bermudakid
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This is on the Facebook page - for those of you who dont have / believe in FB.
I tested alot of Beta from different games. We just have a different opinon what Beta means to us. I would call it MP Demo. But companies say Beta. It is the wrong word in my opinion.
It is a fact that you can't test weekly builds on console. Ask developer.
I tested alot of Beta from different games. We just have a different opinon what Beta means to us. I would call it MP Demo. But companies say Beta. It is the wrong word in my opinion.
It is a fact that you can't test weekly builds on console. Ask developer.
Ferrari Challenge had a beta. We signed an NDA, they put new builds through Sony for verification regularly, was a lot of hassle for them. It has and can be done though. Many months later they released your typical MP demo.
I would guess MS wouldn't allow it but Sony is or was different, just like mods for the PS3 version of UT3. Shame this feature doesn't get used on PS3. Seems the devs who like mods don't want to do it for the PS3 alone and leave the 360 version without so consoles get none.
That is betas. PCARS isn't in beta yet.
Build 322 (due later today assuming it passes testing) includes an early preview of the new "Seta" tyre model (STM). It's still early days and there is plenty more to come, but it's at a stage now where more testing and feedback would be beneficial. Plus we wanted to reward/thank everybody for their support during the first year of the project by giving them something fun to play with over the weekend.
JamboGTThanks very much for the tips, I was a little sceptical following the Shift games but my first impressions of the game are great.
People must stop seeing shift in pcars. I'm glad your 1st impressions changed your view
Not trying to open a can of worms here, but how exactly do you get an idea of how the cars handle based on videos?
Not trying to open a can of worms here, but how exactly do you get an idea of how the cars handle based on videos?
You can tell based on if they look "floaty" or if the person driving the car is having trouble keeping it straight. The movement of the camera, etc. If you have a lot of experience with racing games, it's easy to tell.