CSA and my OWN personal experiences with it:
- started playing GTS closed beta from day 1 it got released in EU
- played without any assists (abs weak during closed beta as this suited my driving style more than abs default).
Full game release day:
- started playing without assists just like in the beta.
- enjoying GTS campaign/daily races until I entered a GR3 car and noticed they handled different from the beta (they felt a lot more loose at the rear, almost as if the rear tyres were located on ice in stead of tarmac/asphalt).
--- at this point I activated/started to use CSA.
- I used CSA on most +500bhp cars until update 1.10
- update 1.10 altered something, having CSA active on any car would make any car behave unnatural (imho) and it would behave against its own driving characteristics.
- after update 1.10, and even 1.11 more recently, driving without any assists (besides abs) feels a lot better than having CSA active, I prefer driving without CSA so much now that CSA slows me down because it does not feel natural to me.
Does CSA make people with a wheel faster? It can, but only if it suits your driving style... if it does not suit your driving style, CSA will end up costing you laptime.
Example: high speed uphill S-section on Dragon Trail; my apex speed and sector time is a lot better with CSA turned off, 0.5-1s easily. The only reason imho for this is because the CSA-assist does not suit my driving style since update 1.10
Imho,PD needs to delete the CSA option and re-introduce factory suspension kits on every non-race car. These annoying racing suspension kits are ruining every single roadcar's experience/behavior. There isn't a single road car in GTS that has a factory suspension as we used to have them in previous GT-titles, for me personally this is the biggest flaw in GTS.
Edit: there might be some typos in this post (writing on a small smartphone ain't very handy
![Embarrassed :embarrassed: :embarrassed:](/wp-content/themes/gtp16/images/smilies/redface.svg)
).