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Love this...it's the little 'obvious' things that will make this a success. When VR hit 20+ years ago we weren't ready for it, now we have the tech and more importantly the internet and communities to share ideas
Apologies if this has been posted already but it seems relevant and interesting:
I cannot wait to be playing FPS games in VR. I have been waiting for 25 years and its almost here!!!
I can just imagine playing Resident Evil, it would scare the "bej*s*s" out of me. Walking, walking, stop, open a drawer looking for a clue. Turn around and there are two of those skinless Doberman's snarling and growling. "Pause" button.
It's interesting the different opinions people have about which games will shine or not. I think third person games like Resident Evil or Deadspace will be really awkward. I also think racing games and flying games are absolutely ideal for this technology.
Personally i agree that racing games will suck, just my opinion. have such an awesome rig, triple 55" HDTV's, button boxes, tach etc, etc. Soon i will have a dash with real gauges. The immersion will be incredible, just can't see any benefit for a small screen in 3D, such as the Rift, compared to the awesome immersion i have nowthis is where the Rift will shine.. racing games might suck but RE or a good FPS
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Also what happens if companies like Apple/Microsoft/Sony/Samsung enter into this market with their own new attempts at VR?
Im not against the tech just that I'm referring to why some are in such a rush to buy it (the dev kit Mk1) now and if anything especially as it still needs a lot of development.
I wonder if their business presentation and forecasts took into account a large branded electronics company bringing out something similar? Oh it may not happen but if anything they are making it even easier for them as these such companies now will have easy access to their "technology" with their what seems "open development programme".
They have a lot to achieve before this is assured being a success.
I don't recall ever saying anything about the price being an issue guys. I guess, personally I miss the reasons/excitment that some of you see regards the experience. Well I mean currently at this early "dev stage" that make it tempting enough to really want it but fair play to you guys.
It's no biggie.
Importing movies, yes done it plenty too Steve, since "Cut-Throat Island" spending approx £30 a movie for imported Laserdiscs just to experience dolby digital before it was in the UK too
I don't think racing games will suck at all. they seem pretty perfect for it. Cockpit environment and all. See Hawken. People that don't race to begin with or that are not accustomed to such things of course will be the ones that do most of the reviews since game journalists are a bunch of weenies. LOL
Well for one, I won't be able to see my button boxes, two, won't be able to see my wheel. Three, won't see my telemetry, none of my black boxes. You will see only what the developer of that racing game wants you to see. To me that's just lame. I would try getting 55" 3D TV's and see if that works in triples. In fact Shaun at ISR has done just that, although he used 24" monitors, he says it is awesome.
I have said this before and I will keep saying this and keep in mind, it is just my opinion. The Rift will be fun for 1st person shooters, the kind of game that requires A=shoot, B=walk, direction pad for direction, C=change gun.
Of course there will be the hardcore guys that will swear the Rift has knocked 2 or 3 seconds off there time, because it's the next best thing since spark plugs
I won't even try it for racing, old school racing here, don't give a crap about losing what I see in my cockpit now. Besides my dash, the only thing I want is movement as in Sim Experience and that is down the road a year or so.
I agree about needing or wanting (whichever way you look at it) to see your equipment but I have a feeling it wont be far behind where we have either an augmented reality feature or even digital overlays.
Imagine taking a digital pic of your cockpit. Putting it in the game and having it as an integrated overlay in the cockpit on screen. Because you are holding your wheel and in the game you see that you are holding your wheel, everything will be exactly where it is in real life..and you will be able to reach out and touch your controls.
It may sound iffy but I can picture it in my head