Career discussion

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is it possible to go back and re-race any career events you've already completed? for example if a friend came over and we wanted to race some events i'd already done but with less laps, or do you have to finish that particular career and wait till the next season?
Not possible.
 
Question from somebody that is a noob to GT3/LMP etc...

When doing career and being offered contracts is there a way to know which cars/teams are better in each of the classes? Or does it even matter. Is the game specific enough that there are actually better teams?
 
I remember watching an old video on the GT3/4 in PCars, they have their own in-game BoP, right? (WMD guys will know for sure) I should imagine all of the cars run similar lap times, gaining and loses in different areas, faster on the straights, slower in the corners. Comes down to what you prefer in a car.

LMP, no idea. Probably a "Best cars offered after winning certain championships/competing in x amount of previous LMP events" situation.
 
Does anyone know what the bottom level career path may be? It was shown as "coming soon" in the official career mode showcase, but I have no idea as to what it may exactly be. My best guess is a NASCAR path or maybe something to do with the supercars.
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Does anyone know what the bottom level career path may be? It was shown as "coming soon" in the official career mode showcase, but I have no idea as to what it may exactly be. My best guess is a NASCAR path or maybe something to do with the supercars.
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I assume it's a section reserved for the future Oval expansion pack.
 
Does anyone know what the bottom level career path may be? It was shown as "coming soon" in the official career mode showcase, but I have no idea as to what it may exactly be. My best guess is a NASCAR path or maybe something to do with the supercars.
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I think it has to do with the touring cars career and the oval racing. I wouldn't be surprised if there was a track car series to go along side the karts. Touring cars along side the GT series and the oval races to finish in tier 2. There stuff for those hasn't been revealed yet so it could come as DLC.

By the way, could we expect for DLC to expand the current career packs? I imagine that on the release the oval tracks then the Rolex 24 could be added to the American endurance series.
 
Will DLC be integrated into the career? so if a new track/car is released it will be race-able in the previously existing career events or are those races set in stone?
 
I've been watching some twitch streaming recently of the career mode, I've seen the UK championship of one tier 6 event of only 2 rounds, and then the European championship also of only 2 rounds, some of the invitational events have had more rounds than that. Are the lower tier championships really that short? I was hoping for a few more rounds than that at least.
 
I've been watching some twitch streaming recently of the career mode, I've seen the UK championship of one tier 6 event of only 2 rounds, and then the European championship also of only 2 rounds, some of the invitational events have had more rounds than that. Are the lower tier championships really that short? I was hoping for a few more rounds than that at least.
Yeah, some of them are pretty short unfortunately.
 
Yeah, some of them are pretty short unfortunately.

I really hope this isn't the case. PCars has all the ingredients needed to create a sublime and unparallelled level of single-player immersion, but I fear that they may have overlooked that side of things. Imagine a career mode with a proper calendar of racing, a history-rich in game universe to be thrown into, dynamic championships with teams that rise and fall through the years, making contract choices far more important and variable and so much more that would have created an on-going motorsport paradise.

But having said all of that, I'm still eagerly looking forward getting my copy as it will no doubt be better in this field than anything else available to date....but I still feel like it could be so much more!
 
yeah not much of a championship if they're only a couple of rounds long. i don't expect 20 races each time, but a decent handful would be great.
 
I really hope this isn't the case. PCars has all the ingredients needed to create a sublime and unparallelled level of single-player immersion, but I fear that they may have overlooked that side of things. Imagine a career mode with a proper calendar of racing, a history-rich in game universe to be thrown into, dynamic championships with teams that rise and fall through the years, making contract choices far more important and variable and so much more that would have created an on-going motorsport paradise.

But having said all of that, I'm still eagerly looking forward getting my copy as it will no doubt be better in this field than anything else available to date....but I still feel like it could be so much more!
I dunno if you follow FIFA games at all, but look how long it took them to where they are now. And they still don't have a very good career mode. This is a bit of an unchart d territory for racing, I think, so don't expect miracles and perfect execution the first time around. Even pCARS 2 won't have it perfect, I bet :)
 
A weird design choice to say the least, not much effort or trouble is needed to add a couple of tracks and make it feel like a real championship.
 
2 Laps would be really short. I've started my Career tries at Tier 3 in the Clio Cup and got full race weekends and at least 15 laps of racing right out of the box.
 
2 Laps would be really short. I've started my Career tries at Tier 3 in the Clio Cup and got full race weekends and at least 15 laps of racing right out of the box.

Ohhh the Clio. I never liked slow cars until I did a 20 lap in the Clio on Brands Hatch. Beautiful little beast
 
I've been watching some twitch streaming recently of the career mode, I've seen the UK championship of one tier 6 event of only 2 rounds, and then the European championship also of only 2 rounds, some of the invitational events have had more rounds than that. Are the lower tier championships really that short? I was hoping for a few more rounds than that at least.

Yeah, some of them are pretty short unfortunately.

Huh, I tested the career mode a few weeks ago and I couldn't find those short championships.
Karts were 5 or 6 rounds with 2 races per round in the regional championship and then you compete in an equally long global championship.
Clio Cup also has 5 rounds with 2 races each.
 
I can imagine their predicament though. Let us say all of the Championships are a minimum of 10 events long. With only 27 circuit locations (by my count, not counting Kart tracks), how do you suppose they make the game fun without overwhelming everyone with so much redundancy? Do we really think a British or Euro Championship Series should have events held at Dubai and Watkins Glen just for the sake of making the Championship have more rounds?
 
I can imagine their predicament though. Let us say all of the Championships are a minimum of 10 events long. With only 27 circuit locations (by my count, not counting Kart tracks), how do you suppose they make the game fun without overwhelming everyone with so much redundancy? Do we really think a British or Euro Championship Series should have events held at Dubai and Watkins Glen just for the sake of making the Championship have more rounds?

You're thinking of the right problem but solving it the wrong way. Why do real life racing drivers not experience this problem? Because each season represents a different challenge and a different experience.

We all know that you can spend as much time in the one series as you like, but if every season has the same drivers, teams and pecking order, what's the point?

Infinite replayabilty would be possible if the game had it's own universe with drivers and teams coming and going from form, seriously different experiences from team to team and far greater variables in terms of contract possibilities. What if you finalled earned a spot on a leading team, only for them to switch makes and lose their star engineer to a different team, leaving you with a poor baseline setup and not much in the way of leadership. On the flipside to that, what if you punched above your weight during that difficult season and earned the recognition of the works team, who trial you as a co-driver in a few late-season endurance races before signing you for the new year?

And with DLC, things can remain fresh and exciting throughout the course of an extended career. For example, new GT3 cars will surely be added - would you want to be part of a team making a switch to the latest machinery, or would you prefer to keep your distance from an unproven product?

There is so much potential for a career mode with so much depth and replayabilty and most of it is already there. It pains me when I see talk of menu music, trees and customizable race suits, because in the grand scheme of things, isn't this so much more important?
 
I'm confused now, first i hear this:

I've been watching some twitch streaming recently of the career mode, I've seen the UK championship of one tier 6 event of only 2 rounds, and then the European championship also of only 2 rounds, some of the invitational events have had more rounds than that. Are the lower tier championships really that short? I was hoping for a few more rounds than that at least.

Yeah, some of them are pretty short unfortunately.

Then i hear this:

Huh, I tested the career mode a few weeks ago and I couldn't find those short championships.
Karts were 5 or 6 rounds with 2 races per round in the regional championship and then you compete in an equally long global championship.
Clio Cup also has 5 rounds with 2 races each.
Can someone set this straight and give a definite answer please?
 
You're thinking of the right problem but solving it the wrong way. Why do real life racing drivers not experience this problem? Because each season represents a different challenge and a different experience.

We all know that you can spend as much time in the one series as you like, but if every season has the same drivers, teams and pecking order, what's the point?

Infinite replayabilty would be possible if the game had it's own universe with drivers and teams coming and going from form, seriously different experiences from team to team and far greater variables in terms of contract possibilities. What if you finalled earned a spot on a leading team, only for them to switch makes and lose their star engineer to a different team, leaving you with a poor baseline setup and not much in the way of leadership. On the flipside to that, what if you punched above your weight during that difficult season and earned the recognition of the works team, who trial you as a co-driver in a few late-season endurance races before signing you for the new year?

And with DLC, things can remain fresh and exciting throughout the course of an extended career. For example, new GT3 cars will surely be added - would you want to be part of a team making a switch to the latest machinery, or would you prefer to keep your distance from an unproven product?

There is so much potential for a career mode with so much depth and replayabilty and most of it is already there. It pains me when I see talk of menu music, trees and customizable race suits, because in the grand scheme of things, isn't this so much more important?
Yeah, all great ideas. Be sure to invest in pCARS 2 when its up and we'll see you on the dev forums :)
 
I can imagine their predicament though. Let us say all of the Championships are a minimum of 10 events long. With only 27 circuit locations (by my count, not counting Kart tracks), how do you suppose they make the game fun without overwhelming everyone with so much redundancy? Do we really think a British or Euro Championship Series should have events held at Dubai and Watkins Glen just for the sake of making the Championship have more rounds?
yes, good point, their hands are tied by certain issues like this. i wonder what will happen to career events when new tracks appear? will the new stuff have its own separate career events? they can't really put them into existing championships as not everyone will be able to download them thus being unfair.
 
yes, good point, their hands are tied by certain issues like this. i wonder what will happen to career events when new tracks appear? will the new stuff have its own separate career events? they can't really put them into existing championships as not everyone will be able to download them thus being unfair.
Most likely new invitational events.
 
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