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- haroldinho41
What about the multitude of players who get no sense of accomplishment from beating the AI? Who is damaged by giving everyone options to play the game in a way that gives each of them maximum enjoyment?
Everybody will take the quickest avenue to get millions of credits, so putting that option there immediately nullifies the classic career progression avenue, so in my opinion the 'each receiving maximum enjoyment' doesn't work. You don't do the career mode because you want to have to do lots of different races before you get your dream car, you do it because you have to do it to get your dream car, and you've earned it. If career mode is made pointless because you don't have to work hard to get the nice car, then much of the appeal of the game is taken out for many people, myself included. Finally getting your dream car after lots of effort gives you a great feeling, a sense of accomplishment which is quite important in video games generally. Being given your dream car after you load up the game, and having no obligation to really do anything but get a couple million per race and then play online isn't, for many people.
I'm not saying that the AI isn't fairly dire, but removing the need to really earn cars and money is also fairly dire in my opinion.
I'd propose an online career (or at least car class divisions and better rewards) as well as an offline career, for those that really can't stand the AI.
In my opinion, the huge increase in cash rewards for races in GT5 made it much more exciting for a while, but also sucked the fun out of the game quicker, in the long run. Being (basically) given everything isn't that fun for a lot of people.