Maybe they will have better trees available as DLC when GT5 is released ?
YEAH!!!! that's the ticket, downloadable tree's. Let see .99cents for a Fir tree, maybe $1.25 for a big Redwood, what else ahh??? $25.00 for a Marijuana tree? How about some clouds after we smoke them tree's Hmmmm! Oh! don't forget the stars dude!!! I think we are on to something here.....Hhmmm!!! PD you listening quick before Forza or PGR get's a wiff of this thread dude this is AWWSOME!!!
I better get some petunias in my Nurburgring or else...
I like a guy who gets to the root of the matter and doesn't beat around the bush.The problem with making the trees more detailed is that it would require a root-and-branch redesign of the entire 3D environment to implement, and the question is, wood it really be worth it? Perhaps we should take a leaf out of PD's book here and concentrate on the more important aspects of the game, like physics, cars, circuits etc., rather than pining for more detailed foliage?
I like a guy who gets to the root of the matter and doesn't beat around the bush.
Is that better than just the CAPS?So if we have variable time of day racing, and the live temperatures as we can all see on the current home screen of GT5P, it would stand to reason that GT5 MUST be seasonally aware.
Therefore GT5 MUST, and I cannot put a big enough CAPs on MUST have Real Time Foliage.
I want to drive the 'Ring in the middle of winter and see no leaves on those trees (deciduous trees obviously.. the evergreens can stay, those hardy plants are so damn.. well... hardy).
Likewise I want to Togue up the side of Fuji as the burnt orange leaves from Japanese Maples litter the road and dance in my wake like golden butterflies chasing a sunbeam.
Anything less and this game will simply not be acceptable.
Is that better than just the CAPS?
Average in what sense?No one ever implied tree graphics were more important than car models. But environment graphics ARE important, it just happens to be, despite amazing car models, GT5P have noticably "average" environments.
Thats the problem, when playing it's unnoticeable, one hundred more noticeable on stills or bad angle Photomodes. I find much more noticeable the 3D cloned trees that rotate on his own axe and always look front at you.At least tree details are something you'll actually notice...
I find much more noticeable the 3D cloned trees that rotate on his own axe and always look front at you.
Looking at that GT4 video above, the trees don't bother me at all :/
Well, in my honest opinion, I think that when the weather comes into play, than the virtual rain will give virtual water to the virtual trees and make them more virtually 3d. It is a very well known fact that games that have low quality trees in them are lacking a good transfer system for the water. I have a feeling that GT5 will give a breakthrough in this regard.
I agree the background does lack a naturish environment around the tracks.I said before Forza had an environment where you couldn't find one 2d tree towering above the cars.The lighting effects were produced with 50 night sun lamps to just one car though.Apparently there was alot of popup in GT4 ( maybe i need glasses ) but i didn't see it.All the tracks & cars were much bigger in GT3 A-Spec and i thought looked alot better than the sequel.I thought everything in GT4 was less saturated.
Real:
[youtubehd]zGcQooF6tIc[/youtubehd]