Nenkai (X/Twitter): Kaz is cooking

  • Thread starter DJShadesUK
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I'll take that chilli grid with 12-16 AI instedad of 30 dumb AI anytime. This need to be improved to make races more enjoyable.

I have made transition to PS5 from PS4 Pro now when supply of PS5 is normal, with upgrade costing me around 200 € , and while visualy upgrade is not so big as you could expect, loading times alone are worth the cost to upgrade to PS5.

Now when supply of PS5 is normal, and even slim model arriving it makes sense to upgrade game even with PS5 only features, because like wih Sophy and PSVR2 you can't be mad on the developers for not supporting previous generation of consoles when latest gen is getting something extraordinary.

It is time to make that incentive to move players on latest gen of consoles, and to use all possibilities of the PS5 to make Gran Turismo complete.
 
The Top 24 Superstars races (in that post you quoted) were online sport mode races, they stopped doing them after 2018 though.
Tidgney has said in his streams before, that at live events, they have in excess of 30+ slots in the lobby. Mostly for the commentators and race stewards.

He am so I has said that polyphony digital has been experimenting with driver swaps since 2018. Wouldn’t that be the cat’s ass if we somewhere down the road got that!
 
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Tidgney has said in his streams before, that at live events, they have in excess of 30+ slots in the lobby. Mostly for the commentators and race stewards.

He am so I has said that polyphony digital has been experimenting with driver swaps since 2018. Wouldn’t that be the cat’s ass if we somewhere down the road got that!
I’d love to join a lobby just to spectate Sport Mode, without taking up a grid spot. More slots for leagues to utilise safety cars and medical vehicles. ;)
 
The Top 24 Superstars races (in that post you quoted) were online sport mode races, they stopped doing them after 2018 though.
I stand corrected then , still interesting would like to see how exactly it worked tho
 
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I really don't care about the whole Sophy stuff as long as it doesn't come as a new B-Spec mode :lol:
 
I stand corrected then , still interesting would like to see how exactly it worked tho
"hidden tournament mode", and then there is the Gran Turismo TV Spectator mode we also cant access ;)
GT7 also has a differente HUD (which I like) available during music rally, yet we cant select it for every other race outside of music rally.
 
So according to one kaz interviews last year it was clear they could manage to make 60 cars a year, and so far we got 57 cars in 18 months that means we have got at least 33 cars less than what is claimed they are cabable of making question has some of it been saved for next game, or will we see larger car drops in the coming months, i doubt they drop so many cars in just a month, but i could see at least 5 cars maybe even 7-10 drop in next update, and i think we might brake the 500 cars carried by the end of the year, but only time will tell,

But important more than anything this game is desperate for proper single player content and take use of the content we already have
 
they could manage to make 60 cars a year, and so far we got 57 cars in 18
Well, I guess you have to understand it in line to this (no quote, no source, just saying):
"We can make 60 cars a year.
But that is assuming there is no other priority that strips away valuable ressources of development."
 
There’s absolutely, positively, NO WAY this is the case.

If this game was designed for PS4 originally then “adapted” for PS5…. then you wouldn’t be able to time GT7-PS4 loading times with a sun dial.






….but I award you a “10” for the mental gymnastics 👍🏼





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Besides, when you plug into a PSVR2, it becomes clear that this game was designed first and foremost with VR in mind. There’s no way PSVR1 or PS4 would have been able to run this game as intended
GT7 was not designed with VR first and foremost. This is obvious by how undercooked most of the VR implementation is. For example, no race info in VR, no means to set your seating position, awkward race start/end transitions, awkward pit transitions, the whole floating cinema screen menu that centres on where you were last looking, and so on.

Don’t get me wrong, GT7 VR is the most amazing gaming experience I’ve ever had, but it’s clearly been shoe-horned.
 
GT7 was not designed with VR first and foremost. This is obvious by how undercooked most of the VR implementation is. For example, no race info in VR, no means to set your seating position, awkward race start/end transitions, awkward pit transitions, the whole floating cinema screen menu that centres on where you were last looking, and so on.

Don’t get me wrong, GT7 VR is the most amazing gaming experience I’ve ever had, but it’s clearly been shoe-horned.
Not sure about 'first and foremost,' but Kaz himself did say that GT7 was developed with PSVR2 in mind from day one.

 
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Kaz himself did say that GT7 was developed with PSVR2 in mind from day one.
There is always room for improvement, and complaining about stuff that could have been done better especially when it was on the whiteboard from the getgo, it should have been done better - it still is good as soon as you have positioned yourself into your best position (like a racing driver that needs help getting in or out of the car wont change positions for as long as his stint goes) ...
 
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Hoping last weeks server issues and the announcement of the end of support for sport could be signs of an improvement for sport mode?

Unfortunately Gran Turismo uses P2P to connect people, so you are always at the mercy of the person with the slowest connection. Nothing will ever solve that problem, especially since it's not localized enough so someone is always far away geographically. No matter how good your internet is, the internet of a 2nd or 3rd world country will make it not matter.
 
Not sure about 'first and foremost,' but Kaz himself did say that GT7 was developed with PSVR2 in mind from day one.

That makes sense, this is what PD does, build a good game core and then forget about the little details.
 
Vr is proably one of the best thing pd has nailed in gt7, vr showroom is mindblowing,
The interior looks incrediable even in vr, i never use any hud becouse i think its better for the experince to make it feel as real as possible, the other aspects, they nailed is customazion, things like custom exhausts and have widebody for almost every road car, makes huge pontential if they just had a proper single player more like the older games, the high speed ring event With grid start should have more events like this it cool to see all those customized cars in the event
 
Surely it’s got to be more events. The one thing that has got me so far with this games is the lack of content for the later licences.

That’s a GT staple, which makes me convinced the “career mode” is unfinished
 
So according to one kaz interviews last year it was clear they could manage to make 60 cars a year, and so far we got 57 cars in 18 months that means we have got at least 33 cars less than what is claimed they are cabable of making question has some of it been saved for next game, or will we see larger car drops in the coming months
Just because they could does not mean they would.
And even if they did, who is to say that licensing wouldn't hold up the release of the car?
 
I want to believe

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