Besides the eSports, What's the Point?

Cut the attitude.
I'm sorry for the misunderstanding, it isn't an attitude. It is a genuine question considering how many words I have had to link the meaning of and considering it was right there in front of you yet you acted as if those words meant something else.

The world we live in is a rapidly changing one and as such the very definition of words and meaning change and evolve.
Seriously, I'm 41 and my overuse of the word seriously is the result of being corrupted by a 20 year old daughter. But I haven't been to school in a long time and I didn't need to look up any of those words to know what they meant. Again not an attitude, I'm simply baffled.
"Seriously, you're in a position of authority here and you can't understand this?"

It would seem you have misunderstood me. I find it hard to comprehend how someone who can misunderstand things that are written on the level you do is in a position of authority where their interpretation of the meaning of things written can effect others.

If you disagree I suggest you take issue with ESL.

https://www.eslgaming.com/article/announcing-project-cars-sms-r-championship-series-esl-3527

Project Cars has been the largest eSport racing platform for the last two years in terms of number of events run, total prize money and competitors.

Th
There is nothing in that that supports the claim. Here are facts that can be backed up with eveidence. Project Cars did not make the top 100 earnings list for esports but 2 other racing titles did and neither of them was the highest paying overall. That honour goes to rFactor 2. Ian Bell said himself in a stream that GT Sport is a better esports title than PC2. And since there is no data there is no way to analyse that other than to pull out Steam stats which don't support PCARS as being the most popular. How many events run is really open for interpretation, first we need to agree on what qualifies as an esport event. I'm sure we don't agree there but I'm going to argue iRacing has everyone beat based on broadcasts. Count iRacing's competitors in those broadcasts and again they would beat PCARS.

If we are going to accept claims made in promotion then almost every sim is the most realistic but clearly GT Sport is "The Real Driving Simulator", I think we should accept Ian Bell's claim that GT Sport is better than PC2 for live broadcast of esports on TV considering he said it while trying to promote his game in the Spottheozzie stream.
 
Again, here's the original quote:

"It does online multiplayer racing well. And that’s all real racers care about"

Structurally, that's no different from someone saying "This car does X well, and that's all Chevy fans care about". It suggests anybody that does not agree with the first clause is not a "real racer"/Chevy fan.

If my post falls foul of the NTS fallacy, feel free to point it out.
I already did. You have ignored my factual arguments with evidence provided. Now again you provide a ridiculous argument based on the common use of some words or structure as you put it.

So I accept you can't claim to know what all Chevy fans care about. We both accept that can only mean a group of people who are related by being fans of Chevy. Your ridiculous claim is that "real racers" is being used the same way. You claim real is being used in the same way as true in NTS. You have refused to accept that real could be used to reinforce the idea of actually racing versus pretend racing which is the more correct use of the word. And you are ignoring the evidence of what a Racer means. You are also ignoring the fact that all real racers know what real racers care about when we are talking about real racers by the dictionary definition I have shared. They care about the racing! And in the context of the game only multiplayer is racing. So everything he said is fact as far as I see it when read literally and to see it some other way without any evidence is wrong by you all.

And as I said the way you are all ignoring the factual arguments and arguing yourselves fits the NTS description you linked.

EDIT: By the way when I say wrong by you all I mean wrong. With no evidence you are claiming this post says something wrong. I'm not a lawyer so I don't know at what point something like this is considered to be defaming a person but I would think in the absence of evidence asking him what he actually means rather than telling him he must mean something bad is probably the right thing to do.

For all I know he might be as bad at English as everyone else here is and coming from me that's pretty bad because I think my English could use a lot of improvement. He may have meant the wrong thing when he wrote that. But what he actually wrote is not wrong and anyone accusing him of saying something wrong without supporting evidence is wrong. As I'm not a lawyer I'm going to tack on an, in my unqualified opinion.
 
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Read your own link. You are obviously not aware the ESL/PCars2 competition is exclusively PC based.
No it isn't.

"Starting from the 22nd of October 2017, competitors from around Europe will kick off Season Four with a whole load of close competition, battles, and rivalries through 39 Weekly Cups and 9 Monthly Finals across all three platforms—Playstation®4, Xbox One, and PC."

http://www.projectcarsesports.com/go4.html

Nor have the other seasons.

Would you like a link to the finals for them?
 
Coming from online lobbies from most ot the past F1 games, I gotta say that the GTS counterpart is surprisingly clean and fair. At least most of the time. That’s good enough for some people, facing the online competition, spending time on the quali trying to shave those damn extra tenths and getting more poles and victories.

Also, the livery editor is kinda addictive. (Is it spelled right?!) go online, see a picture fo your fav car with a racing livery and then try to recreate it while you listen to some soft jazz. The time will fly! You can also try to replicate old classic GT from past games. The photo mode works the same way. Addictive as hell.

I gotta agree thou, the rotation on the daily races needs some work. The car and track count could be better and the campaign mode is “meh”. But, for what I want right now (which is: get a car and drive) the game is fine by me.

I’m confident that few months from now GTS will be another beast entirely. Just like how Driveclub turned out to be.
 
Ok, I stand corrected but why originally provide a link to a PC exclusive competition?

How many compete in the PS4 competitions?
 
Ok, I stand corrected but why originally provide a link to a PC exclusive competition?
I didn't, that series runs on PS4 and XBox1 as well.


How many compete in the PS4 competitions?
Off hand I have no idea, but enough to make it a viable series with full grids for the ones I've watched.

Given PC and PC2 has its largest install base on the PS4 it could well be the biggest of the three platforms.
 
Given PC and PC2 has its largest install base on the PS4 it could well be the biggest of the three platforms.
According to Ian Bell again in the Spottheozzie stream PCARS distribution was 20% Xbox and 80% divided equally between PC and PS4.
 
7HO
According to Ian Bell again in the Spottheozzie stream PCARS distribution was 20% Xbox and 80% divided equally between PC and PS4.
Are you sure that's not esports take up, as sales wise the various figures have always been around 70% PS4, 25% XB1 and 5% PC.

Click your link. It clearly days in the 1st pargraph that the competition is exclusively PC based.
Click on the sign up link, it's across all three platforms.

The second round of the European Cup is running tomorrow across all platforms, why not watch it if you don't believe me.
 
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Did you not read the 1st paragraph? You can't sign up for that big money competition on the PS4 link because it is PC exclusive.
Yes I did read it, and it's a mistake. You can and people have because the regional feeder rounds are going on right now with the European round 2 running across all three platforms tomorrow.

That aside it's an utterly irrelevant given that it was about PC2 ESL esport racing series running regularly on the PS4, which they do.

If you don't believe that watch tomorrow or take a look at your PS4 events page which has the event links for the 1v1 side series available for anyone who would like to join.
 
I'll admit, on average, the number of bad drivers in my GT Sport races has been lower than my FM7 and PCARS2 ones. So, that's good!

But yeah, that's about all GT Sport is offering me right now: clean, semi-close online races. I'm not really that driven to buy more cars, either: given the game's focus, buying and testing cars is less satisfying than making sure I have a competitive model for the three races.

What's up Slip, long time no see!

If clean and close racing is 'all' a game offers... I guess I'm confused on what other people are looking for in a racing games. No big deal, but that's exactly what I'm looking for when I buy a racing game. I do not speak for anyone but myself, but that's 90% of the focus for me when considering what I want to play. A nice social aspect is good, GTSport falls a bit short to me on that front. Livery editor is a welcomed addition, that will be a time sink, but as you stated, it's lacking in it's current form, but ultimately I think that's my short coming, because based on some of the things I've seen shared, clearly people are doing amazing things, and I'm being limited by my own imagination (or lack thereof).

I am surprised by your statement of no satisfaction in testing/buying new cars. I'm really into the GR.3 cars, and last weeks 'daily' race combined with this weeks 'daily' race, as well as the online lobbies, has lead to PLENTY of reasons to test and purchase new cars. I understand for people who aren't as OCD about shaving tenths, or maybe people who are just clearly better drivers than me, that they can hop in any car and be competitive. For me, last night alone I purchased 3 more Gr.3 cars, and I'm up to 11 total now. After spending last weekend and yesterday in the 911, because that's what the #1 guy on the leaderboard was using, I found myself capped for lap time, within my reasonable effort level. (Hint: Low) I went and purchased the 3 aforementioned cars, and within 5 laps of my first test, had run my best lap of the week, dropping me into the 57's at the Nurb Race. The new car was a revelation of how finding the right car for my driving style is more important that just trying to use what the fast guys are using. Each of the Gr.3 cars seem to have their own unique characteristics to explore, and fit anyone if you find the right one... except for the NSX, I haven't found anyone who likes that cars characteristics. A real shame, it's so beautiful, I tried for a week to love that car, but it's just not happening.

Of the top 10 world rankings, the top 4 names, are all using different cars right now, and I think that's awesome. I love having the flexibility of different cars, without feeling like I'm putting myself at a disadvantage. After reading here on GTPlanet, today I'm going to go buy that damn Beetle and give it a try too.

In your defense though, I will say, that I likely didn't have to go hunting for that car. I could have just stayed in the 911, hoped my 58 was good enough for top 5 in qualifying, and had a good competitive races. Honestly, I did that three times and it wasn't bad. But like many racers, I always want more. Faster. Better lap times, better feel, more consistent lap to lap. Testing cars was the only way to see if I could find that satisfaction.

I've had more problem drivers in GTS than PC2.
I haven't had this experience at all, but we are still in the first 2 weeks of release. I would think it's unfair to judge your quality of competition, until your SR/DR balances out, while the riff raff filters out of both your driving skill level, and the game completely. I would like to think, assuming DR/SR are doing what they should (it's promising, but I do have my doubts) that in due time, your competition field and race quality would vastly improve.

Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?
 
Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?
Why does it have to be like 'old career mode'? GT career modes have always lacked compared to their competition. Why couldn't they have improved their career mode? They have a ready made series of car groups. It would have been great if they had included a career mode similar to what they have in PC2, where you start in an N300 car, for example, which resembles a club cup and then work your way up through the classes, take part in championships, one make racing series etc. I really don't think it would have been difficult to include some sort of career mode like that.
 
What's up Slip, long time no see!

If clean and close racing is 'all' a game offers... I guess I'm confused on what other people are looking for in a racing games. No big deal, but that's exactly what I'm looking for when I buy a racing game. I do not speak for anyone but myself, but that's 90% of the focus for me when considering what I want to play. A nice social aspect is good, GTSport falls a bit short to me on that front. Livery editor is a welcomed addition, that will be a time sink, but as you stated, it's lacking in it's current form, but ultimately I think that's my short coming, because based on some of the things I've seen shared, clearly people are doing amazing things, and I'm being limited by my own imagination (or lack thereof).

I am surprised by your statement of no satisfaction in testing/buying new cars. I'm really into the GR.3 cars, and last weeks 'daily' race combined with this weeks 'daily' race, as well as the online lobbies, has lead to PLENTY of reasons to test and purchase new cars. I understand for people who aren't as OCD about shaving tenths, or maybe people who are just clearly better drivers than me, that they can hop in any car and be competitive. For me, last night alone I purchased 3 more Gr.3 cars, and I'm up to 11 total now. After spending last weekend and yesterday in the 911, because that's what the #1 guy on the leaderboard was using, I found myself capped for lap time, within my reasonable effort level. (Hint: Low) I went and purchased the 3 aforementioned cars, and within 5 laps of my first test, had run my best lap of the week, dropping me into the 57's at the Nurb Race. The new car was a revelation of how finding the right car for my driving style is more important that just trying to use what the fast guys are using. Each of the Gr.3 cars seem to have their own unique characteristics to explore, and fit anyone if you find the right one... except for the NSX, I haven't found anyone who likes that cars characteristics. A real shame, it's so beautiful, I tried for a week to love that car, but it's just not happening.

Of the top 10 world rankings, the top 4 names, are all using different cars right now, and I think that's awesome. I love having the flexibility of different cars, without feeling like I'm putting myself at a disadvantage. After reading here on GTPlanet, today I'm going to go buy that damn Beetle and give it a try too.

In your defense though, I will say, that I likely didn't have to go hunting for that car. I could have just stayed in the 911, hoped my 58 was good enough for top 5 in qualifying, and had a good competitive races. Honestly, I did that three times and it wasn't bad. But like many racers, I always want more. Faster. Better lap times, better feel, more consistent lap to lap. Testing cars was the only way to see if I could find that satisfaction.


I haven't had this experience at all, but we are still in the first 2 weeks of release. I would think it's unfair to judge your quality of competition, until your SR/DR balances out, while the riff raff filters out of both your driving skill level, and the game completely. I would like to think, assuming DR/SR are doing what they should (it's promising, but I do have my doubts) that in due time, your competition field and race quality would vastly improve.

Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?
The old GT career mode? Nothing.

However career modes like you find in PC, PC2, F1, WRC, etc.

Plenty as they are actually based around how Motorsport works, throwing in (for F1 and WRC) the team, development of the car in F1, etc.

Just because the past GT career left a lot to be desired doesn't mean a career in a racing title can't be done well.

What also didn't/doesn't help GT in this regard is the AI, which has in the past been woeful and while better now by GT standards is still a long way behind almost everybody else.

In regard to SR/DR, I think part of the issue is that the penalty system in GTS just isn't as good as PC2 or iRacing. One important thing about PC2 is I only race in rooms that run licences, rules and penalties. That makes a big difference.
 
Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?
Many people get into simulation games because they want to simulate, as closely as possible, some real activity. For the time limited in this genre, individual races here and there might be enough. For others, a full length career involving progression through a series of motorsports is the ideal. Add in the caveats of total control over the entire process, availability, skill levels and it's something that's extremely hard to recreate online in any coherent way that works for a lot of people. A lengthy career mode allows you total control over your racing schedule, your opponents, your race length, your vehicle(s) of choice and basically the entire experience. Throw in some convincing AI and it's a match made in heaven for a lot of people.
 
What also didn't/doesn't help GT in this regard is the AI, which has in the past been woeful and while better now by GT standards is still a long way behind almost everybody else.

.

Disagree. The ai in GT Sport is the best in the game imo. I have yet to be rammed in the ass by the ai on GT Sport at the starting line, so that is a step up on Pcars 2 already.

While I have played very little Forza so I can't comment with complete accuracy, I did find the ai to be pretty good in it.
 
Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?

Progression. Arcade and custom races don't feel like I'm progressing towards anything. There's nothing to really win and I don't really have any strong feeling about a particular car since I never really won anything spectacular with it. Looking back on previous GT's, there was a bunch of progression. You had to win lower tier races, grind for credits using various cars, and eventually move up to the higher end, more difficult races.

Plus there's not enough cars or tracks in GTS to recreate the career modes from previous games. You can't have a series of sub-100hp cars competing for a chance to win a cup nor can you have a field of JDM all-stars battling it out across the globe.
 
Disagree. The ai in GT Sport is the best in the game imo. I have yet to be rammed in the ass by the ai on GT Sport at the starting line, so that is a step up on Pcars 2 already.

While I have played very little Forza so I can't comment with complete accuracy, I did find the ai to be pretty good in it.
Most likely because the majority of grids in GTS are a rolling start.

Then again I've never been rammed from behind by the AI off the start in PC or PC2.
 
Besides the eSports, What's the Point?

The point is to have a driving game that can't be hijacked by little kids bouncing off walls or other cars. That's what I found in all prior racing games.

I would still be playing GT Sport now, but i'm aching from my death grip driving style.
I spent the morning trying to tune 2 seconds off my nurb GP lap times so I could win a sport mode race. I still can't qualify higher than 4th at the moment, but I've been having the best races I've ever had on a game. Fairly holding on to that hard earned qualifying position keeps getting harder. Making gains from others mistakes is soooo rewarding.
I'm looking forward to trying to find another 8 tenths tomorrow. No other driving game has given me motivation to improve as someone else always ruins the race.

Online multiplayer in GT Sport is fantastic, and I have had nothing but contempt for online multiplayer (iRacing excepted) in any other racing game. I have had more online races in GT Sport so far than in all the other previous racing games combined because I hated it so much. In fact I would have surpassed that total within a day of buying GT Sport.
I was hoping that one day we would have an iRacing type experience on consoles and now that day has arrived and it's awesome (previously a committed offline only player who still loves offline in GT Sport).
 
So, i have only done about 7 sport races or so. To me GT Sport offers everything i want.

Most of the time i do custom races, the AI is very good to race now in GT Sport.

Today i did a 3 lap GR3 race at nürburgring 24h, started 18th and became 4th. In GT6 i would have overtook all of them before the end of the first lap.

Sure, that shows that the AI isnt as fast as me but thats not the point.
I rarely do any races longer than that, i dont have that much time to play. So for short races the AI is perfect for me, they offer quite a challenge (i got overtook a few times despite not having made a major failure).

Besides the custom races i do time trials. Not to be fast or get faster but just enjoy driving, i really dont care how my lap times are. VR is great (besides the lack of any AI settings or race modes like time trial :crazy:)

Other than that i compare cars, drive them around willow springs, save their ghost and challenge that ghost with a different car, all of that with the voice of randy pobst in my mind commenting on how the cars behave :lol:

Watching replays in GT Sport is also a pleasure, they just look soooo great - i never can watch any replays in other games longer than 30 seconds or so, GT is really the only franchise who masters that aspect way ahead of the competition.

I almost always take a few pictures in race or scape photomode everytime i play.

Also:
- They graphics are great
- The sound is amazing (!!)
- The physics are perfect (well, nearly, there is definitly something wrong once the tires lost traction at slow speed/from a standing start)
-The menu with its stylish music just animates to look for stuff like shared liverys, watch photomode pictures of friends, customize your car and whatnot

Sooo, to me GT Sport offers very much apart the sport mode and exceeded my expectations (while i am looking forward for more cars, especially classic ones) :)
 
What's up Slip, long time no see!

If clean and close racing is 'all' a game offers... I guess I'm confused on what other people are looking for in a racing games. No big deal, but that's exactly what I'm looking for when I buy a racing game. I do not speak for anyone but myself, but that's 90% of the focus for me when considering what I want to play. A nice social aspect is good, GTSport falls a bit short to me on that front. Livery editor is a welcomed addition, that will be a time sink, but as you stated, it's lacking in it's current form, but ultimately I think that's my short coming, because based on some of the things I've seen shared, clearly people are doing amazing things, and I'm being limited by my own imagination (or lack thereof).

I am surprised by your statement of no satisfaction in testing/buying new cars. I'm really into the GR.3 cars, and last weeks 'daily' race combined with this weeks 'daily' race, as well as the online lobbies, has lead to PLENTY of reasons to test and purchase new cars. I understand for people who aren't as OCD about shaving tenths, or maybe people who are just clearly better drivers than me, that they can hop in any car and be competitive. For me, last night alone I purchased 3 more Gr.3 cars, and I'm up to 11 total now. After spending last weekend and yesterday in the 911, because that's what the #1 guy on the leaderboard was using, I found myself capped for lap time, within my reasonable effort level. (Hint: Low) I went and purchased the 3 aforementioned cars, and within 5 laps of my first test, had run my best lap of the week, dropping me into the 57's at the Nurb Race. The new car was a revelation of how finding the right car for my driving style is more important that just trying to use what the fast guys are using. Each of the Gr.3 cars seem to have their own unique characteristics to explore, and fit anyone if you find the right one... except for the NSX, I haven't found anyone who likes that cars characteristics. A real shame, it's so beautiful, I tried for a week to love that car, but it's just not happening.

Of the top 10 world rankings, the top 4 names, are all using different cars right now, and I think that's awesome. I love having the flexibility of different cars, without feeling like I'm putting myself at a disadvantage. After reading here on GTPlanet, today I'm going to go buy that damn Beetle and give it a try too.

In your defense though, I will say, that I likely didn't have to go hunting for that car. I could have just stayed in the 911, hoped my 58 was good enough for top 5 in qualifying, and had a good competitive races. Honestly, I did that three times and it wasn't bad. But like many racers, I always want more. Faster. Better lap times, better feel, more consistent lap to lap. Testing cars was the only way to see if I could find that satisfaction.


I haven't had this experience at all, but we are still in the first 2 weeks of release. I would think it's unfair to judge your quality of competition, until your SR/DR balances out, while the riff raff filters out of both your driving skill level, and the game completely. I would like to think, assuming DR/SR are doing what they should (it's promising, but I do have my doubts) that in due time, your competition field and race quality would vastly improve.

Unrelated to above, I have a question for anyone willing to chime in respectfully.
I am NOT an offline racer, never have been, I've really never understood the draw, but am completely aware that many people love that aspect of gaming, and that's perfectly fine with me.
My question is this... What are you looking for offline, that Arcade and Custom Races (in GTSport) can't offer you? What did old career modes have, that you can't recreate in a custom race as the game stands right now?

Offline in GT Sport offers me everything I could ever want in a game. Custom race mode provides infinite replayability for me, let alone time trial with it's everlasting challenge to keep shaving precious micro seconds off my best time and trying to move up the leader board. To me it's all about the racing, I don't need baubles and a casino like progression system of rewards to keep me engaged and interested. I couldn't care less about GT's previous career modes, GT Sport gives me the experience I'm after offline. Btw, I'm of the opinion that GT Sports ai now ranks as some of the best available.
 
In direct reply to the OP.

And how bare bones was GT6 when it came out?
And how much content did PD add?

People seem to forget,this Granturismo is a PLATFORM,you know,like Windows?
No patience these days seriously.
 

Yes I did read it, and it's a mistake. You can and people have because the regional feeder rounds are going on right now with the European round 2 running across all three platforms tomorrow.

That aside it's an utterly irrelevant given that it was about PC2 ESL esport racing series running regularly on the PS4, which they do.

It doesn't seem to be a mistake to me. Can you provide a link to indicate the Go4Project Cars 2 weekly/monthly competitions across the 3 platforms act as a feeder to the PC exclusive SMS-R Championship.

My original interest in this was to find the numbers of competitors involved in largest eSport racing platform for the last two years in terms of number of events run, total prize money and competitors.

From what I can see the numbers are quite small. There's 128 PC players involved in tomorrow's races with 113 PS4 players and 57 XBox1.

The number of entrants in Past Tournaments on PC can be found here: https://play.eslgaming.com/projectcars/pc/past-tournaments

and XBox1 here: https://play.eslgaming.com/projectcars/xbox/past-tournaments

For some reason there is no link to the past tournament numbers for PS4 but, whatever about numbers of events run and total prize money, with overall figures like that it must bring into question the claim PCars is the largest platform by competitor numbers. I appreciate these only relate to the Europe Cup but I cannot find any other regional link.

Edit: Found some PS4 past tournament numbers :


Past Cups
Finished on 26 Oct 2017

Project CARS 2 (PS4) 1on1 Open Cup #1 Europe
38 players

Finished on 25 Oct 2017

Project CARS 2 (PS4) 1on1 Open Cup #1 Germany
12 players

Finished on 24 Oct 2017

ProjectCARS (PS4) Open Cup #1 South America
27 players

Finished on 22 Oct 2017

Go4Project CARS 2 (PS4) Europe Cup #1
114 players

Finished on 21 Sep 2017

ProjectCARS (PS4) Open Cup #92 Europe
21 players


 
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The point is, the game just begin to interest kids.

Nowadays, kids want to compete, want e-sports thing.

Gran Turismo was an adult game, now became a kid game.

Look at who wants e-sport in gran turismo, they are all kids, nerds and kids that has no life, no social success, sits all day in their home and wants to prove themselves on the internet, every-single-time.

Because when you're adult, when you have wife and kids, when you have work-life, you wont have to prove yourselve on online, or spent thousand hours for it.
 
So because the demographic has changed,and kids want to prove themselves online,GT has become a kids game?
Sorry I fail to see your logic here.

Gt has ALWAYS been.....GT.
 
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