The Xbox One Thread - One X & One SXBOne 

  • Thread starter Robin
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I'm glad I have you guys to look to for things because I can't even begin to comprehend exchange rates :lol:
 
Also - "Call of Duty exclusivity?"

Hopefully that just means minor things like earlier map packs or call titles.
Coming from a Call of Duty player who may not get an Xbox One, it'll be dissapointing for me when they start bringing out maps and gamemodes that will never see their way on to PS4.
 
Eks
Also - "Call of Duty exclusivity?"

Hopefully that just means minor things like earlier map packs or call titles.
Coming from a Call of Duty player who may not get an Xbox One, it'll be dissapointing for me when they start bringing out maps and gamemodes that will never see their way on to PS4.

I'm thinking it'll just be the usual arrangement where the Xbox one versions gets the stuff first. So more like timed exclusivity, if past E3s are anything to go by.
 
Are they? Games in the UK are never more than £40 if you shop correctly, that's exactly $60. Are they really 60 EUR in the EU?
Yeah, sometimes you get them for 55 though... :lol:


It's about the same here in switzerland.
 
A positive, factual statement turned into a negative thought based purely on speculation in less than an hour. Impressive.
It looses most of it's value when the words " Call of Duty exclusivity deal" are thrown to the table.

Not a negative, just an observation.
 
Well, they compare it with supercomputers from 1999.

#1-2 had just over 2000Gflops and #3 about 1600Gflops, whereas 4-10 all stayed under the 1000Gflops mark (#10 only had 550 Gflops).
Yes, Gflops and not Tflops. Nowadays the fastest supercomputers hit about 7500 times higher flop numbers.
#1 had 2400Gflops to be more precise. Sorry, but a modern gaming PC is faster.

Or am I completely wrong and they said every single server will be as fast as a 1999 supercomputer?
I hope it's the latter.


I could swear they used the word supercomputer... :indiff:
 
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It looses most of it's value when the words " Call of Duty exclusivity deal" are thrown to the table.

Not a negative, just an observation.

I know but it just makes me laugh when MS state "1 billion into games" and then you straight away remark "yeah, but half of that is on lousy exclusivity deals and stupid cloud servers".
 
Well, they compare it with supercomputers from 1999.

#1-2 had just over 2000Gflops and #3 about 1600Gflops, whereas 4-10 all stayed under the 1000Gflops mark (#10 only had 550 Gflops).
Yes, Gflops and not Tflops. Nowadays the fastest supercomputers hit about 7500 times higher flop numbers.
#1 had 2400Gflops to be more precise. Sorry, but a modern gaming PC is faster.

Or am I completely wrong and they said every single server will be as fast as a 1999 supercomputer?
I hope it's the latter.

I thought it was the Xbox One planned servers has the computing power of the worlds total computing power in 1999
 
I know but it just makes me laugh when MS state "1 billion into games" and then you straight away remark "yeah, but half of that is on lousy exclusivity deals and stupid cloud servers".
Well, isn't it the truth.

MS seems to be doing good PR and make themselves look good, but it hardly matters if they put up the "partnership" and "COD" cards together within that amount, given that they cut off indie development from their system, and given that they have an EA/Activision deals all over the system all their are saying is that they're using 1 billion to pay for the deals, not for the game themselves.

And how come that they still have no running demos up to date while the thing is scheduled to be released later this year, given how development works is pretty astonishing that all this invested money is not showing any kind of new franchises or new titles up to date, I know E3 is around the corner but still, this year has 6 months left and about 8 promised franchises are still nowhere to be heard, seen or announced, not even their names.
 
I saw something somewhere that likened the XBox one to a super computer as well though I can't remember where. I had to laugh a bit at that given that it would appear it may be somewhat close to my 2 year old PC that was mid to upper range 2 years ago. Really not sure about that though I saw that it has a 8 core AMD processor but that it runs at like 1.64 ghz or something like that where my pc is 6 core running and 3.5ghz and can go faster via turbo or overclocking
 
I saw something somewhere that likened the XBox one to a super computer as well though I can't remember where. I had to laugh a bit at that given that it would appear it may be somewhat close to my 2 year old PC that was mid to upper range 2 years ago. Really not sure about that though I saw that it has a 8 core AMD processor but that it runs at like 1.64 ghz or something like that where my pc is 6 core running and 3.5ghz and can go faster via turbo or overclocking
It's not as if Sony couldn't use a higher clock. The jaguar would run fine with 2GHz instead of 1.6Ghz. Downside is more heat and higher power consumption.

It wouldn't be the first time Sony increases the clock on one of their systems, even on already sold units via patch.
 
I saw something somewhere that likened the XBox one to a super computer as well though I can't remember where. I had to laugh a bit at that given that it would appear it may be somewhat close to my 2 year old PC that was mid to upper range 2 years ago. Really not sure about that though I saw that it has a 8 core AMD processor but that it runs at like 1.64 ghz or something like that where my pc is 6 core running and 3.5ghz and can go faster via turbo or overclocking

This arguement is not valid. First, the games on pc can never be optimized to one single hardware combination like on a console. Second, you cant compare pc specs to console specs.

Digital Foundry: Do you think that the relatively low-power CPUs in the next-gen consoles (compared to PC, at least) will see a more concerted push to getting more out of GPU Compute?

Oles Shishkovstov: No, you just cannot compare consoles to PC directly. Consoles could do at least 2x what a comparable PC can due to the fixed platform and low-level access to hardware.

Everbody has a different reason why we play on a console than on a pc. Some pc games will always look way better, but the average game does not look better. Unless we are on the end of a console cycle.
 
^ If you ask me, gameplay has seriously stagnated in the past decade. We've got more physics-simulated effects and HD textures and detailed models than ever before, yet few games have made any strides in terms of an interactive experience. There are too many "movie with buttons" kind of games with QTEs or simple prompts, and puzzles spelled out for you in excruciating, unskippable cutscenes. I don't think motion control is the answer; I want to see more depth of gameplay, period.

Kids raised on today's videogames are easily frustrated by a challenge and don't think to deviate from the main path. They just want to be guided from beginning to end. That's not cool!

Me too.
FPS games are to blame for lack of innovation I think.
Yearly releases of the same old same old is so boring,vast amounts of DLC and season passes,ugh.
I don't see a great deal of gameplay difference between FPS last-gen,this -gen,or next-gen
 
Well, isn't it the truth.

MS seems to be doing good PR and make themselves look good, but it hardly matters if they put up the "partnership" and "COD" cards together within that amount, given that they cut off indie development from their system, and given that they have an EA/Activision deals all over the system all their are saying is that they're using 1 billion to pay for the deals, not for the game themselves.

And how come that they still have no running demos up to date while the thing is scheduled to be released later this year, given how development works is pretty astonishing that all this invested money is not showing any kind of new franchises or new titles up to date, I know E3 is around the corner but still, this year has 6 months left and about 8 promised franchises are still nowhere to be heard, seen or announced, not even their names.

You seem to be forgetting one important fact. They can claim 100 games at release it doesnt matter, because when it starts to get close to release date they just delay the games. Theyll tell us its to make a better game for us all, but knew they wernt making the release date anyway. Welcome to the great age of online gaming. Half done games that need 3 or 4 patches to get the game playable. Half the content of the game at release, so I can buy the rest later for even more money. Yep its a wonderful time in gaming history. :crazy:
 
Well, isn't it the truth.

No, it's an assumption with nothing to back it up whatsoever.

You seem to be forgetting one important fact. They can claim 100 games at release it doesnt matter, because when it starts to get close to release date they just delay the games. Theyll tell us its to make a better game for us all, but knew they wernt making the release date anyway.

More assumptions presented as a "fact", yay!
 
This arguement is not valid. First, the games on pc can never be optimized to one single hardware combination like on a console. Second, you cant compare pc specs to console specs.
I do not see why it is not valid. As I said I saw where they compared it to a super computer yet the specs are more like a mid range PC.

Some of the things they brag about have been possible with a PC for a long time now. Mind you I am a developer and have worked with PCs for many years and have did some work developing for Xbox as well.

The bottom line is if they want to compare it to a computer then they should compare it to a comparable modern computer rather than miss leading people with the "super computer" term which the Xbox is surely not.
 
Eks
I smell another console vs PC debate. :nervous:

michael-scott-no.gif
 
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