"Standard Car" does not correspond to the interior view.Update read 1st page

  • Thread starter JDMKING13
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Hmm, looks like this thread has drifted off into a GT vs. Forza comparison yet again. Get back on topic, AGAIN. There's loads fo threads for this, go dig them up, and keep it there.

Fair enough.

This has probably been posted a few times in this thread. Just a video showcasing a few standard cars from GT5.

Maybe it's just my opinion, but those cars are nothing to sneeze at?
 
I love that quote, I want it for my sig.

Are you talking about the waxy looking colour clearly reflecting the sign.

@Drwhite. It's not as if PD wouldn't dub engine noises over there promotional material is it?

I'd like to see you prove that. Really, I would. Regardless, even if Polyphony did dub their promotional trailers, they didn't swear blind that the engine sounds were taken from entirely in-game footage, then make arrogant proclamations of alleged superiority of their game based entirely on faked gameplay, as Turn 10 did regarding graphics.
 
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Hmm, looks like this thread has drifted off into a GT vs. Forza comparison yet again. Get back on topic, AGAIN. There's loads fo threads for this, go dig them up, and keep it there.

Actually it was the "your thoughts about Premium and Standard cars" or whatever it's called that frequently went into GT vs Forza mode.
This is even more off-topic I guess, at least compare interiors of different games to each other if you have to compare.
 
Gawd. What happened to having fun on these games without worrying about how shiny the car is.
PD make the shiniest cars on the planet nodoubt.
You're missing the point. See, if GT is good at something, it's highly important. If it's bad at it, it's not important. That's why the shininess of the cars is important, but having painted on shutlines is not.
at least compare interiors of different games to each other if you have to compare.
Well, that's easy. Premium cars have better interior than any other game features. Standards have worse interior than any other game, from whaat we know so far.
 
You're missing the point. See, if GT is good at something, it's highly important. If it's bad at it, it's not important. That's why the shininess of the cars is important, but having painted on shutlines is not.

Well, that's easy. Premium cars have better interior than any other game features. Standards have worse interior than any other game, from whaat we know so far.

Painted-on shutlines?
 
Painted-on shutlines?

The gaps within the car's body, for example on the hood, not being modelled on the standard cars, but merely painted on with the textures.

I've got to admit, it's a term I've picked up from other GTP users, so I thought it would be the proper expression :D
 
They'll be good, no one does painted on shutlines like PD.

Their use of the shutline is sublime with the spectacular lighting and ambience is second to none in this generation. Etc etc.
 
The gaps within the car's body, for example on the hood, not being modelled on the standard cars, but merely painted on with the textures.

I've got to admit, it's a term I've picked up from other GTP users, so I thought it would be the proper expression :D

They're just all seam-welded :)
 
Well, that's easy. Premium cars have better interior than any other game features. Standards have worse interior than any other game, from whaat we know so far.

Probably but the point I tried to make was there already being a different thread specifically for discussing the difference between Premium, Standard and other contemporary games perhaps, this one focussing however on the interior or cockpit view being included or not.;)
 
Probably but the point I tried to make was there already being a different thread specifically for discussing the difference between Premium, Standard and other contemporary games perhaps, this one focussing however on the interior or cockpit view being included or not.;)
Yeah, I got your point, I just wanted to post a somewhat witty response to it :dopey:
 
Yeah, I got your point, I just wanted to post a somewhat witty response to it :dopey:

Then unfortunately you failed miserably, or it's just my lack of a sense of humour or a fail on my part to detect a subtle dose of dry wit amongst the plethora of know it alls replying ( including myself........).;)
 
Then unfortunately you failed miserably, or it's just my lack of a sense of humour or a fail on my part to detect a subtle dose of dry wit amongst the plethora of know it alls replying ( including myself........).;)

Hence the 'somewhat'. Because, it really fell flat, imho. Considering that the stateement could've very well been one of the serious ones on this topic ;)
 
So no confirmation yet if all 800+ will just be black tinted glass?

If you don't consider PD's official site stating "Standard cars do not support vehicle interior camera views" and OPM stating that headtracking works for "the 200 cars with interiors" to be a confirmation, then no, there is none.
 
The standard cars shown on the GT website as well as in the official standard car trailer are displayed with tinted windows, so I think it's safe to say that yes, the 800 standard cars will have tinted glass. That however still doesn't mean that they can not have a cockpit view.
 
Forza 3 uses the same trick infact.

They have beautifully modelled cars for use in photomode, but the gameplay cars have noticably less detail and tinted windows.

I dont know what this means for GT5, but i dont think even the premiums will look as good in gameplay. Maybe in a pack of 16 the car models would have to look somewhat 'standard' to prevent frame tearing.

Sorry, my point was, forza uses tinted windows to hide less than prefect interiors, but they all have cockpit view. Tinted windows alone dont prove anything
 
Forza 3 uses the same trick infact.

They have beautifully modelled cars for use in photomode, but the gameplay cars have noticably less detail and tinted windows.

I dont know what this means for GT5, but i dont think even the premiums will look as good in gameplay. Maybe in a pack of 16 the car models would have to look somewhat 'standard' to prevent frame tearing.

Sorry, my point was, forza uses tinted windows to hide less than prefect interiors, but they all have cockpit view. Tinted windows alone dont prove anything

That's completely false. Gran Turismo 5 uses exactly the same car models during gameplay, with fully visible interiors when viewed from the outside.



Car selection and gameplay begins at 1:10, and exterior view begins at 1:50.
 
Ummm ... he was talking about Forza3 and how their technique of handling outside and inside views could be translated to GT5's standard cars - how's that false?
 
Ummm ... he was talking about Forza3 and how their technique of handling outside and inside views could be translated to GT5's standard cars - how's that false?

He said "I dont think even the premiums will look as good in gameplay." As you can see from the video I posted, that's completely false.

All this pointless talky talky...

Somebody post some pictures. I like pictures!

As you wish. As far as the accuracy of the car model and realism of the lighting goes, Gran Turismo 4 looks to be the best.

forza3versusneedforspee.jpg
 
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He said "I dont think even the premiums will look as good in gameplay." As you can see from the video I posted, that's completely false.
Then I must ask why you quote his complete post and then say "That's completely false!" when you only mean one statement in it? How am I (or anyone for that matter) supposed to know which part of it you are referring to? So please, either only quote the parts you want to comment or at least highlight (as in bold) them in the future!

No offense to be taken! :)
 
I can't see 16 premiums on screen at once not taking a frame hit.

Some detail can be dropped it's not an admission of failiure.

Photo mode will restore detail.
 
I can't see 16 premiums on screen at once not taking a frame hit.

Some detail can be dropped it's not an admission of failiure.

Photo mode will restore detail.
I do. That's why we don't have 3d trees and skidmarks:)
 
Then unfortunately you failed miserably, or it's just my lack of a sense of humour or a fail on my part to detect a subtle dose of dry wit amongst the plethora of know it alls replying ( including myself........).;)

:tup:Loved this post.
 
If you don't consider PD's official site stating "Standard cars do not support vehicle interior camera views"

Very clear that the standard cars will have less in the interior modeled.
However this term "Interior view" seems new for GT5 and does not seem to be the same as GT5p "Cockpit view".
Till we get more insight in Interior view, it seems useless to discuss further.

If you don't consider ... OPM stating that headtracking works for "the 200 cars with interiors"

Clear that if the interior is not fully modeled they would not support headtracking, because you could look into a not modeled part. I drive GT5p cockpit view without headtracking, no link whatsoever.

I was wondering if something came out of the 20 July NY session that was on the news of this site, could not find anything?
 
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