Standard cars in GT6?

I don't want any standard cars in GT6.

Even though I would like them I think that PD shouldn't convert all the Skylines, MX-5s, 3000GTs, etc. to premium. It will just take up more space and time.
 
I really don't care if they bring the standard models over to GT6, if that means more cars it's great!

And I definitely think there are more important things they could use there development time for than making cars premium.. Great visuals are only important as a first impression, it's all the other parts that really matter when you play a game.
 
I really don't care if they bring the standard models over to GT6, if that means more cars it's great!

And I definitely think there are more important things they could use there development time for than making cars premium.. Great visuals are only important as a first impression, it's all the other parts that really matter when you play a game.

Eh? What about when you play the game over and over and keep seeing the poor visuals and all the limitations that standard cars bring?

GT6 cannot have PS2 quality cars when it's going to be a PS4 game, it just can't.
 
Eh? What about when you play the game over and over and keep seeing the poor visuals and all the limitations that standard cars bring?

GT6 cannot have PS2 quality cars when it's going to be a PS4 game, it just can't.

"There's no place like home, there's no place like home..." :P

It's very unlikely, but GT6 very well can have Standard cars. I still think putting them in the Museum is a great idea (if I do say so myself.)
 
If you're just going to have a museum of cars not in the game drivable why use the horrid standard car models? Just use real photos.

I'm not a graphics whore but what I don't like is inconsistency. I can play a game like GTR2 that doesn't look particularly great by today's standards but it's all consistent. When I play GT5 I go from looking at stunning, modern 3D models and tracks then I see ugly, dated car models and poorly textured tracks and it's off putting, you can't help but notice the awful amongst the good.

Why anyone would want them in a next generation title just to boost numbers I really don't know. Most of the important cars and any similar models should have already been re-modelled by PD by now.
 
If you're just going to have a museum of cars not in the game drivable why use the horrid standard car models? Just use real photos.

No, I'd prefer it if they were driveable - preferably with a choice of game engine (so unlikely it hurts, but still worth some effort, I think.) EDIT: physics, I meant, really, not engine...
I'm not a graphics whore but what I don't like is inconsistency. I can play a game like GTR2 that doesn't look particularly great by today's standards but it's all consistent. When I play GT5 I go from looking at stunning, modern 3D models and tracks then I see ugly, dated car models and poorly textured tracks and it's off putting, you can't help but notice the awful amongst the good.

There will be inconsistency no matter what. It'll just be inconsistency that doesn't matter to you. What doesn't matter to you might matter to someone else. See where I'm going with this? PD just shouldn't make the same mistake of making them necessary to the core game. Not that I think they'll be in, to clarify once more.
GT has historically had a massive gulf between the car detail and scenery detail, too, but a lot of people don't care about that, whilst others think it's the worst thing ever (hyperbolically speaking).
Why anyone would want them in a next generation title just to boost numbers I really don't know. Most of the important cars and any similar models should have already been re-modelled by PD by now.

Nobody wants that, and you should stop seeing it like that; you might feel better in general. It's about providing individual cars to suit individual tastes, and having more cars makes that easier (excluding genuine duplicates). Adding new cars and keeping the old ones isn't ideal, but I think that for some people it's better than not including the old ones at all, whilst it shouldn't affect those who didn't want them. It's only a positive, if executed correctly.
 
I know you're saying you don't think it would happen but I just don't understand why you think it would be acceptable for a PS4 game to include mostly untouched PS2 assets. No other company gets away with it, they know that they'll need new assets that are up to the standard of the new game so why would PD? Yes you're going to lose some cars but that's just the way it is in a game of this type. Sooner or later that 800 car roster of cars is going to have to go and be replaced and it's unrealistic to think we'd have to wait until they've all been re-modelled in premium quality before that happens.

Yes there will always be inconsistencies but not two generations apart inconsistencies. It just looks bad and including them just brings the quality of the game down, even if they're not forced to be used. But you know PD, there is no way they would keep the standard cars and hide them away from any use. That's why I don't want to see them again.
 
I see a lot of people who works under the basis that GT6 would be released for the PS4, and I honestly ... don't think it would be released like that for a hypothetical PS4, other GT games have been released at the latter stages of PS console cycle, and I really think Gt might be one of those.

As far as standards on GT6 ... I'm not sure, PD resources and how they work assets doesn't seem to suggest a complete conversion of the 700+ standard cars, for this generation I would like to see a consistent 800-900 models, maybe revised models from the standard cars with proper interiors and higher poly count, while also including DLC and premium cars from this gen. They should remove all that duplicate car crap that inflates the car list, put more original cars and maybe some iconic cars, or even older F1s like the ones on GT3.

Doesn't seem tat much of an unrealistic feat, and is rather a good way to pave a proper career mod/structure, which is one of the most important problems GT has, maybe getting back to basics with GT2's career structure while working on how the cars will fit on the events, for gameplay purposes the standard cars are a good idea, however for this gen they do need a revision, maybe a partial rebuild depending on the model, but generally a facelift to all cars, that and a proper career model based on the car list would be enough for me to actually play GT games as much as I used to.
 
I know you're saying you don't think it would happen but I just don't understand why you think it would be acceptable for a PS4 game to include mostly untouched PS2 assets. No other company gets away with it, they know that they'll need new assets that are up to the standard of the new game so why would PD? Yes you're going to lose some cars but that's just the way it is in a game of this type. Sooner or later that 800 car roster of cars is going to have to go and be replaced and it's unrealistic to think we'd have to wait until they've all been re-modelled in premium quality before that happens.

Well I never said that it'd be mostly untouched PS2 assets, or is that just you falling foul of hyperbole to bolster your argument? But actually it doesn't matter if they are in the majority again (which they won't be), if they're implemented in a sensible manner this time!
I don't care what other companies "get away with", I couldn't care less about keeping up appearances and popularity contests. I just want to play games.
Part of the problem is that nobody dares stray from the "norm". GT was born in exactly this way - it was out of the ordinary - and it needs to continue in this way, to take note of the convention and do its own thing anyway. I don't want a world of carbon copies, all trying to appeal to some imagined, filtered, blurry impression of a supposed majority - the universe is beige, don't forget. Sadly, that's exactly its fate in the end, I believe, but perhaps not just yet.

I agree that it's unrealistic to expect them to keep only a few Standards, and it's certainly unlikely to happen when in fact the majority will be Premium next time around, but that doesn't mean I don't, or even shouldn't, want them to include any or all of them. I don't know why it'd be such a big deal, except that people are far too worried about image.
Yes there will always be inconsistencies but not two generations apart inconsistencies. It just looks bad and including them just brings the quality of the game down, even if they're not forced to be used. But you know PD, there is no way they would keep the standard cars and hide them away from any use. That's why I don't want to see them again.

"It just looks bad". So what? I doubt they're intended to offend, so it's a bit silly to take offence at them in the first place. But it's that image thing again, are people really that worried about what others will say of the games they choose to play? I bet in a few years' time, it'll be the hip thing to have PS2-era graphics, what with all the pixelart indie stuff floating about over the last few years, but no doubt PD would be accused by some cynics of being copy-cats or something.

Anyway, the quality is, or rather should be, in the gameplay - and the Standards are actually generally pretty high quality, aesthetically speaking, they're just a bit low-res compared with real life (which, once again, is the only comparator for fidelity, unless your aim is not to replicate reality in the first place...). I don't know if there's a quantitative way to value the "quality" of game graphics, but there're certainly almost 7 billion ways to measure it qualitatively (it is in the name, after all).

PD have every right to be proud of their work, and I think the museum is the best place for the Standards, which is not the insult many people will think, or even hope it is. I eagerly await the day the Premiums are so detested, honestly.
 
I seriously hope Standards return to GT6 just to see the children cry and throw their toys around the room just because they are in there. I get amusement at all the silly little complaints on this website and forum about the small things on GT that only the people who take the time to notice see.They look at other games and then complain that the features of some other games have that arent in GT and complain about small graphics problems that you have to look for.
 
steve30x
I seriously hope Standards return to GT6 just to see the children cry and throw their toys around the room just because they are in there. I get amusement at all the silly little complaints on this website and forum about the small things on GT that only the people who take the time to notice see.They look at other games and then complain that the features of some other games have that arent in GT and complain about small graphics problems that you have to look for.

Im pretty sure the standards and the blacked out cockpits are noticable.

Its not something people go out of their way to try and find.
 
I seriously hope Standards return to GT6 just to see the children cry and throw their toys around the room just because they are in there. I get amusement at all the silly little complaints on this website and forum about the small things on GT that only the people who take the time to notice see.They look at other games and then complain that the features of some other games have that arent in GT and complain about small graphics problems that you have to look for.

Insulting other members is not a smart idea if you wish to remain a member here.

Don't post in this manner again.
 
steve30x
I seriously hope Standards return to GT6 just to see the children cry and throw their toys around the room just because they are in there. I get amusement at all the silly little complaints on this website and forum about the small things on GT that only the people who take the time to notice see.They look at other games and then complain that the features of some other games have that arent in GT and complain about small graphics problems that you have to look for.

All I'm going to say is, I hope there aren't many people that think like this. Otherwise, the GT series is doomed.
 
All I'm going to say is, I hope there aren't many people that think like this. Otherwise, the GT series is doomed.
Why would it be doomed? You know PD are perfectionists and do their best with the hardware they got. No matter how much people complain or praise gran turismo it will not change the way the game is developed.

I know a few other people who think the same as me too/
 
No standard cars in GT6, please. Quality, not quantity!

Honestly, it's that simple - cut up the Skyline/MX-5/3000GT/etc. idiocy, make the rest of standard cars premium, and in case there's no time for that, just remove some less significant models like, say, Honda Element.

I mean, how hard can it be? 💡
 
No standard cars in GT6, please. Quality, not quantity!

Honestly, it's that simple - cut up the Skyline/MX-5/3000GT/etc. idiocy, make the rest of standard cars premium, and in case there's no time for that, just remove some less significant models like, say, Honda Element.

I mean, how hard can it be? 💡

This sort of thing always seems odd to me. It's not like the Standards were included instead of something else, is it? The time used to make new cars for GT5 wasn't split amongst the Premiums and the Standards, it was all put into the Premiums - the Standards were time already spent. They had their own quality / quantity ratio in respect of that time spent, which is not directly comparable to that of the Premiums, partly thanks to the "inflation" of quality due to graphical / hardware advances. We may even find that, due to the late release of GT4 into the PS2's "development cycle" (and all the advantages that brought) that, in effect, in relative terms, the Standards are actually better quality than the Premiums.

So it's far from a question of quantity over quality, because the only reason the Standards were so "necessary" was because PD focused "too much" on quality in the first place. In that sense, the excess quantity is because of excess quality - a direct contradiction of the implied dichotomy (quantity or quality, not both), which must therefore be a false one when applied to the cars in GT5.

However, there are 200 Premiums bringing the quality already, so surely the quantity isn't required in the first place? The Standards, then, are merely superfluous, or, rather (to avoid the unfortunate negative connotations of that term), additional. In that (admittedly narrow) sense, there doesn't appear to be a problem. Or rather, "quality not quantity" doesn't seem to be a valid argument against the Standards at all.

Further, that argument will be just as invalid as applied to GT6. There is no trade to be offered for the Standards, they exist already and their not existing will not magic more Premiums from the ether.
 
The actual models are not that bad actually. The biggest issue I have with standard cars is the resolution of the textures. Making HD textures doesn't make the cars premium, but it would be a big improvement and it doesn't have to take an awful lot of time to do it. Add some functionality, like windscreen wipers and high beams/low beams/flash control (and turn signals, much needed in track day lobbies) and it would make a huge difference.

Also, make photo travel available for standard cars too. No point in trying to hide the fact that there are low resolution models in the game, everyone already knows that :P

The diversity created by the inclusion of standard cars is a great feature in GT5. I would have grown tired of the game long time ago if I only had the premium cars. If I were to balance the benefits of diversity versus the detriments of low resolution models, the scale tips in favour of the standard cars.
 
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PD did well with the 200 premium plus the DLC and Stealth models. If they left it at that from the start and kept the smoother graphics of GT5Prologue plus the tuned models, it would have been a better game.

Now, I agree with the above comment, but the game lacked depth this time around. Even if online challenges paid out the same amount as GT Mode, I feel online challenges are still better than GT Mode.

No standard cars in GT6 please.
 
No standard cars in GT6, please. Quality, not quantity!

Honestly, it's that simple - cut up the Skyline/MX-5/3000GT/etc. idiocy, make the rest of standard cars premium, and in case there's no time for that, just remove some less significant models like, say, Honda Element.

I mean, how hard can it be? 💡

I'm with you on cutting the dupes and absolutely detest the idea of getting rid of "less significant" models.

I can think of dozens and dozens of cars that I wish I could drive in the game. Easily.
 
I'm perfectly fine with the vast majority of standards remaining standards. Kaz has already said that GT6 is just building off the GT5 base. Standards can remain in GT6 with no effort whatsoever. I'd rather them in the game as standards than not in the game at all. If you don't like them then don't drive them. I think the resources in terms of car development should be in adding new Premium car models of cars not in the game, while upgrading a small number of true classics to Premium status, like the Ruf's, Lambo Countach LP400, etc.

Resources are alway limited in some way. You have to make the most of what you have.
 
I'm perfectly fine with the vast majority of standards remaining standards. Kaz has already said that GT6 is just building off the GT5 base. Standards can remain in GT6 with no effort whatsoever. I'd rather them in the game as standards than not in the game at all. If you don't like them then don't drive them. I think the resources in terms of car development should be in adding new Premium car models of cars not in the game, while upgrading a small number of true classics to Premium status, like the Ruf's, Lambo Countach LP400, etc.

Resources are alway limited in some way. You have to make the most of what you have.

That's going to be an issue if using them is required to complete the game like in GT5.
 
That's going to be an issue if using them is required to complete the game like in GT5.

True, but that's only an issue if "completing" (hey, at least you didn't say "beat") the game is an issue. It is one of the biggest oversights regarding the Standards in GT5, though, I think.
 
I don't know if I'm weird but I kinda enjoy seeing the blocky graphics on my old Civic SiR, I just 'enjoy' it more than the premium cars. I'm old school and I like driving old school (textures)...

*waits for batman to slap me like robin...*
 
GT6 will probably be a continued version of GT5 my expectations are pretty low 100 diffrent versions of a skyline & 3000GT they should consider any & everything if you can do it IRL you should be able to do it on GT 6 60 bucks is alot of money to spend for just another gran turismo c'mon PD WOW! US
 
I think we'll be WOW'd by the graphics of the intro more than anything else. Yet and still, I am looking forward to GT6.
 
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