The Xbox One Thread - One X & One SXBOne 

  • Thread starter Robin
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You haven't missed anything. Here's something to sum this things up.

- Looks like VCR
- has Internet TV and Skype, can you believe that?
- cannot play used games

tl;dr

Buy a PS4 and be happy

Total useless post.
 
They did show tech demos that may or may not even come to fruition as actual titles, which if I can recall correctly, people were furious at as well - it was a demonstration, what were you expecting?

But that's neither here nor there. I assume they talked it up as a high point because E3 is only 19 days off. Leaves you wondering what the exclusives are.

Conversely, if they hadn't mentioned them at all people would have been all "Well, where are the exclusives?!"
3 tech demos, 1 dangerously CGI, the other a proper title and COD. For a game console is pretty pathetic, tech demonstration in the past, even reveals like the PS4 had actual running demos, not CGI/RL/marketing wording over the game part of the actual game console.

True example of this is Halo TV thing, in an xbox reveal is expected to have a Halo game, not a Halo TV show, and that clearly shows how rushed everything is and how crap everything seems to be turning up(not to mention the used game fee, plus the 1 account usage for online and the fee you have to pay to play online).
 
Exactly. This conference was about showing what's new to the Xbox One. Everyone already knows it will play games. Everyone knows what a lot of those games will be. Why would they focus on stuff everyone knows, when they can announce features that are not only new to the Xbox console, but new to any console?

It's hardly like we don't know that it will play games. They announced some hardware specs, so we can guess at what those games will look like, and they even showed a few games to give us an even better idea. This wasn't a game announcement, it was a console announcement; they spent their time announcing the console and everything it can do. Why cover ground that's already known, especially with the world's largest game announcing vehicle only 20 days away?

Sure, us on this site might be disappointed that more games weren't shown, but look at this objectively. This announcement wasn't just for us, the core gamers, it was for everyone, and I would bet that there's a fair number of people who're excited about the new features they announced.

That's no excuse for them to focus on TV rather than gaming. They were just trying to sell it to you hard, not sparing you of the same "old" boring gaming stuff, yeah, that's just obvious what that side of the X1 will be.

What's bad is that it could mean they've become complacent with on the gaming side of the service. Choosing to keep everything there the same (yes, I did see the game capture feature, however, no streaming, just uploading) in order to be able to focus more energy on things like allowing us to not have to turn our game off in case we wanna watch a quick TV episode or what have you. 'cause you know, this thing will be in everyone's living room, where instant switching is totally needed.
 
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CAMAROBOY69


"Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc."
 
Just a quick question here, not just for you, but for all the "keep Kinect out of the core" people out there.
Have you ever actually used Kinect other than like a 2 minute demo on some kiddie game? Have you played with it enough, and thought about its application enough to really understand the possibilities it represents?

Kinect could, if done right, be a massive innovation in core gaming. The possibilities of combining it with the functionality of a controller are pretty exciting if you think about them. It would hardly be the apocalypse if more devs started playing around with it...

I just don't see the potential in it at all. Why? Because control is rarely an issue for me in gaming. It used to be, back in the day, when camera control was poor etc, but it rarely is nowadays. There are other, far more pressing areas where games need to move forward.
 
If you want to troll and act like a fanboy crack on. Don't involve my posts in flame bait though. I asked a question that's all.

Fanboy? lolnope. Gaming PC over here.
Sorry If I hurt your feelings, but your question was answered, so...
 
It says you have to pay a fee. Now if the used price market for the One sends prices down by the same amount of the fee it won't be any different.

By that I mean take a 360 game that costs $60. You might be able to get it used for $30 and that's it. With the One let's hypothetically say the 'fee' is $15. That could drive the used price market down, so if that same One game is now only $15 it will work out the same.

That's all hypothetical of course but if used games carry a fee to me that can only logically send the value of used games down.
 
Because I was waiting for that. Now even if Forza 5 is good I'm gonna boycott Microsoft because I hate that extra fee on used games. I will not buy a new console just for playing Forza 5.

I boycotted iRacing and SimRaceWay because I didn't like their business scheme. I'll probably boycott RaceRoomRacing Experience as well because SimBin want to charge people even for bloody liveries. Seriously, no way. So, currently waiting for Assetto Corsa, GT6, Project Cars and rFactor 2. Sounds enough.

Did you boycott GT5 for selling paints? Sorry, low blow.

Still not seeing the drive here; if you never had any intention of purchasing either the Xbox One or FM5, and your attitude very well suggests such, then what does it matter to you what Microsoft charges for anything?


I wasn't expecting much of anything, nor do I expect much for any of these publicity stunt presentations. That Micorosoft squirreled what is probably the biggest thing about the system into a glossed-over news release after the show (much like Sony did) says a lot more than the impossibly positive outlook that they attempt to make a big deal out of.

I didn't mean you in particular, I meant in the grand scheme of things what were people expecting to be shown. In fact, I'm genuinely surprised Microsoft hadn't done anything similar during this first part of the reveal.

Well they've always done things in a ham-fisted manner. I'll reserve my harsh words until E3. All I was expecting from this was the console reveal, McLaren and FM5, and tech specs. I wasn't disappointed.

The TV functionality was a bit overstated, but I'm interested in that as well... for whatever reason.
 
That's no excuse for them to focus on TV rather than gaming. They were just trying to sell it to you hard, not sparing you of the same "old" boring gaming stuff, yeah, that's just obvious what that side of the X1 will be.

What's bad is that it could mean they've become complacent with on the gaming side of the service. Choosing to keep everything their the same (yes, I did see the game capture feature, however, no streaming, just uploading) in order to be able to focus more energy on things like allowing us to not have to turn our game off in case we wanna watch a quick TV episode or what have you. 'cause you know, this thing will be in everyone's living room, where instant switching is totally needed.
I see what you're saying, but it seems like a bit of a stretch to me. Basically, you're saying that since they didn't focus on games, the gaming side must be bad. That's a bit of a fallacy don't you think? It'd be like, with a new car launch, showing the interior but not focusing on it, therefore the interior must be crap. Where's that come from?

It seems to me that, with E3 less than a month away, why should they bother focusing on games now, when there's a whole 3-day event coming up in which to do just that? They wanted to show off all the new stuff, and the games aren't really a new feature.
 
Not sure what you're referring to. The previous link that was posted about it was talking about it was a Kotaku guess, whereas that one is from Microsoft themselves.

I thought you were trying to use that to support 20832's post that said "cannot play used games" not just confirming that MS said there will be a fee. Simple mistake.


EDIT: Sorry for the DP, thought the thread was moving fast enough I'd avoid it :sly:
 
Oh well. You just gotta love this, I had a feeling this was the case, but damn Microsoft... are you ever the cheese factory:

https://twitter.com/AdamSessler/status/336901672662077443

LqICSsK.png
 
I see what you're saying, but it seems like a bit of a stretch to me. Basically, you're saying that since they didn't focus on games, the gaming side must be bad. That's a bit of a fallacy don't you think? It'd be like, with a new car launch, showing the interior but not focusing on it, therefore the interior must be crap. Where's that come from?

It seems to me that, with E3 less than a month away, why should they bother focusing on games now, when there's a whole 3-day event coming up in which to do just that? They wanted to show off all the new stuff, and the games aren't really a new feature.

No dude, I'm not saying the gaming side must be bad, you're drawing a long bow there.

I said they may've become complacent with it. Meaning, everything stays the same as in the pinnacle of Xbox 360.

What I get from you is that you're fine with that, which boggles me mind matey.
 
Did you boycott GT5 for selling paints? Sorry, low blow.

Still not seeing the drive here; if you never had any intention of purchasing either the Xbox One or FM5, and your attitude very well suggests such, then what does it matter to you what Microsoft charges for anything?
Because as I said I was waiting for FM5, but not with a bloody anti-used games console. I didn't buy GT5 paints, I bought 2 DLC's Spa and Motegi.
 
I just don't see the potential in it at all. Why? Because control is rarely an issue for me in gaming. It used to be, back in the day, when camera control was poor etc, but it rarely is nowadays. There are other, far more pressing areas where games need to move forward.
It's not necessarily about control, it's about making the experience more fluid and immersive.
Imagine being able to use fluid voice and gesture commands to order squadmates around in a shooter, or move units in an RTS. This stuff has been tried, but it's been clunky so far, but the potential is there for such things to be really fluid. I don't really see the downside if it become refined enough; sure, there's a long ways to go from here to there, but we'll never get there without going through the steps now.
 
True example of this is Halo TV thing, in an xbox reveal is expected to have a Halo game, not a Halo TV show, and that clearly shows how rushed everything is...

In what way does making the Xbox's first-party cash cow into a console-exclusive TV series indicate the presentation being rushed? Also, Halo 4 just launched 6 months ago, 343 as well as Microsoft is not going to announce a new game in such a short amount of time.

Add-on content, perhaps. A new game? Unless it's a remade Halo 2 I wouldn't expect that whatsoever.
 
No dude, I'm not saying the gaming side must be bad, you're drawing a long bow there.

I said they may've become complacent with it. Meaning, everything stays the same as in the pinnacle of Xbox 360.

What I get from you is that you're fine with that, which boggles me mind matey.

Ahh, I see. You're worried about a lack of innovation; a stagnation of the gaming side. My mistake, I wasn't reading right. Trust me, I'm worried about that too :lol:

The thing is, for me, the innovation doesn't come from the console. It comes from devs. The console needs to be capable of fulfilling the vision sure, but I have no real concern that it won't be (I'm not a big graphics guy, so as far as that goes it's w/e for me) because the specs seem to be comparable to the PS4, so it'll me swings and roundabouts on that end.
Developers are the push of innovation, as long as they're pushing new boundaries in game design and storytelling, I don;t really see how the console plays into that too much? Some of the best games I've played lately have been for Android or Xbox Indie Games, and those are hardly taking advantage of the best and brightest new technologies; game design is soo much more important than flashy new features for me, that it doesn't matter so much to me whether the console redefines gaming or not, because it'll still be the games that do that in the end.
 

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