POLL: Do You Like The <1,000,000 Cr. Gift Restriction?

NOTICE;

guys i havent read the whole thread as its 38 pages long, i see no mention of it in the last few pages so i will point it ouy....

it seams you have missed a trick, you cant send 'GIFT TICKETS' worth over 1 mill, i took this as meaning bday tickets and gift tickets for reaching landmarks,

so i bought a ferrari sp1 which costs 1.5 million credits and sent it to my other account, it worked, i then sent it back but it wouldnt allow me to send it back untill the following day,

so has this been mentioned in the thread?

PD had allowed cars worth over a million credits, to be sent until March 3rd. After that, it will no longer be possible.

Also, they put a restriction where you can only send one car per PS3, not one car per account like before.
 
I dislike it for one reason:
PD should be fixing the game instead of randomly taking and adding content that no one cares about...
On the other hand, I´m glad that people won´t be cheating anymore.
 
PD had allowed cars worth over a million credits, to be sent until March 3rd. After that, it will no longer be possible.

Also, they put a restriction where you can only send one car per PS3, not one car per account like before.

oh i see, i was just about to post that i received 2 cars yesterday, thanks
 
Gifting cars was never a good idea, and will never be a good idea.
If you have the game then play it to get the cars. (the fact that they are too expensive is a different matter, and huge mistake by PD).
The borrowing cars idea however is great, and if it had worked properly from the off then maybe less people would have resulted to duping and birthday glitching.

I only resulted to it because the cars are far too expensive to spend my very hard earned cash on. I had 6 accounts, 4 of which i will never use again, im sure PSN would not be happy about all these unused duplicate accounts.

I dont want to cheat/glitch - but if you let me and it saves me time, then i will.
I dont want to enter a 900bhp car in a race against 400bhp cars - but if you dont put any restrictions on the races, then i will.
I dont want to eat all that chocolate cake - but if you put it all in front of me, then i will.
I dont want to buy the best car for the seasonal events, then max it so that im in 1st place on lap 2 - but if you let me, then i will.

Im sure most people think that way, and without the challenge, things get boring.
I predict that most people will stop playing GT5 as soon as the next big racer comes out, like NFS:Shift2 on the 1st of april, thats less than 5 weeks. I wonder how many seasonal events PD will give me before i buy that?
Unless theres a big change, but i doubt that.
 
Last edited:
I dislike it for one reason:
PD should be fixing the game instead of randomly taking and adding content that no one cares about...
On the other hand, I´m glad that people won´t be cheating anymore.

its not cheating, people need to get a grip with this, cheating is gaining an unfair advantage, if i send myself a pricey car to enjoy it is my enjoyment getting an unfair advantage over someone who'd rather spend hours upon hours of wasting their life going around a track to grind money to buy a ferrari 330 only to be sick of the game by the time they acheive it?

the no.1 argument i see against duping is that people wont feel special any more because they cant win a peeing contest
 
Gifting cars was never a good idea, and will never be a good idea.
If you have the game then play it to get the cars. (the fact that they are too expensive is a different matter, and huge mistake by PD).
The borrowing cars idea however is great, and if it had worked properly from the off then maybe less people would have resulted to duping and birthday glitching.

I only resulted to it because the cars are far too expensive to spend my very hard earned cash on. I had 6 accounts, 4 of which i will never use again, im sure PSN would not be happy about all these unused duplicate accounts.

I dont want to cheat/glitch - but if you let me and it saves me time, then i will.
I dont want to enter a 900bhp car in a race against 400bhp cars - but if you dont put any restrictions on the races, then i will.
I dont want to eat all that chocolate cake - but if you put it all in front of me, then i will.
I dont want to buy the best car for the seasonal events, then max it so that im in 1st place on lap 2 - but if you let me, then i will.

Im sure most people think that way, and without the challenge, things get boring.

pd have done everything at opposite ends of what makes sense, cars are ridiculously priced, prize credits are way too low in comparison to the cars, prize cars are irrelevant to your progress, you cant sell any cars of worth,

they have put no thought into the game model.

also if anyone can answer this, are the prices of cars like say a 458 italia based on real life price, because if they are then the prices are wrong for my region if they're basing their prices on euros, it could have saved me a lot of credit if the prices were in pounds
 
i see people keep sying 'if pd want people to continue playing gt5' so i say wouldnt they prefer it if everyone stoped playing it? they wouldnt need to do any more updates or work on it then, of course they would lose revenue on dlc if they go down that route but they probally feel like they're working for free now
 
For all the complaining you'd think "dislike" would be further ahead than 3:2.

Seems to me like people are upset that they now have to put effort into playing GT5.

And, besides, the X2010 should only be owned by people who have earnt it.
 
For all the complaining you'd think "dislike" would be further ahead than 3:2.

Seems to me like people are upset that they now have to put effort into playing GT5.

And, besides, the X2010 should only be owned by people who have earnt it.

It's not just effort, it's gotten to the point where it's a chore to grind to get what you want.
 
For all the complaining you'd think "dislike" would be further ahead than 3:2.

Seems to me like people are upset that they now have to put effort into playing GT5.

And, besides, the X2010 should only be owned by people who have earnt it.


If you call strapping two rubberbamds to a DS3 effort, then yeah. :)
 
Only if the game is fundamentally terrible and not worth playing. GT4 was the only GT game I gave up on before the next one (GT5P) was released. It was because it was horribly frustrating to need to earn money to buy new cars over and over. At one point I saved up 10,000,000 or so, but it went down faster than it went up and I got sick of it, because the game was designed in such a way that it put earning credits over having fun.
I'm not even arguing that GT5 is badly designed, far from it. Because it is badly designed. And, as you can see, the general idea of not giving everything to the player at once isn't a new idea to the GT series.
This whole idea of progression is as old as the franchise itself. And, whether it's a good idea or a bad one, it obviously is an idea PD wants to stick with.

That's all I'm saying: Don't expect PD to change the progression in a way that opposed this general idea.

I think the whole idea of unlocking needs to go. Keep it and fix it for those who love it, but it is the furthest thing from necessary. As for your comment on PD, that's my point. If they do not act reasonably, you can't blame anyone but them. If you're implying that PD will by default, defy common sense, then it's impossible to say that dupers played a role in bringing the trade limit about. PD is PD, and they'll just do what they want without reason
.
Uhm, no. I'm not saying they're acting for no reason, they just come to strange conclusions and, therefore, come up with strange solutions, that's all.
Saying that progression has no place in the game is, in my opinion at least, just as unreasonable as PD's ways of fixing stuff. It's one of the main points that makes the Gran Turismo-esque sub genre of racers (and not only of those, of a lot of arcade racers as well).
You're not complaining about having to shoot people in Call of Duty, as that's one of the primary points of the game's design and it's the same with GT's progression.

Another problem, we're left to assume their reasoning because they say nothing to us. 1.07 wasn't even announced. As for the problems you listed, there are just better solutions, like the ones I suggested before. I also wonder why Sony never did anything about all the accounts I and other people made before GT5 anyway. I'm not talking about a couple, I probably made a dozen before GT5, and I know people who would frequently change PSN's because they can't change their PSN name. It's all the same. Why does it only matter now?

On bandwith, the same number of accounts are active always. A Duper can only use one account at once, maybe 2. This isn't really a big issue.
It was just an assumption and it could very well be a combination of a lot of reasons. As I said, it doesn't really matter. There was an action and now it caused a reaction. That's about all there really is to it.

A bit of a contradiction. We don't even know if the restriction was done in reaction to duping. I used the term 'protect people from duping' before because duping is one of the hot topics associated with 1.07 on GTP.
This was bound to come up. Put, what other reason would realistically have caused them to actually get to work on something like the limitation of trading?
And duping becamse such a hot topic because, as you can see, a few people are getting hysteric fits because they'll have to get by without duping.

If this is true, then there is no logic behind their 1.07 decision, so you can't blame dupers.
There's no logic as to why they would stop duping by limiting trading. That's all. No dupers = no (stupid) actions taken by PD.

But they made seasonal events and now bumped up XP to something like 3 times as much.
It doesn't enable you to completely bypass it, though. You still have to play A-Spec instead of creating a dozen of PSN acounts to get your hands at the content you would otherwise need to paly for.

A-Spec needs an incentive before it can lose one. PD's job is to make a game that sells. That loosely implies that the game should be good, and you make a game good by satisfying the people who want to buy the game.
Meh, there's a lot more to fix than just adding a 'Unlock All' button. Besides, as can be seen in other games, progression works. There weren't these kinds of complaints in the Forza community, as the money glitch was fixed in the early days of Forza 3.
Besides, I'm kind of getting the feeling that that's partially due to the GT community, not only due to the game being better designed.

Yes PD has our GT5 money, but they might want our GT5 DLC money, and they certainly want our GT6 money. They can't drop GT5, even if the only thing that drives them turns out to be profit. If they want to maximize profit, they pretty much have an obligation to make fans happy.
Appearently, they can sell a half-arsed game very well. GT5 proves this. And, that's actually a good enough reason to artificially elongate the game: People aren't buying DLC if they already moved on to another game.
Whether the actions PD take to keep the players bound to GT5 are good ones, that's a completely different topic.

Maybe, but I doubt it. I could not care about something so trivial, and it seems like the only people who would care are the ones who oppose duping. Dupers don't care about rarity and find intrinsic value in the game. They don't need a reward to keep playing. If anything, everyone probably wants the replica idea. Dupers would get to play the game in full. Achievers would get to grind Indy for an exclusive prize. Everyone wins.
I consider it a flawed idea. Mainly because the primary reason dupers dupe is to have everything at their disposal anyways. Hey, some of those big, bad achievers could come up with 'No Replica' online lobbies. And we can't have that, can we?

If duping was confined to GTP/fan sites for the most part, it probably had virtually no effect on the servers. Given that 99% of the time when I brought a X1 or Mark IV [before it starts, neither duped, and they're no more valuable than duped cars] into a room, all I got were oohs and ahs, I'd bet it didn't get to the mainstream players. But I could be wrong.
Whether it got out to the majority of palyers is completely irrelevant. It caused enough commotion to get PDs attention. That's all.

But then, you can only blame PD. We don't know what the reason is, and if the reason wasn't logical, then it's all PD's fault for not being logical.
Because the dupers still caused it. There's a difference between the cause and the reason they acted the way they did.

For example:
Reason to act: Too many PSN accounts. Cause of the reason: The dupers.
Reason to act: PD wants to keep people bound to GT5 longer. Cause of the reason: The dupers.

It's not hard at all. The only thing I've ever had to do to argue against decisions in GT5 was use common sense.
Your whole argument is this:
'GT5 is badly designed, so it's cool if we're cheating the hell out of it and if PD doesn't want that, that's their fault.'
And, sorry, but no, it's not PDs fault that you're resorting to cheating. They may have given you an incentive to do so (by badly designing the game), but they're not holding a gun to your head, forcing you to dupe. That's your own impatience and greed, or your urge to 'play' the game the way you want it to, as you put it.

I participate in duping arguments because they're common, and they are true debates, unlike threads such as "What's your favorite car?". I don't care if they are futile, I enjoy the debate, not just winning the debate.

I defend duping because I'd love to see devs wake up and realize that mandatory unlocks are a terrible idea and that they should try to make games good. I also hate the ridiculous notion that there is a "right" way to do things, and that games = real life so that dupers are all bank robbers, yadayada - especially because some people probably carry this attitude over to real life and like to call things that they disagree with wrong out of ignornace and using tradition over reason.
For one thing, the whole 'mandatory unlocks are a terrible idea' thing is an opinion at best. I mean, seriously, the kidn of career mode has been a long running main point of the GT franchise and one of the things that actually sets it apart from other racing sims.
And, as you can see when looking at other games, the basic idea of unlocking stuff just works. It works with games like ToCa Race Driver, Grid, Shift, Forza. And in non-racing games as well.
It just doesn't work with the kind of players that kind of seems to think that you need to have access to everything to play the game.

I sure hope that race drivers have a crapload of race cars at their disposal, because racing only one for longer periods of time is totally wrong, isn't it?

So pd made the game and in the game was this possibility of duping which has now gone on for 4 months and finally pd decides to do something (bad) about it? It's been known by everyone for ages so to speak.
First of, PD didn't make the game with duping available. It became available because they unlocked/had to unlock the gamesaves.

It's not the dupers' fault.
It never is the fault of the ones that abused a given feature, I guess.

Pd can once again blame only itself for

a) providing a game mechanic that allows "free money" easily simply because of bad design
And the design has now been fixed.

b) not fixing the known "problem" for 4 months. Not even letting anyone know it is a problem and why it is.
So, if they don't do it in four months, they may not do it all? I sure hope you like all the others flaws the game has, then.

c) not even publicly acknowledge it is a problem that is going to be fixed
What, do you need them to actually spell it out when it's plain as day to see what's going on?

d) almost totally screw over people who lended (or were in process of trading) their expensive cars to other persons by a surprise update that made it impossible for these people to get their cars back
And they undid it for a while so you can get you stuff back.

e) making such an awful job on fixing the problem that it basically kills trading of any valuable cars. Only value a car has in trading now is its rareness in ucd. Basically that means trading only ugly looking cheap standard cars.
The cars lost basically all of their supposed 'value' when people started duping them like mad. Want proof of that? Take a peek at the amount of X2010s being thrown around. But I do agree that it's not the best solution.

g) The 20 million credits limit makes the problem 20 millions times worse.
Because you're loosing, like, 10'000 credits when you 'top it off' before buying an expensive car?

h) The game was also shipped by this stupid birthday car duping feature. Pd has had literally 4 months to disable gifting of bd cars but instead they want to kill all trading of above 1 mill valued cars.
Because they probably can't track whether a car was acquired by a glitch or not?

i) Killing the trading now of high valued gives everyone who has used the duping a massive headstart into the game (offline and especially online) because they have had all the time to get all the cars they have wanted for basically at no cost. New players are in for even bigger grind fest and car collecting is no more about car collecting. It is more about grinding than it even was before. Luckily rubberbands are cheap.
Wait, isn't one of the main arguments of the dupers that duping doesn't affect anyone aside from the dupers themselves? How can it be considered a headstart, then?

j) the used car slot suffers a TON. Now you need to be about 1 millions times luckier than ever before to find the car you want and having the money to pay it.
Which would be fixed by just reserving a car or locking the UCD instead of being a reason to allow duping.

k) and you still can get any car you want. Just get your credits to 20mill or so and make a backup of your save. Start a game, buy a car and drive it. Then stop the game and copy back your old save game. Car gone, money back.
This is actually an anti-duping argument. That way, you can try the cars you want without actually acquiring them in illegitimate ways.

l) not provide a trading feature. People want to trade cars for crying out loud. Part of gt is car collecting and being able to trade cars added a nice community aspect to gt5.
Which was basically ruined by duping in the first place.

m) good luck trying to find a historic car for the historic car challenge!
Online Collector Dealership?

Yeah, the dupers are the problem:
a) created few psn extra accounts
b) ehm sent too much data over internets...?
Just possible reasons why PD doesn't like duping. What the problem PD had with duping was exactly, I don't know. But: Nobody doing it = Nobody casing that problem. Simple, really.
 
Because they probably can't track whether a car was acquired by a glitch or not?
This is true (because the only way for them to really know if the birthday you enter when registering an account is correct, is for you to go to their office with your passport ;)). This applies to duped cars too BTW. There's no way for them to see if a restored save was restored to dupe a car, or that it was restored for a legitimate reason (e.g. new PS3/HDD/etc.).

This also means that whatever fixes they throw at this 'problem', they will simply not work, unless they fix the very nature of the system (e.g. not being able to gift a car that was gifted before, or taking everything online. ;)). And even then I doubt they can fix the duping, unless they take the whole account thing completely online, which they will not do, for obvious reasons.

And I doubt that the simple act of duping was the reason for the limit, IMO it was the selling of cars on eBay that made them impose the limit.
 
It never is the fault of the ones that abused a given feature, I guess.

So it is a feature of gt5? How is duping abuse? Who or what are you abusing? The game? Where is the victim?

And the design has now been fixed.
No it hasn't. Just limited it to under 1mil cars. Took them 4 months to come up with that idea.
Kaz: "omg these people are buying cars without grinding. How can we force them grinding again?"
Dev: "Omg, let's just put a max limit the value of cars they gift"
Kaz nods happily and decides it's a good idea for a surprise patch.

So, if they don't do it in four months, they may not do it all? I sure hope you like all the others flaws the game has, then.
Imho it was huge huge mishap that the duping was even possible. It was just a huge huge error by pd and by not fixing it for 4 months pd gave the signal that they are not too bothered about it. Then after 4 months they make a total surprise patch and disable the gifting for cars over 1 mil.

Sometimes games have features the developers didn't think of. When a long time goes by and the developer does not react in any way usually means they are aware of what's going on and choose to do nothing. Doing nothing suggests it's ok. Once again, car horns.

What, do you need them to actually spell it out when it's plain as day to see what's going on?
How should I know what a game developer thinks is right or wrong? In gt5 you can collect horn sounds for crying out loud. How on earth can you in any way try to think how that kind of person sees how his game should be played?

Kaz could have at least twittered in japanese about it.

Because you're loosing, like, 10'000 credits when you 'top it off' before buying an expensive car?
Do not understand? You have 20mill - you buy 20mill car - you are left with no money...?


Because they probably can't track whether a car was acquired by a glitch or not?
Well they sure can track that jag I won in the facebook comp.

Wait, isn't one of the main arguments of the dupers that duping doesn't affect anyone aside from the dupers themselves? How can it be considered a headstart, then?
Those who started before 1.07 can have several expensive race cars which now cost millions each. How is it not an adventage to have all those cars you wanted from ucd on your garage which can then be used online? just for the car collector aspect that is a huge change. If you want to do the historic race you may want a 2J. 14 million credits.

The thing is in speed there is no benefit from duping. A good driver can win regardless of car but getting the car will be problematic. Duping helped minimizing the boring grinding around the oval, gave you funds to buy what you want (you still needed enough money you had "earned")

The adventage is not just the size of car collection. It is also about time spent grinding, time spent grinding and time spent trying to find a car from ucd. Those who start in gt5 after 1.07 will need to run endless rubberband sessions just to enjoy the car collecting aspect of gt5.

Which would be fixed by just reserving a car or locking the UCD instead of being a reason to allow duping.
Yeah, what if?

This is actually an anti-duping argument. That way, you can try the cars you want without actually acquiring them in illegitimate ways.
Illegitimate eh? So is there some kind of book somewhere which lists which is ok in gt5 and which is wrong? What is illegitimate about duping? Buying a car, trying it and driving it before going back to old save is just as "illegitimate" as duping. Both go against the game design of gt5. I'd guess I might add...

Like I mentioned earlier the game developers thought it was good idea to add horn sound collecting in the game. When you have a developer like that who is so out of touch with reality I personally I have big problems trying to think like him when I'm trying to think how he wanted me to play this game.

And I've never said duping was an intended feature. But it makes gt5 a better game.

Which was basically ruined by duping in the first place.
What goes around comes around eh? :) How was it "ruined"? Was it pd doing it wrong or the dupers doing it wrong?

Just possible reasons why PD doesn't like duping. What the problem PD had with duping was exactly, I don't know. But: Nobody doing it = Nobody casing that problem. Simple, really.

You can still dupe cars. Just less valuable in credits. Pd didn't didn't really fix anything. Did they create new problems? Sure did.
 
This is true (because the only way for them to really know if the birthday you enter when registering an account is correct, is for you to go to their office with your passport ;)). This applies to duped cars too BTW. There's no way for them to see if a restored save was restored to dupe a car, or that it was restored for a legitimate reason (e.g. new PS3/HDD/etc.).

This also means that whatever fixes they throw at this 'problem', they will simply not work, unless they fix the very nature of the system (e.g. not being able to gift a car that was gifted before, or taking everything online. ;)). And even then I doubt they can fix the duping, unless they take the whole account thing completely online, which they will not do, for obvious reasons.

And I doubt that the simple act of duping was the reason for the limit, IMO it was the selling of cars on eBay that made them impose the limit.

Quite true. There might be a plethora of reason for PD to restrict the duping trading and I doubt that any of us knows exactly which of those are the driving force behind their actions.

And I've got a feeling that this is going to be just a temporary fix until they figured a way out to stop duping without interfering with trading too much.
Which will probably take a while, because a) the system currently doesn't seem to be able to act accordingly and b) we're still talking about PD :lol:
So it is a feature of gt5? How is duping abuse? Who or what are you abusing? The game? Where is the victim?
Would you prefer the wording 'overusing an exploit to the point that the developer sees a bnecessity to prevent that exploit from being overly used'?

No it hasn't. Just limited it to under 1mil cars. Took them 4 months to come up with that idea.
Kaz: "omg these people are buying cars without grinding. How can we force them grinding again?"
Dev: "Omg, let's just put a max limit the value of cars they gift"
Kaz nods happily and decides it's a good idea for a surprise patch.
First off, as I said earlier, nerfing the duping to the point of uselesness is a start. Not a final solution, just that, a starting point.

Imho it was huge huge mishap that the duping was even possible. It was just a huge huge error by pd and by not fixing it for 4 months pd gave the signal that they are not too bothered about it. Then after 4 months they make a total surprise patch and disable the gifting for cars over 1 mil.
And just because it took am four months to react to it means that they shouldn't react at all? Better they fix it later than not at all, in my opinion. Even four months in I'd like to see the shadows improved.

Sometimes games have features the developers didn't think of. When a long time goes by and the developer does not react in any way usually means they are aware of what's going on and choose to do nothing. Doing nothing suggests it's ok. Once again, car horns.
I don't get that. PD never gave an official statement regarding their stance towards duping. Everbody just assumed that PD's opinion would be what they wanted it to be.

How should I know what a game developer thinks is right or wrong? In gt5 you can collect horn sounds for crying out loud. How on earth can you in any way try to think how that kind of person sees how his game should be played?
Because, by now, he took action to somewhat brong the game back on the way he wants it to take, perhaps?
Or because there was a progression-focused single palyer in the first place?

Kaz could have at least twittered in japanese about it.
True. A little communication can go a long way. Why he doesn't do it is beyond me.

Do not understand? You have 20mill - you buy 20mill car - you are left with no money...?
Uhm... Yeah, And what's the problem? Race a race - You've got money again. Whether you make credits in excess of 20 million before or after buying the car - what's the big deal? The time it takes is the same anyways.


Well they sure can track that jag I won in the facebook comp.
Because it's a chromeline car and, thus, is marked as those? I mean, it even has a special livery to it.

Those who started before 1.07 can have several expensive race cars which now cost millions each. How is it not an adventage to have all those cars you wanted from ucd on your garage which can then be used online? just for the car collector aspect that is a huge change. If you want to do the historic race you may want a 2J. 14 million credits.
Hey, that's what I said when the debate about duping being an advantage over non-dupers came about. I was shot down for claiming that it gave dupers a certain advantage.
In that case,r estricting duping was more than necessary before even more 'damage' is done.

The thing is in speed there is no benefit from duping. A good driver can win regardless of car but getting the car will be problematic. Duping helped minimizing the boring grinding around the oval, gave you funds to buy what you want (you still needed enough money you had "earned")
So what's the problem, then? Is it an advantage or isn't it? In the actual race, it's not, yeah. But what do you suggest? Ignoring it so everybody else can dupe the hell out of GT5?
There is going to be a cut somewhere and it's better they make it now than another month down the line.

The adventage is not just the size of car collection. It is also about time spent grinding, time spent grinding and time spent trying to find a car from ucd. Those who start in gt5 after 1.07 will need to run endless rubberband sessions just to enjoy the car collecting aspect of gt5.
I think you're confusing 'collecting' with simply 'owning'...


Yeah, what if?
It's a trade off, nothing mroe, nothing less.

Illegitimate eh? So is there some kind of book somewhere which lists which is ok in gt5 and which is wrong? What is illegitimate about duping? Buying a car, trying it and driving it before going back to old save is just as "illegitimate" as duping. Both go against the game design of gt5. I'd guess I might add...
Want to know what makes it illegitimate? The fact that PD doesn't want it to happen anymore and, thus, restricts it.

Like I mentioned earlier the game developers thought it was good idea to add horn sound collecting in the game. When you have a developer like that who is so out of touch with reality I personally I have big problems trying to think like him when I'm trying to think how he wanted me to play this game.
As you can see, he took that burden away from you quite handily. It might have been a problem so far, but it's not anymore.
Besides, the whole duping started when they unlocked the gamesave. I mean, how hard is it to understand that you're not supposed to dupe your way through the game when:
A) It has a progressive single palyer mode
B) Duping was enabled by a patch a month on and, thus, wasn't part of the original game design
C) Is being disabled after it was (accidentaly) made availabe.

And I've never said duping was an intended feature. But it makes gt5 a better game.
If it fits your opinion of what makes the game better, maybe. I don't consider it to be a replacement for a proper single player experience, not at all.

What goes around comes around eh? :) How was it "ruined"? Was it pd doing it wrong or the dupers doing it wrong?
Maybe because the cars were completely devaluated when PD opened the savegame up - because, let's be honest about this one - an incredible lot of people went into 'gimme gimme gimme' mode as soon as they had the possibility to do so.

You can still dupe cars. Just less valuable in credits. Pd didn't didn't really fix anything. Did they create new problems? Sure did.
That's why I'm assuming it's a temporary fix until they come up with somethign that works better. It's just a feeling, though.
 
Last edited:
For all the complaining you'd think "dislike" would be further ahead than 3:2.

Seems to me like people are upset that they now have to put effort into playing GT5.

And, besides, the X2010 should only be owned by people who have earnt it.

Try to wrap your head around this:

I finished the game. Now I want to trade and collect cars....capisce????



You and your ilk make specious assumptions and spout BS....:dunce:
 
Your whole argument is this:
'GT5 is badly designed, so it's cool if we're cheating the hell out of it and if PD doesn't want that, that's their fault.'
And, sorry, but no, it's not PDs fault that you're resorting to cheating. They may have given you an incentive to do so (by badly designing the game), but they're not holding a gun to your head, forcing you to dupe. That's your own impatience and greed, or your urge to 'play' the game the way you want it to, as you put it.

I can't reply to everything right now, so I'll focus on this.

That's not even close to my argument. Even if GT5 was "perfect" with the exception of needing credits to buy things, I'd be doing the same thing. I also don't condone cheating which defeats the purpose of a game anyway. I do support duping because it makes GT5 a better game.

You're right that PD isn't forcing me to anything. I chose to dupe because I'd rather enjoy GT5 than not. But really, you would call it greedy? It's greedy to want everything the game offers? It's greedy to share the X1 with countless people who could not get the car? Not to mention the F1's, Group C's, custom tuned road cars, etc I duped? Calling any of that greedy is just plain ignorance of the definition or bias against people who disagree with you.

It would be greed if duping stole cars from other people's garage. It would be cheating if duped cars had an immovable wall behind them that prevented passing. But all duping is, is free cars. There's no greed involved, especially when a good portion of the duping community was into sharing.
 
dont you feel sorry for people who want to actually enjoy the game getting all the "cool" (premium) cars (not that all cool cars are premium - but thats another argument) rather than do a chore while playing a game just to earn credits? and those credits are for ONE (20mil) freakin car (or a multimillion car) ?
 
That's not even close to my argument. Even if GT5 was "perfect" with the exception of needing credits to buy things, I'd be doing the same thing. I also don't condone cheating which defeats the purpose of a game anyway. I do support duping because it makes GT5 a better game.
It makes it a different game. That's it. If you found a way to improve the GT-Life mode, that'd make it a better game. Basically removing it does just that: It makes it a different game.

You're right that PD isn't forcing me to anything. I chose to dupe because I'd rather enjoy GT5 than not. But really, you would call it greedy? It's greedy to want everything the game offers? It's greedy to share the X1 with countless people who could not get the car? Not to mention the F1's, Group C's, custom tuned road cars, etc I duped? Calling any of that greedy is just plain ignorance of the definition or bias against people who disagree with you.
Okay, greedy was a bit too harsh. But:

It's greedy to want everything the game offers?
That's basically the definition of 'greedy', isn't it? Wants everything, but doesn't want it to take the time or effort or whatever you want to call that it was supposed to take.
Yeah, I feel pretty confitend in calling that 'greedy'.

It would be greed if duping stole cars from other people's garage. It would be cheating if duped cars had an immovable wall behind them that prevented passing. But all duping is, is free cars. There's no greed involved, especially when a good portion of the duping community was into sharing.
Since when are greed and theft inevitably linked? And, furthermore, why is 'cheating' only 'cheating' if it works online against otheer players?
Last time I checked, getting stuff for free that would normally not come free in the game is exactly that: A cheat.
 
I'll try to cut down the amount of quotes so I can focus more on quality answers :)

Because, by now, he took action to somewhat brong the game back on the way he wants it to take, perhaps?
Or because there was a progression-focused single palyer in the first place?
As you can see, he took that burden away from you quite handily. It might have been a problem so far, but it's not anymore.
Besides, the whole duping started when they unlocked the gamesave. I mean, how hard is it to understand that you're not supposed to dupe your way through the game when:
A) It has a progressive single palyer mode

So how does duping effect the said single player progression in the game? Apart from the bd glitch it doesn't have almost any negative effect. All it does it helps you with not needng to run endless laps around indy to get an fgt, historic race car, lemans prototype or even f1 for the seasonal events. Even with duping gt5 is a lot of grinding.

The big problem with game progression is the bd glitch. When you are starting a new game you want to start with a year 1967 and make sure you get the 2J. Later in the game it saves you a TON of time and money. You don't need to dupe it. But bd glitch stays while duping which only really helps car collectors is partially removed. That's pd logic right there.

And you can't dupe your way through the game. The duping helps immensively with the car collecting aspect but has no effect on the single player progression. What's the single player progression in gt5 anyways? Buying expensive cars without duping so you can feel honest when you have done hundreds and hundreds of laps driving around indy to "earn" it? Is it even anything to care about?

Of course in gt5 grinding is earning. Grinding is the single player progression in gt5. So yeah it does after all have an effect on it. But you still needed to make the money. Getting up to 20 millions or so to be even able to dupe a 330, gt iv or the alfa is a lot of grinding altogether even if you have to do it just once. So one could argue that you need to earn the funds to be able to dupe lol.

If it fits your opinion of what makes the game better, maybe. I don't consider it to be a replacement for a proper single player experience, not at all.

I never said it was "a replacement". It's not a choise of proper single player experience OR duping like you are hinting either.

I'd like to have proper single player experience in gt5 too but you only have to do with what you are given. For me it just a question of time. Do I want to drive endless laps around indy for credits. No. But even with duping I had to. At least with less grinding the game was more fresh and didn't feel like a chose it was obviously meant to.


Maybe because the cars were completely devaluated when PD opened the savegame up - because, let's be honest about this one - an incredible lot of people went into 'gimme gimme gimme' mode as soon as they had the possibility to do so.

Only car that was devalueted was the x1. What devalueted some of the cars even more was the bd glitch.
 
Enough is bloody enough...

OK, moderation staff, I respectfully call upon you to close this thread.

There's a lack of respectful dialog in regards to an opposing opinion here, and I'm getting tired of getting personally attacked - like being called an "idiot" - because I have an opposing opinion.
(I wanted and would've gladly welcomed a respectful debate of opposing opinions, but it's clear that simply isn't going to happen...)

It's not particularly on the OP of the thread, but this thread has basically become nothing more than a "pro-duping" rally, and I've previously been advised that "pro-duping" and "anti-duping" threads will be closed.

Apologies to the OP and all those that constructively contributed to this thread. Thanks to the moderation staff for their assistance.

Peace...


Your opinion isn't what makes you an idiot. It's the completely ridiculous method you use to defend your opinion. When you compare a few people copying some cars in a video game to raping someone with a shoe, you're an idiot.
 
So how does duping effect the said single player progression in the game? Apart from the bd glitch it doesn't have almost any negative effect. All it does it helps you with not needng to run endless laps around indy to get an fgt, historic race car, lemans prototype or even f1 for the seasonal events. Even with duping gt5 is a lot of grinding.
Until you're hitting the upper 20s, there isn't much of a need to even start grinding, including the FGT; most (if not all) of that is covered by the XP you'll need to gain to level up anyways.

and how it affects the progessive single player? Really? Like, not making a decision between which cars to get, whether to upgrade your cars or not, getting the best (and most overpowered car) for every event with utter ease, for example. That's how.

The big problem with game progression is the bd glitch. When you are starting a new game you want to start with a year 1967 and make sure you get the 2J. Later in the game it saves you a TON of time and money. You don't need to dupe it. But bd glitch stays while duping which only really helps car collectors is partially removed. That's pd logic right there.
You don't get the 2J, then what? Create a second account where you're trying again until you get one? Seriously, that's one car at best, as opposed to the plethora of cars you can get by duping.
By not being able to create additional accounts to do the BDay glitch multiple times, that is limited as well.

Should be removed nonetheless, though.

And you can't dupe your way through the game. The duping helps immensively with the car collecting aspect but has no effect on the single player progression. What's the single player progression in gt5 anyways? Buying expensive cars without duping so you can feel honest when you have done hundreds and hundreds of laps driving around indy to "earn" it? Is it even anything to care about?
As I said, it removes the whole idea of 'limited resorces' from the game. Maybe the whole idea is just outdated and 'elitist' or whatever by now. But a game not showing everything up your rear isn't exactly uncommon, or at least, it shouldn't be, in my opinion.

Of course in gt5 grinding is earning. Grinding is the single player progression in gt5. So yeah it does after all have an effect on it. But you still needed to make the money. Getting up to 20 millions or so to be even able to dupe a 330, gt iv or the alfa is a lot of grinding altogether even if you have to do it just once. So one could argue that you need to earn the funds to be able to dupe lol.
Getting there isn't tthat big of a deal if you can safe up and still buy whatever car you fancy, isn't it?

I never said it was "a replacement". It's not a choise of proper single player experience OR duping like you are hinting either.

I'd like to have proper single player experience in gt5 too but you only have to do with what you are given. For me it just a question of time. Do I want to drive endless laps around indy for credits. No. But even with duping I had to. At least with less grinding the game was more fresh and didn't feel like a chose it was obviously meant to.
You're acting like you couldn't even finish the Extreme events without grinding. Okay, you weren't able to run around in the most expensive cars until you were further into the game, but, as I said, that's the whole idea of a progressive single player mode: Not enabling to use the player whatever is in the game at once.

Only car that was devalueted was the x1. What devalueted some of the cars even more was the bd glitch.
Which is, incidentally, (partially) fixed by limiting trading as well. One more reason for me to not dislike 1.07.
If you're asking me, though... Remove the gifting feature and the BDay cars all together and be done with it.
 
and how it affects the progessive single player? Really? Like, not making a decision between which cars to get, whether to upgrade your cars or not, getting the best (and most overpowered car) for every event with utter ease, for example. That's how.

You can use pretty much one or two cars for winning the majority of the events in a-spec. Duping does not really help as much as getting the 2J from the bd glitch. Like I said the only real benefit for duping is time. Less time spent grinding. And the cars you can use are still available for duping. Pd hasnt actually fixed what you are suggesting.

And btw. there is now no 2J or any historic race car available in the online ucd. Wtg pd!

As I said, it removes the whole idea of 'limited resorces' from the game. Maybe the whole idea is just outdated and 'elitist' or whatever by now. But a game not showing everything up your rear isn't exactly uncommon, or at least, it shouldn't be, in my opinion.

Getting there isn't tthat big of a deal if you can safe up and still buy whatever car you fancy, isn't it?

The only limited resource in gt5 is time you can spend on grinding. In gt5 also saving up is grinding.

You're acting like you couldn't even finish the Extreme events without grinding. Okay, you weren't able to run around in the most expensive cars until you were further into the game, but, as I said, that's the whole idea of a progressive single player mode: Not enabling to use the player whatever is in the game at once.

I think I started by doing all the lisences and then did the special events I could. I was swimming in money before I even started doing a-spec. And you don't even need any special car for any race. The ai is simply so awful that you can beat them in any cheap car that is about the right kind for that race.

I didn't even dupe any cars for the a-spec. Not fgt or the historic cars. I duped them later because after 2 months of playing I still hadn't seen 2J or any historic lemans cars in the ucd but I wanted them.

I did have to do many indy races for grinding to get cars I wanted. It sucked and it still sucks driving around that oval so I can earn the cars.

I think now afterwards I think I should ave duped every car I wanted. It would have made gt5 seem a far better game when I didn't have to do those grinding sessions.

In a way I feel bad about the patch. It has allowed me to drive more cars and enjoy more about the best part of the game - driving the cars. If you start now in order to achieve the same where I am not you need tons more grinding. Duping no matter how much it might have gone against the "vision" of gt5 developers made it a better game for me. Not because it made it easy but because it made it less annoying.
 
It makes it a different game. That's it. If you found a way to improve the GT-Life mode, that'd make it a better game. Basically removing it does just that: It makes it a different game.

I really don't understand that at all. Briefly going back to the post of yours that I quoted in my last post but did not respond to in whole, you said duping allows one to bypass the level system while seasonals, etc do not. It doesn't, because to dupe, I needed to do the seasonals, or play A-Spec in the first place. I either had to get something on my main account, or replay the game on secondary accounts. Either way, I had to deal with the level system, and it was the seasonal events that really let my leapfrog anything. Duping doesn't really progress you in A-Spec at all. Had their been a magic USB that duped cars upon GT5's release, and I ended up with the entire car list, I'd still be at level 0, with 0% completion, and 0% trophies. Duping never contributed to any of my A-Spec completion, but seasonals let other people go from level 5 to 20+ instantly. So if PD had anything against duping, it's not because it interfered with their level system.


Wants everything, but doesn't want it to take the time or effort or whatever you want to call that it was supposed to take.
Yeah, I feel pretty confitend in calling that 'greedy'.
I bolded the issue. There is no suppose. In real life, cars cost money to make, and you can't make an infinite amount of them. You would be greedy if you tried to get them all without concern for other people who might want them. In GT, there is an infinite amount of cars (even without duping, there is an infinite supply from dealerships, tickets, and race events). Everyone who wants a car in GT can have that car. There is no greed involved. Desire sure, but there is nothing wrong with that.

Since when are greed and theft inevitably linked? And, furthermore, why is 'cheating' only 'cheating' if it works online against otheer players?
Last time I checked, getting stuff for free that would normally not come free in the game is exactly that: A cheat.

Greed and theft aren't linked, but the example I provided involves greed, while duping does not.

Getting stuff for free that normally isn't free can only be described as genius. Anyone who figures that out in the real world would be a hero. Or do libraries cheat when they let people read for free? Do I cheat when I donate to charity? Or buy someone a gift? Do credit card companies cheat when they give me cash back? There's no law that says when an individual plays GT, they must only obtain cars from credits. Not only is there no such law, but there can never be such a law (so long as governments remain sane). Should people go crazy over someone playing Scrabble with their own rules? Of course not. So why would GT be any different, save for online where 2 or more people tend to set rules for their play, and one side tends to suffer is the other breaks those rules.


As I said, it removes the whole idea of 'limited resorces' from the game. Maybe the whole idea is just outdated and 'elitist' or whatever by now. But a game not showing everything up your rear isn't exactly uncommon, or at least, it shouldn't be, in my opinion.

The only thing it removes is time.

I started GT1 with a Viper GTS as my second car, soon race modded it and blew everything away. I don't remember the very beginning of GT2, but the Viper GTS-R was one of my first 5 cars because you could get the Shelby Cobra and sell it repeatedly. In GT3, I golded licenses and bought a Viper. In GT4, I started with 100,000 cr and bought a Viper SRT-10. The Viper SRT-10 was my second car in GT5P. In GT5, my second car was a Viper ACR, though if I was interested in beating A-Spec, I could have just bought Z06 RM, or gone for a Super GT, etc. GT has no limited resources, you can get infinite money, you just need to bore yourself to death to get it. Any legit player could go through GT and overpower everything from the first race. It's always been that way. Duping doesn't chage a thing.

And to clarify, I find nothing wrong with an unlock system, but a lot wrong with game that forces you to use the unlock system. Games without unlocks obviously work, especially sims. It's one of their high points. Why PD sticks with what credits, I don't know.
 
Last edited:
PD say that Gran Turismo is the "Real Driving Simulator", but never (that i know of) has there been a price limiter in real life.
 
I like it, but I don't care. The ONLY reason I like it is before the ban, I couldn't trade anything. The Market was neck deep in X2010's. Truth though, I understand both sides. For duplicators, it's not exactly right, but it is a video game, it doesn't need to be RIGHT. It's a break from your day to get cars and drive. For the non-duplicators, you aren't better. Sure, it's cooler that you're putting more effort in but it's all just hitting buttons and joysticks. It shouldn't matter how it's done, and neither side is right, but they're not wrong. You're playing a video game, and let people enjoy their free time how they want. :)
 
I'm not a big fan of it.
We at home have 4 accounts on 1 PS3.
I collect all the cars i like, one of my family members wants as many 10 million+ cars as possible,
and the other 2 members are the same as me, but with different cars.
Above all that, when there are new seasonal events, we would gift one car from 1 person,
to the next, to help each other out.

Now, because of the restriction, the trading we did, is severely limited,
and that's not with the new 1 trade for 1 PS3 rule.
The way i would like to see it is like this:

From different accounts on the same PS3 you should be able to trade cars
of unlimited value, as much as you like in 1 day.
However, when trading from 1 PS3 to another PS3,the restrictions are fine,
because it keeps duping to a minimum, but could be improved,
by allowing 1 save-game backup once every week, or few days.
 
You can use pretty much one or two cars for winning the majority of the events in a-spec. Duping does not really help as much as getting the 2J from the bd glitch. Like I said the only real benefit for duping is time. Less time spent grinding. And the cars you can use are still available for duping. Pd hasnt actually fixed what you are suggesting.

And btw. there is now no 2J or any historic race car available in the online ucd. Wtg pd!
And abreviating the time needed to get where you want to be, that#s not altering the way the game palys? I think it does.

Plus, you have one try to get the 2J from the birthday exploit now. If you end up with a crappy car, you'll have to start all over again.
I'm not saying they solved the issue completely, but they nerfed it quite a bit.

The only limited resource in gt5 is time you can spend on grinding. In gt5 also saving up is grinding.
Time is always the ultimate limit of resources. With infinite time, all ingame resources become unlimited. But, as you might have noticed, XP and credits are the limitations and boundaries in which GTLifes acts.
Plus, you can save up money while palyying through the single player for quite a bit. You know, I don't consider it to be grinding if you do every race once.

I think I started by doing all the lisences and then did the special events I could. I was swimming in money before I even started doing a-spec. And you don't even need any special car for any race. The ai is simply so awful that you can beat them in any cheap car that is about the right kind for that race.
This kinda contradicts the point before. If you can get a good enough amount of money to get somewhere in GTLife, what's the point of duping? Getting more stuff faster? Because that's what it's boiling down to, as far as I can tell.

I didn't even dupe any cars for the a-spec. Not fgt or the historic cars. I duped them later because after 2 months of playing I still hadn't seen 2J or any historic lemans cars in the ucd but I wanted them.
You mean, you BDay glitched them, I guess. If anything, that's a problem with the UCD and BDay glitching, not actually with duping.
Either way, that might be the actual reason why I fail to understand your reasoning:
I've never been 'obsessed' enough with a certain car to make me want to dupe or BDay glitch or whatever.

I did have to do many indy races for grinding to get cars I wanted. It sucked and it still sucks driving around that oval so I can earn the cars.
You sure make it sound liek that's the only way to get credits. You know, I'm getting the feeling that people would do Indy because it awards the most credits per time even if there were less 'grindy' alternatives.
I, for example, do Schwarzwald Leagure B instead. Sure, it's slower, but I get to drive some nice cars on a nice track. it's not perfect, but, you know, you don't have to grind Indy to get credits. That's just the fastest way and one of the reason why I think impatience plays a huge role in this:
You could always take it a tad slower and do it with less grinding, bot no, it has to be the most 'efficient' way to do it, fun be damned.

I think now afterwards I think I should ave duped every car I wanted. It would have made gt5 seem a far better game when I didn't have to do those grinding sessions.
To each their own, I guess. Knowing myself, I wouldn't even touch a gifted car that didn't originate from my own car dealership.

In a way I feel bad about the patch. It has allowed me to drive more cars and enjoy more about the best part of the game - driving the cars. If you start now in order to achieve the same where I am not you need tons more grinding. Duping no matter how much it might have gone against the "vision" of gt5 developers made it a better game for me. Not because it made it easy but because it made it less annoying.
It's cool if it made the game better for you. I just don't get how acquring more cars remedies the flaws that I find the most annoying, I guess.
It's cool to get a whole host of cars, but driving a lot of different cars doesn't make, say, the AI more challenging to me. That's why I don't geet how it improves the game.

I really don't understand that at all. Briefly going back to the post of yours that I quoted in my last post but did not respond to in whole, you said duping allows one to bypass the level system while seasonals, etc do not. It doesn't, because to dupe, I needed to do the seasonals, or play A-Spec in the first place. I either had to get something on my main account, or replay the game on secondary accounts. Either way, I had to deal with the level system, and it was the seasonal events that really let my leapfrog anything. Duping doesn't really progress you in A-Spec at all. Had their been a magic USB that duped cars upon GT5's release, and I ended up with the entire car list, I'd still be at level 0, with 0% completion, and 0% trophies. Duping never contributed to any of my A-Spec completion, but seasonals let other people go from level 5 to 20+ instantly. So if PD had anything against duping, it's not because it interfered with their level system.
As I mentioned earlier: Getting aaccess to most cars and thereby enabling you to use the best car possible for each and every event had an effect on the single player mode. Plus, as you could see by the amount of X2010s flying around, there's that downside as well:
As soon as the cars lost value and were thrown around like nothing, bypassing the whole XP system (and A-Spec mode, basically) became as easy as begging for (for example) an X2010.


I bolded the issue. There is no suppose. In real life, cars cost money to make, and you can't make an infinite amount of them. You would be greedy if you tried to get them all without concern for other people who might want them. In GT, there is an infinite amount of cars (even without duping, there is an infinite supply from dealerships, tickets, and race events). Everyone who wants a car in GT can have that car. There is no greed involved. Desire sure, but there is nothing wrong with that.

greed (uncountable)

1. A selfish or excessive desire for more than is needed or deserved, especially of money, wealth, food, or other possessions.
So how is trying to get more cars per (for example) day than the game would normaly allow you to get not greedy?
And, as evidenced by PD acting against duping, it appears that players aren't supposed to acquire the cars that way. I mean, big suprise there...

Greed and theft aren't linked, but the example I provided involves greed, while duping does not.
Kinda arbitrary how you're deciding what's greedy and what isn't, isn't it? I mean, as far as I can tell, it feits the definition of greed pretty well.

Getting stuff for free that normally isn't free can only be described as genius. Anyone who figures that out in the real world would be a hero. Or do libraries cheat when they let people read for free? Do I cheat when I donate to charity? Or buy someone a gift? Do credit card companies cheat when they give me cash back?
You do realise that all of those gifts come at the expense of someone are not free, which pretty much invalidates those comparisions?

There's no law that says when an individual plays GT, they must only obtain cars from credits. Not only is there no such law, but there can never be such a law (so long as governments remain sane).
Uhm, no. There doesn't need to be a law that forces people to play GT5 in a certain way. PD seems to be able to do so pretty well.

Should people go crazy over someone playing Scrabble with their own rules? Of course not. So why would GT be any different, save for online where 2 or more people tend to set rules for their play, and one side tends to suffer is the other breaks those rules.
Sticking with your Scrabble example: I wouldn't even know about that.First of, because it has no noticible effect on anything i do, as opposed to duping. Take a look at the market place for example, or at the limitations done to trading.
If someone played Scrabble by their own rules and that caused someone from the Scrabble Company to come to my homw to take all the 'E's out of my Scrabble Box, I'd be pretty inclined to shake my head at the people who felt the need to play by their own rules.

(The length of these posts is really getting out of hand, by the way :lol:)
 
Back