The Thrustmaster T500RS Thread

  • Thread starter TomN
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XP SP3 32bit..

No centering and really no real FFB in rFactor other than curbs and wall collisions. Even with RealFeel disabled. I have no issues with GT Legends at all.

On 5 restarts 2 of them the wheel redetected and was messed up. Restart, problem goes away.

Lookslike it is easier to satrt the PC with the wheel off, then plug in the wheel and it is a clean "detection" not "let me install this new decvice". Not the end of the world really. Now I just need to solve the rFactor mystery.

Yeah that sucks about that "feature". I have tried to replicate your problem with my Win 7 system but no luck. (But hey, at least you can still play GT Legends with an XP system).

I definitely have centering in rFactor. I set for 900 degrees in Control Panel for the T500 and 100% sensitivity for the steering axis in rFactor. No other changes. The only thing I don't get is any good vibration under braking in rFactor. (Funny though, I have my clubsports hooked up and I actually felt that weak a$$ motor on the brake pedal when I locked up:lol:) In GTR-E and GTR2 the braking feedback in the wheel is fantastic.
 
Anyone test in iRacing? Why bother with any other PC games? ;)

Right, the only sim:rolleyes:

I spent about 2 hrs in iRacing tonight. The quality of feedback with this wheel in iRacing cannot be understated. Absolutely fantastic. The best vehicle to get a feel for some of the subtleties is the Corvette. Compared to the G27, my feel for what the car was doing exiting a turn was at least doubled.

If anything this wheel is so good, that it makes sims with substandard FFB routines look that much more average (Dirt2, F12010). But if FFB is well implemented (iRacing, GTR2, GTR-E) then it shows through. My ratings of FFB quality with the wheel from just messing around for the last 5 hours are below. I only used the wheel, my Lightning SST, and ClubSport pedals. Most of the lower scores are from the sims themselves and have nothing to do with the wheel. Developers should take note and implement all the available features in this new wheel.

iRacing 10/10 (tried all road cars)
GTR-E 10/10 (STCC Volvo)
GTR2 9.5/10 (Ferrari)
rFactor 8/10 (Enduracers 996 RSR)
RBR 9/10 ('06 STI)
Dirt2 7/10 (STI)
F12010 5/10 (Mc)
netKar Pro 9/10 (Abarth)

So it probably seems like I am little over the top here in my praise. Maybe so, but I am absolutely satisfied.
 
Anyone test in iRacing? Why bother with any other PC games? ;)

The T500 is amazing in iRacing. I must confess this was my first night trying iRacing and now I'm hooked. FF is outstanding - best experience I've ever had using a wheel/pedal combo (I also have a G27 for comparison). Turned a 1:31 at Seca in the Radical SR8 which is a pretty respectable time considering it was my tenth lap ever in iRacing. I must say the wheel contributed tremendously to that lap time.

Now I'm probably a bit biased towards a Kaemmer sim model bc I played GPL "back in the day" and many of the Nascar sims so I love the physics and feel in iRacing.

The T500 is just so damn smooth. Wow, what a machine. The pedals are also a bit underrated from what I've read here. They are clearly better than the G27 - especially the brake pedal.
 
Right, the only sim:rolleyes:

I spent about 2 hrs in iRacing tonight. The quality of feedback with this wheel in iRacing cannot be understated. Absolutely fantastic. The best vehicle to get a feel for some of the subtleties is the Corvette. Compared to the G27, my feel for what the car was doing exiting a turn was at least doubled.

If anything this wheel is so good, that it makes sims with substandard FFB routines look that much more average (Dirt2, F12010). But if FFB is well implemented (iRacing, GTR2, GTR-E) then it shows through. My ratings of FFB quality with the wheel from just messing around for the last 5 hours are below. I only used the wheel, my Lightning SST, and ClubSport pedals. Most of the lower scores are from the sims themselves and have nothing to do with the wheel. Developers should take note and implement all the available features in this new wheel.

iRacing 10/10 (tried all road cars)
GTR-E 10/10 (STCC Volvo)
GTR2 9.5/10 (Ferrari)
rFactor 8/10 (Enduracers 996 RSR)
RBR 9/10 ('06 STI)
Dirt2 7/10 (STI)
F12010 5/10 (Mc)
netKar Pro 9/10 (Abarth)

So it probably seems like I am little over the top here in my praise. Maybe so, but I am absolutely satisfied.

Agree 100% about iRacing. What are your settings in GTR-E? I didn't have a 10/10 experience so I'm guessing it's my settings. Thanks.
 
Agree 100% about iRacing. What are your settings in GTR-E? I didn't have a 10/10 experience so I'm guessing it's my settings. Thanks.

I'll get those settings to you by tomorrow evening. Computer is shut down for the night. I did tweak the FFB settings a bit but I can't remember exactly what.
 
I'm glad I noticed the post about the <Select-Start-Mode> calibration because my wheel always calibrated left of center and it was noticeable in-game. That calibration tool sets it spot-on center.
 
I need to give GTR2 a try again - havent clicked that icon in ages.

That old Playseat needs to go, it's terrible and the amount of movement is a bit of a joke. How you can put up with it is beyond me especially with your low tolerance for sub par build quality and level of criticism. Seriously though if you invest so much in wheels etc maybe it's time to start considering more comfort and stability in a higher end cockpit.


iRacing 10/10 (tried all road cars)
GTR-E 10/10 (STCC Volvo)
GTR2 9.5/10 (Ferrari)
rFactor 8/10 (Enduracers 996 RSR)
RBR 9/10 ('06 STI)
Dirt2 7/10 (STI)
F12010 5/10 (Mc)
netKar Pro 9/10 (Abarth)

So it probably seems like I am little over the top here in my praise. Maybe so, but I am absolutely satisfied.

How would you rate GT5 performance from the wheel compared to these?
 
I need to give GTR2 a try again - havent clicked that icon in ages. And I may as well hook up the CSP's to the PC. I was so caught up in the T500RS moment I totally blew off the Fanatec bits :lol:

Some GT Legends T500RS style


Are you hooking up the PC to the TV directly here? Is it a laptop or something?

And umm... is it just me or does your cockpit view change when you turn your head? That something like Playstation Eye?
 
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Yes, the PC has had various dual display video apapters over the years. The current setup is a GTX460 with dual HDMI outs, one goes directly to the TV HDMI in. The gaming PC is one a portable cart in the background and can be wheels about as needed.

I use a TrackIR 4 to "look" around - great way to get the extra little bit of view that can help.

Nice. Other than your wobblefest cockpit you're totally high tech! :dopey:
 
Ever been out of your basement and driven a real car on track much?

If you had, you would know that while the wheel and the seat remain stationary relative to each other and you are strapped into the seat, your head, arms and legs are subject to various forces and constantly move relative to the input controls requiring you to brace and compensate with your legs and arms as they are subject to the movement.

I would argue that a rock solid seat - body - control device platfom in someones living room is less immersive and representative of the experience (absent ALL other external forces as these home setups are) than one where some movement may be present the device platform.

In otherwords, in a real life on track scenario you are not all stationary and static and perfect - you deal with the interupting and interfering forces - key being "deal with" so the slight "movement" that seems to get your panties all wadded is not even noticed by me at all.

Oh - and when I am done for a while, being ableto simply fold up the PlaySeats and shove back in the closet is worth a lot more than some preceived advantage of platform chiselled from marble.
Ok I think that even you don't really believe in what you wrote here :D That's like saying it's better to play Metro 2033 on a 20 year old CRT monitor with broken frame that does not show the right colors any more, because it reminds you of post-apocalyptic Russia and gives you a more authentic experience.

I really like that wheel, but your cockpit really isn't something I'd like to try out. There is lots of movement in a real race car, but seat and wheel are always in the same position relative to each other ;)
 
LOL - and I wouldnt give up the wobblefest for all the tea in China... :lol:

Does it feel good to look around with your eyes having to stay on the screen? Sounds slightly odd, but intriguing at the same time. Always hate the limited view in cockpit because you can see so much more in a real car.
 
Does it feel good to look around with your eyes having to stay on the screen? Sounds slightly odd, but intriguing at the same time. Always hate the limited view in cockpit because you can see so much more in a real car.

The trackIR is accelerated relative to your view. So if you look 10 degrees left, the view in the virtual environment will skew 60 degrees for example. This ratio can be totally modified in the software. I use it so often now that I don't even notice it (unless I forget to turn it on). A wider screen definitely makes a difference. I use a triple screen setup which is perfect for trackIR use, but a large screen like RC45's is just as capable.
 
That old Playseat needs to go, it's terrible and the amount of movement is a bit of a joke. How you can put up with it is beyond me especially with your low tolerance for sub par build quality and level of criticism. Seriously though if you invest so much in wheels etc maybe it's time to start considering more comfort and stability in a higher end cockpit.




How would you rate GT5 performance from the wheel compared to these?

I would probably rate it a 10. They obviously spent a lot of time concentrating specifically on their support of that software:).
 
I would argue that.......

Yes I thought you would, hee hee! Your wheel looks to move about 2" in any direction the force takes it. Don't know of any car the steering column is flexible.

Didn't think for one moment you would of simply acknowledged that it's hardly an ideal platform. Instead you delight us all and explain how it helps simulate real racing or give some sensation akin to the G-forces of a car at high speed on a track. :dopey:

If you want to pretend that's fine, maybe you should wear a helmet and race overalls, gloves the lot for your imagined realisim. :)


I would probably rate it a 10. They obviously spent a lot of time concentrating specifically on their support of that software:).

Really, that's interesting you rate it as highly.
Thanks for commenting...
 
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Wow, the thread is about the wheel.
You post a vid showing the wheel and people take the piss.
Why bother RC.
 
Kind of what I was thinking. I am sure it is what weighs on other peoples minds before they post - as they realise that rather than focus on the topic at hand, people will critique their screen, living room, floor, clothes, skin, feet, socks and lighting.

I know one bloke even posted a direct link to his video and ahead of time asked people not to share the video as he didnt want people to hate on his socks and living room.

So - anyway, I hear Thrustmaster have a new wheel out. Anyone tried it yet?;)

I agree. This thread stays on topic until people start antagonizing RC45. Everybody take a breather and either ask a question about the wheel or make useful comments about how the wheel performs. I imagine most the people looking at this thread want one of two things:

1. Help making the decision on whether to dump $650 for the wheel.

or

2. Improve their experience now that they have the wheel.
 
I'm sorry for going off-topic and it really isn't my business to talk about your cockpit. The problem is that if the wheel isn't rigid, you cant really handle it as well as you could otherwise (it's not the same as if your body was shaking and wheel was stationary). I imagine it's quite hard to spin it with one hand while having the other hand is on a shifter or handbrake. Also the force feedback can't be as direct, because wheel is not mounted to a solid object.
Now I promise I will zip my mouth.
Oh and btw: Great job making and uploading those videos.
 
That's the one I am interested in - my rFactor experience sucked. I wonder if one of the mods I installed hasnt messed up the default wheel FFB behaviour.

The real missing bit is wheel centering - without it its a terrible experience.

It has to be something unique to your system. I tried several other mods last night and I have complete feedback. I definitely have good wheel centering. I am running the T500 at 80% strength if that makes a difference.

I will say that the way RealFeel gives reverse forces before you get moving about ripped my hands off:).
 
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