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- JMarine25
If the PS2 could handle car damage and GT4 had car damage for all 650+ cars (even Special Cars), would GT4 be better, worse, or indifferent? Would this be enough to convince fans to get into Gran Turismo games?
I think the online play issue is a broken record, so I'm not getting into that. Perhaps it's been PD's intent to include some car damage all along. I don't know if car companies get overprotective of their cars in a game like the Gran Turismo series, but you can likely ask this. If it's okay to have machines in Forza Motorsport and Project Gotham Racing 2 to have crash models (much less the exotics), why not GT? To be honest with you, I never wished for car damage in almost any game. Am I saying it's bad? Did I MENTION it was? My thing is, I don't care about car damage, and it makes no difference to me. I'm a completely casual gamer and don't ask for much in games. All I ask is that a game is interesting, fun, at a sizable challenge, and have just enough to have me replay the game sometime soon or in the future. I don't ask for everything in the world for GT like most of you. Then, if it did have remarkable car damage, I'd feel indifferent.
In the past, I've said that I didn't care if the game had the bigtime Euro exotics. I didn't care if it didn't have online play. When I state these things, I'm not suggesting that people should stop complaining about it. I just have different tastes. Part of a challenge of appealing to many tastes is that you sometimes can't assume what you want is what you hope to get. If one person hates seeing cars lower than 100hp, chances are, many others won't mind them. Appealing to as many people as possible with as many features as possible and making the game completely fun makes GT what it is today.
I think the online play issue is a broken record, so I'm not getting into that. Perhaps it's been PD's intent to include some car damage all along. I don't know if car companies get overprotective of their cars in a game like the Gran Turismo series, but you can likely ask this. If it's okay to have machines in Forza Motorsport and Project Gotham Racing 2 to have crash models (much less the exotics), why not GT? To be honest with you, I never wished for car damage in almost any game. Am I saying it's bad? Did I MENTION it was? My thing is, I don't care about car damage, and it makes no difference to me. I'm a completely casual gamer and don't ask for much in games. All I ask is that a game is interesting, fun, at a sizable challenge, and have just enough to have me replay the game sometime soon or in the future. I don't ask for everything in the world for GT like most of you. Then, if it did have remarkable car damage, I'd feel indifferent.
In the past, I've said that I didn't care if the game had the bigtime Euro exotics. I didn't care if it didn't have online play. When I state these things, I'm not suggesting that people should stop complaining about it. I just have different tastes. Part of a challenge of appealing to many tastes is that you sometimes can't assume what you want is what you hope to get. If one person hates seeing cars lower than 100hp, chances are, many others won't mind them. Appealing to as many people as possible with as many features as possible and making the game completely fun makes GT what it is today.