fun for the most part, and I may be done for this week. Aggressive driving and collisions just isn’t my cup of tea.

Unfortunately next week’s races don’t look very interesting to me either. Until they get the penalty system under control these races are going to be dominated by mid-pack monsters in meta-cars with no consciences. Actual racing strategies would help even things out too. With none of the above, however, the races are becoming irrelevant to me.
Sadly I'm in the black car ahead and I'd just come out of the pits to get punted off to oblivion :lol:
 
From my experience Saturdays are a mixed bag. As for last night I wouldn’t say anyone was really dirty (maybe had 1/2 drivers) it was more that they were really aggressive.

Dirty driver to me is someone who is blatantly hitting you on purpose or others to spin you out or put you off the track. And also those drivers who use your car as a brake to divebomb you
Aggressive drivers to me are those who are using the push the pass and don’t leave you space when your entailed to the space on overtakes.


Race C has been changed. It’s not RM anymore and they switched it to RH

I disagree. Push to pass is dirty. Not allowing space when deserved is dirty.

Aggressive drivers take any opening and exploit it even if there is risk involved but do so within rules. You can’t give them an inch and can be frustrating to defend and lose time but it is fair play. But if that evolves to initiating contact from these aggressive moves e.g. push to pass, it crosses the line to dirty driving. For an aggressive driver to be clean if/when they make a mistake and cause issues they need to also be prepared to wait and take the consequences.
 
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I disagree. Push to pass is dirty. Not allowing space when deserved is dirty.

Aggressive drivers take any opening and exploit it even if there is risk involved but do so within rules. You can’t give them an inch and can be frustrating to defend and lose time but it is fair play. But if that evolves to initiating contact from these aggressive moves e.g. push to pass, it crosses the line to dirty driving. For an aggressive driver to be clean if/when they make a mistake and cause issues they need to also be prepared to wait and take the consequences.
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Big Willow is a great track, love to race there. The GR.1 races we had there in GT Sport are still among my favorite daily races (and they were still daily at the time).

However, sadly I'm 99% sure 4 out of 5 races will be frustrating, getting pushed off by push to pass drivers or not leaving space. I think it's just better to steer clear until PD maybe finally does something to improve the online experience. I hate the feeling: can't quit on a bad note, maybe next race will finally be fair and end up racing far longer than I wanted, still coming out disappointed overall.

In GT Sport the balance was still (barely) good enough in favor of clean racing. GT7 is much worse :/ Let every contact result in a penalty, then after a while people will smarten up and it can be more tolerant again. Don't advertise racing in GT7 as a contact free sport then don't do anything about full contact racing we have now.

Maybe GT Sport will get some good races for September, still a week to wait to find out.
 
I don't know how much more vocal the community has to be in order for them to reinstate penalties. I see almost everyone complaining about the game slowly becoming a wreckfest - they surely must know how much people dislike it.

To be honest? I fear it's because the GTWS drivers aren't vocal about it. I may be being cynical, but they were very vocal about penalties being "unfair" before, as minor contacts could result in a penalty (even if those contacts would end your race irl, as it doesn't take much! A penalty is getting off lightly).

Now they don't need to worry about penalties, I've seen little outcry from that league of player about them being too lenient, and I fear that is who PD is listening to over the masses.
 
I don't know how much more vocal the community has to be in order for them to reinstate penalties. I see almost everyone complaining about the game slowly becoming a wreckfest - they surely must know how much people dislike it.

To be honest? I fear it's because the GTWS drivers aren't vocal about it. I may be being cynical, but they were very vocal about penalties being "unfair" before, as minor contacts could result in a penalty (even if those contacts would end your race irl, as it doesn't take much! A penalty is getting off lightly).

Now they don't need to worry about penalties, I've seen little outcry from that league of player about them being too lenient, and I fear that is who PD is listening to over the masses.

You've pretty much hit the nail on the head there. There must be a reason for it but I'm confused as to why the game wouldn't be able to decipher between minor & heavy contact.
 
Fair play to those putting in competitive times in the CLK but man are they a hazard in race if you happen to end up behind one. <.. snip ..>

Rather than a bug that is a feature. There are two cars with different characteristics with the same lap times. That is a winner combination. It makes the races interesting and no one can complain that it is a OneMake. I have tried both the CLK and the GTR. The CLK is a handful and the trick is to fully lift off the throttle and brake to allow rotation otherwise it steers like a bus.
 
@Sven Jurgens I've given you a Hmmm because I believe we should wait and see how the races pan out
Hence I said 99% sure. However I've waited since 2018 for PD to clean up sport mode (when I stopped qualifying, tired of getting bumped off T1), and it has only been getting worse in general.

I had high hopes for GT7 to overhaul the penalty system, matchmaking, DR and SR calculations. Instead we got the same buggy matchmaking, same slow adjusting DR, same problems with SR (although maybe the scale is 1 to 199 now) and an old version of the broken penalty system in 90% turned off mode.

Splitting the player base between ps4 and ps5 only made matchmaking worse, BoP is worse, max 16 players, track limits and track limit penalties are still the same mess. All PD seems to have done is add a hair trigger touch the pit lane line penalty while making a mess of the pre/post race lobby and hide all remaining feedback.

The more I think about it, the more I regret GT7 coming out :( The only good thing, dynamic weather, isn't even used in daily races :mad:
 
I don't know how much more vocal the community has to be in order for them to reinstate penalties. I see almost everyone complaining about the game slowly becoming a wreckfest - they surely must know how much people dislike it.

To be honest? I fear it's because the GTWS drivers aren't vocal about it. I may be being cynical, but they were very vocal about penalties being "unfair" before, as minor contacts could result in a penalty (even if those contacts would end your race irl, as it doesn't take much! A penalty is getting off lightly).

Now they don't need to worry about penalties, I've seen little outcry from that league of player about them being too lenient, and I fear that is who PD is listening to over the masses.
100% this. The old penalty system made barging your way through the field on a last to first challenge far tricker when nearly all their overtakes involved contact.
 
Rather than a bug that is a feature. There are two cars with different characteristics with the same lap times. That is a winner combination. It makes the races interesting and no one can complain that it is a OneMake. I have tried both the CLK and the GTR. The CLK is a handful and the trick is to fully lift off the throttle and brake to allow rotation otherwise it steers like a bus.
Fair enough for your take on how it affects this race but I disagree it's a feature. It smacks of poor implementation of the CLK and F1 into the game. In Sport Gr.2 was for Super GT cars, now we have cars added in that are basically just classic Le Mans cars that can't compete against the LMP1's but have never competed or been linked with Super GT in any way, that have made the Japanese racers useless in other races.

If you're enjoying what they bring to Gr 2 in Fuji this week it's more of an accident than intent on PD's part, in my opinion.
 
I wish they introduced subclasses in the main class like Gr.2 GT500 '16 etc , then we would need more GT1 cars

at the worst case you could just pick those cars to make the race correct , but PD is doing it the lazy way :P
 
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What am I missing about Big Willow? Are there actually any overtake areas that don't involve just waiting for someone to throw themselves off the track? The only times I got overtaken were shove-to-pass and attempted PIT maneuvers, and then I threw myself off the track and my race is over on lap 2. Is this supposed to be fun?
 
What am I missing about Big Willow? Are there actually any overtake areas that don't involve just waiting for someone to throw themselves off the track? The only times I got overtaken were shove-to-pass and attempted PIT maneuvers, and then I threw myself off the track and my race is over on lap 2. Is this supposed to be fun?
Getting a better exit at the last turn sends me past on the straight. And adapting entry speed to T2 lets me pass there. Probably wont work tomorrow though, but mostly passing on BW is about possition and being assertive. If you get alongside in the brake zone for T1 and are on the inside you almost always get pas because going 2 wide is so slow that they yield to keep momentum.

edit: I am low B/S.
I started in a lobby with 8 A/S, 1 A+/S and the rest B/S like me. I started P3, finished P2, the guy starting in P4 finished as P1.
None of the overtakes he or I did where dirty, he passed me in the entry to T1 by doing as I wrote above.
The original P2 ran wide, and the original P1 was passed legit by both of us, he then overdrive to catch up and finished P6. So attrition is a big part of it, yes. But there's several overtaking manoeuvres working there
 
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I really think PD should bring back a much stricter penalty system. I don't care if it's too much or get's it wrong sometimes.

Because: New GT7 Sports mode players learn that there are close to none consequences in racing dirty. That's really bad for our future fellow drivers. That's a horrible idea.
I totally agree, GT7 Sport Mode had the cleanest racing i'd ever experienced with random players when it started with the strict penalty system. It was addictive, but it's now just like any other online racing game, i haven't played daily races except the odd one here and there for weeks now.

Other than doing the Sport mode time trials for the credits i haven't been playing the game (The only game i play on PS5), i'm back on my Series X most of the time now. Hopefully MS get the penalty system right with Forza Motorsport this time round!
 
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