GT7 Daily Race Discussion

  • Thread starter Pigems
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It’s great for single player but mixing it up with online is really awkward. Especially with the pay to win potential of upgrades


I didn’t like it at first either, but I’m slowly changing my mind on it. It shakes things up a bit, especially if they allow it in the race cars. If there’s a clear meta now, at least it gives you something to do all week, tinkering with the car or thinking with another car to try and beat the meta. Rather than just running endless laps/races. Especially for anyone not fighting for too split wins, it matters even less outside of that range. 👍
 
I understand hesitation but I think its clear PD are still rolling out the full sport mode slowly? It is likely they introduce some regular BoP enabled races that would alleviate a lot of these problems for people who want something closer to GTS
I really hope you’re right and no one would be happier than me if that happens.
 
Where may we consult our DR and SR status???
I have a smilar issue. I have done 2 daily races. The first one counted in my stats, but the second race I got pole position and a clean race but its not showing in my stats.
 
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I'd imagine right now all the streamers and app makers are working extremely hard to get up to speed. Most probably only got access on Friday. Give them some time. :)
 
Daily race B = Penalty nonsense.

GTS is looking quite good for online racing at this point.

EDIT: SR S to SR C in two races!!! The 2 second penalty for being punted has returned as has the 3 second one for hitting a crashing car which is unghosted. A total of 6.5 seconds in 200m. They should just close the online part down and fix it. Unsuitable for purpose.
 
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The difference is in real life racing the people who are tuning the cars and the people who are driving the cars are generally different people. I have a particular set of skills, and it is not tuning.

What about the person who is poorer than you at racing but understands tuning a little better? Aren't their claims just as valid as yours?
 
I understand hesitation but I think its clear PD are still rolling out the full sport mode slowly? It is likely they introduce some regular BoP enabled races that would alleviate a lot of these problems for people who want something closer to GTS
I think the race cars will be BOP'd and the road cars open with the PP limit.
 
Tuning is subjective, what's good for one isn't always good for another. It's personal to a driving style.

I like that it's included, it makes it more realistic and I think it will encourage people to learn new things.

I'm not a great tuner (OR racer for that matter) but I know the basics and the logic of how it works. It also opens up testing sessions which are great, especially when your tweaks come to fruition and you shave a bit of your pb.

It also helps you enjoy the car.
 
I think tuning in Race A is actually a great idea, it should just have different strict restrictions every week so that the number of cars possible to use is around 20 or 30. Race B I would like to see race cars with BoP activated and setup prohibited, while I think Race C could be race cars with BoP activated and setups allowed (no tuning).

Honestly, one tuning road car race a week is all that is needed.
 
As @Pigems mentioned earlier, tuning is a generous word. It's more like adding stuff. Like in past GT games.

In general, once everyone gets used to the game, it should be a pretty simple process of equiping the right car with right tires and allowed upgrades. As more time progresses it will be removing upgrades more than adding which is automatic.
 
I love tuning and I hope it’s allowed in Daily Race C as well. It really makes you enjoy your car so much more when it matches perfectly your driving style. It’s also a good opportunity to make friends in lobbies, when preparing for a race, as mentioned above.

Though of course I’d be fine if there’s a copy of Daily Race C with tuning disabled.
 
I didn’t like it at first either, but I’m slowly changing my mind on it. It shakes things up a bit, especially if they allow it in the race cars. If there’s a clear meta now, at least it gives you something to do all week, tinkering with the car or thinking with another car to try and beat the meta. Rather than just running endless laps/races. Especially for anyone not fighting for too split wins, it matters even less outside of that range. 👍
I hadn't thought of that actually. I have sparse moments during the week when I can sit and really session the game, normally Mondays and Tuesdays. By Wednesday I've usually hit my ceiling with regards to quali times. Now there's incentive to still come back and tweak the settings no matter how soon I reach it.
 
Agreed, I was smashed on straight by this beast even just saw it crash in corner few seconds ago.
The Peugeot VGT is USELESS in the race. It's a good qualiy time but the three races I've seen them all have finished LAST!

I do need a tune for the Toyota Aqua S for Race A tho, is there one out there because although I have a good time/parts fitted I can only do 3rd places...
 
Get rid of VGT from Daily race B it’s an absolute joke. Not a road car at all.


I said this would happen as this is what happened in Forza. Even if the VGT cars get taken out the straight liners will end up dominating a lot of tracks. It just doesn’t feel like racing, more like some sort of exhibition event.
Guys to be clear, the Peugeot VGT and I believe other hybrid cars are bugged when it comes to power restrictions. The restrictions are not taking into account power generated by the electric motors, if you look at a replay of one of the top 10 quali laps it says on the preview screen that it's only got something like 240BHP, that is for the petrol motor only, but with electric motors it's actually running just under 500BHP peak power.

Saying that, I do agree that VGTs should be classed separately, they were classed as Gr.X in GT Sport so not sure why they made the change, I guess they're trying to make them more relevant to general gameplay but I think most people would agree that this is the wrong way to go about it.
The Peugeot VGT is USELESS in the race. It's a good qualiy time but the three races I've seen them all have finished LAST!
I think the majority of people using them are being carried by the car's power into higher skill lobbies, and also a lot of the time they seem to struggle with remembering their braking points which are obviously a lot sooner than the other cars they're racing. It's annoying seeing them fly off on the straights, but it never gets old seeing one use other cars as a braking reference before they realise that they actually needed to break some 20+ metres earlier than everyone else.
 
Quite a few assumptions there about what racing I do in ACC or who with. While I could correct you I really don't see the point. I enjoy my time in multiplayer races in ACC more at the moment than I do in GT7 end of story.

GT7 has the potential to do great multiplayer racing but it's not there yet or just even being close to good imo (< those 3 letters important point). If you think otherwise or don't agree that's ok. I hope you enjoy yourself in GT7 and have fun multiplayer racing going forward.

That's what it is about at the end of the day having fun racing no matter where you find it. I just happen to have more fun in ACC racing with the folks I race with at the moment than I do in GT7. That may change in the future and I am still willing to give GT7 a chance should Polyphony listen to feedback and iterate on what they have.

Hope that makes my point of view clear and you have a great rest of your day.
I simply stated that you can have fun in GT sport or GT7 if you race in private lobbys or private leagues, ACC its the same the diference is that in GT sport you can actually have fun with ingame online races dailys and FIA, on ACC you have a similar things but they are external to the game thats why a mentioned LFM(low fuel motorsport) wich is one with a matchmaking system and ranking. In ACC you dont have that option ingame, the only option you have ingame its the CP server with a very poor ranking system and with very bad races.

The goal was to give my opinion about how GT7 could improve and continue the legacy of GT Sport concerning BOP races, GT7 is still in the first days, open setups probably will not work or at least are not working...
Hope PD listen to people and implement BOP races aswell so all people can enjoy online races.
I didnt made any assumption i play ACC aswell on PC wich have a bigger player base compared to consoles i know very well what both games have to offer.

GT sport we had the option to enter the game, choose a combo, pratice a bit and race online and have fun, the races on higher rankings are fun has hell with very close racing, GT7 cause of open setups dont have that and if they dont give the option with fixed BOPs probably will lose a lot of players.
If they give both options in dailys its ok, all kind of players will have fun.
That was my point.
 
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The Peugeot VGT is USELESS in the race. It's a good qualiy time but the three races I've seen them all have finished LAST!

I do need a tune for the Toyota Aqua S for Race A tho, is there one out there because although I have a good time/parts fitted I can only do 3rd places...
it’s not useless at all. If they get a lead it’s game over.
 
As @Pigems mentioned earlier, tuning is a generous word. It's more like adding stuff. Like in past GT games.

In general, once everyone gets used to the game, it should be a pretty simple process of equiping the right car with right tires and allowed upgrades. As more time progresses it will be removing upgrades more than adding which is automatic.
On certain cars that's certainly true, but there are definitely some cars that benefit a lot from even just 10 minutes of adjusting the suspension and downforce. My experience with the 911 GT3 (996) on daily race B was that the stock settings were already very good and that any attempts by me as a beginner to try and change the behaviour weren't resulting in any consistent lap time improvements.

On the A110 '17 though the stock setup wasn't anywhere near as 'race-ready' and I've been able to shave off two seconds off a lap with my own suspension setup. It's still an ongoing project though and after driving the 911 my eyes have been opened a bit to what kind of on track behaviour I should probably be building towards. I'm still almost a second quicker with the Porsche than I am in the Alpine right now, but more importantly it's much less effort to be fast in the Porsche.

But you know what, I think that's pretty great! It seems to me that some people are complaining that because there's no BOP, you can't use certain cars at stock settings because they're not competitive with other cars which are better at stock, like the 911s. But let's be real, on GTS with BOP there have always been cars that aren't competitive.

If you don't want to tune, then don't use the cars which require tuning, use the cars that are competitive with their stock setup. The rest of us can sink hours into trying to get other cars to be competitive.
 
On certain cars that's certainly true, but there are definitely some cars that benefit a lot from even just 10 minutes of adjusting the suspension and downforce. My experience with the 911 GT3 (996) on daily race B was that the stock settings were already very good and that any attempts by me as a beginner to try and change the behaviour weren't resulting in any consistent lap time improvements.

On the A110 '17 though the stock setup wasn't anywhere near as 'race-ready' and I've been able to shave off two seconds off a lap with my own suspension setup. It's still an ongoing project though and after driving the 911 my eyes have been opened a bit to what kind of on track behaviour I should probably be building towards. I'm still almost a second quicker with the Porsche than I am in the Alpine right now, but more importantly it's much less effort to be fast in the Porsche.

But you know what, I think that's pretty great! It seems to me that some people are complaining that because there's no BOP, you can't use certain cars at stock settings because they're not competitive with other cars which are better at stock, like the 911s. But let's be real, on GTS with BOP there have always been cars that aren't competitive.

If you don't want to tune, then don't use the cars which require tuning, use the cars that are competitive with their stock setup. The rest of us can sink hours into trying to get other cars to be competitive.
I think many complaints stem from fear of missing out. A misconception that there's a single perfect tune for everyone.

"Tuning" is like adjusting brake balance in GT Sport. What works for top players, doesn't always work the same for me because obviously there is gap in skill. One day that tune will help me get that .1 sec but for now I am more comfortable and learn more from stock + small changes I can understand. :)
 
it’s not useless at all. If they get a lead it’s game over.
Not from my experience, every one of those VGT Peugeot's that has gained the lead did not win the race, it was outshone by lower PP cars, hence why I said it is useless because it depends on the person driving it and most of them in my D grade ranlk are indeed useless.

I will be doing some of that race later in my stream so we'll see then if this people driving this car are good or not.
 
BOP has never existed for N class cars. Are you sure you know what you're talking about? Every single N class race in GTS was either one make by design or one make because of meta.
There were several BOP races for N Class cars, and BOP very definitely exists for them.

You can, right now, go to GT Sport, pick any N Class car, and pick BOP for it. The game will then apply power and weight as appropriate to the current N Class grouping the car is in:

Gran Turismo™SPORT_20220309152712.jpg Gran Turismo™SPORT_20220309152742.jpg

Gran Turismo™SPORT_20220309152806.jpg Gran Turismo™SPORT_20220309152846.jpg

All of the open N Class FIA races had BOP applied, as did the early daily-Dailies.
 
There were several BOP races for N Class cars, and BOP very definitely exists for them.

You can, right now, go to GT Sport, pick any N Class car, and pick BOP for it. The game will then apply power and weight as appropriate to the current N Class grouping the car is in:

View attachment 1121701 View attachment 1121702

View attachment 1121703 View attachment 1121704

All of the open N Class FIA races had BOP applied, as did the early daily-Dailies.
Fair enough, not sure how I got that completely wrong or that I missed it as a feature in my time playing honestly! Apologies @NikNakTobasco.

Maybe as my defence I would say that the reason why I never realised that it was a feature is that in my experience every N-class race I took part in had one single dominant car, it felt like it had a much more restrictive meta than Gr.3 races for example, though I guess you could say that Gr.2 races were even worse and I had no confusion about them using BOP. Indeed, I didn't race in but did watch round 1 of the Road to GT7 series and mistakenly got the impression that it was a one-make event for the GT40.
 
Does anyone happen to know the parts list used by the top guys for the Nissan Skyline (R32) GT-R V-Spec II ’94?
They seem to have found a parts combo and tune that is getting them to ~170mph at the start line. I messed around with it for many hours so far and haven't found the combo that is even close. My best parts combo/tune gets my to only 150mph at the start line.
Although 170mph from only 295hp seems a bit odd, but maybe that is another discussion ha.
 
Does anyone happen to know the parts list used by the top guys for the Nissan Skyline (R32) GT-R V-Spec II ’94?
They seem to have found a parts combo and tune that is getting them to ~170mph at the start line. I messed around with it for many hours so far and haven't found the combo that is even close. My best parts combo/tune gets my to only 150mph at the start line.
Although 170mph from only 295hp seems a bit odd, but maybe that is another discussion ha.
It's a bug, when you enter the replay you see a preview of the car, it's running 550bhp lol. Was reported in the bugs thread by one of the people in the top 10

150mph at the start line is what I've seen across a few cars now, biggest thing seems to be traction coming out of the corner before the back straight, hence why GTR and 911 seem to do pretty well.
 
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I wonder if the game script allows Daily Races to simply override tunes, render them visual-only, and apply a BoP across the entire eligible car list. Problem solved right there. That, or eventually expand the list of Dailys to include BoP races and tuning races. Six Daily Races would be perfect - three guaranteed race series with Gr4, Gr3, and Gr1/GrB/Classic racers; two open BoP races for fast and slow cars; one open tuning race. Boom, that satisfies almost everybody and there will almost never be a week where all the races suck which happened often for me with GTS.
 
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