- 1,791
- Mtl
The Force Feedback in less powerful steering wheels is clearer, sharper, crisper, & much more detailed in GT6 compared to GT Sport. The force pulling the wheel left or right as the car oversteers is also stronger, making it easier to catch slides. There is no unrealistic arcade effect that makes the wheel vibrate or makes it go light when you oversteer. I did 3 laps in the KTM Xbow in both GT6 & GT Sport, & the FFB in GT6 wins by a country mile IMHO.
Wow. Thats surprising. I thought gts was supposed to be more sim-like.
Well i know its simcade but still.
Gts is my 1st gt game since the 1st one i think. It's nice for what it is of course.
Just surprised by this.
You must ask yourself if slides are easier to catch in GT6 because of better FFB, or simply because of a more forgiving arcade-like physics model.
A good companion to this theory is the launch physics in GT6 vs GTS. In GT6 the car launches straight as an arrow every time, whereas it’s quite difficult to launch most cars in GTS without TCS.
I’m not leaning one way or the other, it’s just something to think about.
I see.
Tks for edit mod. Sorry for that.
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