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Like Shift 2? A game that's also half assed that even you like?So you like pretty half assed games?
Like Shift 2? A game that's also half assed that even you like?So you like pretty half assed games?
Like Shift 2?
Okay, no one really knows what he does, if it's just technical direction or actual track design work anymore (he did design at least a few Seasonal tracks in GT5 after all) - however, someone drove the team to create a better engine over the one used for GT5 plus went for better graphics, overhauled other features such as photomode and course creator etc. So, who would you think was more likely to be behind that?
still getting up everyday to please the majority of us with his creation that we take a liking to. Still dragging himself to work everyday to repeat the same ominous features that the main point was always around, creating the best driving experience possible for the majority. Do you realize how boring it is to make the same thing, over and over, unless it is something you really like? That is why he returns, otherwise he would shoot himself in the foot and ask for forgiveness as to why he has been sucked into this. Now, if he does that last bit, then that may be why see a bit of some lack in MAJOR overhauls. But I think he puts in his time card every day and we get the best out of him..
What's half assed about that one, S2 is a complete racing game package and the only thing you can criticize it on is that it's physics are not as good as your beloved GT...Like Shift 2? A game that's also half assed that even you like?
Ok you mentioned the physics and the time/ weather changes which i agree on,.. they are nicely implemented. But aren't you forgetting about tons of other things at this moment that make a racing game "complete", and aren't how they should be? You ignoring major factors here and it's no biggie if you can enjoy the game even tough they are lacking 👍, but it doesn't take away the fact that the other half of GT6 is horribly half assed...Name another console sim with the physics of GT and weather and time change while managing to maintain 60 FPS as much as possible while outputting to 1080P.
I honestly chuckle at people now that say this or that is the reason for half assed, like they actually know how the people work or what they work with.
People talk as if making games is easy.
Right, becUse the way he sees things is that his game is a club for people to help out. It's not a business, but a means to express the things people like to do..Yeah, someone drove them to create a better physics engine but I honestly don't think that was Kaz's doing. Besides, in a number of ways, Gran Turismo 6 actually looks slightly worse in practice than GT5 did, with poorer shadows, lower detailed reflections, and poorer quality overall geometry on the cars (that's what the adaptive tessellation is for). Again, these are slight downgrades and ones you might not notice right off the bat but they're there. I'm not saying he's done nothing for the series as of late but I do think his passion for the game's development has waned.
The impression I get from Kaz is that he's an auteur and the reason why Gran Turismo hasn't seen the major overhauls that it needs at this point is because they would go against what he wants to see from the game. He doesn't want to see cars damaged, so there's no damage model. He knows the studio doesn't have the sheer manpower to remodel every one of the standard cars but doesn't want to cut them because that goes against his personal vision of the game. So we have the inconsistent quality on that front.
Name another console sim with the physics of GT and weather and time change while managing to maintain 60 FPS as much as possible while outputting to 1080P.
I honestly chuckle at people now that say this or that is the reason for half assed, like they actually know how the people work or what they work with.
People talk as if making games is easy.
I don't really understand why you're considering me a GT fanboy, and I wasn't trolling either. To me, S2 is incompete and nothing more but a upgraded S1 with input lag added.What's half assed about that one, S2 is a complete racing game package and the only thing you can criticize it on is that it's physics are not as good as your beloved GT...
You on the other hand have only the physics to be bragging about, as the rest of the package is still stuck in 1998 AKA half assed for today's standards.
But i guess you were just trolling
Has anyone shown proof that GT6 actually runs 60fps@1080p? Are my special eyes deceiving me?
It's funny, because while checking up on information about this subject to make sure to respond to Devil240 properly, I found this:No, practically is not the same. There is no external video trick involved in a already complaint full frame 1080i signal.
The image resolution is not always about pixel counts, in the past GT4 made some tricks and was capable of display a 1080i/60fps image with the same power processing.
http://forums.pcsx2.net/Thread-Any-way-to-fix-1080i-mode-in-Gran-Turismo-4-NTSC?pid=267959#pid267959Again the incorrect 480 source and the "scaling" thing to explain a common interlacing process.
"I already said that thing" is not an argument in and of itself just like reposting the exact same pictures over and over is not.Absurd... and already explained and discussed.
Which is why I removed that bit from the post long before you responded.The game is not deinterlacing the image, that is the work of the tv. Field rendering is another thing.
I was referring to the 640 pixel width before the scaling by the console.What?... as explained previously there is not an exotic resolution output from the PS2, the signal is normalized internally by the console to a full 1080i frame before arriving to the tv.
So now you get the give advice on giving excuses for when evidence doesn't suit you?When the increase of quality is evident in the video, that sounds much as an excuse to don't accept it.
Why is it acceptable for measuring video quality when YouTube does the exact same sort of compression and format changes with the video feed as it does the audio one; and similarly does different ones for each resolution?A direct video card sound recording played throught youtube to 2ch stereo it's the worst scenario possible and does not represent how the GT5 sound mix is perceived in a real multi channel setup.
More excuses... when the difference of the rendered detail is so clear between similar pictures a better source of them would not change anything. Enought is the definition.
About the photo, this is an example of the difference in image quality with the same game and different tvs:
Ah. You mean like "GT5 in a true multichannel environment sounds like this" style of proof.I mean a practical proof, like mine, not a numbers proof that you does not seems to understand.
No, a 480p image is composed by a single field and at 1080i the images are compossed by two different fields.
GT4 480p (no AA)
640 x 480 = 307200 pixels (1 field at 60Hz, 1 frame)
GT4 1080i (no AA, lower color depth)
640 x 448 = 286720 pixels (1 field at 60Hz, *1/2 frame)
*1 frame = 640 x 896 => 573440 pixels
My my. What is that I see here:Deinterlacing does not mean coping lines to fill the gaps or scaling... there are many advanced methods of interpolation and frame blending, that are very common and used for many years. I don't want to extend much, just read:
http://en.wikipedia.org/wiki/Deinterlaced#Deinterlacing_methods
Line doubling takes the lines of each interlaced field (consisting of only even or odd lines) and doubles them, filling the entire frame.
It's pretty much the same resolution with some clever image rendering used to double the lines shown on screen
This results in the video having a frame rate identical to the field rate, but each frame having half the vertical resolution, or resolution equal to that of each field that the frame was made from.
Deinterlacing an image to double the vertical lines isn't going to give it any more detail.
"Pseudo" was the key word in that sentence.There is no antialiasing in those photos, just more pixel density or resolution.
And? I was talking about the 480p mode.The video signal from the PS2 is already 1080i complaint or could not be displayed on any tv.
No it doesn't. Outside of the 1080i games, the PS2 never displays in an actual widescreen resolution. To change the FoV in games with a widescreen option, the system changes the pixel aspect ratio; either through an in game setting (like, say, GT3) or the system BIOs (like Test Drive Unlimited).Is like how the PS2 games are rendered internally at 640x448 but the console outputs by default a full NTSC signal of 720x480 to made it compatible with any tv.
This is a bit like that time where you claimed that CRT screens were incapable of displaying framerates outside of half intervals of their refresh rates. It's so amazingly incorrect that I'm stunned you said it.That type of resolution normalizing is never done by the tv.
The second picture (which is a TV upscaling) is so common that it is rarer to find a TV that even lets you have the option of doing the first; and bringing it full circle, the second one can and does result in the loss of picture quality.Native 1:1 pixel 720p on a 1080p tv:
Full screen 720p on a 1080p tv:
That's why you've mentioned it several times to back up PD's technical wizardry despite GT5 rarely running at such a speed. The game framerate is just as much of a factor on how "good" a game looks as the technical effects and game resolution.I'm not putting a lot of weight on the 60fps thing
They need to hurry up cause I'm really really skeptical, even @720p doing 60fps.No, and for some reason Digital Foundry *still* hasn't done analysis. Despite having the analysis of FM5 show up a day after release. And the analysis of the GT6 GTA demo turned up pretty fast too, of all things (a demo analysis?!).
It's a bit of a tin foil hat situation. I'd have to think that the article would create good traffic for them, there's plenty of people who would read it. So why not do it? Conspiracy theories, maaaan...
And there's me thinking he does it because he needs work, like every other person.still getting up everyday to please the majority of us with his creation that we take a liking to. Still dragging himself to work everyday to repeat the same ominous features that the main point was always around, creating the best driving experience possible for the majority. Do you realize how boring it is to make the same thing, over and over, unless it is something you really like? That is why he returns, otherwise he would shoot himself in the foot and ask for forgiveness as to why he has been sucked into this. Now, if he does that last bit, then that may be why see a bit of some lack in MAJOR overhauls. But I think he puts in his time card every day and we get the best out of him..
Yes!! That's the spirit! Criticize every single person in life, only because they put in more effort than you ever will. Not just because of his financial situation he and you may not have in common, but at least the drive or passion one had to do for something. I'm sure that a Volkswagen R32 is not out of reach for people, nor a S2000 slightly tuned all by himself. Maybe a few gifts from ford and Chevy, but buying his own SL AMG Benz is reasonable if you manage money well. Some thank you gifts from Nissan for helping build the GT-R, and Porsche for the same. Maybe in your mind you think communism and socialism is a great plan, where I shall work harder than the rest, and given the same pay. Which ya know, is sorta like my tax system. I work, pay 20% of income to taxes, and then some s.o.b. gets that for not working so he can use it for his babies socks and maybe a new gold grill and some narcotics, along with whatever pleasures him for the new month..And there's me thinking he does it because he needs work, like every other person.
He isn't on an oil rig, a trawler or digging holes for a living.
It must be such hard work for him, waking up in his mansion, choosing which supercar to go to work in today, oh, he's the boss so he can roll up whenever he likes or not even turn up at all if he doesn't feel like it.
Gets to PD towers where he has much less stress than other devs because he has virtually unlimited time and budget.
What's our agenda today, sit at a computer as millions and millions of others do with far more boring tedious work than PD have, travel the world mapping cars and tracks, or race in the Nurburgring 24hr, in the name of research obviously?
All whilst getting paid very handsomely!
Yes, such a hard life, poor Kaz, lets set up a fund for him!
Yes, I think he has the creative mindset too, but also enough of a business mind to keep things flowing. I'm sure that PD could be forced into a more productive frame of mind, but that's not who they are or how they work. Like Swagger says, there was an interview recently where it looked at the employee situation - they're all pretty happy there it seems. Not a bad thing to enjoy, seeing as most folks in a 'ultimate productive environment' don't...Yeah, someone drove them to create a better physics engine but I honestly don't think that was Kaz's doing...
...The impression I get from Kaz is that he's an auteur and the reason why Gran Turismo hasn't seen the major overhauls that it needs at this point is because they would go against what he wants to see from the game. He doesn't want to see cars damaged, so there's no damage model. He knows the studio doesn't have the sheer manpower to remodel every one of the standard cars but doesn't want to cut them because that goes against his personal vision of the game. So we have the inconsistent quality on that front.
So you like pretty half assed games?
Yes!! That's the spirit! Criticize every single person in life
You serious?- great carreer mode
How many races actually have 16 car grids? In any case even if they do you are only chasing the rabbit as the other 15 only serve as moving obstacles. But don't worry the rabbit waits for you in the last lap tough- 16 car grids
I'm hearing a lot of people complain about the lack of customization for online races, and constant disconnects...- good online mode and seasonal competitions
True this is one the of the selling points of GT6, shame they didn't implement a single decent endurance race to enjoy these features though.- dynamic weather, fuel usage/tyre wear and day/night cycle
70% of which was mostly ported over from GT5, which was 70% ported over from GT4...- tons of content (Forza is the only game with more "premiums")
GT5's were brighter and sharper to many...(- very good graphics for a PS3 game)
Nope GT6 really is a half assed affort IMO...half assed is a bit far streched IMO.
Disclaimer: As of this writing, I have not played Gran Turismo 6 but I did order it a couple of days ago and it’s on the way. Everything written from here on is based on the impression I have gotten from reviewers and people who have played the game. So, grain of salt and all that.
- great carreer mode
I told Phil the "but he hasn't even played the game" argument was gonna be used for that article. Be honest if you played GT5 till your fingers were sore, reading and seeing what this game is about is more than enough to form an opinion as it is just GT5 with updated physics...Great, an opinion based on the opinions of others without actual hands-on experience...
And last I recall, he's never had to let go of an employee as there was a recent interview where he said the team of 30+ which made GT 1 now is around 350...
You seemed to misunderstand/not read that entire post. You are bitching about a man who has/will work(ed) harder than you will. Mediocre gripes toward a man is rediculous.Eh ? What ?
I am criticising Kaz/PD for putting out another unfinished, half assed game, how does that turn into "every single person in life"?
As for the rest of that rant, you got issues my friend!
You PD apologists are hilarious!
Not really - I found the gameplay vids I saw pre-launch to be very inadequate compared to my actual experience with GT6 - indeed, I think it was yourself I told that to originally a week or so ago, but I could be wrong.I told Phil the "but he hasn't even played the game" argument was gonna be used for that article. Be honest if you played GT5 till your fingers were sore, reading and seeing what this game is about is more than enough to form an opinion as it is just GT5 with updated physics...
Yup indeed that was meNot really - I found the gameplay vids I saw pre-launch to be very inadequate compared to my actual experience with GT6 - indeed, I think it was yourself I told that to originally a week or so ago, but I could be wrong.
Anyway, the article's author seemed more interested in blathering on about the GT fans behaviour concerning Forza, not necessarily the game, so I gave up.
You seemed to misunderstand/not read that entire post. You are bitching about a man who has/will work(ed) harder than you will. Mediocre gripes toward a man is rediculous.
https://www.gtplanet.net/polyphony-digital-moves-50-employees-to-fukuoka-japan/Wait, are you saying the PD team is now 350+ people? Source totally required on that one.
And any manager who hasn't had to let anyone go in 15 years is a terrible manager. I'm sorry, that's statistically so unlikely that I don't believe a word of it. Luck of the draw means you're going to get at least one dud in 15 years and you're going to have to politely ask them to gtfo.
On the other hand, it is common in Japan to just peer pressure people into quitting instead of firing them outright (kind of common in other countries too, it's cheaper for the employer) so that may be technically true but realistically false.
Main point being, he is doing "good deeds" by introducing kids to racing..(not to mothers at least).. Nissan academy, never would've ever happen. Never would the 36 or so kids who are current graduates be where they are now, without GT. I know some dream of being in the WEC at Le Mans, and some dream of F1 gp's and there are some from that program there (almost).He can work as hard as he likes, it's the results that count.
I give props to anyone who produces a good game, regardless of whether it took them an hour or ten years of 14 hour days. The reverse also applies.
Hard work in and of itself means nothing if you're not achieving much.
You basically summed up the GT series thereMain point being, he is doing "good deeds" by introducing kids to racing