VR isn't cheap. You say it's overpriced, but compare it to the Oculus and HTC Vive, and suddenly, it's cheaper by a large margin. And we've been given everything that was promised. They've not cancelled games, nor have they lied about the launch lineup or specs of the headset. I too, would like to see more triple A games for the system, and more are indeed coming.
So please do tell us how exactly Sony has done any of us wrong? We knew what we were going into when we got a new piece of technology. These things were never going to go mainstream overnight, and large scale development of VR games will not be done at the same volume as conventional games anytime soon for obvious reasons. That said, Sony has arguably done more good for the future of VR gaming than HTC and Oculus combined, by making a headset that is actually affordable, for a system that the user knows with complete certainty can actually run VR games. I'm not disputing that HTC and Oculus have also made great efforts in promoting VR games, but Sony has taken a far more realistic approach, by focusing not on impressive, but pointless, technology, such as HTC room scale VR, and instead focusing on simply making a headset that works well, and making sure it works well on a system already owned by more than 60 million people.
Despite only owning 3 VR games as we speak, I don't regret my purchase. I absolutely love Battlezone VR. RIGS is pretty great, although suffering from a far too short match length that makes it impossible for me to really enjoy it. Journey was just plain wasted potential. RE7 looks amazing in VR, and the only thing that has kept me from getting it is fear of it being simply too scary for me. And Ace Combat 7 will have my attention for a very long time, in part due to its VR component. I'd argue that while PC VR is getting swarmed by tech demos and low quality indies, PlayStation VR, for the most part, is at least keeping up a certain standard for the games being released, and with the backing of Sony, will see more and better triple A studio games.
Really, the one large complaint that some might have regarding Sony's handling of the PS VR is not getting behind or supporting adult content. It's a lucrative and very obvious market for Sony to extend into, and there's no reason that adult exclusive content can't co-exist with the non age exclusive content on the system. But even then, we knew going into it that Sony was unlikely to extend into that market, and I doubt it's a big deal for many.