The Crew 2 Official Game Discussion Thread

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I beat nearly all the Discipline bosses, all I need is to beat Tio, but I need to do more races, then I should be done with the main game. Pro Racing was the easiest discipline for me to even do because I guess Gran Turismo and TXR games helped I presume. I wonder. Is Tio easy or hard compared to the others?

My street cars are around 264 to 270 average at the moment.
 
Tio would be pretty hard if you have no idea how to handle your Hyper car.

All this talk about Tio got me motivated to do a second run of his race, but in Hard this time. I went with my usual duo of the Ford GT (2017) and the Ford GT (2006), both maxed out.

Both card maxed out just means that it's still a pushover though.
 
Tio would be pretty hard if you have no idea how to handle your Hyper car.
Controlling the car wasn't my issue, it was simply not seeing cars coming and crashing into them. I'm blind to that for some reason. :lol:
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I just beat Sofia and won the hovercraft. Also offtopic, but does anyone else think that the guy mentoring you in Freestyle sounds a bit like John Goodman?

EDIT: Funny thing to note. I've beaten every power boat race with the boat I got at the start of the game. The Proto Offshore Mk.1 it's called.
 
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Hey guys, question for a friend. He has the gold edition which i thought came with the house in L.A. but he says he doesn't have it, just the miami one. Can someone correct me or fill me in on the details. I have only the standard version so i don't know....
 
Hey guys, question for a friend. He has the gold edition which i thought came with the house in L.A. but he says he doesn't have it, just the miami one. Can someone correct me or fill me in on the details. I have only the standard version so i don't know....

You need to reach Icon level to get the LA house.
 
I just beat Sofia and won the hovercraft. Also offtopic, but does anyone else think that the guy mentoring you in Freestyle sounds a bit like John Goodman?

I thought he was more of a Tom Hanks myself, he even looks like him.
 
You need to reach Icon level to get the LA house.
no you don't I've had it from day one here is a screen shot and note i'm still only star level (off topic I got sidelined by farming simulator 17 so haven't played much lol)
The Crew 22018-7-14-8-22-17.jpg
 
Test environment for upcoming updates.

Also, 2 new hypercar, 3 jetsprint and 3 touring car races and new discipline hovercraft. Set bonuses not the same as general bonuses(affixes).

p.s dont have access this time, only spreading leaked info.
No new street races at all?
Hopefully we get to see some of these events in July/August. Would suck having to wait another 2 months only for 5 new races on ground.
 
I've beaten all of the bosses now plus the final Xtreme event, all there is left for me to do is complete the remaining races, do those small challenges, and of course find more photo ops to do. This is now the best time to truly start building up my car collection, I'm right now saving up for a rally raid Porsche 959.
 
After a total of 25 hours, I finished every event on Normal. The last few Air Races weren't too bad with the upgraded Rocket. And it took some tweaking and concentration, but finally won the New York drift race with my RX-7 (the 50,000 point one). Now I can finally relax and enjoy cruising in my rides.

And another thing: Icon points are your friend. Spend them on discipline skills to make it easier. I had a higher gate size for the Air Races.
 
So to get a solid idea on the meta, I had a quick peek at the leaderboards. Some disciplines are pretty well balanced, like Jet stream (I think that's what it's called) and Air race. Others, there's bound to be one to three vehicles that come out on top.

A quick peek at some events has these often on top.. useful for those who want to save time doing events to get more vehicles.

Street Race: Huracan, MV Agusta, (other expensive bikes/cars can show up)
Drift: RX7
Drag: Corvette Stingray
Hyper: Agera R

Rally Raid: Peugeot 3008 DKR, 959 Raid, BMW R1200GS (notably part farm event Bayou is filled with 370Zs)
Motocross: KTM
Rally Cross: Citroën C3, Focus RS RX, both Lancias

Aerobatics: Zivko Edge
Jetstream: Pick any but the Sportsman NZ
Monster Truck: Skyline R34 (for the race, but unsure elsewhere)

Touring Car: MC12 Corse, Zonda R, Vulcan
Power Boat: Frauscher Demon, Offshore Mk1
Air Race: as long as you're not the Pilatus you're okay
Alpha: Red Bull
 
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...This is now the best time to truly start building up my car collection, I'm right now saving up for a rally raid Porsche 959.
I like my 959, but I wish it wasn't limited by the RR discipline's low top speed. It handles beautifully for a raid vehicle.
 
I like my 959, but I wish it wasn't limited by the RR discipline's low top speed. It handles beautifully for a raid vehicle.
So, the Raid 959 is limited by top speed eh? Oh well, I rarely reach the top speed of a raid vehicle anyway. I crash into trees way too often. :lol:
 
Does this mean the Rally Raid Ruf is nerfed compared to TC1?

Also for some reason I'm just thinking the RX-7 is the most common, especially going by the cars I've seen back in the beta
 
I actually have 2 RX-7s in my garage, 1 for street racing and 1 for drifting. I mean, I couldn't help it. This and the original game I was playing the previous week were the first arcade racing games I played in a while that had a facelifted FD RX-7.

On another note, I found my prefer way of grinding for money and followers; just drive around in the monster truck events. They're just fun, they remind me in some ways of the Tony Hawk Pro Skater games. I get to go around an area and get points for jumps, flips, spins, and other things. The events don't last long, so it makes for some quick cash.
 
I actually have 2 RX-7s in my garage, 1 for street racing and 1 for drifting. I mean, I couldn't help it. This and the original game I was playing the previous week were the first arcade racing games I played in a while that had a facelifted FD RX-7.

On another note, I found my prefer way of grinding for money and followers; just drive around in the monster truck events. They're just fun, they remind me in some ways of the Tony Hawk Pro Skater games. I get to go around an area and get points for jumps, flips, spins, and other things. The events don't last long, so it makes for some quick cash.
I also have a Street Race and Drift RX-7. Probably my favorite car to drive in. I'm actually working on a replica paint for my Street version.
 
I don't have a problem with any specific event type, I can win at them all. Even the air races are not very difficult for me, I'm using a Gee Bee for them. The only events that I was having trouble with previously were the Jet Boat races but thanks to @RandomCarGuy17 and his tip about pulling back on the left stick to gain more top speed, I have no trouble winning those now either.

Bought a Slick 360 A/R edition, starting to tune that one up (as a backup to the Gee Bee), after that purchase, now I'm back up to 200K, I want to buy one more Powerboat next, then I will start collecting more cars again. Also started doing some of the photo ops, some are just straight up exploration stuff and others are quite fun in a very different way like:
Fly inverted underneath the Eiffel Tower replica

Now that was awesome!
 
I love how this game has so much unusual hidden gems (or you know, sleepers) in Street Race.

An example I would happily drive again is the BMW X6 M. It's a discount Lamborghini, and has a solid top end. To top it off, it sounds nice, and handles a lot better than it should. I've been using the latter half of The Accident as a test run, and it became one of my best cars for that class.

I'm setting my sights on the VW Touareg, but I've added a 7th Hyper to my collection and got broke again, so that may end up being tomorrow's pet project.
 
I'm stuck on something, what else can I do for percentages towards the disciplines? Because I've beaten every pro racing event for instance and I'm only at 80%.
 
Two more pics and i've finished the game (bar some races in all disciplines on hard), i only made it to icon 112.
Total playtime, under 30h, that's a bit dissapointing, more so since i've got a bunch of cars that aren't maxed out.

what i've learned is, if you can do it on a bike, you're gonna win, easily.

Also i've noticed that some friends who play the game don't show up in my friends roster (just the 4 that played the beta with me).
 
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what i've learned is, if you can do it on a bike, you're gonna win, easily.

This. Bikes are so OP right now that I wonder if any balancing is on the cards before the PvP update.

If not, then car and bike races should be separated when the update drops.
 
I was doing some cruising in my Focus and found a cute little town in the Orange County area. It almost reminds me of Idaho City. I mumbled to myself: "There's so much cool stuff to look at in one sitting."

I should take a screenshot of it and other little places I found.
 
..I think this game is already having its second youth with me. Booted it up again a few days ago because I had nothing better to do, and really, I've kept coming back to it since. I guess I'm now kind of at ease with how it is "an Ubisoft game" after all.

The thing is, if you peel away the grind-for-Followers-(and-Bucks) layer and learn to live with the upgrade system, it's basically taken the whole open-world-sandbox style game and cranked it up to 11. It's already solid as a drive-a-car-from-place-to-place game, but then you start to add in stuff like the boats, planes and, most significantly, how seamlessly you can switch from one to the other.

The other funny thing is that the addition of boats and planes only further helps give a perspective on just how ginormous the map is, not just in terms of the actual square miles, but also in terms of.. you know how the old TDU games had a philosophy along the lines of "if you can see it, you can drive it?" Like that. No barriers. Not even, as I demonstrated in the closed beta days, the barriers that would normally prohibit you from going places you weren't meant to go. To the point where some of the most fun you can have on the game is a little game I've most inventively called "Johnny Onthespot Simulator" (and yes, there's just about enough hitbox to park a car there). Then, of course, there's also the whole finding-magical-spots-around-the-map thing the game hides away from anyone who doesn't either go there or check out from the Live Map, which in itself is something to behold.

Of course that kind of freedom comes at a price in terms of computing power. Yes, there are a few floating items around, yes, the hitbox on buildings you weren't supposed to be on can be a bit off, but at the big picture, they're minor niggles. The bigger issue is still that someone decided that virtually the perfect game for mocking about should be hampered by tedious grinding. Because really, turn off the part of your brain that keeps telling you to grind, and TC2 is phenomenal, much in the same way Burnout Paradise would be a piece of 🤬 if it was as grindy as modern games are.

(fixed a link that apparently got broken)
 
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To be fair on the grinding aspect, I don't find it too boring of a game to grind as other racing games. It wasn't like in GT6 where I had to constantly race a few laps around Route X for more credits. Here, I could grind for credits by doing multiple events as a lot of them are short and easy like the monster truck races.

Off topic: I have 70,000 crew credits; is it a good idea to hold onto them or is it fine for me to spend them now? I want to know if there's any other opportunities to earn more of these in the game without paying Microtransactions for them.
 
To be fair on the grinding aspect, I don't find it too boring of a game to grind as other racing games. It wasn't like in GT6 where I had to constantly race a few laps around Route X for more credits. Here, I could grind for credits by doing multiple events as a lot of them are short and easy like the monster truck races.

You're right. The grind may not be as bad as it *could* be. In much the same way losing both legs and arms isn't as bad as it could be.

At the end of the day, though, it's an unnecessary, artificial grind that the game can do - and most likely would be better - without. And that's to say nothing about how useless the Icon Points - particularly the ones that should go towards eliminating grinds - are, and how the gap between each Icon level increases by more than the .1% you get to upgrade your Follower booster by every three ranks. 'Splain dat.

Speaking of live services:

Off topic: I have 70,000 crew credits; is it a good idea to hold onto them or is it fine for me to spend them now? I want to know if there's any other opportunities to earn more of these in the game without paying Microtransactions for them.

No. It is "an Ubisoft game" after all. You're getting just enough to taste blood, and that's it. The rest is microtransactions.
 
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