"Standard Car" does not correspond to the interior view.Update read 1st page

  • Thread starter JDMKING13
  • 1,440 comments
  • 146,748 views
So we've seen that apostrophes are a problem for these site editors, so what if "camera views" is meant to be "camera's views?" And who is writing these notes for the English speaking sites? Hmmm?

It's not farfetched at all.

But it's not. Nothing in that statement suggest anything being possessive.
But I get your point.

Obviously that little bit of text was added AFTER the other regional sites got their translations of that info. So, the US GT sites and the others would have had to notice that bit of text then translate it, then ask PD and Sony Japan for confirmation on it in case the Japanese site posted a bit of mis-information

Please just stop. You're coming up with reasons that have absolutely no credibility or supporting facts. They're just things you think might have happened.

I'm done with this subject. I will also keep whatever insight and translation I receive, to myself. It's not worth the BS.
 
But it's not. Nothing in that statement suggest anything being possessive.
But I get your point.

The collection includes over 800 cars, a vast selection that spans a wide range of era’s and categories

LOL @ this editor.

He writes eras wrong, but then he writes categories correctly. Say what? They're both simply plural words. Nothing more.

Camera views. Camera's views?

I realize i am being very technical, but you can see how the world, not just the U.S. site, should know the truth. We don't want a long-ass, idiotic response. We want simplicity.
 
wouldn't it be Camera's view? camera's views would be inproper grammer, as well.


No, sir. The word "camera" in the specific note is not in the beginning of the sentence, so it doesn't need to be capitalized. And it's not a proper noun or proper name like: George Washington.

It's just speculation.
 
sorry about that. I meant: Shouldn't it be "camera's view" not "camera's views"? the plural of views after a singular subject would be incorrect, wouldn't it?

EDIT: Sorry for this bit of off topic stuff...it's the writer in me. :P
 
That's super grammar right there, and it's useless to even think about it.

It just goes to show you how an apostrophe can change a translation, and a very awkward one in this case.
 
Last edited:
Even if we get PS2 Spec interiors for the remaining 800+ vehicles I would be ecstatic.

Dynamic weather, 40+ tracks, damage, rollovers, NASCAR, WRC, Drift mode, Drag mode, a SUPER ROBUST online mode and many, many more things will make GT5 THE racing game - not to mention THE best simulation racing game.

:sly:
 
That's super grammar right there, and it's useless to even think about it.

It just goes to show you how an apostrophe can change a translation, and a very awkward one in this case.

Often times in language it doesn't even need to have anything added... just how you say it can change whole meanings:

Medics help dog bite victim.
 
Even if we get PS2 Spec interiors for the remaining 800+ vehicles I would be ecstatic.

Dynamic weather, 40+ tracks, damage, rollovers, NASCAR, WRC, Drift mode, Drag mode, a SUPER ROBUST online mode and many, many more things will make GT5 THE racing game - not to mention THE best simulation racing game.

:sly:

Thank you. This is the "new" GT3. GT3 introduced new graphics and physics on a new engine. However their time constraints meant that only 150 cars made it into the game. Coming from 650 in GT2. Now, PD is re-inventing the Gran Turismo wheel again... but instead of losing the cars they'd previously worked so hard on for Gran Turismo 4 in favor of higher-pixel interior-viewed cars... they're including them on top of the Premium models.

What can we expect for GT6? 600+ Premium modeled cars with a handful of new tracks and interior views abound!
 
What can we expect for GT6? 600+ Premium modeled cars with a handful of new tracks and interior views abound!

I fully expect everything we expected in GT5... which includes 1000 top notch modeled cars.

And yes I realize how long it takes to model a car according to Kaz, however I am fairly certain GT6 will be just adding content (ie improving the game assets and maybe adding some new modes or finishing touches) to the GT5 foundation which means a lot less man power and cost can be shifted to modeling. Basically it will be like what T10 did with F3 but hopefully on a grander scale.
 
I fully expect everything we expected in GT5... which includes 1000 top notch modeled cars.

And yes I realize how long it takes to model a car according to Kaz, however I am fairly certain GT6 will be just adding content (ie improving the game assets and maybe adding some new modes or finishing touches) to the GT5 foundation which means a lot less man power and cost can be shifted to modeling. Basically it will be like what T10 did with F3 but hopefully on a grander scale.

The problem with that though.. is that I want 1200 cars!

PD needs to open up American and European studios that are designed solely for the data collection ofr tracks and the data collecting/license collecting/modeling of cars in that region and other smaller regions (Brazil, Australia etc.) As I've said before in other threads. I don't mind the excessive repetition of models for the Japanese Marques, as long as it spreads to the American, Australian and European brands as well.

With or without those studios, I just want a more intimate feel placed towards the various other brands in GT. The last thing I want to see is every single repetitive Japanese car re-modeled for GT, with only a handful of American and European brands represented and re-created. The fact that interiors now need to be painstakingly modeled too.. just adds to the time.
 
The problem with that though.. is that I want 1200 cars!

PD needs to open up American and European studios that are designed solely for the data collection ofr tracks and the data collecting/license collecting/modeling of cars in that region and other smaller regions (Brazil, Australia etc.) As I've said before in other threads. I don't mind the excessive repetition of models for the Japanese Marques, as long as it spreads to the American, Australian and European brands as well.

With or without those studios, I just want a more intimate feel placed towards the various other brands in GT. The last thing I want to see is every single repetitive Japanese car re-modeled for GT, with only a handful of American and European brands represented and re-created. The fact that interiors now need to be painstakingly modeled too.. just adds to the time.

Well I know I wouldn't mind travelling the world, just to photograph cars..
 
Well I know I wouldn't mind travelling the world, just to photograph cars..

Well.. those studios would be created so you wouldn't have to travel the world... They take photographs and send them to the other studios if need be. For the most part anyways. ;)
 
Often times in language it doesn't even need to have anything added... just how you say it can change whole meanings:

Medics help dog bite victim.

:lol: Good example, although they should be able to construct a written sentence in a way it can only be read and spoken ( or understood ) one way only.
I say should, but then again it's PD and Sony we're talking about.
With 21st Century communication technology the only barriers still seem to be centuries old language differences which under normal cicumstances may be logical an excusable.
But not in my opinion for a multi-national and succesfully operating company and its subsidary in this day and age.
Ah well............
 
First: Hello, all. I've been reading here for a long while, signed up more recently (last year), and then decided to lurk rather than join the discussions most of the time anyhow.

To date there has been much arguing over semantics of wording on a particular phrase. I don't wish to address that at all, but rather to speculate on whether or not it would be possible to see a cockpit view in standard cars based on other things we know.

Having said that, I think in spite of what truly is a convincing level of clues showing up against the likelihood of seeing cockpit view, it is still possible. I don't mean to say probable, but possible. My belief stems from some pieces of fact and a bit of gut-feeling about what each piece could mean, but here's why I think it may be at least somewhat justified:

- If we are to believe what we have seen, then we know at one point that Polyphony did model at least the dashboard view of a Fiat 500. This picture has been flashed all over this site in various threads, but is yet to be seen in-game. We have no proof as to whether that car is premium or standard, but we know the view is modeled. See Here for the picture

What does this tell me? Well, that there is at least 1 car modeled and not revealed to us. This picture is not new. It has been around for over a year. There could be other cars modeled in this way but not yet revealed. So, what makes it special? It's not in Prologue, but it is in GT4. The possibility exists that other GT4 cars have this level of modeling done.

- As others have pointed out, the Lamborghini in GT PSP is a 'Standard' car. This is in a picture on the gran-turismo.com site, so that's pretty reliable (assuming we can trust things to be as they seem).

My point on this one (though a bit obscure) is this: If you look at the GT PSP blacked-out dashboard (cockpit) views, you can notice that while they are blacked out, their shapes are different from car to car. The overall shape of the frame does change, and not simply the outline. In some cars, there is the shaded area that goes behind the rear-view mirror. In other cars this is lacking. So, the Lamborghin's interior shape could be modeled from this perspective. It seems to me, then, that the blackout is a space/processing power savings on these cars so that they can be used on a PSP. It was said in an interview that they were restricted to a 1GB download from PSN for the game, similar to the size of the UMD media. If that's the case, it's no wonder they don't have cockpit details. The fact that they are all different could indicate a dumbed-down form of the model, which could be seen as an indicator that the modeled cockpit does exist. Even the premium Corvette ZR1 doesn't show a full cockpit on this hardware... but we know the model has it.

- The recently posted Tourist Trophy video in this thread shows an 'on-bike' view. It's no stretch to say that this view would be the Tourist Trophy Equivalent of our hotly-debated cockpit view.

What does this mean? Well, the video shows that PD is fond of this kind of view. It shows that they wanted it in their game. This is in a game that was released over 4 years ago. Not only this view, but note that the driver's hands move with gear shifts and braking. They had the technology to make this happen for a game released that long ago, and all in just a little more than a year following the Gran Turismo 4 release. From what I can gather there are around 130 bikes in the game, so that's pretty fast work for the modeling team. Unless, of course, they had a lot of these done before GT4 was released. Of course, if they did that, perhaps they were modeling the first bikes at the same time as the last of the cars for GT4. Wouldn't it be logical to have them model the same kind of view when making the cars as what they clearly did with the bikes at this time? Some GT4 models, then, may have been modeled with the ability to support this driving view, even though Gt4 never made use of it (and it may not have fit on the disc, anyhow).

- Mr. Yamauchi is angry after the release of a Gran Turismo game. So states this article :

Why, and how is this important? From what I understand, he is mad because he always wants to provide more than he was able. In short, this shows he cares about his work. Time, technological, or system constraints may be at odds with his plans for the game. If he is upset for being unable to provide the product he had hoped to make, then as others point out even in this thread, perhaps he would have an issue with the quality of the game if the cockpit view was not present. This is even more logical considering he spends much more time these days behind the wheel of a real car doing some real racing.
I think this would be important to him in the way it is important to the community generally. As such, I would expect this to be a high-priority item during development.

- Numbers can imply that they may have had time all along to make cockpit views even with their hectic schedule

PD has stated that it takes about 6 months (of man-hours) to model a single vehicle for GT5. They have stated that it takes a month of man hours to do a car for GT4.

A bit of math here, but assuming they have done 200 premium cars (approximate), and assuming that this has been in development constantly since the release of Gran Turismo 4, then we have about 66 months so far, which amounts to 3 cars per month. To make that work, they would need 18 people working on modeling to equate to 6 months of man-hours per car. If we believe that there are 150 employees at PD, then this is means their staff numbers 12% for modeling jobs. If we add just one more person to the equation, however, they could model another 66 GT4 cars in all of their glory. This may leave enough wiggle room, if one doesn't need to model the exterior (since it was done for GT4) for that theoretical 19th modeler to make dashboard views for some GT4 cars. Since a dashboard view may contain around the same level of detail as the entire exterior of the car (since standard cars are not modeled to the same level as premium), let's just say that one person could have upgraded 66 GT4 cars to include that view during the same amount of time. Now, if we are to believe this is possible, let's imagine that they wanted to upgrade all GT4 cars using a similar timetable. To upgrade another 730 cars would take about an additional 11 people. Even at those numbers, the modelers in the company would still be less than 20% (19.3% if we're calculating) of the entire company. I would say that's not unreasonable. Keep in mind that even GT PSP used Premium models in some cases (toned down/ dumbed down for PSP) such as the Corvette ZR1. By this, I mean to say that the development of the GT PSP title probably does not figure positively or negatively on the schedule of the modeling team.

I realize that most of this particularly large post is based on opinion, guesswork, and theory. To be honest I still have every reason to believe at this point that we are not going to see cockpit views for standard cars (though I admit I would love to have proof to the contrary). I merely wanted to say by this post that in spite of a mountain of evidence against them, I can still see why some people are holding out hope that they will come.

Thanks to any who actually took the time to read through this. And yes, I did read the entire 46 pages of this thread before posting this.
 
IMZIZ,

I couldn't have said it better myself. I also think that GT5P graphics for interior and exterior is what the standard cars will be.

We won't know for sure though until we get more official, non translated, word from Kaz's mouth himself, whether it be at gamecom or TGS or on release day when we all have our hands on it.
 
So pretty much you're saying that the "standard" cars will have an interior view but it won't be as much detail, like there might not be a dashboard that lights up? I remember quite a few cars that did that in prologue
 
In general, I agree with your statement. I think that there is definetly still a possibility of interior views on the standard cars. In some ways, that makes alot of sense. But reading this one part of your article got me thinking.
I think this [having all cars with interior view] would be important to him in the way it is important to the community generally. As such, I would expect this to be a high-priority item during development.
I just a few days ago watched 'Beyond the Apex' on my GT5P disk, and noticed that whenever Kaz played the game, he never used the wheel, or interior view. On GT5P. This leads me to believe that he might not enjoy it as much as the rest of us. That possibly could have led him to not want to devote all that time modeling the interiors for 1000 cars, when he didn't feel that it was of utmost importance. He possibly felt that he needed to devote PD's time and energy to giving us stuff like Day & Night, and Track Editors.

Anyway, just my thoughts. Still hoping for interior view on all cars.:)
 
Thanks IMZIZ, a great read and some much needed logic ( as opposed to debating semantics over and over again ) to the "other side" as well.
I say logic, but we both know it's just hypothetical ofcourse for now.
This has crossed my mind many times as well ( I was the one posting that TT video ) although your maths make it more convincing it could indeed be done.
Ah well, we might know more soon but thanks again for this well thought out effort ( only hope you're correct ).👍
 
just saw this vid in another thread:



It shows chosable camera views in replays. Maybe this is what the sit is referring to. It would actually make sense if standard cars didn't have those 'cause they're interiors probably aren't that detailed or that extensively modeled. :)
 
On the dash it looks like a camera pointed at the driver under the rearview monitor. Cool.
I can't wait to drive that NSX. Was hoping you could hear a sound change in the exhaust switching from inside to outside but you can't.
 
Oh cool. I've always wanted to put the camera in the passenger seat, Top Gear style. Then I could audio record myself driving the car on the Top Gear test track, an somehow get the replay data onto my computer and sync it with the recorded audio. Hmmm.... Maybe not :(
It'd be cool if that was possible tho. You could do your own Jeremy Clarkson review.
 
That's not a camera under the monitor. I think it's a vent for air on the driver. But that video shows camera views. That's what I think standard cars won't support. These different views. Not thinking the standard cars wont have any 'dashboard view' or whatever you call it.
 
That's not a camera under the monitor. I think it's a vent for air on the driver. But that video shows camera views. That's what I think standard cars won't support. These different views. Not thinking the standard cars wont have any 'dashboard view' or whatever you call it.

So you know it's not a camera, but you think it is a air vent?:boggled:
 
Last edited:
I can't post links, but there's an interesting piece over on 1up.com if anyone wants to dig it up. Regarding standards.

Edit sorry old video.
 
Oh cool. I've always wanted to put the camera in the passenger seat, Top Gear style. Then I could audio record myself driving the car on the Top Gear test track, an somehow get the replay data onto my computer and sync it with the recorded audio. Hmmm.... Maybe not :(
It'd be cool if that was possible tho. You could do your own Jeremy Clarkson review.

You buy a capture card, for around say £50. That will let you put the video onto the PC. Then the rest is simple.
It would be cool to try, but I don't think id be up for making reviews like that, but because of the different camera views its nice to know you can get a topgear remake from it, I hope they have a replay view that exactly imitates how they do it on topgear when they have someone in a reasonably priced car, or when they take a new car around the track.
 
...reading the comments.not sure if this is mentioned.but,remember.the black mask skyline in Prologue.has no interior view.why?because of licencing a prototype,Nissan probably didnt want it.well,in GTPSP,there is an interior view in it.Im an optimist,but realistically,i have to say interiors in gtpsp are not any form of evidance for us to lean towards there being cockpit views in all cars cuz they may not even have needed any interior photos or drawings to have it on the psp.just the dimensions of the car which we know they had.if that same Skyline is in GT5,I doubt it would have any interior still.
 
Back