GT7 Daily Race Discussion

  • Thread starter Pigems
  • 38,688 comments
  • 2,601,558 views
I've been running my G29 at 5/1 up until tonight. Have it at 5/4 now. Front end seems to react faster and take less movement to get the cars turned. Article I read said anything over 5/5 induces clipping in the g29. Well actually it says anything over 5 in the torque setting induces clipping in the 923. Can't imaging the older g29 would be much different. I don't want the torque all the way up in any case. To much force will break things.
 
Last edited:
If we’re talking controller settings, then my G29, I have controller steering sensitivity at 10, force feedback max torque at 4, and force feedback sensitivity at 7. I’ve tried many other settings that I’ve read about but I like these and this is what I’m sticking with.
 
Wow! I really suck at all three of this week's daily races. :(
What a coincidence…? Me Too !! Lol 😂

I've been running my G29 at 5/1 up until tonight. Have it at 5/4 now. Front end seems to react faster and take less movement to get the cars turned. Article I read said anything over 5/5 induces clipping in the g29. Well actually it says anything over 5 in the torque setting induces clipping in the 923. Can't imaging the older g29 would be much different. I don't want the torque all the way up in any case. To much force will break things.
You probably know this but I just figured out go into controller setting and turn down the vibration to 35 ish made my G923 stop clipping . I wonder why didn’t do that in Corsa Comp but did in GT7. Probably already know this I’m slow . Lol
 
Well that did not take as long as I thought. I think I'm about 90% comfortable using a load-cell brake already. I cut my Sardegna Road B QT down to 1:25.506. Transitions from full on to trail braking is much smoother now and being able to feather light to medium braking is easier now as well. I still have a little inconsistency but as most of my QT were in the low 1:26s I felt good to race..

I entered a lobby starting P4. This was encouraging. The car behind dived bombed and bumped though the beginning of lap 1. I held my own and entering the right hander for the uphill, I was now in P3, and this certain person behind pushes me off into the gravel. I never recover and come in last. I want to like Race B but apart from one race the lobbies I've been in have just been with terrible drivers. I think I may be done with this race, or I need to try again at the weekend in the morning where hopefully I don't come across the same bad players.

 
Last edited by a moderator:
Well that did not take as long as I thought. I think I'm about 90% comfortable using a load-cell brake already. I cut my Sardegna Road B QT down to 1:25.506. Transitions from full on to trail braking is much smoother now and being able to feather light to medium braking is easier now as well. I still have a little inconsistency but as most of my QT were in the low 1:26s I felt good to race..

I entered a lobby starting P4. This was encouraging. The car behind dived bombed and bumped though the beginning of lap 1. I held my own and entering the right hander for the uphill, I was now in P3, and this certain person behind pushes me off into the gravel. I never recover and come in last. I want to like Race B but apart from one race the lobbies I've been in have just been with terrible drivers. I think I may be done with this race, or I need to try again at the weekend in the morning where hopefully I don't come across the same bad players.


I’m very curious about the load cell , are you using a racing rig or just have the pedals on the carpet? I’ve been concerned with the extra force needed when on carpet.
 
Last edited by a moderator:
The sensitivity setting baffles me. I think it is the opposite of what we think, though, and it has more to do with how sensitive the steering input is from the wheel when it’s wobbling, etc. A high setting means every little bump in the road affects the steering, not it in terms of feedback you feel but in terms of how the steering input is affected. I think a low sensitivity means you can run over stuff and if you can’t hold the wheel perfectly steady the car won’t wobble.

But I may be wrong. I’ve been trying to figure this out forever and nobody seems to have a definitive answer.
The main thing I noticed is I can get on the throttle earlier because I don't need the wheel to almost straighten up. I can now catch the rear end much easier than before. I previously drove the G29 with 4/7 settings or 3/5 (and controller sensitivity 10) depending on the track layout but always had to wait that extra millisecond to accelerate as the car would spin otherwise.
 
I’m very curious about the load cell , are you using a racing rig or just have the pedals on the carpet? I’ve been concerned with the extra force needed when on carpet.
I'm using a Playseat Challenge. It's a lightweight foldable cockpit. The nice thing with the Ricmotech is that the load cell is one of the lighter ones. Its goes up to (I think) 60KG which I think is plenty. After all it is not like you are pushing your body into it though deceleration forces. 100kg load cell is not needed here and I think your leg would get overly tired.

Under full braking you can lift the center of the cockpit where it folds but it's not too bad and is still better than what I had before. I don't think this would work on carpet. It need to be anchored to your seat somehow.
 
Last edited:
Wow, I must say that Daily Race B has been very good to me this week! Finally... FINALLY after months and months of being stuck as a high DR B I have been able to crack into the A rating!!

Sardegna B is definitely my favourite of the 3 variations as I just like the way it flows and has a few really good overtaking opportunities. I started the week in the Toyota 86 and was able to qualify with a 1: 25.6xx and was somewhat competative on Monday. But on Tuesday I tried the WRX and immediately shaved 1 sec off my QT to get a 1:24.7xx which put me usually in the top 3 in BS lobbies.

It has been everything from chaotic and frustrating to fun and competitive and everything in between. I have had some of the best races in a long time with packs of players bunched together driving cleanly and fairly and in others I have been punted, spun and edged off into the sand by drivers trying to overtake where they shouldn't. I've also had races where I have started P5, been punted in the first lap and clawed my way back up to P6 simply from others fighting amongst each other and spinning out!

This has been my favourite gr.4 combo so far as it has actually lent itself to some great racing. This week and actually also last week at Willow Springs were good as I am quite fast on that circuit where a lot of others struggle.
 
Here's the thing about Daily Race B, which I discovered yesterday. I had a handful of races where I did something stupid at the start, and ended up at the rear. I wanted to get back to the middle of the pack, but I constantly got stuck behind slower drivers. And unless they made big mistakes, there's almost nowhere to pass cleanly, especially when driving the Alfa.

So I had to resort to squeezing by on the inside of sharp turns, and it's almost impossible to do this without scraping paint. I didn't push anyone off the track, but if they gave me the slightest opening, I went for it. I don't doubt some people would feel like I was being dirty, although I think think it was aggressive, not dirty.

So consider that when you mark everyone as a dirty driver. If they're honestly faster than you and you're holding them up, consider letting them go by. If you don't, don't be surprised when they try to squeeze by. There's almost nothing else they can do, other than wait around hoping you'll make a mistake, and that's not a lot of fun when you've got many positions to make up.

This post may get me some greif, but it won't be the first time, and surely won't be the last.
 
There is also something called "tracks that are very difficult or nearly impossible to overtake", no matter the racecraft. I'm not implying that GrumpyOldMan can or can't overtake, or that this track is good or bad for overtaking, but you can't exclude this from the equation.
Come on, these aren't F1 cars around Monaco. There is room for genuine passes, at least in the races/lobbies I do.
Yes, if someone clearly faster is trying to make a genuine pass I don't normally bother fighting it.
Most of the time though they try to shove their nose in at the first available corner when there is no gap, use your car as their brakes, push you off the road - simply because they are impatient to gain places that frankly have little meaning.

Should be clear, not talking about Grumpy here. Just had some annoying races last night with some very bad drivers. Should stay out of Gr4. My mistake.
 
Last edited:
If you're that much faster, you should be able to pass cleanly.
Something called racecraft. People shoud learn it instead of getting impatient and dive-bombing.
If I can't pass cleanly then I don't pass. BUT! I do try and force a mistake. Coming up on the inside on the straight, just the nose because we're equally fast on the straight and their parking on the apex force me to turn slower as well. Or moving from side to side, showing myself. Often they run wide or even off in the next corner. Without me ever touching them.

Edit: that Sardegna track is very hard to pass on. There's not more than one really fast line.
And everyone running in the same two cars makes it worse.

That's why I don't race in GR4. Because I don't want to race in a GR with only 3 cars.
 
Last edited:
The sensitivity setting baffles me. I think it is the opposite of what we think, though, and it has more to do with how sensitive the steering input is from the wheel when it’s wobbling, etc. A high setting means every little bump in the road affects the steering, not it in terms of feedback you feel but in terms of how the steering input is affected. I think a low sensitivity means you can run over stuff and if you can’t hold the wheel perfectly steady the car won’t wobble.

But I may be wrong. I’ve been trying to figure this out forever and nobody seems to have a definitive answer.

I’m very curious about the load cell , are you using a racing rig or just have the pedals on the carpet? I’ve been concerned with the extra force needed when on carpet.
As general comment wheel configuration is not just related to personal prefernces but altro to what wheel are you are setting up. Same settings on budget wheel or pro wheel may introduce distortion due to the power available on the badget ones.

About @ILLEAGLE_34 question: I'm also curious to understand. I do have a rig, but the seat is not connected. Pushing too much will result in the seat sliding away. They call it virtual motion, it's a feature only available in particular brands :cool:
 
Yes, if someone clearly faster is trying to make a genuine pass I don't normally bother fighting it.
Same here, I never defend the position with my life, I don't drive dirty, if someone divebombs, I will move to avoid a crash and try to get them at the next corner. But that's me and you, I think we are a minority here. People just don't care, no matter the lobby "class", I see it in person in B and A lobbies on my 2 accounts, I see it on YT in A+ lobbies, just dirty drivers pushing, shoving, divebombing everywhere. Almost nobody cares for the sportsmanship, majority of people just drive with their egos, "you shall not pass" or "I don't care about the race result, I will just smash you into the wall here because you overtook me earlier". That's the main thing that drives me away from participating in daily races more regularly.
 
I can't really help you as I'm in the same boat. But I did finally jump ahead of your time this morning on the board :D
I'm asking for help, this is not helping!!! 🤬
Just kidding, great job!!! Not to mention that fair competition makes everyone better. Will try to match yours, you go get Grumpy 😁
  1. Exit speed is everything, when exiting onto a straight. Yes, it's possible to go too slow through the corner, but too slow with a good exit is way better than a fast speed with a bad exit.
  2. It's possible there's more than one "correct" line. I've seen people take that right you were talking about close to the line, and others take a wider approach, and in the end, the exit speeds are often exactly the same, and the duration is the same.
  3. (This may change depending on the corner, but in general): Accelerating before the apex is rarely helpful. It's almost always better to get to the apex, or even a little after, to before you start accelerating. If you accelerate before the apex, you usually lose exit speed.
  4. Pay attention to what gears the ghosts use, assuming they're in the same cars. I'm not sure whether you should trust my specific ghost because this is something I struggle with, but changing gears at the proper spot can help with turns. Don't ask me how.
  5. If possible, ease off the brake coming into a turn. If you're hard on the brakes and lift right when it's time to turn, the car won't be balanced and it'll cost you time.
  6. And finally, with the left at the top of the hill going into the final stretch: don't be afraid to brake earlier than you think you should, and coast more than you might otherwise think. If you can come across the apex and get on the gas, without going off into the sand, then you're good. If you brake too late, you can't hit the corner apex so you end up swinging too wide.
Thanks Grumpy,
1. Yes, very true, my brain is very aware of that, I just need to hear him in session
3. (and actually 1): again yes, on the opposing side accellerating after the apex will probably mean that 1. is kicking in. It's probably not a 100% true sentence, but it's one of the checks I do to understand where I can improve
4. need to dig better in this. You are speaking about taking down gears approaching the turn, I guess, not about the proper RPM to shift up. This is something I may undestand only in situations of brake tap, when a parallel shift down may give a bit more of weight to the front. In other turns (i.e. turn 1 of dailyB) I don't see the relation between shift timeing and help in slow down /turn . My limitation of knowledge here.
5. trailbraking is still quite a mistery to master. Usually I see that my trail brake is to quick and finish very before where I'd like to. When I nail it I feel that it make the difference

Still need a strategy to understand where/how much in underunsing the car in specific turns
 
Interesting to see the comments on the AMG vs the GTR for Race C, I've not noticed a difference in how they ride the kerbs personally and find that while the AMG has more outright pace the GTR is more stable and reliable over the course of the race.

It can also squeeze 8 laps out of the medium tired whether you're starting on or finishing on them, provided you keep it on track.

Just seen someone run away with one in a BRZ '21 though so might give that a try out next.
 
How many laps does it usually take you all until you get a solid low time(pole position)? I need to put more effort in.
first i try to run the length of the race without penalties. then i watch one of the top replay times and try to recreate their lap. something about running it slow without penalties first helps me with the boundaries. this week i have probably run like 10 laps a day because i keep finding more time - except yesterday, when i ran 10 laps and didn't even have a top optimal time for myself.

most races this week ive been 1 or 2, but i keep qualifying because of the odd race where someone is a full second ahead of my time and i just cannot catch them. the other reason:

So consider that when you mark everyone as a dirty driver. If they're honestly faster than you and you're holding them up,
Turn 1 for this week's Race A can either gain or cost someone massively. after 100 laps i'm still figuring out how late i can brake. so when theres a field of 10 cars ranging 10 seconds in qualifying time, there will be incidents. the more 'perfect' i can make my lap, the less of that i'll be involved in.
 
Last edited by a moderator:
Turn 1 for this week's Race A can either gain or cost someone massively. after 100 laps i'm still figuring out how late i can brake. so when theres a field of 10 cars ranging 10 seconds in qualifying time, there will be incidents. the more 'perfect' i can make my lap, the less of that i'll be involved in.
I'd say if there's no chance of taking the inside and parking on the apex in T1, then brake early, stay as far left as possible, then accelerate through the corner uphill past the four or five cars that have taken each other out.

Sometimes that works. 🤣
 
Something called racecraft. People shoud learn it instead of getting impatient and dive-bombing.
"Dive-bombing" implies hitting the corner at too high a speed, and bouncing off another car to make the turn. And my feeling is, unless it was a honest mistake of not braking early enough, this is unacceptable. If you have to use another car to slow you down, then you're doing it wrong.

What I'm talking about is reaching the corner first, on the inside and under control. Most often this results in some sort of contact. But if I make the corner sticking to the berm on the inside, and don't exit it in a way that forces the other car off the track, then it's his fault for leaving the opening, in my opinion. Am I wrong? And yes, I know there are nuances, but I think the distinction is pretty clear.

By the way, "Something called racecraft. People should learn it..." is basically the same as saying "git gud". Not helpful in the least, and to me, it comes across as sounding condescending and elitist.
 
zjn
About @ILLEAGLE_34 question: I'm also curious to understand. I do have a rig, but the seat is not connected. Pushing too much will result in the seat sliding away. They call it virtual motion, it's a feature only available in particular brands :cool:
Do what I do and get an adjustable strap to tie your seat off to the rig, so that when you hit the brake, the strap
holds the seat (office chair for me) in place.
 
"Dive-bombing" implies hitting the corner at too high a speed, and bouncing off another car to make the turn. And my feeling is, unless it was a honest mistake of not braking early enough, this is unacceptable. If you have to use another car to slow you down, then you're doing it wrong.

What I'm talking about is reaching the corner first, on the inside and under control. Most often this results in some sort of contact. But if I make the corner sticking to the berm on the inside, and don't exit it in a way that forces the other car off the track, then it's his fault for leaving the opening, in my opinion. Am I wrong? And yes, I know there are nuances, but I think the distinction is pretty clear.

By the way, "Something called racecraft. People should learn it..." is basically the same as saying "git gud". Not helpful in the least, and to me, it comes across as sounding condescending and elitist.
I'm not trying to sound condescending and I am very far from elite. Your example is very reasonable, although I think the PD sportmanship video would say that any move with probable contact should be avoided. Not very practical in the real world, I know. I did have some good battles with people at Sardegna, going two or 3 abreast through sections with no contact, so it can be done if people have a similar mindset.

I think part of my frustration is the short sprint events of race A & B - I race usually in the GTWS longer races, where people seem to be more patient as there's more time.

Next week:



I think I'll just be rallying.
 
I had planned on just racing daily C this week. I was like a race or two away from A+ and now im back down to 3/4 of the way through A. Its a total crapshoot. One mistake through the chicane and its 3 sec pen. 3 or 4 races this week i go through the chicane behind someone... they hit the wall and don't ghost out, then i destroy them from behind. Get a 4sec pen for the hit, and then hit the wall from the contact getting another 1.5.

Against my judgment i tried again yesterday. I had a top split driver in my lobby. He had a 1:34.4xx quali time. Top 25 in the world. I was P2 with a 1:36.024 and the other half of the lobby was B drivers. Is there just no one playing this race this week because of the chicane a penalties? Total waste of time... one mistake and your at the back of the pack and basically in a B driver lobby.
 
Back