Round 1 Technical Discussion: Cape Ring

  • Thread starter EL_ZISSOU
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The strange thing is about any sort of driving is that the faster you go, the more you realize how much time is left to gain. The top drivers will be in the 2:44's by the time this thing is over. We have another 20 days to go and Fix is already at 2:45.1xx with 2 others in the 2:45's.

That may be so, but I cannot see anyone dipping below 5:10.XXX combined.
 
Man, I still feel very slow around this track. Just improved my time to a 2.49.1...I know I'm losing a lot of time between turns 14-16 and 23-25 (maybe just turn 25)

I don't know how you guys are getting those 45's...just seems unreachable at this point.

I'm usually .8 to 1.2s off at the first sector (between turn 8 and 9) and then 1.2-1.4s off after turn 14..then after the ring (turn 20) I'm 2-3 seconds off each time...and somehow lose a little more at the end :/

One thing I do notice on watching the replays is that you guys can turn the car into the turn much easier than I can..like throwing the back end a little to make the corner a little bit shorter. When I try this, I either fail miserably or I cook my tires.
I feel the same way. I gave it a go again today and only got down to a 2:48.2 and that's with going a little too tentative in the last three corners. Unlike many of the ghosts I've looked at, I am not "mowing the grass" past T11 or going wide at T16. Feels wrong to do so.

As for throwing the back end, I sorta do that myself with trail braking. However, I'm not consistent enough to pull it off for a full lap. Otherwise, I could get into the high 2:47 range.

On a side note, I noticed a few of the top folks in the West have active steering to "Strong". Really? :irked:
 
FWIW, mowing the grass on turn 11 was to inconsistent for me. I never felt like I good get a good exit off the grass to get into 12 and 13 well enough.
 
Congrats to Choate and FixbyWire for alien times at this track. I tried so hard on the last day to get into 5th place to get a wheel but couldnt. I could get within 4 tenths of Choate's time at the 2nd sector marker but then I would consistently lose over a second on the last sector. Grrr
 
FWIW, mowing the grass on turn 11 was to inconsistent for me. I never felt like I good get a good exit off the grass to get into 12 and 13 well enough.

If you can nail it it's definitely faster just because of the entry into 12. You have that extra pavement at turn-in just past that stretch.

Last night I got a little frustrated, and when I failed to get a T1 time under 49s, I'll start the John Deere and try to make up 1 or 2 tenths right there alone...if I smash into the wall, the lap wasn't going to be a PB anyway. And yes, I know this is a terrible approach and doesn't help much of anything in terms of my driving skill and consistency...
 
I have to agree...after not using the pit lane and then using it...if you get through the grass with some speed it sets you up for a better entry into the hairpin allowing the car to carry more speed.
 
I learned alot about turning the car in watching Choate's ghost. I started using the rumble strips a little bit more. It helps with turn in alot. especially during braking.
 
I'm really struggling at this track. I can be within 1 tenth of FixbyWire at the second sector, then I lose .8xx-1 whole second in the last sector. That 2nd gear corner by the pit exit is the key I think. That and getting a good exit out of the loop.
 
It's official...I'm finally in the 246 club for Cape Ring even if only barely with a 2.46.987..hoping to find even more time.

I was using Hunk's ghost...just watched yours in replay..looks like I need to learn to attack the corners a little more and you carry massive speed through turn 16...need to figure out this...I'm usually at 80mph..but you are like 85+
 
I'm really struggling at this track. I can be within 1 tenth of FixbyWire at the second sector, then I lose .8xx-1 whole second in the last sector. That 2nd gear corner by the pit exit is the key I think. That and getting a good exit out of the loop.

Fix takes T15 really well, he holds 80 mph throughout. Then he also gets a good exit out of the hairpin after the lawnmowing part. The only time you can gain on Fix's ghost is at the start, because he gets a terrible run across the start/finish, and also you can pick up a tenth or more on him in the second sector.

Peluski, nice job. Is T16 the hax chicane? The key to that is to cut the first part of the chicane more than you think. You can get all 4 tires on the inside of the turn without going red.
 
its nice to know all i need work on is one course. I need to fine tune my last corner because thats where I blow 1.5 seconds Minimum
 
My worst section is the ring...I lose ~.7+ through there. It could be all of sector 3 combined, but it's my worst part.
 
Peluski, nice job. Is T16 the hax chicane? The key to that is to cut the first part of the chicane more than you think. You can get all 4 tires on the inside of the turn without going red.

Yeah, that's the one. I'll have to give it a shot. I hit 82 going through it at one point, but then lost grip and control. I'll keep working on it ;)
 
My worst section is the ring...I lose ~.7+ through there. It could be all of sector 3 combined, but it's my worst part.


With the ring, you can keep it floored almost all the way around. It's at the very last part where you need to lift a bit to setup for the exit. I've found that a great exit is about 110 - 115.
 
@ Forced Induction - I decided to move this here since it's the appropriate thread.

What are your issues with sector 1? If you can post a video I'm sure the aliens can provide some tips.
 
@ Forced Induction - I decided to move this here since it's the appropriate thread.

What are your issues with sector 1? If you can post a video I'm sure the aliens can provide some tips.


Sure thing. BTW it's Forced "Nduckshn" spelled intentionally all whacked out, lol. I chose the SN for a forum like 10 years ago and kept it on everything ever since.👍

I'll try to get a video soon, but I don't have any quality recording devices yet. Basically, after matching Fix's speed through turn one, I typically lose a car length through turn 3 (the left hander entering the "s" section) and the the big up hill left/down/up hill right over crest corner shortly afterward. I have hit right a few times out of many (the best case being on the bumper of fixbywire entering the left hander entering the s section. The best speed I can cary there is 70mph. It would help if there were some definitive markers or tips I could use to make my approach more repeatable. I'm still learning, but if anyone has any advice I will definitely use it!

Nick
 
Sure thing. BTW it's Forced "Nduckshn" spelled intentionally all whacked out, lol. I chose the SN for a forum like 10 years ago and kept it on everything ever since.👍

I'll try to get a video soon, but I don't have any quality recording devices yet. Basically, after matching Fix's speed through turn one, I typically lose a car length through turn 3 (the left hander entering the "s" section) and the the big up hill left/down/up hill right over crest corner shortly afterward. I have hit right a few times out of many (the best case being on the bumper of fixbywire entering the left hander entering the s section. The best speed I can cary there is 70mph. It would help if there were some definitive markers or tips I could use to make my approach more repeatable. I'm still learning, but if anyone has any advice I will definitely use it!

Nick

Ha- I usually just forget how you spell it...

So I'll try to be as specific as possible...btw I use metric system, so let me know if you want me to convert to English.

Turn 0 - do whatever you need to hit 152 at the 2nd blue turtle on the left, and cross start/finish at 199.

Turn 1 - brake at the very beginning of the yellow, spot the apex (don't stare at turn in) and aim about 1 car width from the inside curbing. Release the brakes gradually as you get approach, and gently rotate the car as you downshift to 2nd. You will need that car width at entry so you can rotate the car toward the apex without hitting the inside curb at all (this is important). As soon as the car is pointed in the right direction, feed in the throttle. I get down to about 70-75 depending on the exact line. I try to rotate without sliding and use all of the track to the right on track out. I can sometimes get my nose in front of kris's ghost through here.

turn 2 - after turn one I move out to the outside of the 2nd lane (don't need to go further), and begin turn in towards the curb at the top of the hill under full throttle (4th gear). You will need to lift fully, but should wait until you are approaching the apex curb (look towards the apex at the crest as soon as possible). As soon as the car rotates, get back to full throttle. When done correctly the car should be happy and require no corrections of any kind as it hugs the curb (without touching it) all the way around. I am usually at 140 when I lift and the car slows down to 133 or so. Lift your eyes up and spot your entry/apex to turn 3.

Turn 3 - stay in the right lane after exiting t2. Brake quickly (not quite full pressure, and quickly trail off), downshift to 3rd, and turn in just before the line of darker pavement. This is key - you need to use all the track, but you need to quickly toss the car (without too much sliding, if any) to the inside of the entry for t3 because there is much more camber. I usually slow down to the low 120s or high 110s, and use maintenance throttle to keep the back end steady. Make sure to hit the apex which is the white line of the inside curbing. Don't drop a wheel inside this curb or it will upset the car. Make sure to glance up at the next 2 turns to help you judge how to use the pedals most effectively.

Turn 4 - you already need to be pointing toward the apex of t4 when you are at the apex of t3. You should quickly get back to full throttle and drop 2 wheels off the inside curb. I usually hit the curb at about 142-145. The key here is to keep your left wheels OFF the curb entirely. The asphalt has good grip and camber, but the curb is sloped the wrong way - if you get too far over and ride the curb it will upset the car. Again, spot the apex for 4 and 5 as soon as possible because the fastest line is a gentle arc that connects the two.

Turn 5 - if done correctly you are at full throttle and pointed at the apex. Drop the inside wheel one more time here, but exactly where/how isn't as important. There is no time to be made here by staying inside or riding/avoiding curbs, it all depends on your speed generated out of t3. On a good lap you will pass under the sign as the clock turns :32

Turn 6 - find the apex first. brake hard and downshift to 3rd. Do not turn in early or use the curb (my opinion is that it's too inconsistent and upsets the car). Aim for the first apex, but you need to be 0 brakes by the time you hit it. This is the trickiest apex in the first sector - you want to put your left wheels in the groove where the curb meets the road. Hit the curb/grass and you'll unsettle the car and bleed off speed, miss the apex wide and you won't make the turn because there's no camber. Keep your eyes up the hill as soon as you are going to make the apex.

Turn 7 - up the hill. You will need to put in a correction coming out of turn 6 apex because the car is getting tossed/rotated like crazy. The more you can anticipate the correction, the less you will need to countersteer and bleed off speed. Now get full throttle, drop 2 wheels to the right and upshift to 4th. You should be in the 130s as you cut this corner. Be careful not to hit the guardrail on the inside. Also, over the top of the hill do not let the car drift left. If you hit the apex of 6 correctly you should go straight over the top, only needing a small correction at most as you crest the hill.

Turn 8 - find the apex. The track flattens out - your braking point is just after the car is on this flat section. I don't use the curb to help turn in. The approach should be similar to T1 but a bit slower. Aim inside, just off the curb and use a bit or trail braking to rotate the car. Stay very close to the curbing through the apex, but absolutely don't hit the curb. Ease into the throttle as soon as you can spot your track out, and minimize wheel spin as you track out to the curb without going over it...now just look up and enjoy as a 48.6 flashes on your screen!

I apologize as I wrote this up on the T going to/from a doctor's appointment. Feel free to jump in, add you comments, dissenting opinions, etc... I ran a 48.650 and a bunch of .7s with this approach, but I do have a slightly different style that some top drivers, so I assume others will attack this section differently.
 
Reposted from Blindeside, Converted to Mph:

Turn 0 - do whatever you need to hit 94 at the 2nd blue turtle on the left, and cross start/finish at 123.5

Turn 1 - brake at the very beginning of the yellow, spot the apex (don't stare at turn in) and aim about 1 car width from the inside curbing. Release the brakes gradually as you get approach, and gently rotate the car as you downshift to 2nd. You will need that car width at entry so you can rotate the car toward the apex without hitting the inside curb at all (this is important). As soon as the car is pointed in the right direction, feed in the throttle. I get down to about 43-47 depending on the exact line. I try to rotate without sliding and use all of the track to the right on track out. I can sometimes get my nose in front of kris's ghost through here.

turn 2 - after turn one I move out to the outside of the 2nd lane (don't need to go further), and begin turn in towards the curb at the top of the hill under full throttle (4th gear). You will need to lift fully, but should wait until you are approaching the apex curb (look towards the apex at the crest as soon as possible). As soon as the car rotates, get back to full throttle. When done correctly the car should be happy and require no corrections of any kind as it hugs the curb (without touching it) all the way around. I am usually at 87 when I lift and the car slows down to 82-83 or so. Lift your eyes up and spot your entry/apex to turn 3.

Turn 3 - stay in the right lane after exiting t2. Brake quickly (not quite full pressure, and quickly trail off), downshift to 3rd, and turn in just before the line of darker pavement. This is key - you need to use all the track, but you need to quickly toss the car (without too much sliding, if any) to the inside of the entry for t3 because there is much more camber. I usually slow down to around 73-75, and use maintenance throttle to keep the back end steady. Make sure to hit the apex which is the white line of the inside curbing. Don't drop a wheel inside this curb or it will upset the car. Make sure to glance up at the next 2 turns to help you judge how to use the pedals most effectively.

Turn 4 - you already need to be pointing toward the apex of t4 when you are at the apex of t3. You should quickly get back to full throttle and drop 2 wheels off the inside curb. I usually hit the curb at about 88-89. The key here is to keep your left wheels OFF the curb entirely. The asphalt has good grip and camber, but the curb is sloped the wrong way - if you get too far over and ride the curb it will upset the car. Again, spot the apex for 4 and 5 as soon as possible because the fastest line is a gentle arc that connects the two.

Turn 5 - if done correctly you are at full throttle and pointed at the apex. Drop the inside wheel one more time here, but exactly where/how isn't as important. There is no time to be made here by staying inside or riding/avoiding curbs, it all depends on your speed generated out of t3. On a good lap you will pass under the sign as the clock turns :32

Turn 6 - find the apex first. brake hard and downshift to 3rd. Do not turn in early or use the curb (my opinion is that it's too inconsistent and upsets the car). Aim for the first apex, but you need to be 0 brakes by the time you hit it. This is the trickiest apex in the first sector - you want to put your left wheels in the groove where the curb meets the road. Hit the curb/grass and you'll unsettle the car and bleed off speed, miss the apex wide and you won't make the turn because there's no camber. Keep your eyes up the hill as soon as you are going to make the apex.

Turn 7 - up the hill. You will need to put in a correction coming out of turn 6 apex because the car is getting tossed/rotated like crazy. The more you can anticipate the correction, the less you will need to countersteer and bleed off speed. Now get full throttle, drop 2 wheels to the right and upshift to 4th. You should be around 81 as you cut this corner. Be careful not to hit the guardrail on the inside. Also, over the top of the hill do not let the car drift left. If you hit the apex of 6 correctly you should go straight over the top, only needing a small correction at most as you crest the hill.

Turn 8 - find the apex. The track flattens out - your braking point is just after the car is on this flat section. I don't use the curb to help turn in. The approach should be similar to T1 but a bit slower. Aim inside, just off the curb and use a bit or trail braking to rotate the car. Stay very close to the curbing through the apex, but absolutely don't hit the curb. Ease into the throttle as soon as you can spot your track out, and minimize wheel spin as you track out to the curb without going over it...now just look up and enjoy as a 48.6 flashes on your screen!

I apologize as I wrote this up on the T going to/from a doctor's appointment. Feel free to jump in, add you comments, dissenting opinions, etc... I ran a 48.650 and a bunch of .7s with this approach, but I do have a slightly different style that some top drivers, so I assume others will attack this section differently.
 
Ha- I usually just forget how you spell it...

So I'll try to be as specific as possible...btw I use metric system, so let me know if you want me to convert to English.

Turn 0 - do whatever you need to hit 152 at the 2nd blue turtle on the left, and cross start/finish at 199.

Turn 1 - brake at the very beginning of the yellow, spot the ........ Feel free to jump in, add you comments, dissenting opinions, etc... I ran a 48.650 and a bunch of .7s with this approach, but I do have a slightly different style that some top drivers, so I assume others will attack this section differently.

You're the man, thanks Blindside. I'll do my best to recreate your first sector using this approach. I'm also going to watch your ghost and study it. Also, one thing I do when watching replays is to put on the cockpit view. This way I can see the subtle steering inputs (in particular, where there is counter steer) and technique that is going on through a corner.

Thanks again.

Nick
 
You're the man, thanks Blindside. I'll do my best to recreate your first sector using this approach. I'm also going to watch your ghost and study it. Also, one thing I do when watching replays is to put on the cockpit view. This way I can see the subtle steering inputs (in particular, where there is counter steer) and technique that is going on through a corner.

Thanks again.

Nick

I forget how good my ghost may or may not be through this segment...I might be doing things I explicitly say not to do (sometimes I run over the curb too much). I will usually make 1 or 2 small mistakes per segment.

I might not get to lap tonight, but I'll be on tomorrow. If I put up something good in sector 1, I'll be sure to let you know - ideally I turn one of those rare 48.6's into something good for the next 1 minute and 56.5 seconds...

Cockpit view is a great idea - good drivers are always putting in tiny corrections before the car starts to lose it, so even though there's a lot happening in the cockpit the car looks smooth as anything from the outside.
 
I'm finally nailing the ring turn and getting quicker in the first and second sector. Just got the 8th best time in the SE with a 2.46.608...still looking for at least .2...then worry about going even faster through the sectors.

On this lap I was .1 off in the first and second sector, but on my fastest lap that I blew on the last corner I was .1 up in the first and then .2 up in the second...up .5 after the ring..so I've got more speed.
 
I believe that's blindside. :P

Lol. Zissou serving justice.:ouch:

I also have an 8th grade AIM screen name... Blindside Tiki Five-0 was the wakeboard I had at the time. I wasn't even that good - I could just jump the wake and do some basic grabs and spins...but I was SO cool (not). On stuff like forums I don't feel like making a new one, so I just use and re-use BlindsideFive0.

...the name's Nick. Nick works fine.
 
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Lol. Zissou serving justice.:ouch:

I also have an 8th grade AIM screen name... Blindside Tiki Five-0 was the wakeboard I had at the time. I wasn't even that good - I could just jump the wake and do some basic grabs and spins...but I was SO cool (not). On stuff like forums I don't feel like making a new one, so I just use and re-use BlindsideFive0.

...the name's Nick. Nick works fine.

Ha ha, alrighty then. I'll call you Nick when I meet you in March. But when I meet EERS4YEARS, I wanna call him EERS. :)
 
Ha ha, alrighty then. I'll call you Nick when I meet you in March. But when I meet EERS4YEARS, I wanna call him EERS. :)

You mean if... And please do, it's like my Maverick. :lol:


But if it comes to be, be ready for the WV hat and Mountaineers t-shirts all weekend.:)
 
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You mean if... And please do, it's like my Maverick. :lol:

But if it comes to be, be ready for the WV hat and Mountaineers t-shirts all weekend.:)

Give me a break EERS, you are going to make it. You are settling for that 1:05.4 at Tsukuba given you are in the mid 2:45's at Cape...when top 8 is on the line in round 3 I expect to see you post "real" times.

I'm the one with work to do given I wasn't even top 8 in the Northeast after the close of week 1...
 
hahahaha!

My bad, BLINDSIDE. :) I think of the movie "The Blindside" whenever I see that name.

Haha I think of my car accident where I got t-boned by a Yukon Denali that came outa nowhere and the jerkass cop who thought it was my fault at first (the 5-0). So basically, Blindside: You Scare Me :scared:
 
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