I would, I would also pay a subscription service for access to battlepass style content or monthly content drops.Because that's really the only other option in the current market where racing games (and any game really) are expected to be live service for the sake of player engagement. I prefer free race tracks and the chance to earn the cars in game personally. 😀
Highly disagree with this. Competition is a good thing. The only reason iRacing is "expensive" is a because there is no other available option. Even at $5/Month $5/Car/Track for a Sony/PD iRacing clone, it's still a lot cheaper to pick up a PS5 than it is to build a PC and all the extra variables outside of the actual driving experience that comes with that. There's a reason people pay for iRacing.It’s just a prettier console version of iRacing if we’re just buying cars and tracks along side paying access to the game. And iRacing already does iRacing better, PD should stay mostly within their niche I think. 👍
But the gameplay progression isn't slow and they have said they are doubling it within a month. If anything it will be too fast at that point. Granted I don't give a damn about crusty old race cars from the 50s and 60s.I would, I would also pay a subscription service for access to battlepass style content or monthly content drops.
The problem with MTX is that to make them viable, especially in this particular model, the game play progression must be slow enough to make the MTX enticing to those who would buy them. Everyone suffers so that Sony can exploit whales.
With a subscription many more people contribute. This supports further developement and allows the progress to be balanced around content and game play. It just costs everyone a little bit.
I am of the opinion that very little actual work has actually been done on this game. When you compare this to a game like destiny, you can se what little difference there is between gt7 and sport.But the gameplay progression isn't slow and they have said they are doubling it within a month. If anything it will be too fast at that point. Granted I don't give a damn about crusty old race cars from the 50s and 60s.
I'm not sure they're doubling the rate at which you can earn credits. My interpretation was that it's only going to be the events that currently underpay that will be increased. Some of them might move above the current best earners, but I don't think they'll be anywhere near double the current best earners. For example, the WTC 800 race at Daytona, if it doubled in payout, would still only be around 17% better than the Trial Mountain championship is today.But the gameplay progression isn't slow and they have said they are doubling it within a month.
If they double the World GT Series payout it will be 1.2 million per hour, and if they double the 1st race in Pan-Am, it will also be aleast 1.2 million per hour.I'm not sure they're doubling the rate at which you can earn credits. My interpretation was that it's only going to be the events that currently underpay that will be increased. Some of them might move above the current best earners, but I don't think they'll be anywhere near double the current best earners. For example, the WTC 800 race at Daytona, if it doubled in payout, would still only be around 17% better than the Trial Mountain championship is today.
I suspect the first race in Pan-Am will be moved to the last race.If they double the World GT Series payout it will be 1.2 million per hour, and if they double the 1st race in Pan-Am, it will also be aleast 1.2 million per hour.
The bottom end of acceptable then. That is still like 18 hours for the most expensive car.If they double the World GT Series payout it will be 1.2 million per hour, and if they double the 1st race in Pan-Am, it will also be aleast 1.2 million per hour.
Plus any new stuff they add could be alot better, wait and see i guess.The bottom end of acceptable then. That is still like 18 hours for the most expensive car.
I do have a problem paying for new content, for a few reasons:I have no problem paying for new content if said content is actually new, made after the game was finished, and represents good value.
Well I think that's the whole point of this thread, OP is suggesting we've got to choose between MTX or paying for DLC. Not that I agree, mind you. This game is backed by Sony, they can do free updates and no MTX and still turn a profit on their $70 game. The staff members are still going to be paid in the next four years whether they're updating GT7 or working on GT8.3. Between being a full price title and the MTX monetization, they’re already double dipping… I wouldn’t want to support ‘em going for the triple dip.
I think this thread is discussing replacing MTX with another model. So it would not be in addition to.I do have a problem paying for new content, for a few reasons:
1. I’m poor, lol
2. GT7 is light on wholly new content and that’s only being excused because GTS set the precedent of substantial free content updates.
3. Between being a full price title and the MTX monetization, they’re already double dipping… I wouldn’t want to support ‘em going for the triple dip.
So, for those reasons, unless any hypothetical DLC represented an insanely good value (akin to Mario Kart 8 Deluxe’s 48 tracks for $25, which works out to about 50 cents per track… and we’re talking unique tracks, not layout variations), I’d probably have a hard time justifying it.
This, GT4 would be the model for this. It would be great if they reintroduce the ability to buy other cars wheels like in GT4 as well. There were just so many neat little things that GT4 had that GT5 completely dipped on.They need to add all the base level content to the game to bring it on par with all the past games in the series before we start talking about what kind of paid extras they can add in down the road.
This is true to a point. I am ok with live service games if the content added over time is substantial. Eventually, the work required to add said content will require further funding to continue making profit. I do want PD to be rewarded for their hard work.Well I think that's the whole point of this thread, OP is suggesting we've got to choose between MTX or paying for DLC. Not that I agree, mind you. This game is backed by Sony, they can do free updates and no MTX and still turn a profit on their $70 game. The staff members are still going to be paid in the next four years whether they're updating GT7 or working on GT8.
At the very least they could do a mixture of free and paid stuff.
Basically a season pass, a good number of title use they, Racing games included.Battlefield used to have a "Premium" service for a few years (BF3, 4, Hardline, and 1). For a one time fee you got all the DLCs as soon as they came out. I always bought it. I guess I would buy it if PD introduced something similar, however it would be pretty weird as GTS gave all of its DLC away for free.
DLC with free tracks and paid cars (that we don't then have to buy again in game).
It's a model that works perfectly well with plenty of other titles on the market.
Oh and maybe take the Raceroom model of being able to test drive DLC before we buy it.
Basically a season pass, a good number of title use they, Racing games included.
You also have to keep in mind that GT5 had a mix of both free and paid DLC, so it wouldn't be the first time. However, a repeat of the paid for, single use paint chips from GT5 can burn, PDs first attempt to 'nickel and dime' players.