Legendary cars dealer refresh

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Group C drop lets go!!! Bought the 787B and R92 right away. And they're "cheap!" I would've thought the 787B would've been at least 5mil.

I'll think about the Jag, but will probably buy that too before it goes. I'm surprised it's the most expensive, and all three still cheaper than the Sauber.
 
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Hey did somebody get the trophy ?i Buy the jaguar Mercedes and mazda but i didnt get the trophy …please help :(
 
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Hey did somebody get the trophy ?i Buy the jaguar Mercedes and mazda but i didnt get the trophy …please help :(
Nope. I'm now assuming it's gotta either be the trio from the 60s that were 20 million credits in GT Sport, or it's a bugged trophy.
I also now own 3 Le Mans winners bought from the legends dealer, but no trophy.
 
Wow, I predicted a Gr.C lineup and low and behold, here they are. Only the 962C left, which tbh, despite my love for Porsche, is the least interesting Gr.C car in the game for me.

We won't be getting cars for at least 3 days now, as no car in the LCD is on "Limited" Stock. ... Yeah, huge pain in the butt. But in 3 days time I'll have the rest of the Brand Central cars in my garage (mostly VGTs which I will sell as soon as we get the ability to sell cars "unlocked" by PD), and probably over 40 million credits. So all is fine.
 
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Goodness, this update is amazing. Gonna need to do a few more laps of Tokyo Expressway to make myself comfortable in the credit department again...
 
Cheap group C cars?

arnold schwarzenegger doubletake GIF
 
Superbirds did not show up, but it is a good lineup.
One disappointment, however. They set up the R8 Gordini as a racing car.
This means we cannot use this car in many World Circuit events....
The Gordini was a Gr.X car in Sport, so I'm not surprised. I am surprised at the price; it was 50,000 Cr. in GT6 and 80,000 Cr. in GTS.

As for the Superbird, it's more likely to show up in the UCD (unless they grabbed a NASCAR version).
 
And of the three the 787B is the most un-driveable... RX 500 has that weight-transfer bug where the slightest upset starts an un-catchable fish-tail. They really did Mazda dirty with these cars.

R92CP and Jag are both fairly planted, maybe not as much as the Sauber, but still quite stable with no assists. 787B is fine as long as you don't use 2nd, lol. Gonna be a long tuning session to get this right

@Eggstor All original Hemi 4-speed manual Super Bird's are million dollar cars anymore, so I kind of think we'll see it in LCD.
 
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Could be the Mclaren GTR too
If a combination of Mark IV, 787B, XJR-9, Sauber C9, 300SL W194 and 917k didn't make the trophy pop, then there's no reason to consider the 962C (wrong year on top of that) or the McLaren F1 GTR '95 (which is in the exact same ground as the 787B, Mark IV, 300SL W194 and the XJR-9 which are the cars that have the correct livery and year).

It's almost guaranteed to be the 3 cars that were supposed to be the "big 3" back in 1967 24hr Le Mans, but the XJ13 never raced. And PD has had a hard-on on these cars ever since it put them in GT5. With them being the only cars aside from the obvious 250 GTO that were costing 20 million credits from GT5-GT6-GTSport.
Even the Shelby Daytona Coupe was 15 million in GT6-GTSport despite the fact that IRL the Daytona Coupe is actually more valuable than any of these 3 cars.


And with so many "near duplicate" trophies on this game in relation to past GT game trophies, this tophy doesn't seem so out of place.

What's out of place is that piss poor description.


And by some coincidence, 2 of those cars have been on the dealer on the first days of the game where you either had to grind like a madman Fisherman's Ranch, buy credits or use the AFK script (which to my knowledge, only was made public after the 1.08 update) to get them and one of them, the 330 P4, is yet to appear at all, and at least for the next 3 days, it won't appear.


Otherwise, this would've been a 1 week Platinum. I missed out on both, the Mark IV and XJ13. I was grinding to the XJ13 but then the update came up and killed my motivation, and I only knew of the afk script after the car was out of the dealer.
 
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Asked for Group-C cars, PD dropped 3. :dunce: :dopey: Bought them all of course.

Slapped racing hards on them all and took them for a spin around Daytona endurance layout, no driving aids and without fiddling around with the setups I did a 1:37.2 with the R92CP, a 1:37.9 with the Sauber C9 and a 1:34.6 with the Jaguar XJR-9. They are all equally fast on the straights, acceleration and top speed is very similar but where the Jaguar shaves off almost 3 seconds is in the hairpins, the others do have some understeer when the aero is not working due to low speeds but the Jaguar stays very agile.

Its too early to say but I think the Jaguar might be the quickest of the Group-C's. Of course we still have to wait for the Porsche 962.

Also did a quick 6:10.293 with the R92CP around the Nordschleife just to honor Bellof. :)
 
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Its too early to say but I think the Jaguar might be the quickest of the Group-C's.
The C9 is probably faster with the right setups. After the Sauber C11 (ironic), the C9 is probably the fastest Gr.C car ever performance-wise.
 
The C9 is probably faster with the right setups. After the Sauber C11 (ironic), the C9 is probably the fastest Gr.C car ever performance-wise.
Doesn't have to mean anything in GT7 though, the CLK LM was head and shoulders above the F1 GTR in reality as well but in game the F1 seems to be at least evenly matched, probably even a bit faster.
 
Doesn't have to mean anything in GT7 though, the CLK LM was head and shoulders above the F1 GTR in reality as well but in game the F1 seems to be at least evenly matched, probably even a bit faster.
The CLK-LM in the game is still... "head and shoulders" above the F1 GTR. At least from my experience.

Let me remind you that in "car terms", especially very fast cars like these, 1-2 seconds is a colossal difference in performance, and the CLK-LM stock is faster than the stock F1 GTR longtail by that amount on Suzuka (a medium sized track but probably the best to gauge a car's performance since it has basically all types of corners, hairpins, esses, chicanes, fast corners, medium speed corners, long banked corners and some straights in between). The gap is likely larger in Le Mans where the CLK-LM is clearly faster on the straights.
 
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The CLK-LM in the game is still... "head and shoulders" above the F1 GTR. At least from my experience.

Let me remind you that in "car terms", especially very fast cars like these, 1-2 seconds is a colossal difference in performance, and the CLK-LM stock is faster than the stock F1 GTR longtail by that amount on Suzuka (a medium sized track but probably the best to gauge a car's performance since it has basically all types of corners, hairpins, esses, chicanes, fast corners, medium speed corners, long banked corners and some straights in between). The gap is likely larger in Le Mans where the CLK-LM is clearly faster on the straights.
And I did 10-or-so laps on Brands Hatch with the Merc and almost matched my fastest in the 1st lap with the F1 and ended up a full second faster on significantly shorter track as well.

And I know well what a big difference in performance in "car terms" is.

Maybe let me remind you that the fastest qualifying time of the F1 GTR at Suzuka was a 1:57.394 in '97, while the CLK-LMs fastest was a 1:52.580 in '98 (in the same year the only still running F1 GTR qualified with a 1:59.546, just for comparisons sake), which is still very far away from your difference of 1-2 seconds.

Which is my point in the first place, just because real life performance difference was 5-7 seconds doesn't mean it also is in the game.
 
What a wonderful time for these Group C legends to appear. Extended holiday with plenty of time to farm and play.

Suffice to say the XJR-9 will be the first, can't wait. Also the #55 Mazda 787B's mileage is... interesting, considering it won the race, so it has definitely clocked way more than 35 km, lol.

And I did 10-or-so laps on Brands Hatch with the Merc and almost matched my fastest in the 1st lap with the F1 and ended up a full second faster on significantly shorter track as well.

And I know well what a big difference in performance in "car terms" is.

Maybe let me remind you that the fastest qualifying time of the F1 GTR at Suzuka was a 1:57.394 in '97, while the CLK-LMs fastest was a 1:52.580 in '98 (in the same year the only still running F1 GTR qualified with a 1:59.546, just for comparisons sake), which is still very far away from your difference of 1-2 seconds.

Which is my point in the first place, just because real life performance difference was 5-7 seconds doesn't mean it also is in the game.
The cars seem artificially balanced in the game. However, from experience, the CLK-LM is still faster, and it feels a lot quicker on the straights. If the McLaren wasn't more economical, which I think is not accurate either considering it's got a V12 vs the V8 in the CLK, it would be worse in every way. That being said, I prefer the McLaren's handling, it's far more direct.
 
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The cars seem artificially balanced in the game. However, from experience, the CLK-LM is still faster, and it feels a lot quicker on the straights. If the McLaren wasn't more economical, which I think is not accurate either considering it's got a V12 vs the V8 in the CLK, it would be worse in every way. That being said, I prefer the McLaren's handling, it's far more direct.
That is what BoP should be for. Obivously not every car can perform exactly the same in the game as it did in reality, but it should be close to it imo. And as they race in the same class, you can just activate BoP in your own races or have it activated in Sports Mode anyway to race them together closely.
 
And I did 10-or-so laps on Brands Hatch with the Merc and almost matched my fastest in the 1st lap with the F1 and ended up a full second faster on significantly shorter track as well.

And I know well what a big difference in performance in "car terms" is.

Maybe let me remind you that the fastest qualifying time of the F1 GTR at Suzuka was a 1:57.394 in '97, while the CLK-LMs fastest was a 1:52.580 in '98 (in the same year the only still running F1 GTR qualified with a 1:59.546, just for comparisons sake), which is still very far away from your difference of 1-2 seconds.

Which is my point in the first place, just because real life performance difference was 5-7 seconds doesn't mean it also is in the game.
I used them on their stock settings though.

IRL, all cars have different setups from track to track. The CLK-LM and F1 GTR are not the same in all races. And you, obviously, know this.

Maybe with the right setup, the CLK can get the extra mile over the F1. And I actually do think it can, the advantage on the straights is really noticeable. BTW the time difference was 2.4 seconds faster on the CLK, did about 4-5 laps on each.

Also, IRL has different drivers... In the game it's you and with no IRL handicaps. It's not like we can say the drivers delivered 100% of the car's performance on their runs. So it's not like we can establish an almost 5 second difference to be "definite". But still, it is a ground we can base it off of course. What else do we have anyway?


But one thing is for sure, the CLK-LM is a bit harder to deliver it's full performance where the F1 is quite a stable drive. Maybe that is the reason why we get "faster" times with the F1 than it is supposed to. And to be honest, my laps with the F1 were more consistent less than a second between the last 3 laps, while with the CLK-LM I was a bit more over the place.

Need to get back to them and test them again. In fact, I plan to do it on every car (aside from fictional ones) once I have nothing to do with the game and have all the credits and time to fine tune the cars.
 
And I did 10-or-so laps on Brands Hatch with the Merc and almost matched my fastest in the 1st lap with the F1 and ended up a full second faster on significantly shorter track as well.

And I know well what a big difference in performance in "car terms" is.

Maybe let me remind you that the fastest qualifying time of the F1 GTR at Suzuka was a 1:57.394 in '97, while the CLK-LMs fastest was a 1:52.580 in '98 (in the same year the only still running F1 GTR qualified with a 1:59.546, just for comparisons sake), which is still very far away from your difference of 1-2 seconds.

Which is my point in the first place, just because real life performance difference was 5-7 seconds doesn't mean it also is in the game.
I'm about 17sec quicker in the Sardegna 800pp with the F1 GTR than the CLK GTR both pitting on lap 11, so about a second faster per lap. That's with the best tune I could come up with for the CLK; F1 didn't need any work at all so it could probably be even faster. I think a lot of it has to do with the F1 "platform" being really good for this physics engine. The road variant has no business being more stable than any number of ~300-350hp RWD cars, but even with it being lighter and packing twice the horsepower and torque it doesn't want to drift every corner like most other RWD's, even cars that are notoriously well-balanced IRL like the E46, 300zx, and RX-7 FD all of which need a bit of work to keep them under control. (for me at least)

So I'm guessing whatever makes it stable is doing the same for the '97 Long Tail and presumably the '95 GTR. Guess we'll know in the next week or two as I think we're pretty near the end of the list.
 
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