If GT5 does incorporate a livery editor...

  • Thread starter EJRocky
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Sure, I`ve seen car clubs, but they don`t drive like a Toyota Yaris or something like that. But anyway, most of them who play GT5 drive it with cockpit or bumper-view, so you rarely see the outside of the cars anyway

Who cares what they drive? They can drive what they want and do what they want with the car. They drive Chevy Cobalts in the BTCC for god's sake. That ain'tany better than a yaris. WHat you think of a car has no meaning to what others think of it. As for not being able to see the difference from inside the car. Well, yeah. But last I check you put on club decals so others see what club you're with. Others aren't in your car while you drive, they are in their cars and thankfully even when it cockpit view, they can see outside.
 
Sure, I`ve seen car clubs, but they don`t drive like a Toyota Yaris or something like that. But anyway, most of them who play GT5 drive it with cockpit or bumper-view, so you rarely see the outside of the cars anyway

Driving the car in cockpit view is also happening in real life, still people care how the car looks or in the case of customizing, how other people outside of the car view it or in the case of GT5, online, replays, garage and most importantly for some Photomode....

Oh and about that Yaris.

toyota-yaris-cup.jpg
 
Oh my, this got out of proportions, I just wanted to say that the livery.editor in Forza is good fun, but what I want in a car game forst of all is good driving-physics, which Forza doesn`t have, that`s the reason I`ve wasted hours with the liveries instead. But GT5 will have excellent driving-physics, hence I don`t need a livery editor in it, cause I think road cars are beautiful as they are, and racing cars comes with the real liveries on them.
 
Oh my, this got out of proportions, I just wanted to say that the livery.editor in Forza is good fun, but what I want in a car game forst of all is good driving-physics, which Forza doesn`t have, that`s the reason I`ve wasted hours with the liveries instead. But GT5 will have excellent driving-physics, hence I don`t need a livery editor in it, cause I think road cars are beautiful as they are, and racing cars comes with the real liveries on them.

Why not have both? You could always choose not to use it.:)
 
Yeah, that would be ideal, but then I would waste more hours making my crappy designs:) Can we just agree that the most important thing with GT5 is the driving and the excellent physics, and that a livery-editor would be a huge bonus?:)
 
Yeah, that would be ideal, but then I would waste more hours making my crappy designs:) Can we just agree that the most important thing with GT5 is the driving and the excellent physics, and that a livery-editor would be a huge bonus?:)

Well we don't necessarily have to agree on anything this being a forum and all, and what people find to be the most important aspects differs greatly from person to person.
If some would spend most or even all their time creating liveries and are fine with that who am I to suggest that's not the most important aspect?
It may not be that for you and me, but for some it very might well be the case.
Sure the physics are one of the things which sold me to this series in the first place but it's the complete package, not singling out one element.:)
 
Well we don't necessarily have to agree on anything this being a forum and all, and what people find to be the most important aspects differs greatly from person to person.
If some would spend most or even all their time creating liveries and are fine with that who am I to suggest that's not the most important aspect?
It may not be that for you and me, but for some it very might well be the case.
Sure the physics are one of the things which sold me to this series in the first place but it's the complete package, not singling out one element.:)

its important to me because in-between gt4&5 i have played a lot of forza and seen first hand how custom liveries enrichs multiplayer races. if i hadnt i probably wouldnt care quite so much.

heres hoping :-)
 
Yeah, that would be ideal, but then I would waste more hours making my crappy designs:)

So crappy designs are a waste of time and only something you did in Forza because it didn't have solid driving physics, yet you are sort of happy there is no livery editor in Gt5 because you would waste time making crappy designs? Even though GT5 will have a good physics engine?

That makes no sense... the logic is totally fllawed there...

This reminds me of people who kept arguing that rewind needed to be left out of GT because only schmoes use rewind, rewind doesn't make you better and it ruins GT... and yeah and if it was they would use it too... :dunce:

Again, irrational argument to try and back up a point just makes it look like you are only trying to make a bad thing look good to defend the GT since you don't have a logical reason otherwise.
 
So crappy designs are a waste of time and only something you did in Forza because it didn't have solid driving physics, yet you are sort of happy there is no livery editor in Gt5 because you would waste time making crappy designs? Even though GT5 will have a good physics engine?

That makes no sense... the logic is totally fllawed there...

This reminds me of people who kept arguing that rewind needed to be left out of GT because only schmoes use rewind, rewind doesn't make you better and it ruins GT... and yeah and if it was they would use it too... :dunce:

Again, irrational argument to try and back up a point just makes it look like you are only trying to make a bad thing look good to defend the GT since you don't have a logical reason otherwise.

Again, irrational argument to try and back up a point just makes it look like you are only trying to make a bad thing look good to offend the GT since you don't have a logical reason otherwise.
 
Again, irrational argument to try and back up a point just makes it look like you are only trying to make a bad thing look good to offend the GT since you don't have a logical reason otherwise.

Except he said nothing negative about GT5.
 
If you think Forza has a bad physics engine, go play Race Pro, Grid, NFS Shift on its standard settings and a few others.

FM might not handle like GT, but then one car doesn't handle like another, but they can still handle. They're simulations designed by people's interpretations of a real-world experience and heck, you could have two people and one likes a certain car and the other thinks it's terrible. It's the same with Forza and GT. I don't think it makes one less of a simulator than the other if people who prefer the other game think it feels like their experience of driving a car.

If there's one thing that annoys me about car gamers is that they seem to think anyone who disagrees with them must be wrong, despite the fact that car guys would know if something wasn't realistic. When you describe Forza as being unrealistic, you actually mean you can't translate its approach to your experience of driving a car.
 
Again, irrational argument to try and back up a point just makes it look like you are only trying to make a bad thing look good to offend the GT since you don't have a logical reason otherwise.

Except he said nothing negative about GT5.

That and it's neither irrational nor illogical...

akiraa you have now gone from talking out your rear about programing stuff you clearly don't fully understand, to parroting my words and trying to use them against me when you also clearly don't understand what they mean or you would see what you said totally doesn't fit the context you use it in.

Perhaps it's time to stop fighting the battle akiraa... it doesn't seem like you were well equipped.
 
That and it's neither irrational nor illogical...

akiraa you have now gone from talking out your rear about programing stuff you clearly don't fully understand, to parroting my words and trying to use them against me when you also clearly don't understand what they mean or you would see what you said totally doesn't fit the context you use it in.

Perhaps it's time to stop fighting the battle akiraa... it doesn't seem like you we well equipped.

bashing over bashing is a bad thing,wow that took me by surprise.... :ill:

considering that a livery editor is not absolutely necessity in GT5 really seems to bug you,but anyway I don't really care about what you think, I just care about the things that are,claim to be an engineer on internet or claiming the knowledge of any skill on internet is consider invalid unless is a proper academic site or something like it,but in sites like this is not absolutely necessary because is probably lies or the other members will not believe you.

so why bother I can say I'm a programmer and still no one will believe that,you just tell the experiences that you have over the topic in hand and you give your opinion ,which is almost what forums are all about,not bashing over things being discuss like you just did,that is the difference between a good post and what you did before,claim to reason not to bashing... :)

So crappy designs are a waste of time and only something you did in Forza because it didn't have solid driving physics, yet you are sort of happy there is no livery editor in Gt5 because you would waste time making crappy designs? Even though GT5 will have a good physics engine?

That makes no sense... the logic is totally fllawed there...

This reminds me of people who kept arguing that rewind needed to be left out of GT because only schmoes use rewind, rewind doesn't make you better and it ruins GT... and yeah and if it was they would use it too...

It's neither irrational nor illogical,but it doesn't fit with the context and the topic in hand which,when this happens is described as trolling by the internet,which should be a rule in AUP but since it isn't we just have to keep the threads in a proper manner,you gave a valid reply about it(either negative or positive)is valid but trolling isn't .

besides I don't see anything about any fight,perhaps is your imagination.
 
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bashing over bashing is a bad thing,wow that took me by surprise.... :ill:

considering that a livery editor is not absolutely necessity in GT5 really seems to bug you,but anyway I don't really care about what you think, I just care about the things that are,claim to be an engineer on internet or claiming the knowledge of any skill on internet is consider invalid unless is a proper academic site or something like it,but in sites like this is not absolutely necessary because is probably lies or the other members will not believe you.

so why bother I can say I'm a programmer and still no one will believe that,you just tell the experiences that you have over the topic in hand and you give your opinion ,which is almost what forums are all about,not bashing over things being discuss like you just did,that is the difference between a good post and what you did before,claim to reason not to bashing... :)

Do not understand.

It's neither irrational nor illogical,but it doesn't fit with the context and the topic in hand which,when this happens is described as trolling by the internet,which should be a rule in AUP but since it isn't we just have to keep the threads in a proper manner,you gave a valid reply about it(either negative or positive)is valid but trolling isn't .

besides I don't see anything about any fight,perhaps is your imagination.

Actually it fit quite well, this is why I say you weren't well equipped, you clearly fail to comprehend:

User claims he only used livery editor to create crappy livieries in FM because it didn't have good physics engine so that's what was left to do.

Then claims he thinks it's good/fine that livery editor is not in GT5 which makes no sense, becuaes since GT5 has good physics (assumed) then he won't have to resort to playing in the livery editor.

However by his own comments, if livery editor was in, he would waste time creating crappy liveries.

Logic is flawed.

Basically this thing is not necessary, I only use it when the game lacks in other areas. However even though it is assumed GT5 will not lack in this area, not only would I use it if in GT5 I would apparently somehow be FORCED to use it to create crappy liveries.

The logic behind "I would be forced to use something I don't like if it was in the game" is totally flawed.

That's like saying "I am glad they don't have rotten meat at my favorite all you can eat buffet, becuase rotten meat makes you sick and I hate the taste and if they had it I would eat it and get sick".

No... no you would just not ruin your own experience by choosing to partake in that portion.

Thus flawed logic.

Same logic was used a lot with rewind - ie if you use rewind it ruins the game and makes you a looser - I don't want rewind in becuase if it is, I will use it and that will ruin the game for me!.

Why that is supposed to make any sense I don't know... the best I can come up with is that it's bad because it's not protecting me from myself... which is a pretty worthless reason to lable a feature bad.

There you go, all laid out nice and neat for you.

Tl;DR it's easy to spot created reasons to support your opinion on something as rationlizations.
 

I see now,you can see the difference when you explain it properly,and you right then because if they use the livery editor to make crappy cars then is not enough base to exclude or deny this feature.

However the introduction of a rewind function really isn't the best thing for GT5, because that does kill the spirit of the game,it was introduce at first(in this gen)in grid when the game was clearly aim for younger audience who are not willing to loose in a game,which is not the case of GT5 because is more simulation over arcade game,I consider that one of the huge mistakes in Forza 3 was to introduce the rewind function,not because it wasn't useful,but because in lap records in online leaderboards and time challenges they were hopeless,even if you are a pro,or a very good racer you could not beat the best time without rewinding, I do get the point: don't like it, don't use it.but in that particular case it killed the soul of the game because it doesn't rest on you,it rest on the game system itself.

see you used good arguments you can make other people think.

BTW: you should stop those silly analogies,those are really really dreadfull sometimes. 👍
 
Uh do you know that if you use rewind your lap is invalidated.

Also my six year old son might not be the best racer out there but driving aids, including rewind keep his interest.
 
I see now,you can see the difference when you explain it properly,and you right then because if they use the livery editor to make crappy cars then is not enough base to exclude or deny this feature.

However the introduction of a rewind function really isn't the best thing for GT5, because that does kill the spirit of the game,it was introduce at first(in this gen)in grid when the game was clearly aim for younger audience who are not willing to loose in a game,which is not the case of GT5 because is more simulation over arcade game,I consider that one of the huge mistakes in Forza 3 was to introduce the rewind function,not because it wasn't useful,but because in lap records in online leaderboards and time challenges they were hopeless,even if you are a pro,or a very good racer you could not beat the best time without rewinding, I do get the point: don't like it, don't use it.but in that particular case it killed the soul of the game because it doesn't rest on you,it rest on the game system itself.

see you used good arguments you can make other people think.

BTW: you should stop those silly analogies,those are really really dreadfull sometimes. 👍

Sometimes, but usually not. Often people are too lazy or unable to comprehend.

Uh do you know that if you use rewind your lap is invalidated.

And I don't see the Forza community crying about how rewind broke Forza... in fact I haven't really heard anything about it much... some people like it and some people never touch it.

Perfect example of making up reasons to support your feelings rather than basing your feelings off reasons... rewind makes leaderboards useless... well yeah... that is if you let rewind times stand next to non rewind times without any kind of distinction...
 
Yeah, the game is very strict when it comes to what constitutes a clean lap. If you make an error near the end of the lap it carries over to the next lap for example, so don't think the top laps are set by people using rewind.

Using rewind to get near the top times means you aren't actually anywhere near the top drivers, as they can do it without multiple attempts.

I think strict GT fans who seem to be afraid of sampling other games properly, completely miss the fact games these days allow far greater customization of the user experience than Kaz has ever allowed. If you don't want to use re-wind you don't have to. To hate it as a feature makes me think you hate yourself for having used it...
 
Maybe a livery editor will not be in GT5 at release, but there is something called a software update. We've seen it in Prologue, we've gotten new cars, updated physics, updated performance points systems and updated penalty systems, glitch fixes.
 
Uh do you know that if you use rewind your lap is invalidated.

I does appear a little warning light on the side of the timer,but when you complete your hot lap it uploads the time that you get,without paying attention to the use of the rewind or adding you time or tagging you so that was really frustrating to find out that after running within 6:05 in nurburgring you get pass by some wise boy using the rewind,then you use it and you touch the 6:03 but it really killed the experience,(BTW last time I check I was like 46th or 47th on the leaderboards,maybe I got drop down into the 100th places :D with the Toyota GT ONE using long gear ratios and tuned suspension).
 
^ All invalidated laps appear below clean laps, for example.

You run a lap of 1.29.456 but it's invalid.

My six year old son runs a lap of 6 months 12 days 12 hours 36 minutes 54 secs. It's clean.

My son is ranked 1.000.000 on the leaderboard.
You rank 1.000.001.
 
Maybe a livery editor will not be in GT5 at release, but there is something called a software update. We've seen it in Prologue, we've gotten new cars, updated physics, updated performance points systems and updated penalty systems, glitch fixes.

DLC is like the new "firmware upgrade".

I remember when user upgradeable firmware first because feasible in the AV world, everytime some hardware came out missing a feature or a flaw people yelled form the rooftops "maybe they will release a firmware to fix it!".

I can count on one hand how many times that actually happened.
 
^ All invalidated laps appear below clean laps, for example.

You run a lap of 1.29.456 but it's invalid.

My six year old son runs a lap of 6 months 12 days 12 hours 36 minutes 54 secs. It's clean.

My son is ranked 1.000.000 on the leaderboard.
You rank 1.000.001.

rubbish check the leaderboard,it doesn't tag the rewind players,you can manage 5:59 in a single go without rewind,but the guys into the 5:58 they use it and there is no special tagging or something like that,in example check the racing lines in the following lines and tell me what you think:

http://www.youtube.com/watch?v=2vhl82MYPdg&feature=related Forza 2

http://www.youtube.com/watch?v=DC0j1KPzNB4 Forza 3

see and that affects online racing as well because in online you don't have it and that makes the job easier to beat noobs.
 
It's quite strange that a livery editor sounds like a cool feature but looking through Forza's Storefront 99% of it is absolute trot. Why waste time on a feature that people really don't care for or care enough to put effort in to designs.

Some have tried to copy famous names with the standard font supplied in the game which is nothing like the original design. Most of it is totally cringe-worthy.

Not to say it wouldn't be a nice Brucie Bonus but it's not a requirement.
 
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