B-Spec in 1.16 Update!

  • Thread starter Paiky
  • 584 comments
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First impressions:

-Positive: AI doesn't slow to a halt if you leave him alone like in GT5.

-Negative: Still drives like a complete 🤬 I just watched him spend a whole lap on the rear bumper of an SL500 in a GT-R Black around Tokyo (100 PP advantage).

Well there goes my idea of leaving bob to do his thing while nature calls :banghead:
 
Well I have to say, I'm not sure what took 15 months to release B-spec, since if anything it's significantly cut down from GT5's B-spec.

You don't have a selection of drivers, can't hire and fire, can't give them names, no variations in 'talent' or emotions, can't tell them to calm down or get more aggressive, no way for your driver(s) to gain skill and experience, can't race your Bobs against your friend's Bobs and earn money, Bob still has the same bad habits as always and is still very slow even at his fastest pace and with real time inputs, no seperate B-spec career races.

The only non-real time instruction your can give Bob are 3 different pace settings, anything else you have to do yourself in real time. With that being the case, you might as well do the driving yourself.

For me this is clearly not B-Spec.
This new option is just an assistance to the players that have difficulties to finish a race at the first position... This is not necessarily something bad but this is not B-Spec at all ! This is even worse than the GT5 B-Spec :(

I begin to think that the real new B-Spec mode is kept for GT7 but they had to give something for GT6 simply because it is written on the website... Let's hope the course maker will be the real thing but I have a bad feeling about this too... :(

I also think that Midfield Raceway is a way to "sugar the pill". And it seems to work...
 
Have to say I don't really see any point to b-spec... your better off literally driving for them and if you leave them they will just do nothing and sit behind the other cars... and as there is no separate progression for b-spec there is seemingly no point or advantage in doing it... so there is no point... least in GT5 there where different cars you could unlock ect
 
There is point. Now i can make some progression in game. ;) And it is good driver also. In champion ship u can drive some of the races or b-spec do the driving.

Trying it now. Using the right car helps... The Mazda LM55VGT is doing a good job in the dream car championship for me. :)

Edit: and now a second place at Willow Springs :/

Looks like "pushing the pace hard" means disaster.
 
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I've already won every race (yep, including all 5 races at the X2014 Standard Championship) and 100%'d career mode, so it probably wouldn't pay for me to use B-Spec from what GTP is saying.
 
Tried the new bob ( that uses my name so it's not another driver) in the redbull championship, he finished 7th because of reasons. the only thing he did the whole race was to " keep up with the flock" but honestly put my ingame name to shame. another thing i didn t understand, do i have to keep the buttons pressed to make him follow my commands? I don t think real drivers depend so much on guidance from the pitlane.
 
The only thing I would have liked for BOB to do for me would be the drift coffee breaks, but oh... that is not possible.
I really don't see the point of this....
 
B-Spec is pretty pointless at this point to me seeing how I've completed career mode since I got the game in 2013. But for those who haven't, it will probably be and interesting and useful feature.
 
Its okay. Gives you more control than GT5. No B-Spec avatars sadly.

Try this: when on replay view, try changing lanes. The arrow effects beside the car looks cool.
 
I like it, although Bob isn't very fast with a bit of assistance for a lap or so he can maintain the lead and win. Useful for when I cannot be bothered to grind for money of have things to do. I wish there were avatars though
 
I tried it with a GT race on Tokyo.. I like it. Driver holds his pace while I'm not pushing him. Giving instructions will follow directly after pushing the button. Did some great overtakes with slipstreaming and then outbraking before the first corner.

This was my strategy :
- multiple 'splistream' calls behind a (bit faster) car.
- Go to the right lane
- 1 push on 'accelerate' just before braking
- pushed 3 times on Brake.
- I Got ya.. :sly:

I'll give it a try this weekend with a nascar race. It's a different kind of B-spec, more active if you want, but also enough to do other things while Bob is farming points.
 
It seems that B spec Bob took driving lessons for the past year. He doesn't crash in every corner as he did in GT5. He can't handle 4wd cars though. I gave him a tuned c6 Corvette race edition to do the 24 min race on the ring. Handled it quite well and became first with more than one minute between him and the 2nd place. I paced him quite a lot but he listens quite well to the commands.
 
I gave it a try and it's as pointless as the official announcement led me to believe. They have implemented it in a way that makes me wonder why anyone wouldn't rather drive the car themselves. It's not like it's easier for new/bad drivers to provide all these instructions than it is to overcome the not so steep learning curve of beating A-Spec opponents.

Why not keep it as it was in GT5 but without the separate game mode to play through? This would mean that we would have a number of AI drivers to develop, limited instructions to give during races, and the now simpler integration of A-Spec and B-Spec into the exact same events. Instead of enabling players to remote control a driver they don't even "get to know", they could have spent the time making the driver development aspect a bit more interesting. B-Spec doesn't even need the AI overhaul as much as A-Spec does because every B-Spec driver will always be in the same boat, so I don't get why they felt the need to bring up the AI in their latest pitstop blog entry. I figure they brought it up to explain the new approach. Finally, it was nice to remote race the drivers of you PSN friends in GT5 and get the favor returned. Not only did it provide a boost every now and then but it also enhanced the community aspect.

At this point I wish they had never promised B-Spec for GT6 because it really is completely pointless now. :banghead:
 
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Well we might have got b-spec as a step before getting proper endurance racing...

We'll see; adding some hours long races can't be that hard, but you can't add driver changes if you don't already have a b-spec working, right?
 
I gave it a try and it's as pointless as the official announcement led me to believe. They have implemented it in a way that makes me wonder why anyone wouldn't rather drive the car themselves. It's not like it's easier for new/bad drivers to provide all these instructions than it is to overcome the not so steep learning curve of beating A-Spec opponents.

Why not keep it as it was in GT5 but without the separate game mode to play through? This would mean that we would have a number of AI drivers to develop, limited instructions to give during races, and the now simpler integration of A-Spec and B-Spec into the exact same events. Instead of enabling players to remote control a driver they don't even "get to know", they could have spent the time making the driver development aspect a bit more interesting. B-Spec doesn't even need the AI overhaul as much as A-Spec does because every B-Spec driver will always be in the same boat, so I don't get why they felt the need to bring up the AI in their latest pitstop blog entry. I figure they brought it up to explain the new approach. Finally, it was nice to remote race the drivers of you PSN friends in GT5 and get the favor returned. Not only did it provide a boost every now and then but it also enhanced the community aspect.

At this point I wish they had never promised B-Spec for GT6 because it really is completely pointless now. :banghead:

I really believe that there is a real "Brand New B-Spec" at PD's office but I think it is for GT7. Fifteen months for THIS ! it's impossible... They have the new "recipe" for a good B-Spec but the poor/old PS3 can't handle it.

IMO we will have the exact same behavior with the "Brand New Course Maker" => we will have a "Worse than GT5 Course Maker" + an old GT track to "sugar the pill".
 
oh i dont like this

its B-Spec like in GT4

why didnt they do it like GT5 where you hired drivers with funny names and actually train and delegate racing teams?

gahhhh

i waited a year for this???
 
I really believe that there is a real "Brand New B-Spec" at PD's office but I think it is for GT7. Fifteen months for THIS ! it's impossible... They have the new "recipe" for a good B-Spec but the poor/old PS3 can't handle it.

IMO we will have the exact same behavior with the "Brand New Course Maker" => we will have a "Worse than GT5 Course Maker" + an old GT track to "sugar the pill".

I really hope you are right about GT7 but I'm nearly done getting my hopes up when it comes to this developer. It definitely is puzzling how they removed decently working features from GT5 to have them delayed and watered down for GT6.
 
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