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- Los Angeles, CA
- Lma_robot
- lImaRobotl
Not pretending. Just saying you keep insisting you're right with no backing to what you're saying. What games use a center pivot point? Most sims seem to simulate the front and rear points, as the tuning menu's would show that. Where as Pcars2 is at all 4 corners.Don't pretend... You know that MOST racers DO use "pivotal centre point" in their simulation - and that "stickiness on contact" is its number one negative feature!
Just not this instance, it seems.It's the first thing by witch any player/reviewer can expose such game. First thing. That's all I'm saying - it is what IT IS in basically every instance.
No, that's just what you want to associate with it.So, imo, it is more realistic to consider that as most realistic explanation of "that weir bug" - especially as that "weird bug" never got fixed, explained or anything.
Don't post if you don't want people to discuss what you've said.But maybe you think it is more realistic and plausible to call out people pointing at that case?
If anyone is stomping it out, its you by insisting that what you said is what is going even though it's not. If asking you to provide some proof to what you're saying is considered "stomping out" the discussion, then go ahead and keep calling it that.Fine, good, stomping right out such discussion will surely benefit the progress of games physics more then discussing its possible strengths and "weakneses"?
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