New Gran Turismo 7 Details: PS4 vs PS5, Driving Physics, GT Cafe, and More Revealed in Kazunori Yamauchi Interview

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They will release a patch that allow to save offline before closing the server... all this hate against the online connection is only a pretest to attack the game... than the same people praise gamepass that would't even exist without an internet connection
Constant online connection needed sucks. Especially for GTS where elements are blocked off and things you can do you are always bombarded by popups saying you cant save. Its not an issue when online but for when times your not it just sucks.
Same with gamepass, cool when online, worthless when offline.
We're talking about gran turismo not ****ing xbox
you must be new :lol:
 
all this hate against the online connection is only a pretest to attack the game... than the same people praise gamepass that would't even exist without an internet connection

This is without question the stupidest thing I have ever seen on this forum. It also may be the most galaxy brain thing I have seen.

Considering who it's coming from, I am not the least bit surprised.
 
i am 15, but i've played almost every game in the series excluding the concept titles, sport and GT1
a lot of this stuff that's been announced with the newest game is just really disappointing to me and it pretty much killed the one reason i had to get a PS5
when gt sport released i was 14 years old and i wasn't dissapointed with the always online feature
 
Well, answering to the question about the difference between ps4 and ps5 that ps5 will have only better loading times, but features will be same is very bad. What is the point to buy ps5 in that case for those who have already PS4 pro??? How it could have same features if ps5 suppose to have better graphics with at least 4K@60fps or 4K@120fps as TVs are capable already, or for example more cars. Just “loading times” sounds like they did completely same version of the game for both regards graphics and capabilities without pushing ps5 version to it’s limits….What do you offer as a selling point for ps5 version of the game? “It has better loading times”, if ps5 wouldn’t have such ssd what would you say as creators??? “It has same features on both consoles”….unbelievable…
What a joke, like many others I have been drinking the GT cool-aid for many years but this is the moment to put an end to this.
What makes me sad is that they will still sell a ton but people should stop supporting the zero development policy of the company.
The issue of online connectivity for saving is the last of the problems here.
I mean seriously, get a ps5 so you can do free spins while you WAIT for PS4 users to join?? Ahah
I will also be curious to see the car list once it comes out to see to what extent they still recycle cars that have been last updated 6-10 years ago while they wait to complete the rendering of newer cars.
Of course now it’s just easier to add the count with gr cars as they are pretty much all the same.
 
You don't need the best internet. You just need internet. It's a very small exchange of data and it requires barely any bandwidth at all; you could do it on dial-up.
Yes, for simply synchronizing with the servers, the connection requirement isn't that big a deal.

But if it works like GT Sport, it won't allow you to sync with the servers unless your game is fully up-to-date with the latest patches, which can be quite massive. And that can absolutely be a big deal. By the time you downloaded a big patch on dial-up, they might've released another one already! :lol:

And yeah, hopefully most people aren't actually using dial-up these days... but I'm using my mobile hotspot, which gets throttled to 75kbps after 10 GB, which is pretty damn limiting. I can sometimes drag my consoles to work if I need to download a bunch of big updates, but that's obviously a bit of a hassle.
o well, I'll just play GT8 instead no biggie, it has improved physics and content anyway. ;)


Jerome
Do you not see how this is a short-sighted mindset? Yeah, fans of the series will generally move on to the latest and greatest entry in series... but do you not think that GT7 might have content that doesn't get brought forward to newer entries that'll still be worth revisiting? Imagine if GT2 required an internet connection (somehow :lol:) for very flimsy reasoning/excuses, and Grindelwald was a lost track nobody could ever drive again because of it... or a number GT4 tracks, or certain GT5/6 tracks, etc.

Now they could patch GT7 once it's EOL, there's at least some positive evidence brought forward regarding GT5 that they might do exactly that. But forgive me for not being able to trust that they'll do that until, y'know, they actually do it.
 
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i'm more angry about the fact that there's only 420 cars at launch & the always online connection. They had a thousand cars for GT5 and 1100 cars for GT6, and the former was over a decade ago.
It would take over 3 years playing every single day to properly experience one car each day in GT5/6s car list terms. Are you going to tell me you or anyone else will spend that time to actually use every car in the game? Give me a break, 420 is more than enough and there will be more post launch too.
 
But if it works like GT Sport, it won't allow you to sync with the servers unless your game is fully up-to-date with the latest patches, which can be quite massive. And that can absolutely be a big deal.
Yes and no.

In bandwidth terms, a 1GB update should take about 2hr15 at 1Mbps. It actually takes longer "because PSN" (literally no idea why PSN delivers updates at 50-75% of available bandwidth, but it does), but we're not talking a huge amount of time. Any connection that's even slightly usable for online racing (even if you don't do it) should be able to suck in 1GB in under half an hour, and any connection that's eminently usable for online racing should be under ten minutes...

... so long as it has stable uptime. And that's really the only issue for receiving updates; with a stable dial-up connection you could do it in a day and a half :lol:


Then it takes something between 200 years and the heat death of the universe to copy on PS4 - which thankfully is pretty much eliminated on PS5.
 
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Seems like a couple of non-answers that are concerning to me. I don't believe that the PS4 version won't have a drop in quality based on the trailers that have come out so far. Are we to believe that the PS4 can handle the same visual fidelity of a game supposedly optimized for PS5? Or that the game is optimized for PS4 and doesn't take advantage of the PS5's power? Neither of those make sense, but those are the only possibilities if there really is no difference in quality. I also don't know what it means that the driving physics are "more precise" or "natural". Those are pretty general adjectives without any explanation.

I would also just like some reassurance that the AI won't feel 20 years old? If it looks and runs decent enough on PS4 and the AI isn't a joke I'll gladly buy it. But those are still big ifs, and the unfortunate thing with cross-gen launches is that the developers never want to show the less-powerful version to the public so I'll be surprised if I'm even able to make that judgment call before release.
 
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Yes and no.

In bandwidth terms, a 1GB update should take about 2hr15 at 1Mbps. It actually takes longer "because PSN" (literally no idea why PSN delivers updates at 50-75% of available bandwidth, but it does), but we're not talking a huge amount of time. Any connection that's even slightly usable for online racing (even if you don't do it) should be able to suck in 1GB in under half an hour, and any connection that's eminently usable for online racing should be under ten minutes...

... so long as it has stable uptime. And that's really the only issue for receiving updates; with a stable dial-up connection you could do it in a day and a half :lol:


Then it takes something between 200 years and the heat death of the universe to copy on PS4 - which thankfully is pretty much eliminated on PS5.
I updated my post to mention that I'm working with a mobile hotspot for my connection which is usually throttled to 75 kilobytes/second... definitely skews a bit more towards the dial-up side of things, especially since I take my phone with me to work which means I can only have updates downloading for 16 hours out of the day. And even that's a struggle, due to frequent disconnects... thank god the PS4, and presumably the PS5 as well, is good at resuming interrupted downloads.

Now I am definitely much more concerned about the game preservation aspect of what state GT7 might be in once they shut down the servers, but still... potentially not being able to play GT7 for a few days because an update dropped is definitely a bit of an annoyance, one that's only made more annoying by the flimsy justifications Yamauchi-san's put forth regarding why this is necessary for folks like me who'd happily play GT7 entirely offline if they could.
 
Unbelieveable how quickly PD is killing the hype for GT7

this is what we waited for since 2017? A gimped product that will be forgotten to time because one wonderful day the servers get shut down and you can't even go back to replay the damn thing?

That's not to mention being essentially just slightly improved GT Sport but actually with a single player campaign

Wake me up in 2027 when Polyphony decide to do a Gran Turismo 8 and bring actual nextgen experience
 
I would second the need for confirmation of an AI update. Also standing starts plus optional qualifying for each race. These are very important things that need to be addressed.
 
LITERALLY EVERYONE WHO DOESN'T LIVE IN A DEVELOPED COUNTRY. Even folks who live in first world countries sometimes don't have the best internet around.
I dont agree with always online connections, its disgusting. But if you live in a 3rd world country and are able to afford a PS5 (and if the price is like in my country, probably 2x as expensive than the US price) and a 70$ game, your internet is probably more than good enough for online saving.

- Someone from a 3rd world country
 
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Yes, for simply synchronizing with the servers, the connection requirement isn't that big a deal.

But if it works like GT Sport, it won't allow you to sync with the servers unless your game is fully up-to-date with the latest patches, which can be quite massive. And that can absolutely be a big deal. By the time you downloaded a big patch on dial-up, they might've released another one already! :lol:

And yeah, hopefully most people aren't actually using dial-up these days... but I'm using my mobile hotspot, which gets throttled to 75kbps after 10 GB, which is pretty damn limiting. I can sometimes drag my consoles to work if I need to download a bunch of big updates, but that's obviously a bit of a hassle.

Do you not see how this is a short-sighted mindset? Yeah, fans of the series will generally move on to the latest and greatest entry in series... but do you not think that GT7 might have content that doesn't get brought forward to newer entries that'll still be worth revisiting? Imagine if GT2 required an internet connection (somehow :lol:) for very flimsy reasoning/excuses, and Grindelwald was a lost track nobody could ever drive again because of it... or a number GT4 tracks, or certain GT5/6 tracks, etc.

Now they could patch GT7 once it's EOL, there's at least some positive evidence brought forward regarding GT5 that they might do exactly that. But forgive me for not being able to trust that they'll do that until, y'know, they actually do it.
You can think it's short-sighted, but it's also realistic believe me, I'm in your camp of enjoying games as long as you want to. But PD will do whatever they want so I have to just move on to the next one if I want, just like I've been moving on since '97 and enjoyed the ride throughout :)


Jerome
 
I‘be also moved on, but do miss GT4 and GTPSP. Mainly because I could drive the FPVs and Holdens.
 
You can think it's short-sighted, but it's also realistic believe me, I'm in your camp of enjoying games as long as you want to. But PD will do whatever they want so I have to just move on to the next one if I want, just like I've been moving on since '97 and enjoyed the ride throughout :)


Jerome
Well call me crazy, but I don't think we should just roll over and accept the idea that these games might start having expiration dates, especially when there's no good reason for it. I've enjoyed the GT ride too, but unless they either backpedal on the online requirements or give some kind of assurance that they'll remove it once the game is EOL, I'm personally gonna hold off on GT7 until I can get a used copy for dirt cheap... if these products are going to become potentially disposable, then I'm only going to be willing to pay a price that I think is fair for that.
 
The game being down for maintenance :irked: would be the biggest annoyance with GT Sport, I would rather the game want to update upon starting the game then PD globally updating the game at once.
I think this will probably be the same for GT7.
 
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But if you live in a 3rd world country and are able to afford a PS5 (and if the price is like in my country, probably 2x as expensive than the US price) and a 70$ game, your internet is probably more than good enough for online saving.

- Someone from a 3rd world country
I second this since I'm from Argentina, you don't have to have the BEST INTERNET EVER for the singleplayer experience, the fact that the always connected thing is there is just for checking saves, that's all, why would you need a... say, 1gbps connection to do that?
 
Well call me crazy, but I don't think we should just roll over and accept the idea that these games might start having expiration dates, especially when there's no good reason for it. I've enjoyed the GT ride too, but unless they either backpedal on the online requirements or give some kind of assurance that they'll remove it once the game is EOL, I'm personally gonna hold off on GT7 until I can get a used copy for dirt cheap... if these products are going to become potentially disposable, then I'm only going to be willing to pay a price that I think is fair for that.
You are not crazy, far from it. The 'no good reason' is basically costs to keep servers up and running, its money, it's always money. Sony would likely force them to shut down the servers even if PD pleaded them not to, just so they can maintain as much profit margin as possible. Especially when Sony would tell PD and us too, go enjoy the next game instead. it sucks, don't get me wrong I hate it too, but that's the way it is.
 
You are not crazy, far from it. The 'no good reason' is basically costs to keep servers up and running, its money, it's always money. Sony would likely force them to shut down the servers even if PD pleaded them not to, just so they can maintain as much profit margin as possible. Especially when Sony would tell PD and us too, go enjoy the next game instead. it sucks, don't get me wrong I hate it too, but that's the way it is.
You're wrong apparently. Spite is the real reason :confused:

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I thought it was money too, but there ya go :indiff:
 
Roll cages are big for me. Gives me more immersion, as I'm an in-car cam player.

Glad widebody-type racing modification is back. Hopefully, for every car. At least, being able to set cars up like a race car with full on race car suspension spring rates.
I just want to take this:
I have my reservations about having this widebody option for every car. My guess is about 30% of normal cars would have this. We will see.

Yeah i also hope that shaving off weight will have impact on how interior will look.

16 cars online. Guess it's still 20 cars offline, with possibly 30 cars in certain Missions races. Maybe this time, 30 car Nurburgring/Le Mans/Spa events than just one event.

Even PS4 (Pro) can have much bigger grids. Vanilla user has tried it here
 
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Great work on the interview to the staff from GTP, I'm gonna have a little rant at some of the BS Kaz says though.

Online only single player is still daft and Kaz provides no good reasons why it should be so.


Nope, it's single player. If people want to mod or cheat they're not hurting anyone but themselves. I see no reason why it's desirable to prevent people from modding or cheating an entirely single player portion of the game in the first place, and no reason why you would hamper the experience for anyone who might have a net outage for the sake of sticking it to a few people who want to mess around with the game that they paid money for and are playing all by themselves.


Right, because I'm sure that the single player is unplayable without up to date livery downloads from the server. Just have a base set of liveries that comes with the game that is the default if an online connection isn't available.


Look at Mr. Generosity here, you can play Arcade mode that doesn't save. If you wanted to play the single player, tough.


Oh good, we have premium and standard tracks again. Polyphony - if you're going to include a feature then include it properly. You have the resources and money, we know you do.


Lol that Kaz doesn't understand that what he's describing is a glorified magic formula.


This concerns me. The collection aspect of Gran Turismo has always been fun, but it's not exactly gameplay in and of itself. It's a nice little self-directed goal for those who enjoy that sort of thing. If collecting cars becomes an explicit objective, I think that actually takes away from some of the natural pleasure of collecting.

To be clear, I like the car museum and history aspects, but I'm not sure I like forcing collecting as a gameplay mode. I hope I'm wrong and they do something with it that's really engaging, but I fear that it will be something silly like locking you out of parts of the career until you've collected X amount of cars.


Has Kaz like, played his own games? This is an insane thing to say. I'm not sure if you can complete GT1 with only 10 cars. You can probably get away with only purchasing 10 cars and using those plus whatever prize cars you get, but that's a lot more than 10 cars you're experiencing then.


So he recognises that there's a potential issue for long time supporters of his games, but instead of using good design to address this in some way his solution is "hey, just put up with it and think about the people who are enjoying this piece of the game that frustrates you"? Dude, that's not how you have respect for your players.
@Imari's post pretty much sums up my major thoughts and feelings. Since GT5 I honestly felt like there was a major disconnect between Kaz/PD and what the general gaming public expects out of a major AAA racing title, and his answers further cemented that belief for me, especially given his answer when it comes to the concerns on long-time players.

As for major concerns so far, I've said this before, but GT7 being cross-gen makes complete financial sense given current events. While GT7 would probably be a "better" game if it was PS5 exclusive, it doesn't make sense to do that while there is still a major shortage of systems and materials to build those systems (especially since those supply issues look like they won't be solved for at least another 1-2 years, well after GT7's release). All Sony and PD would be doing is shooting themselves in the foot otherwise, albeit in a much more severe manner.

If the 420 car count at launch is indeed true, than that's perfectly fine imo, as long as the variety of cars is also solid. There imo needs to be a good spread of oddballs, historically and/or culturally significant cars, as well a good variety currently relevant road, concept and race cars. There also shouldn't be multiple versions of the same chassis with negligible differences (which GTS has fixed, albeit that's mostly because of the kind of game it is), nor having major categories with relatively outdated vehicles (FM7's GT categories springs to mind). Even with fewer cars, personally speaking, in GT games of old, the Forza series, and other racers with larger-ish rosters, I generally only find myself using no more than half of the cars that I end up collecting, which isn't helped when the game decides to drop a totally random car for arbitrary reasons (Forza wheelspins comes to mind). Even in GT5s heyday, after a while I started to believed that the 1000+ car count was total overkill, and also a good bit dishonest since the overwhelming majority of those cars were straight-up ports from the previous generation at the time.

Always online just to play single player is dumb no matter what. Kaz does not give any good reasons for this decision, and the reasons he did give are either inconsequential, and/or have been solved by other games.

At this point what I need to see is actual gameplay more than anything else, alongside some details/footage of the career system and its structure at work, as well as a look on how the AI performs in races. One of the reasons I still play older, "lesser" games like GRID and the DiRT series is that even though they are less impressive games overall with worse physics, their AI actually race you, they block, they make mistakes, they give you the feeling of being in a race fighting for positions and wins, and not just act as fairly lifeless moving chicanes like GT games of the past. The blurb posted earlier about AI behaving more realistically is good to hear, though.

At the moment, I am cautiously optimistic, but I'm admittedly less interested than I was before the interview. I'm seeing a lot that looks pretty good, but there's still several aspects that frankly don't make any sense, and seem to be there just for the sake of, and not for any good, tangible reason. I plan on getting a PS5 at some point, but GT7's overall performance will greatly dictate how quickly I try to get the system.

Thanks again for the GTP Staff, @Jordan, and @Famine for making this happen! Even though responses may not be completely positive at times, things like these interviews and close looks are incredibly valuable in their own way, and really help when it comes to keeping consumers informed with the latest happenings.
 
might as well demolish my own house then because theres a small chance that in 5-6 years i won't want to live in it too
That reply was a little dramatic, but not that surprising. Did I say you might as well stop gaming because there was a small chance that you wouldn't like it in 5-6 years? No... at least I don't think I did, if that's how you interpreted it, then I'm not sure what to say to you...

I was merely trying to convey that you're worrying about something trivial with nothing solid to indicate even a likely chance that it will happen (the things you fear).
 
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I'm personally gonna hold off on GT7 until I can get a used copy for dirt cheap
So... a month after release?

That reply was a little dramatic, but not that surprising. Did I say you might as well stop gaming because there was a small chance that you wouldn't like it in 5-6 years? No... at least I don't think I did, if that's how you interpreted it, then I'm not sure what to say to you...

I was merely trying to convey that you're worrying about something trivial with nothing solid to indicate even a likely chance that it will happen (the things you fear).
Except you're just guessing because there's no way to tell how likely or not that is. We're all just guessing, and the only thing that's happening is people having issues with the potentials. It could really go either way. Not only that, there really isn't a reason for so many aspects to be tied to being online only and the reasons they've given don't really support it.
 
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I have my reservations about having this widebody option for every car. My guess is about 30% of normal cars would have this. We will see.

Yeah i also hope that shaving off weight will have impact on how interior will look.



Even PS4 (Pro) can have much bigger grids. Vanilla user has tried it here

I’ve seen those videos. Cool stuff. We’ll still have to wait and see.

In regards to the wide body kits, some cars don’t need them(Mini ‘65, the Porsche 993, 996, 997 and 991 GT3, Fugu Z, have roll cages as standard). The RM in GT5 for the EK9 Civic added a roll cage. Since it’s Racing Modification rebranded, PD probably don’t need to model much for exteriors, but lowered suspensions and probably interior trims are changed(roll cage, instruments, race steering wheel). Again, we’ll see.
 
French interview
When asked on the idea of B-Spec returning, "At the moment of speaking, no" with a smile. Possibly hinting at a later surprise?

Also mentions a "meeting point" as a new addition to the online modes where players can meet with details to be revealed later.
 
French interview
When asked on the idea of B-Spec returning, "At the moment of speaking, no" with a smile. Possibly hinting at a later surprise?

Also mentions a "meeting point" as a new addition to the online modes where players can meet with details to be revealed later.
Did he himself say "online modes", as in plural? I want shuffle mode to return along with Performance Points :/
 
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