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- forever_n00b
- random1self
im presuming that in asking if there will be a KZ2 bundle will be available would be a stupid question?
I'm sure there will be at some point in time, especially in Europe.
The beta's certainly did and played without a hint of lag at all.
Also my biggest fear. This is specifically why I walked away from the Halo series.I just hope the story lives up to the graphics and the gameplay. It seems thats its weakest area at the moment (from what ive heard).
Also my biggest fear. This is specifically why I walked away from the Halo series.
I have heard a lot about the gameplay and multiplayer, but if the single player campaign has been gimped I won't be happy.
See, a story like Gears of Wars' one to me is really captivating, I could even see it as a movie... oh wait...
Guerilla's decision to continue a rather bland story from a game hardly anyone played is a crazy idea. They could have gone to town on something totally new just keeping the Killzone name and I doubt many would be sorry.
Robin.
I just hope the story lives up to the graphics and the gameplay. It seems thats its weakest area at the moment (from what ive heard).
My concern here is that when multiplayer is awesome single player campaigns often get left behind when it comes to quality. Reviews will be through the roof because the multiplayer is so fun, but those of us looking for an intriguing story and solo play wind up with a sub-par experience.I disagree, Guerilla have put a lot of work into a very strong back-story for KZ, which does bode well (in my opinion) for the story,
I am excited about this game, but everyone loving an online beta is actually a negative sign to me due to past experience.
I am fully aware, and that is why I am not calling doom and gloom, and I am actually excited now that I am paying attention. It is just that good single and multiplayer is rare. But so are 3+ year development cycles.Keep in mind that the on-line part was the only part we could comment on, as both the closed and open beta's were for that side only.
I have to say of the previews and reviews that I read so far most have commented positively on the singl eplayer side of things.
I am fully aware, and that is why I am not calling doom and gloom, and I am actually excited now that I am paying attention. It is just that good single and multiplayer is rare. But so are 3+ year development cycles.
I judge no game ahead of time. I rented Wonderworld Amusemet Park and Godzilla: Destroy all Monsters. Like all movies, all games will be given a chance with me. The difference being that I am hopeful here, whereas the two mentioned rentals I fully expected to be bad.
Take a look and let me know what you think.
If you pre-order it at GameStop, you get the demo Feb. 5... probably a US-only thing, though.
edit: Amazon has exclusive Home costumes with pre-order...
Having had a look at the link Scaff posted the story seems ok but its slightly cliche and seems slightly over complex, it has too much business and politics in it. Although it might be realistic, having monsters hide underground and then suddenly pop up and kill everyone sounds more interesting and to the point!
The timeline on that link seems to end where the first Killzone starts, anyone got a timeline for the first game itself bringing it up to just before Killzone 2? Maybe stuff gets slightly more interesting.
Yes it has a 98% rating on metacritic but no one seems to be talking about the story / campaign... all its ever about is the beautiful graphics or great online but never any mention on whether the single player captures your imagination.
Anyone also know how long the single campaign is supposed to last (like hours?)
Who knows, in the end it could be absoluletly amazing!
Robin.
Never touch a WWII game if you find this story cliché. I'll touch more on this later.Having had a look at the link Scaff posted the story seems ok but its slightly cliche and seems slightly over complex, it has too much business and politics in it.
You called political disputes cliché? Monsters coming out of the ground has been used since we discovered trapdoor spiders and ant lions. Tremors, Starcraft, Starship Troopers, Dune...I can go on.Although it might be realistic, having monsters hide underground and then suddenly pop up and kill everyone sounds more interesting and to the point!
When you get to the part that says "Locked" click two time frames down. The parts with Killzone 1 and Killzone: Liberation clearly say that is where they are from.The timeline on that link seems to end where the first Killzone starts, anyone got a timeline for the first game itself bringing it up to just before Killzone 2? Maybe stuff gets slightly more interesting.
And this is where my trepidation comes in. The story seems fine to me, but until I actually give the single player a chance I am reserving all judgment.Yes it has a 98% rating on metacritic but no one seems to be talking about the story / campaign... all its ever about is the beautiful graphics or great online but never any mention on whether the single player captures your imagination.
Not trying to downplay Killzone, but a Warthog is an awesome vehicle, but that does not change the fact that I am on Ringworld redubbed Halo for copyright purposes. Arguably stepping discs and hover plates would have been infinitely cooler. Nor does a cool vehicle take away from the fact that when Halo's story got to the point of explaining the Ringworld itself it went on a zombie tangent and then used that as an excuse as to why it was there. If you ripoff a good story idea the least you can do is not ruin it with cliché BS.As an example a number of sites (both Gamesradar and C&VG if I recall) have mentioned that one of the vehicles involved is insanely cool, but cant yet say what it is or what it involves.
I'll be honest, at first I was thinking we were one Arrakis away from Dune. But then after we got past the backstory I realized I was wrong. It is WWII. The First Extrasolar War is WWI. Helghast is now struggling economically. Then a very motivational leader arises and takes dictatorial control and begins a massive invasion. The invasion can go no further and begins to struggle. Killzone 1 is the German march across Europe. Liberation works as an in-between to push the Helghast back to Helghan to allow a full-fledged invasion by the protagonists. I can clearly see D-Day in that opening video that can be found online.At the end of the day the story is never going to appeal to everyone, just as you love the 'alien thing pops out of the ground' idea, I personally find it a bit of a boring cliche. The future-war, no alien, political-mess concept appeals to me much more.
But how would we know? If we all liked one thing then everything would be that one thing and because no one tried anything different we wouldn't know that it could be different.After all if we all liked the same thing it would be bloody dull.