GT7 Update Coming August 25

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I'm happy to get more stock road cars, I prefer upgrading and customizing them myself. For me, that's the classic Gran Turismo experience.

Adding the newest model of a car in a game over iconic models is stupid, you don't know the type of pedigree that car will develop or if it will go down as a clunker. You can clearly tell what car's were added as contemporaries in Granturismo, they appear to be the random car's that no one would pick until you realize " oh yes it was the newest at the time the game came out . Drive club suffers from this issue, and in a way was a euro GT1, a bunch of cool cars but most of them haven't gone down as legends, GT1 got lucky it based its car list on a legendary period of JDM history, If it was 90's American crap, no one would care.
I have to say, I really love how Gran Turismo 2 just kinda grabbed every manufacturer's 1998 model lineup regardless of their sportiness (Subaru Forester? Dodge Intrepid? Mercedes A-Class?). It makes the game feel like a time capsule every time I start it up.

Of course, this method would be a lot less endearing in 2022, now that everybody just seems to build bland crossovers.
 
The Porsche can be used for Schwarzwald and Porsche Cup events. As well as any of the European Clubman and Sunday Cups. Tune it up and I'm sure it might make good for the WTC race at tokyo.

The GTO can be used for the American Sunday and Clubman Cups and American FR events. Sadly that's about it.

The MP4 well that can't be used for anything other than maybe the WTC 700/800 events. Unless they give us a new event dedicated to Formula cars.

Ultimately what we have is one practical car for mid-game events, one practical for starter events, and one that's just there for sake of being there.
Obviously it's better if there's events to suit the cars but I don't understand the logic that a car is pointless if it doesn't have dedicated events. Driving it in custom races, time trials, online, etc. is still great fun, especially something like F1 cars which have barely any representation in GT7.
 
Obviously it's better if there's events to suit the cars but I don't understand the logic that a car is pointless if it doesn't have dedicated events. Driving it in custom races, time trials, online, etc. is still great fun, especially something like F1 cars which have barely any representation in GT7.
Oh I definitely agree that time trial and custom races are a good way to make use of a car. I was just pointing out what default events the upcoming cars might be used in.
 
Adding the newest model of a car in a game over iconic models is stupid, you don't know the type of pedigree that car will develop or if it will go down as a clunker. You can clearly tell what car's were added as contemporaries in Granturismo, they appear to be the random car's that no one would pick until you realize " oh yes it was the newest at the time the game came out . Drive club suffers from this issue, and in a way was a euro GT1, a bunch of cool cars but most of them haven't gone down as legends, GT1 got lucky it based its car list on a legendary period of JDM history, If it was 90's American crap, no one would care.
Are you seriously suggesting they shouldn't add any cars until they're considered iconic or legendary in the real world? That's the stupidest excuse I've heard yet for the lack of modern cars.

People want to drive cars that are relevant in popular culture NOW. Whether they're forgotten in the future or become legendary is irrelevant. People want them now.
 
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The Ferrari 641 and McLaren MP4/4 can definitely race each others in the ill-named "Formula 90s" class in FM7. Same thing with the 70s' cars (Ferrari/McLaren/Brabham/Lotus) in their respective class. You can even create custom championships to race them around actual F1 tracks.
Interesting, they must have got around that licensing issue then, or the age of those cars suggests there may be a cut off point. Wonder if it's related to the ending of FISA and FIA taking total control in 1993.
 
Which is what absolutely boggles my mind. They know the game they have. Yamauchi knows what he's created. You'd think they'd want to do everything in their power to appease their fans and try to get more people on board, playing the game. Instead, they've done the opposite and more and more are quitting the game.
It is incredibly frustrating alright. I have no idea what is going through Yamauchi's head with this "game as a service". PD are clearly terrible at it. Aren't GaaS meant to keep players engaged through continual updates and enticing content drops? All PD's GaaS model has done for me is keep me frustrated and stop playing it. The last time I played was finishing the whopping 1 hour of content that dropped with the Watkins Glen update, and judging by updates since then there seems to be about another mammoth 2 hours of content to complete.

Couple that with the new bugs that get introduced with every update.

I have just installed Content Manager, Custom shaders patch, and SOL into Assetto Corsa and it is ten times the game that GT7 is. In every single way. Graphics, physics, content, AI, FFB, HUD, everything. A game that I paid $30AUD for in 2014.

I would absolutely love to see a graph of the player count on the 4th of March, to today.
 
I would absolutely love to see a graph of the player count on the 4th of March, to today.
I've actually been on occasion viewing mileage stats on my followers profiles and more often then not I come across people who haven't put in a single mile for 2 months now. I imagine a majority of the 'casual' fanbase have moved on already, but I do expect to see an influx of new users come the holiday season. We shall see... If my content likes or follower count goes up drastically during that time then I'll know why.
 
I've actually been on occasion viewing mileage stats on my followers profiles and more often then not I come across people who haven't put in a single mile for 2 months now. I imagine a majority of the 'casual' fanbase have moved on already, but I do expect to see an influx of new users come the holiday season. We shall see... If my content likes or follower count goes up drastically during that time then I'll know why.
That does not surprise me at all. I feel that the most complete GT to date is bleeding players because its is anything but complete.

It's a barebones, bug ridden beta that has a single player 'career' worse than all GT titles before it.
 
Aren't GaaS meant to keep players engaged through continual updates and enticing content drops?
Basically. There are two key points to good GaaS.

1. Regular roadmaps of future updates so people know what they have to look forward to and are more likely to hang around.
2. Large updates at regular intervals that have enough content to keep players engaged until the next one, or at least a significant amount of time.

PD does neither. They call it one, but it really isn't a GaaS. It's a normal game they're finishing in tiny drip feeds.
That does not surprise me at all. I feel that the most complete GT to date is bleeding players because its is anything but complete.

It's a barebones, bug ridden beta that has a single player 'career' worse than all GT titles before it.
And somehow online is also just as unappealing. I seriously don't get how PD looked at player numbers for Sport Mode events in GTS, saw that a mammoth 94% of people either ignored it entirely or barely dipped their toe in, and for GT7 to push those numbers up they changed ..checks notes... absolutely NOTHING. Do they not care? Where is the effort? GT7 on the whole just feels phoned in.

Screenshot 2022-08-22 at 07-29-11 Stats Gran Turismo Sport kudosprime.com.png


The lack of large, meaningful updates to GTS is also why player numbers overall stagnated. Over the weeks new players constantly came to the game but at the same time, people were giving up in equal numbers.

GT7 is probably going the same way. Nobody is going to come back to the game, after putting it away, for these tiny three car, three event updates. People come back to games for "Season 2" scale updates.
 
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If any car lost it's appeal or use, it's the Rampage Camaro.

It's not classified as a Tuner or Road car, so there goes any chance of it entering anything other than the WTC 700/800

MP4/4 is going to have the same fate of the Ramapage, EXCEPT:

PD comes out and releases three "Formula" events. WTC: Formula or something like that. Then I'd say the Mclaren's atleast got some use.
The best thing the Rampage did was lend its engine to the DeLorean and make it the 2nd fastest RWD car in the game.
 
The main thing I wonder is how long will people have to wait to get the game that was advertised? Because if the GT7 package is what Kazunori deems as "complete" then this series' future is quite questionable. Three cars just is not enough to hook people into playing the game, a meager three events isn't either. This game has only been out for a couple of months but already it feels like it needs a total overhaul - a "Spec 2.0".
 
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I have just installed Content Manager, Custom shaders patch, and SOL into Assetto Corsa and it is ten times the game that GT7 is. In every single way. Graphics, physics, content, AI, FFB, HUD, everything. A game that I paid $30AUD for in 2014.
I too have done the same but I wouldn't say it's 10 times the game GT7 is. There's no career mode, the graphics are worse and you can't modify your car.
 
Sometimes I wonder if PD is too easy-going with their content development 😄

Maybe PD could ask GTWS’s drivers to help them design events as many as possible.
 
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The McLaren MP4/4 seems to me likely to be implemented like the FT1500 and Super Formula cars, not the actual iconic McLaren MP4/4 most know. Though my only real basis for this guess is that I don’t see PD giving us the iconic Marlboro livery. It’s possible they have given it alternative sponsor or just omitted Marlboro, but it seems unlikely to me. Sure, we’ll be able to upload the Marlboro livery ourselves, but I do not see it coming that way from PD directly.
But we already have two iconic tobacco liveried cars in game (albeit censored, but still…) so it’s likely that’s what will happen with the MP4/4. Also, a quick Google search shows plenty instances where the Marlboro is omitted or they use the alternate barcode livery.

Now I wouldn’t put it past PD to stick it in game as a generic race car, but I hope not!!
 
Of course they'll just use the barcode or blank livery.

I don't know why so many people think they'll give us a generic version of the car. The notLotus is that way because of a specific licensing issue with Lotus, there is zero reason to believe any such issue exists with McLaren. The car has been licensed to many games officially.
 
Exactly. And this is why I stick with GT when others say to "just play ACC".
TL;DR - I believe the main problem with PoDi as a developer is that they lack focus. Car culture, okay, but what is it exactly that you want to do with the game, Kaz?

The way i see it, Gran Turismo 7 is a jack of all trades, but the negative meaning of it. It's alright at GT3, about enough at LMP, fine at GT500/JGTC/Super GT, pretty good at road cars, abysmal at rally, sorta nice with customization, not bad but irrelevant in the long run when it comes to its car list. The game is average overall.
But let's say someone asks "What is GT7 the best at? Why should I play it instead of Forza?".
What the hell you do you say to that? I genuinely can't think of anything in particular. Visuals? Photomode?

ACC, meanwhile, is hardcore focused on GTWC racing series alone, and it's borderline unbeatable at it. There's very little to take its focus off what it's doing. It really just is a damn good game.
iRacing is focused on racing in general, and it's really good at it. Good physics engine, good sounds, good overall immersion, good and many racing leagues which include multi-class environments, crippling business model. Nothing inbetween, just pure racing.
Basically. There are two key points to good GaaS.

1. Regular roadmaps of future updates so people know what they have to look forward to and are more likely to hang around.
2. Large updates at regular intervals that have enough content to keep players engaged until the next one, or at least a significant amount of time.

PD does neither. They call it one, but it really isn't a GaaS. It's a normal game they're finishing in tiny drip feeds.
TL;DR - Until PoDi understand just how important it is to communicate, GT7, instead of feeling like a game that feels alive, is at best going to feel like a heart that beats twice a month. Once for the "big" update, and a second time for the post-big update hotfix. So far I feel like I'm being actively ignored.

Precisely. GaaS isn't an inherently bad model. It's simple but takes a lot of work to do it right. What's inherently bad is when microtransactions in a game with an entry fee - especially in a 70-dollar first-party PlayStation title - influence the game's core elements.

Step one - start communicating. Dammit, Polyphony. We are screaming at you to tell you what to do next. Why ignore us?
No, the "official" PlayStation forum is not enough. It's vastly not enough. You at least need to properly acknowledge that GTPlanet exists; us generally knowing that "PD look at GTPlanet" isn't that.
Step two - ask us what we want fixed, in what order. Polls are an extremely efficient way to gauge players' interest in different aspects of your game. Polls are good.
Step three - a roadmap with rough date estimates based on these polls. If you miss some of these estimates, it's okay, most people understand that gamedev isn't easy.
Step four - ditch the monthly update schedule. It's not enough; in my opinion weekly updates is the way to go these days. I guarantee you people will be just as glad to receive a single car per week or two weeks instead of three cars in four weeks, it's about the same pace of development. Sprinkle some quality of life stuff in each weekly update.
 
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An actual honest to god old school formula car coming to the game is the most exciting thing to happen since this game came out.
I hope it's the Honda v10 personally and don't care whether it's an mp4/ 1,4,5 or just a generic formula car. Actually would prefer it's generic so that PD didn't waste money on licensing fees and we just get an honest to god fast and fun car to drive in this game. 700+ hp, 1200 lbs and 360km/h of goodness.

Just please god add some championships for this and other classes , with qualifying. And let people sell their NSX's 😘
So we can read a comment about Gran Turismo without hearing about it anymore.

I will make time to play this game again because of this car.

Hoping for Grand Valley or Road Atlanta as well.
 
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I do not want new content as long as the stuff we already have does not work.

Lobbies are bugged
Cars cant be sold
Penalty system is more of a mockup
BOP is completely off

But thank god we're having a DIOR coop. I think thats exactly what the casual GT player wants, some DIOR in his bugged pile of ****.
 
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I've actually been on occasion viewing mileage stats on my followers profiles and more often then not I come across people who haven't put in a single mile for 2 months now. I imagine a majority of the 'casual' fanbase have moved on already, but I do expect to see an influx of new users come the holiday season. We shall see... If my content likes or follower count goes up drastically during that time then I'll know why.
This, I post decals and such pretty regularly on the showcase and have struggled to get more followers.
 
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