PD servers are GARBAGE!!!!

  • Thread starter AllinWitJT
  • 225 comments
  • 15,407 views
Vol Jbolaz
Really, four pages and it was answered in the second post?

It is peer-to-peer. Throughput doesn't matter. Latency kills.

Editing to add a second quote, just a moment....

Peer to peer in a tunnel of garbage.
 
AllinWitJT
PD, get 16 cars in a room trouble free and I'll think about purchasing from you in the future. Otherwise your servers are complete garbage. GT5 and PD, you lose!

Awesome idea and solution: Don't play, and quit complaining. That way the rest of us that do like and enjoy the game can continue doing so.
 
llNovall
Awesome idea and solution: Don't play, and quit complaining. That way the rest of us that do like and enjoy the game can continue doing so.

Typical. Simple. I can't enjoy a room of 16. That's the point. Classic.
 
Peer to peer in a tunnel of garbage.

The truth is self-evident and as such does not require your belief to exist.

Look, if you aren't going to listen, if you aren't going to seek a solution, then stop posting and go away.

Let us know when you build a bigger, better PS3 and bring fiber to everyone's door.
 
Vol Jbolaz
The truth is self-evident and as such does not require your belief to exist.

Look, if you aren't going to listen, if you aren't going to seek a solution, then stop posting and go away.

Let us know when you build a bigger, better PS3 and bring fiber to everyone's door.

Not going anywhere. So no thanks.
 
It must be garbage then, I mean all these threads, saying that the servers are rubbish, you can't move for them. Ever since the game was released, this has been the biggest problem. Why wont they fix it.
 
The online is disaster :( :(
Me and my club we have always problems. Lag and disconnections, disconnections and lag. Also there are lots of bugs in the private room. Especially in qualifying. But these are 2 examples but there are many bugs and defects.
 
THEPUNISHER
If its garbage then thats means your internet condition is also garbage .

thats a fact .

Nope. Not.

Vol Jbolaz
All these people trying to help and you don't care.

You can stay and cry in your little corner. I'm moving on.

Your an adult. Thanks teacher.
 
Last edited by a moderator:
This smell like this thread will be closed soon... If someone dont like the online service, leave it or only play up to 12 players, clear cache and solved!:dunce:
 
Typical. Simple. I can't enjoy a room of 16. That's the point. Classic.
And ignoring all of the possible explanations and immediately blaming PD (particularly when GT5 is entirely P2P) suggests that there is a problem on your end that you refuse to consider. That's everyone else's point.


All that is done on PD/Sony's end (not counting the netcode, which can't be that much of an issue considering most of the time it works fine and poor netcode would always have problems even in direct LANs) is provide a list of rooms/filtering options and run checks to make sure everyone is still in the room. Everything else is done by individual consoles owned by the people in the room.
 
Come on PD fix this, find a way to speed up everybody's internet. While your at it, fix the state of the worlds economy, heck bring back the dinosaurs too. :grumpy:
 
Toronado
And ignoring all of the possible explanations and immediately blaming PD (particularly when GT5 is entirely P2P) suggests that there is a problem on your end that you refuse to consider. That's everyone else's point.

All that is done on PD/Sony's end (not counting the netcode, which can't be that much of an issue considering most of the time it works fine and poor netcode would always have problems even in direct LANs) is provide a list of rooms/filtering options and run checks to make sure everyone is still in the room. Everything else is done by individual consoles owned by the people in the room.

Not immediately. You don't read well.
 
I don't get any more disconnects in GT5 than I do in any other game. And whenever I do have connection issues in a room, everyone else, or at least many are also having some issues. It has to do with the room's host's internet, he IS the server, and alot of people in America and Europe still have pretty slow internet and don't really KNOW they have slow internet as it is sold to them as "High-Speed".

I have some of the fastest internet in the US: Verizon FiOS, but I'm wireless out of necessity so I would never even bother hosting a room, but most people aren't that considerate and as I said alot of people aren't even informed enough to be considerate in that way because they genuinely think their internet is fast.

Another consideration is that it seems certain types of internet providing isn't always perfectly compatible with other types when it comes to high-speed internet gaming. One of my close friends had DSL right up until recently, and he had problems in any online game since the PS2 days with lag and disconnecting whenever the host's connection was through cable, which is most people. But if the host was DSL, he'd be perfectly fine.

Any of the issues with GT5 online (and lag isn't one of them because lag is from either the host or the player), like the black screen thing and I can't think of another not connection related, are bugs in the programming.....it has nothing to do with servers.
 
Not immediately.
What's not immediately?

You don't read well.
Example of exactly what parts of your angry rants I failed to take into account, please.


You, for example, have been told several times that "servers" aren't the issue for several reasons (not the least of which being because... well, they don't exist in the way you think they do), and you've failed to comprehend that each time.
 
LarryL
I don't get any more disconnects in GT5 than I do in any other game. And whenever I do have connection issues in a room, everyone else, or at least many are also having some issues. It has to do with the room's host's internet, he IS the server, and alot of people in America and Europe still have pretty slow internet and don't really KNOW they have slow internet as it is sold to them as "High-Speed".

I have some of the fastest internet in the US: Verizon FiOS, but I'm wireless out of necessity so I would never even bother hosting a room, but most people aren't that considerate and as I said alot of people aren't even informed enough to be considerate in that way because they genuinely think their internet is fast.

Another consideration is that it seems certain types of internet providing isn't always perfectly compatible with other types when it comes to high-speed internet gaming. One of my close friends had DSL right up until recently, and he had problems in any online game since the PS2 days with lag and disconnecting whenever the host's connection was through cable, which is most people. But if the host was DSL, he'd be perfectly fine.

Any of the issues with GT5 online (and lag isn't one of them because lag is from either the host or the player), like the black screen thing and I can't think of another not connection related, are bugs in the programming.....it has nothing to do with servers.

Thank you Larry. That info does help take the blame from PD. I don't host the league races and we do all have the same issue if there's more than 12. Not just one or two. So even if all drivers are rated high, their providers may just be incompatible causing the issues? Thanks again.
 
Toronado
What's not immediately?

Example of exactly what parts of your angry rants I failed to take into account, please.

You, for example, have been told several times that "servers" aren't the issue for several reasons (not the least of which being because... well, they don't exist in the way you think they do), and you've failed to comprehend that each time.

I'm not blaming you am I? Thanks for your help. Things are clearer now.
 
1652741946.png
[/URL][/IMG]

http://speedtest.net/

lets see why ^_^ .
 
I'd never bothered with that speed test thingamy before, but now I'm feeling oddly pleased with myself. It's bad, I know.

Could somebody explain to my lazy self why wireless is bad? I host rooms every now and then, and I'm suddenly feeling guilty that I may have been providing nought but a lag-fest...
 
I'd never bothered with that speed test thingamy before, but now I'm feeling oddly pleased with myself. It's bad, I know.

Could somebody explain to my lazy self why wireless is bad? I host rooms every now and then, and I'm suddenly feeling guilty that I may have been providing nought but a lag-fest...

I don't KNOW the reason: I've read and heard from numerous sources that Wi-Fi is a signal sent through the air with a frequency; such frequencies are all around us, like cell-phones, portable phones, microwaves, etc; sometimes frequencies can interfere with one another like dropping several stones in a pond at once; there simply are more variables out of one's control; while a signal passed through cables with insulation and shielding is more immune to interference; wi-fi transmittors and receivers also represent and extra piece of equipment that can cause trouble by deteriorating or failing as opposed to a direct cable between signals.

Just think of it like wi-fi is a luxury with more variables that can cause more problems than direct connections.
 
Back