McLaren
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That's weird why it did that. I quoted his post directly. Apologies if you felt it was directed at you. It's been edited.
That's weird why it did that. I quoted his post directly. Apologies if you felt it was directed at you. It's been edited.
This is true if you are new to this two games
I guess you can compare which game has less or more of this and that.
I didn't see but one track and car added in forza7 since forza6.
Some say forza's got the better value because they can upgrade cars. but most I've seen are riding around in leaderboard tunes, claiming that they don't want to be bothered with upgrading and tuning.
If most people are racing around with the same leaderboard tune, that just seems more like a spec race.
And in addition my garage in Gt Sport has some Toyota's lexus (no unrealistic body kits),
and a hand full of VGT cars;
My forz6 game probably has about 99% of the cars in forza7;
and I probably know the tracks like the back of my hand because forza hardly ever gives us many new tracks.
This shows me little effort in the production of forza 7.
Im sorry, but based on my experience more cars and tracks doesn't justify more valuable things to do in the game
And these realistic graphics shows me that PD seriously worked on their game plan,
In the case of GTS, they did not speak about Scapes or Dynamic Scapes, which is an important feature (of beauty) in GT Sport.One thing Digital Foundry failed to mention regarding features: Forza Motorsport 7 also has split-screen.
However, that’s only available on the Xbox One version and since they ran their test on Windows 10 I can see how that would be overlooked.
I’m not diving into any fanboy-wars that this thread has as I greatly appreciate the look and feel of both titles, but I did want to put that fact out there.
Yup , this became a "my game is better than yours" thread , like that actually matters for something.
GT Sport makes Forza irrelevant in all aspects , it's all about GT and PCars.
With no disrespect intended, you may as well close the thread as its about the Digital Foundry video which is already made its way into the Comparison thread in this section & a thread created in the FM7 section.Guys, at this point the discussion is going nowhere and it's genuinely detracting from the intended purpose of the thread so let's all drop it and move on.
With no disrespect intended, you may as well close the thread as its about the Digital Foundry video which is already made its way into the Comparison thread in this section & a thread created in the FM7 section.
With no disrespect intended, you may as well close the thread as its about the Digital Foundry video which is already made its way into the Comparison thread in this section & a thread created in the FM7 section.
https://www.gtplanet.net/forum/thre...t-sport-in-graphics-by-digitalfoundry.363329/
That turned into a comparison thread of which...there's already one in this forum.Well it IS a beauty contest, and I'd much rather have these conversations here, than in the Trailers, Videos and Screenshot thread.
Mate, you know as well as I do the the thread was bound to go this route of a full blown comparison.
That's what I'm referring to: keep this discussion about that. Going off-topic, especially regarding these two is more or less inevitable, but at least the news post immediately highlights it and draws attention to it. Should it keep going down the path it has it may come to that though.
Now, if we can just get them combined into one, somehow.Overall, you can't ignore the fact that FM7 has 700 cars and engine bays modeled. And you can't argue with the way PD manages to make everything look so authentic.
There's a certain irony there.What are you trying to prove with quoting what i said , and posting that GIF? I gave my opinion on the games out now , and moved on, meanwhile i see people here writing essays as to why one is better than the other , and getting all b*** hurt and offended over other's opinions.
There's some more of it right here too. You mean exactly like you didn't do?Why can't people just enjoy things for what they are instead of comparing them?
I think the vast majority of people in this thread have agreed that GTS is the prettier game. However, most don't agree with the fanciful notion that GTS 'kills' FM7 in the graphics department.Forza fans just can't take the truth that GT is graphically superior than Forza 7
He’s posted the same comparison pics 3 different times in different threads. He’s after bait bc he can’t take the fact Forza fans are smart enough to know better.I think the vast majority of people in this thread have agreed that GTS is the prettier game. However, most don't agree with the fanciful notion that GTS 'kills' FM7 in the graphics department.
Oh, and I thought we were all racing game fans
It's rather pathetic that you would turn it into an us and them situation.
Yep we can all agree that they both look amazing but I think the vast majority would agree that GTS has the edge mainly due to the incredible lighting. However, there seem to be a few GT fans who can only see the world through GTS tinted glasses and we should challenge those people if we want this place to remain the great site it, usually, is.This is getting simply ridiculous. We are arguing with each other because of a few million 🤬 pixels.
I said it, but once again:
Both look amazing and that's it.
"Forza fans", like GT fans, aren't a homogeneous group.Forza fans just can't take the truth that GT is graphically superior than Forza 7
...and running on a lower hardware...Forza fans just can't take the truth that GT is graphically superior than Forza 7
The IGN review summed up the difference in a way I liked:What you said about having roughly 4x less cars but not justifying it with 4x the detail is an excellent point. The cars look fantastic in GTS, especially on the Pro, but FM7 isn't exactly potato quality by comparison. The cars in FM7 are absolutely stunning - especially when experienced in 4K on PC. Not only do the cars look amazing, but they sound incredible.
There's also the case of art direction and lighting. Forza Motorsport has been leaning more towards a 'blockbuster' feel by allowing the cars, and the tracks, seem larger than life. The game's art direction wants to take your breath away - and at tracks such as the Alps, it really does. Jump into a Pagani Cinque and roar down the mountain in stunning 4K with your choice of gaming headphones and rack up that volume slider - and tell me that's not an experience worthy of being jaw dropping in its own right. You don't get that sense of awe from GT games and GTS is no exception.
Where FM7 falls short in terms of art direction, GTS and the lads over at PD deliver in folds - and then some. Whereas FM7 makes me say "Wow, that looks gorgeous," GTS makes me say "Holy ****, that looks real." Of course one can use the term beautiful there, too, but I think you understand what I mean. It's not going for that 'larger than life' feel - it's going for photorealism, and that's something that hasn't changed since the game's very first installment back on the PS1.
GTS looks incredibly realistic, but to me this is more a testament of how the lighting works in the game and less so about whether or not the AC vents look real. GTS' lighting is insanely good and the fact that it handles it at 60fps (mostly) on the standard console is rather impressive. Art direction is a big deal, however, as it makes your game stand out. Games like Breath of the Wild and Cuphead look absolutely stunning - but nobody is going to mistake them for real life anytime soon. Forza walks that line really well, I think, and GTS just knocks the realism deal right out of the park.
But you're right about GTS' shortcomings. Fancy lighting and windshield washer fluid nozzles don't justify the lack of actual gameplay. I'm getting some really heavy 'Prologue' vibes from GTS...
And that has become extremely apparent, if people are having to extremely zoom into very specific sections of a vehicle, to try to find a fault.Even the poorest of the competition are far from poor, as such the quality gap, particularly once you take into account the whole environment is not the massive difference that many seem to believe.
"Forza fans", like GT fans, aren't a homogeneous group.
...and running on a lower hardware...
I'm not sure about "more detailed cars". Can you put up a shot of identical cars with their hoods up so I can see the engine bays for comparison?and having more detailed cars, tracks IMO Le man track needed to be redone. So I am actually happy to wait. SPA, Monza and RB ring in particular looked good in GT6 so not sure why they did not include it. 2x or 4x textures resolution and some good looking trees was only required.
Can you put up a shot of identical cars with their hoods up so I can see the engine bays for comparison?
Even the poorest of the competition are far from poor, as such the quality gap, particularly once you take into account the whole environment is not the massive difference that many seem to believe.
There was a topic about track marshalls and tire stacks a few weeks ago, that's the level where people are nitpicking these days.And that has become extremely apparent, if people are having to extremely zoom into very specific sections of a vehicle, to try to find a fault.
As controversial as this may be to say, I actually think DRIVECLUB remains the most realistic looking racer to date
Doesn't it always? No matter what game is compared, fans from each side will have to get their's in. It's a fact of nature. But at least we have games to choose from and compare against each other! I only have one console and it's a ps4, so I play GTS. But Forza looks great and it has a lot of cars and features that GTS doesn't. I can't say it's a better game. I don't play it. I can say that I love GTS and I am glad that I purchased it. The livery editor could use a few more features but it's still really good. Much better than the one in NFS I last used.Yup , this became a "my game is better than yours" thread , like that actually matters for something.