I have never said this,you don't want and arcade mode.
I understand that there is a language barrier, but you were the one who specifically brought up arcade mode:
In GT5 and this true I did not use any cars in the arcade mode.
They wouldn't
have to implement the idea into arcade mode. They could leave arcade mode as the stripped down, completely useless "mode" that it has been since GT4 if they really wanted; and then make it even more pointless by introducing a third mode that does allow all that player freedom. If that would make the "purists" happy even though it is a completely superficial change, so be it.
All I am saying there should not be and option to have all the cars immediately in a game.
We got that much when you said it the first 3 times. Everyone is waiting for the "why" part. Let's go back to your original Orwellian description of "fun":
You should always in Gran Turismo start of with 20,000 credits then buy a car to win races and build up your credits and buy some cars as you go along and it makes the game fun to do that.
I've been there. I've done that. I've got the T-shirt. 5 times in fact, not counting the several times I restarted GT2. I don't even have any problem with the GT formula as some others do; since I recognize that PD could make a truly outstanding GT game that would blow even GT4 away in single player with the exponentially higher potential the series has now. They could double the GT4 event list and not have a single repeat with all of the cars and weather change tracks and time change tracks. We could have the Thousand Miles series from GT4 that takes place in the rain at night and really makes you struggle with those 1960s road cars. We could have point to point rally races with the structure that's close enough to real rallying that you wouldn't care for the differences. 16 car fields with multi-classes at Le Mans with damage and fuel use. PD
could make that game, and make it easily with a single player so fantastic that you never feel the need to play another racing game again until the next GT game drops.
That game would be incredibly fun, and while I would still understand if people wanted an open GT game and support them, I wouldn't really care about it. I would have traded every bit of new content GT6 had, even the stuff that wasn't worthless gimmicky crap, to have that GT4 creativity put into a game with the options of GT5.
What I have a problem with are
terrible, lazily constructed versions of the GT formula. It's
not fun having to do races over and over and over again because the in game economy is still broken after all of the huge price increases the average cars got for GT5 and payout decreases that are both still in effect for GT6; except now you can't even give Bob an X1 and let him build up money himself. It's
not fun seeing the thousand cars and 60 some odd tracks on the game box and half of the races pit you against the same terribly chosen AI pool on the same handful of tracks. It's
not fun being forced to do a basic aptitude test after you've already done far beyond enough races to prove it is unnecessary. It's
not fun being stripped of nearly all choice in how you proceed through the game because PD have decided that they know the proper way of player progression (and it starts at the Honda Dealership with the 2013 Fit!). It's
not fun having to deal with crap like this when you actually start the game:
It's
not fun essentially being on a time trial with rolling obstacles like this was an OutRun knockoff because starting you 30 seconds behind the leader is the only thing PD could come up with to make you think you're being challenged. It's
not fun having to chop down your car so much that it's two tire grades and two hundred horsepower on the car in the front, and even then obviously be able to tell that the front opponent is driving ten seconds a lap slower than he could so you'll catch up. It's
not fun saying you have all of these problems with the Single Player and then be told that multiplayer is what you should be playing as a response. It's
not fun not even being
allowed online to play against real opponents until you've progressed an arbitrary amount into the game, perhaps the most absurd and out of touch creative decision PD has ever made in the series. It's
not fun that even when you do pass the stupid standard that deems you capable of playing online, you will be completely outmatched unless you were lucky enough to choose the car that that is competitive online because of how poor the PP system can be. It's
not fun being forced to abandon online play anyway to build up money, because the payouts are completely pathetic and the only way to make real money is grinding a handful of Single Player races. It's definitely
not fun when I take into account that the above takes up what little time I have to play games.
I mean,
this looks like fun:
But that looks like a bit of an extreme solution to giving the game the enjoyable challenge the series had until PD started screwing around with that precious GT Mode on the PS3. Perhaps you can tell me where the fun starts in any of the above. Or give me the money I paid for GT6 (less the money I got when I sold it), so
then you can at least have a basis to say that I was playing it wrong all this time or somesuch nonsense.
Maybe then you will even be in a position to actually explain why giving me the option to just shortcut all that so I can drive the cars I want to drive in the context I want to drive them is something that cannot be allowed even though it wouldn't affect you in the slightest. In the meantime, however, my only option is to play a significantly inferior version of a game I already played halfa dozen times in the past with the pipe dream that PD actually does something substantial to improve it.