I am doing the same thing Nando deBem, and I am going to try the tyre model and if it not to my liking, I just return to play GT6 and GT5 again.
Using my G29 I have found not much difference between the tyres models from GTS and GT6 so far, but I need more testing.Massively interested in your views. Sold my PS3 system when I got the PS4/T150 rig, so can't compare. I was quite happy with GT6's model, especially road tires and have hated GTS from Day1. I'd really appreciate a detailed comparison.
Changed my vote to "Better" after some more testing. I read that someone said the rear tyres basically have more grip now, and I think that's pretty much what PD did with this update. Grinding the XBOW at BMB, all I have to do is switch the tyres from RH/RSS to RH/RS and it's pretty much 90% the same feeling as before. The 10% that's different, is the feeling of "rubberiness" in the tyres that's been improved. LFS is still king in this department, but GTS is getting close. Scarily close.
My feeling is PD needs to redo the BOP and suspension settings for all the cars. The old settings are balanced for the old physics, but now with the new physics the old settings are biased too much to understeer (because of the increase in rear grip). That's probably why people are getting slower laptimes. Once you adjust the settings, the new physics is going to be faster. I also expect MR or oversteery cars to dominate Gr3/4 now. If previously they're a handful, the increased rear grip is going to make them beautifully neutral now.
I remember the first physics change (back in December IIRC) made the front end feeling better. Now they made the rear end traction better. So the net change is, from vanilla GT Sport, grip at both ends of the car has been increased. Hence why I expect times to be faster now once people get used to the new physics and PD fixed the default settings.
Drifting is a lot better too and much closer to how it was in GT6. Cars don't feel on ice on CH tyres and it's more adjustable mid drift with throttle inputs. I had to change my settings to dial back understeer, but afterwards everything is so much more intuitive.
Rallying as someone said, the FFB isn't as violent anymore. I noticed more understeer, but the improved traction means I'm 4 seconds faster around Fisherman's Ranch than before. Also, using 50:50 split is now fastest again (previous physics change made 50:50 too understeery).
Still on my list to test are ABS and wet driving (those Northern Isle driving missions). I'm hoping ABS off is now more drivable. Good work PD, you've almost redeemed yourself for changing the daily races to weekly.
As others noted, maybe your brake bias is too much to the rear now?What I absolutely hate though is the freaking oversteer while braking. I have tried several cars and GTR NISMO is absolutely the worst car under braking... it's going sideways all the time I brake. I need more time to practice though.
Probably yeah, I need to get used to it.Are you standing on the brake 100% while turning? Can't get away with that anymore.
Changed my vote to "Better" after some more testing. I read that someone said the rear tyres basically have more grip now, and I think that's pretty much what PD did with this update. Grinding the XBOW at BMB, all I have to do is switch the tyres from RH/RSS to RH/RS and it's pretty much 90% the same feeling as before. The 10% that's different, is the feeling of "rubberiness" in the tyres that's been improved. LFS is still king in this department, but GTS is getting close. Scarily close.
I was racing with my friend today and this happened to me... infinite wheelspin obviously still not fixed.
No this was the only incident. Look at my throttle input.. it's not like I was rushing it... I was trying to be as gentle as I could.Playing devil's advocate for a moment; it looks to me like you might've clipped the grass (would like to see the video in chase cam). As for the rest of the video, after going off track it takes much longer to regain grip now. Also, did you go off the track at all just before the spin, even just the outside wheels on the grass?
Yeah i think you are completely right with this i like how much more grip have the rear tyres now it feels much better than in the past when during acceleration from the stop you can feel almost like a retardation in contact tires from the ground.After some driving with "new" tyre model, my opinion is that:
They didn't change anything big or special, they only increased the rear tyres grip (like RHs became RMs-RSs) while leaving rear tyre wear as RHs.
As a consequence, its much easier to catch a slide (no more ridiculous spins),
acceleration is better especially at low speeds
and naturally the undesteer is increased.
I'm not sure if they changed anything to the front tyres, maybe a slight decrease in grip.
If my presumption is correct, I only wonder what took them so long?
No this was the only incident. Look at my throttle input.. it's not like I was rushing it... I was trying to be as gentle as I could.
No this was the only incident. Look at my throttle input.. it's not like I was rushing it... I was trying to be as gentle as I could.
I was racing with my friend today and this happened to me... infinite wheelspin obviously still not fixed.
It definitely looks strange, I can not confirm if it has been fixed or not. I have gone off track too since the update kicked in but i haven’t had these type of low grip off track. But what I did notice is that the standing starts are now abnormally grippy.
You know that I mostly win every standing start but now it’s so easy to pull away in the 458. So I would say low speed grip has been risen, I definitely don’t know what happened to you there
There's brake fade in GT Sport...?
I remember @Scaff pointing out that there is no brake fade simulation in GT Sport so I am curious if anyone can confirm if there is now or not.Well it IS a simulator...
I remember @Scaff pointing out that there is no brake fade simulation in GT Sport so I am curious if anyone can confirm if there is now or not.
I've done many endurance races in lobbies and against AI, but never noticed any brake fade at all. Compared it to Project Cars 2 and I haven't noticed any fade at all in GTS.I remember @Scaff pointing out that there is no brake fade simulation in GT Sport so I am curious if anyone can confirm if there is now or not.