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Damn I need a PC...I still cant believe how freaking good project cars 2 looks in rain.
Damn I need a PC...I still cant believe how freaking good project cars 2 looks in rain.
YES, offline, I see certain cars flash the reverse lights, on downshift gear changes.I got a question for console version owners. Are the cars in your game having the backup lights flaah when shifting gears? Does your game stutter when someone joins the online race lobby during practice and qualifying. My PC1 game does this as well.
You'd have to ask the guy following me. I can't see the back of my car from the driver's seat. As for stutter, yes. Seems much worse than the previous game actually. Instead of one big lag, we get three just as big lags.I got a question for console version owners. Are the cars in your game having the backup lights flaah when shifting gears? Does your game stutter when someone joins the online race lobby during practice and qualifying. My PC1 game does this as well.
I was totally one of those guys who complained about the controller niggles in the previous game...Just played with a pad for the first time and I'd just like to give props to SMS. Nailed it. 👍
I was 'that guy' who never shut up about the first game having poor controller settings so it only seems fair I eat humble pie on this one.
http://forum.projectcarsgame.com/showthread.php?52783-Magic-inside!-Need-Help-With-DifferentialsCan anyone explain or have any explanatory content about differential setup?
For GT3 cars do you know any website or link with setup tips?
I didn't mess with the controller speed as I assumed it referred to pad users. Does it make a difference?Not sure if this will be useful to anyone here but... If you are still having corner stability, ABS or trail breaking issues (especially on consoles).. using the t3pa pedals I put back the break mod and set it reaaaally strong so that you barely reach 100% when you calibrate the pedal. It makes a world of difference especially in the "killer" corner at Algrave or at COTA.. also controller speed sensitivity at 50 seems to make much more sense than the default 0
Don't go off track then.
Race Director's like:
I know, I know. But the system is inconsistent and some cases are just ridiculously tight.Don't go off track then.
Guys I need help understanding how pit strategy works.
Custom race: I start a race with soft slick, then it rains. I pit and get wet tires from the pit strategy that I previously setup, then later on it stops raining and I need to go back to soft slick, but it just gives me wet tires again... Am I suppose to setup 2 pit strategies? As far as I can tell I can only select one pit strategy I created and once in the pits its all automatic, I cant choose anything... what am I missing.
I didn't mess with the controller speed as I assumed it referred to pad users. Does it make a difference?
Yes it's awful. I posted about it 10 posts above yours.Has anyone with a wheel done long races to the end of tire life yet? I put mine on accelerated and when they're about 60% or almost halfway the wheel shakes violently. Anyone experience this?
That's very misleading having the indicators only able to go to 50%. As I said in my post when it starts shaking there is still grip and lap times remain consistent.It happened in PCars 1 as well.
The difference is on PCars 1 the onscreen indicator only showed the tread life.
On PCars 2 the indicator is showing the tyre life. When it gets to 50% the tread is finished and you're driving on the carcass. Hence the shaking.
I don't know what tread depth those tyre start at. With V8 Supercars, from what I remember, the Dunlops start at about 4-5mm. When they get half way, of course, they're toast. And those cars run insane Cambers in real life( up to -10 at some circuits).That's very misleading having the indicators only able to go to 50%. As I said in my post when it starts shaking there is still grip and lap times remain consistent.
Has anyone done long runs in GT3 cars? When using softs I got a big vibration that was intermittent and didn't feel like flat spots. It was a rather nasty vibration that got worse as the tires got lower but the grip wasn't dropping off a cliff or anything and lap times were consistent. I never had a vibration like that in pCars 1 even when the tires had 0 life left.