HKS racer
(Banned)
- 4,802
No offense intended but it looks ugly.Livery still W.I.P. by "Hugh Crummond"
No offense intended but it looks ugly.Livery still W.I.P. by "Hugh Crummond"
No offense intended but it looks ugly.
None taken, i did mention it's still work in process, and "ugly" is perhaps a very harsh (strong) word? I'm sure he put a lot of hours into it, and were it your design, i'm sure you wouldn't like it if someone called it "ugly"!
I'm very critic even with my own design. Today I made an orange Ferrari 550 but after an hour of work I trashed it because I didn't like it. I prefer being honest instead of wasting time in not so good locking stuff. I can always start fresh with a better idea.None taken, i did mention it's still work in process, and "ugly" is perhaps a very harsh (strong) word? I'm sure he put a lot of hours into it, and were it your design, i'm sure you wouldn't like it if someone called it "ugly"!
That's a good idea.To my eye, it may need a buffer zone as the design approaches the headlights, front grille etc. As in a short fade to black.
A video at Hockenheim Formula one testing my new ferrari f1 wheel with sli-pro, hope you like.
<a href="http://www.youtube.com/watch?v=i9uSBHZmEr4">YouTube Link</a>
a greeting
New 'Overlay Effect' video...
I'd think he meant that, that particular vid is a new vid with that effect. Just sayin'.
I'm kinda curious: How does that overlay effect even work? Gotta admit, I'm a total noob with these things
Great news, everyone! (James May voice)
They licensed Dubai Autodrome, not only the big GP circuit in at least 4 (maybe even all 6) layouts, but also the mighty awesome Kart track there:
http://www.youtube.com/watch?v=6MEGrSXzS7M
Fun Fun Fun!
Great news, everyone! (James May voice)
They licensed Dubai Autodrome, not only the big GP circuit in at least 4 (maybe even all 6) layouts, but also the mighty awesome Kart track there:
http://www.youtube.com/watch?v=6MEGrSXzS7M
Fun Fun Fun!
Weee I loved that track when playing Shift 2. Dubai's great!
The project’s crowdfunding initiative called World of Mass Development would give those who donated funds a share of the profits; however, the Financial Conduct Authority investigated the financial plan and now those who backed the game will be refunded should they wish to no longer be involved.
If those who ask are given the full refund, they will no longer be able to access new builds of the title, nor will they receive any profits gleaned from its sale, obviously.
Slightly Mad Studios has changed how it will operate its World of Mass Development scheme in the future, “so as to avoid it being considered a collective investment scheme.”
The firm raised €2,328,685 for the development of Project CARS as of December 2012 when it stopped taking funds. as of this post, the funding now stands at €2,298,970, and we can only assume the €29,715 difference is due to refunds.
This is pretty inaccurate and also incredibly slow, as the agreement was done over 3 months ago and funding will be allowed to begin for the PS4 and Xbox One versions soon. Not to mention that funding stopped last year after funding for the PC/360/PS3/WiiU versions was completed.
Ian Bell: “We’ll be reopening the investments with some minor tweaks very soon given that we’ve now cleared things with the FSA. Users will be able to invest in the PS4 and XBox One versions and will get all of the associated benefits including regular PC builds.
This article isn’t very accurate/up to date.”
Slightly Mad stops accepting funds for Project CARS per deal with UK’s Financial Conduct Authority
Source: http://www.vg247.com/2013/07/25/sli...er-deal-with-uks-financial-conduct-authority/
That's a source I will not quickly trust again. They just use an article at EG without checking the facts or sources. Very bad journalism.
Here's the EG article that Ian already responded to:
http://www.eurogamer.net/articles/2013-07-25-slightly-mad-to-stop-accepting-funds-for-project-cars
Sony, my bad.
I read the article, but I forget check the source.
Comparison between two builds of Project CARS (pre-Alpha) with one year of difference between them, the build 267 of July 2012 and build 526 that came out yesterday. The circuit chosen for the comparison is Laguna Seca and the Racer V8 RS as car.
It went from "cool indie project" to "Shift 3 written all over it" I really don't like the direction they are going with this, it's also funny but whatever.
That last shot with the SLS is what I'm talking about, it so unrealistic it almost looks like a Mario game.
I still think this game is being hyped as hell, maybe going the "community assisted" route wasn't a good idea after all.
Why do you say that? It's funny cause you start as a sincere person on how the game is bad, yet then begin to say things that sound immature. Finally you are now saying this is over hyped. So why do you truly not like this game, because of the hype that perhaps annoys you or legitimate concerns of the games overall direction and mechanics?
As it stands I'd go with the prior, you are a fan of some other series and rather bash PCars and then when pressed for actual reasoning as to why, you can't give it because you really don't contribute as you claim to. It could be easily said, that GT hypes games and GT6 is currently being as hyped by them and has had less time to be hyped than PCars; so where are you on the subject?
It went from "cool indie project" to "Shift 3 written all over it" I really don't like the direction they are going with this, it's also funny but whatever.