I actually started playing again after a hiatus. So many things with the game offline were just sucking the fun out of it, I needed a rest. Then I decided to go online and race...
Sorry, but hardly an improvement. Once again PD succeed in sucking the life out of it. Let's just take Shuffle Race as an example. It's a great idea, really. Everyone gets a random, but similarly spec'ed car at the start of each race. I can get behind that... BUT NOOOooooo! They are all POS daily drivers, on Comfort Soft tires! And fairly uneven in speed and power, a bit too much for even racing. Why not ballast the faster cars?
What the idea is, there's a feature you can enable that puts the winner of the last race in a slower car, and the driver that came last in a more powerful one. But all this does is penalize skill, and force you to race around with the bashers. Plus, there's something called boost, which helps the slower drivers keep up, From where, they start bashing everyone around again! Fortunately, you can turn both of these off (but not many do).
But, all that aside, where is the next Level..? And the next, and the next? Cars with 100hp more, with Sports Soft's? And GT cars with yet another 100hp or so, on Racing Hards? And finally, LMP type cars and RM cars on Racing Softs (and a full selection in the pits for weather)?
Once again, PD manage to take a good idea and totally miss the point...
Give these higher classes as a reward for reaching a certain Level, you have a REASON to want to progress through the game. Plus, you keep the GT and LMP cars out of the hands of noobs that can't drive them. Maybe have it open to S-Class License holders above a certain Level. Make something FUN a reward for leveling up, for a change
Then there's the race results... Once again, let's suck the fun out of things. Just the total time of the race for each car. Where's the fastest lap? Where's the fastest split time for each section? If you lose a race, there's still some satisfaction in getting the fastest lap. But NOOoooo! No fun for you!
It simply beggars belief that PD can come up with the concept, and then miss its obvious applications to the game. Un-freakin' believable!
Kaz, call me. You obviously have nobody on your entire development team that has the slightest idea about how to make something FUN. Or stay honest to racing's spirit and rules, for that matter...