Dear Mr. Yamauchi - A question regarding the future of GT Offline.

Something like this is just what I've been asking for in a GT Pro Mode. Keeping it separate would give the people who just want to enjoy classic Gran Turismo the game they're used to. But then this simulation thing will be there in its own area to try when they feel a little braver.

Although, rather than going the P CARS route, I'd rather see something involving the GT Academy model. I like starting with karts and moving up to sports cars in enthusiast club racing. Each stage would be a level consisting of a small "season" with a championship. At the Karting stage, it would be a tiny "season" at say five to seven races for championship points, with a big race to conclude with bonus points so you could have a chance to make up for a bad race.

Then with the Club Racing, an increasingly longer mini-season at each level, and each stage involves you either building up your car into a more serious racing machine, or that you buy another car to get you there, like going from a 240SX to a 300ZX or a BMW. Quick edit: this is where Race Mod and a Livery Editor would shine, along with some sort of a sponsorship system. When you earn a major sponsor, you get to plaster their decal across your doors, hood, and possibly roof. Lesser sponsors, such as for auto upgrades and certain businesses, get sprinkled at appropriate places. It would be nice if text could be placed on windows, like your name and car number, along with a window banner with series sponsor.

Then to GT Academy, where you are put into races with proper racing cars of increasing power and performance. And on up through that avenue to a professional racing league of your choice, which hopefully, GT7 will be filled with. Everything from BTCC and WRC through Super GT, ALMS, DTM, to Formula GT. Fantasy leagues like Formula GT for anything they can't license.

That would be the day Gran Turismo grew up in a big way.
Well, that's one awesome idea. As you said, racing mods and a livery editor fits perfectly in this kind of system.
 
This is the Gold standard for addressing Mr. Yamauchi, your care in articulating your concerns are well appreciated. Perhaps you could phrase the communities desires in the most polite and considerate manner. Thank you very much my Northern neighbor.


^ how does this post not have more likes.
 
Starting off in the Sunday Cup with a basic car you can afford was a great way to start. Isn't that how people get into racing these days? Track day bro

By the way, qualifying was in the older GTs

GT1, not 2, sort-of in 3, not sure about 4, not in 5.... There is a pattern here...
 
Starting off in the Sunday Cup with a basic car you can afford was a great way to start. Isn't that how people get into racing these days? Track day bro

By the way, qualifying was in the older GTs
I believe it's generally acknowledged that karting is the gateway for most higher levels of motorsport, at least open wheel and road racing. The vast majority of F1 drivers for the past 30 years or so started in karting.
 
I believe it's generally acknowledged that karting is the gateway for most higher levels of motorsport, at least open wheel and road racing. The vast majority of F1 drivers for the past 30 years or so started in karting.


Kaz might want to take a look at Grid Auto Sport for inspiration and build off of/improve on it.
 
I just want different kinds of events this time around. Circuit racing only can get dry after some time.

Gymkhanas, sprint racing, time trials, rally, touge, drifting and circuit racing. The world tour like in GT5 would be cool.

Touge I understand needs some top AI so I can live without that until AI is sorted, however I'd like some touge tracks, like the ones Hot Version uses. I mean it's in Japan! Not so much trouble to go and get track data now ;)

Heck maybe even what PGR4 did and add some different events like arranging cones on a city track, avoiding the cones and going through gates to add up points

or even driving in style (Powerslides, speeding, good car control).

I think those would be fun to add to Offline mode and even to online if PD is keen.
 
I would like to know why they don't utilise things that are already in the game much more in the offline events, which could be quite easily used to make things much more interesting and realistic. For example - time and weather change - most racing series around the world have more than one race at each circuit at different times of day such as BTCC first race midday, second middle afternoon and third late afternoon, they could easily recreate this in the game so we get to race on the circuit at different times of the day and different weather, rather than just the 7am we get most of the time at the minute!
 
Kaz might want to take a look at Grid Auto Sport for inspiration and build off of/improve on it.
What's so inspiring about GRID? It's like Toca, but smaller and not really as good, and the bots stink. Kaz has this real world thing known as motorsports, as well as GT Academy, and I'm hoping that he draws inspiration from that.

I just want different kinds of events this time around. Circuit racing only can get dry after some time.
Oh jeepers... you have to realize that not everyone is into the whole extreme motorsports stuff. Drifting, gymkhana, touge... if that's in GT7, I want it to be WAY off the main body, and have nothing to do with the progress of the game. Turn 10 stuck idiotic Top Gear nonsense into the career mode of Forza 4, like car bowling, which was really really dumb of them. Off to the side in special events no one has to touch, that would have been okay, still silly to me, but okay.

It's one of those things that not everyone can even do drifting properly. I don't consider it actual motorsports, personally, but I like the way it's included in GT6, off to where I never have to have anything to do with it. So that way, people can have their fun, and the rest of us can do that boring old circuit and rally racing.
 
What's so inspiring about GRID? It's like Toca, but smaller and not really as good, and the bots stink. Kaz has this real world thing known as motorsports, as well as GT Academy, and I'm hoping that he draws inspiration from that.


Oh jeepers... you have to realize that not everyone is into the whole extreme motorsports stuff. Drifting, gymkhana, touge... if that's in GT7, I want it to be WAY off the main body, and have nothing to do with the progress of the game. Turn 10 stuck idiotic Top Gear nonsense into the career mode of Forza 4, like car bowling, which was really really dumb of them. Off to the side in special events no one has to touch, that would have been okay, still silly to me, but okay.

It's one of those things that not everyone can even do drifting properly. I don't consider it actual motorsports, personally, but I like the way it's included in GT6, off to where I never have to have anything to do with it. So that way, people can have their fun, and the rest of us can do that boring old circuit and rally racing.

I agree, thing I have found with drifting is that it is almost impossible with a stock car have to get a decent tune and I can only do it with a pad seems very difficult with a wheel. I used to not bother with the drift events but now I do find them good fun to try out some different cars and you get to experience the circuit in a different way. I think it would be nice to have some seperate drift events/championships
 
What's so inspiring about GRID? It's like Toca, but smaller and not really as good, and the bots stink. Kaz has this real world thing known as motorsports, as well as GT Academy, and I'm hoping that he draws inspiration.
GAS AI is very competitive and on pace. The entire field is fast not just the rabbit at the front. I've run many races and had a spread of 6 seconds or less in the top half of the grid. They don't quit when you pass them and will try and pass you right back if they get the opportunity. None of this is in GT except in very rare circumstances, most of which you have to go to great lengths to create.

GAS also has a race atmosphere. You practice, qualify and then race. Q times for all cars are available. It feels like a race weekend from the get-go, whereas GT is just....blah. GT has no soul at all when it comes to creating the feel of racing.
 
Driving small cars around to push an "earth ball" into a goal on either end. Wait, no, that's car soccer (football outside the US). Bowling is.... Bowling?

I think it could be fun, a little like the moon missions, but it's likely to not be used much. However, done well, it could be interesting.

Another interesting one would be demo derbies..... But they would have to properly build a damage engine.... ;)
 
GAS AI is very competitive and on pace. The entire field is fast not just the rabbit at the front. I've run many races and had a spread of 6 seconds or less in the top half of the grid. They don't quit when you pass them and will try and pass you right back if they get the opportunity. None of this is in GT except in very rare circumstances, most of which you have to go to great lengths to create.

GAS also has a race atmosphere. You practice, qualify and then race. Q times for all cars are available. It feels like a race weekend from the get-go, whereas GT is just....blah. GT has no soul at all when it comes to creating the feel of racing.
GAS = GRID Autosport... Sport? :D I think I'll stick with GA.

So, I understand you were rather protective of the bots, stating that they're about as reckless as many other games, and I believe you insisted that GT5's and 6's bots were much worse. I was going to give GA's bots the benefit of the doubt, and growing tired of them in the Touring Car section, took a break to go into the Endurance Challenge part of the career, the only racing series devoted to something like FIA GT2 cars, sadly.

So, I was still gunshy from Touring, and made sure I'd lead the pack in the first endurance race. Chose an Oakley McLaren and off I went into my new career. As Darrin Gangi of ISR experienced, I blew the bots away and led them at normal pace by several seconds. In the second race, I still made sure I'd lead the pack, still not too sure about mixing it up with them yet, but I thought I'd bump difficulty to Hard. Well, at the first turn, I was banged off the track as NEARLY THE ENTIRE FIELD plowed right into me and took me off track with them. And they did it again. And that was it for me, turned them down to Easy, and they did it AGAIN! Even on Very Easy, they did it FOUR MORE TIMES. The eighth time, they would have yet again, but somehow I only got roughed up a little with some steering damage, and managed to flounder through a gap in the demolition derby to begin racing in fifth place. It took most of the lap to get past the Ravenwest guys, who fought each other as others mentioned, but when they weren't manhandling me and had to focus on turns, I floored past them, managed to put some distance between us, and manage my tires to win comfortably.

Yeah... nice racing atmosphere. Need For Speed style. And I'm not expecting much different from the rest of the game. :P The ONLY good thing I'll say about these bots is that the field is so tight, you really have to have serious skills to make your way through it. But without a collision? Nice dream.

I fled after that race to GT6, and was so jittery that I had to watch three or four cinemas before I felt like grabbing the wheel again. When I did, the racing was sparse with cars way too spread out, and it was almost boring. But I enjoyed the heck out of it! It was CALMER! I didn't feel like I was in danger around the bots. The car and I had an actual communication going on. The driver views were fantastic - I could see the freaking road! It was so sedate, enjoyable, and not-nerve-wracking that I'm not sure I want to touch GA anymore. The driver views are all SO bad, that I feel the need to turn the racing line on, and still, just doing practice laps are tense, because the view of the road stinks, and car communication isn't nearly as good. And then there is Codies stupid decision to reverse a number of courses, which compounds the tension...

Can you tell how much I love this game? :D Really, Forza puts it to shame, and Gran Turismo is like riding in a Lexus in comparison. So... guess P CARS is the last shot at having fun in another racing game.
 
GAS = GRID Autosport... Sport? :D I think I'll stick with GA.

So, I understand you were rather protective of the bots, stating that they're about as reckless as many other games, and I believe you insisted that GT5's and 6's bots were much worse. I was going to give GA's bots the benefit of the doubt, and growing tired of them in the Touring Car section, took a break to go into the Endurance Challenge part of the career, the only racing series devoted to something like FIA GT2 cars, sadly.

So, I was still gunshy from Touring, and made sure I'd lead the pack in the first endurance race. Chose an Oakley McLaren and off I went into my new career. As Darrin Gangi of ISR experienced, I blew the bots away and led them at normal pace by several seconds. In the second race, I still made sure I'd lead the pack, still not too sure about mixing it up with them yet, but I thought I'd bump difficulty to Hard. Well, at the first turn, I was banged off the track as NEARLY THE ENTIRE FIELD plowed right into me and took me off track with them. And they did it again. And that was it for me, turned them down to Easy, and they did it AGAIN! Even on Very Easy, they did it FOUR MORE TIMES. The eighth time, they would have yet again, but somehow I only got roughed up a little with some steering damage, and managed to flounder through a gap in the demolition derby to begin racing in fifth place. It took most of the lap to get past the Ravenwest guys, who fought each other as others mentioned, but when they weren't manhandling me and had to focus on turns, I floored past them, managed to put some distance between us, and manage my tires to win comfortably.

Yeah... nice racing atmosphere. Need For Speed style. And I'm not expecting much different from the rest of the game. :P The ONLY good thing I'll say about these bots is that the field is so tight, you really have to have serious skills to make your way through it. But without a collision? Nice dream.

I fled after that race to GT6, and was so jittery that I had to watch three or four cinemas before I felt like grabbing the wheel again. When I did, the racing was sparse with cars way too spread out, and it was almost boring. But I enjoyed the heck out of it! It was CALMER! I didn't feel like I was in danger around the bots. The car and I had an actual communication going on. The driver views were fantastic - I could see the freaking road! It was so sedate, enjoyable, and not-nerve-wracking that I'm not sure I want to touch GA anymore. The driver views are all SO bad, that I feel the need to turn the racing line on, and still, just doing practice laps are tense, because the view of the road stinks, and car communication isn't nearly as good. And then there is Codies stupid decision to reverse a number of courses, which compounds the tension...

Can you tell how much I love this game? :D Really, Forza puts it to shame, and Gran Turismo is like riding in a Lexus in comparison. So... guess P CARS is the last shot at having fun in another racing game.
Fortunately for the vast majority of us in the GTP GAS forum, our experience is completely different than yours. At some point, you might ask yourself why that is. I'm sure you'll be quite comfortable back in the arms of your GT6 AI though. Fairly certain I can already write the epitath for the PCars AI on your behalf right now. I'm sure nothing will ever hold a candle to GT6 AI in your eyes.
 
Well, thank you for deciding that for me, Johnny. :D

I think one thing which might be a factor, because I've decided there's no chance you're all playing a PC version of GA which is completely different, that it has become systematic for a number of people to insist the worst of Gran Turismo, no matter what. For example, I've also listened closely to the sounds in GA on my audiophile sound system, and they're okay, like a generic PC sim racer, though I find annoying qualities in a number of them. None of them made my hair stand on end, but... hey, vroom vroom.

And then I had it with GA after my two races Saturday and went back to GT6. And after racing Golf GTIs, Supras, Audi R8s, Lexus ISFs and some others, I have to say that I'm completely unimpressed with the critics of the game who say all the cars sound bad, like vacuum cleaners, pencil sharpeners, mad gerbils or whatever the current meme is. Yes, I'm aware that some of the cars do sound bad. But all the cars I touched Saturday sounded just fine. They didn't make my hair stand on end, but... hey, vroom vroom.

I'll have to add that you can count on favorable impressions of Gran Turismo to be met around here with a certain amount of derision. Like that really matters.
 
And then I had it with GA after my two races Saturday and went back to GT6. And after racing Golf GTIs, Supras, Audi R8s, Lexus ISFs and some others, I have to say that I'm completely unimpressed with the critics of the game who say all the cars sound bad, like vacuum cleaners, pencil sharpeners, mad gerbils or whatever the current meme is. Yes, I'm aware that some of the cars do sound bad. But all the cars I touched Saturday sounded just fine.
The usual, "someone once said all the sounds are bad, I hand selected a few I know are decent, therefore the game is fine and other games aren't as good as you say they are" approach.
 
No, I had only the foggiest idea what the cars sounded like. I happen to own several hundred rides in GT6, and am still collecting. And believe it or not, I'm not a sound snob, so I don't keep track of how cars sound. I also happen to race cars because I like them. Maybe that's a novel concept for you.

Another one is the idea that every racing game other than a Gran Turismo is automatically better, which seems to be a fairly common opinion around here. Now, maybe it's just me, but I have this silly idea that if the bots wage war throughout the race, even on their teammates, that's not exactly what I consider awesome bot A.I. Another is that if the driver views in a certain game don't suit me, make racing more of an ordeal than they need to be, maybe that game isn't as well designed as it could be. Maybe even more nerve wracking than it is fun. Maybe if the cars in a certain game took to be modeled to a level rather like some cars in another game that are considered bad and last gen, maybe the people who like those cars are slightly hypocritical. Another is that if the sounds in one game doesn't blow me away, and the sounds in another game don't thrill me any more, maybe the sounds in both games aren't worth trumpeting about over the other.

Now, maybe I'm crazy, and it's just the thing to do to criticize one game for everything and consider it automatically a lesser game, and other racers are all better or even darn near perfect just because they aren't that other game. If that's true to you, and having an opinion of my very own that differs from yours makes me biased, so be it. I'll be biased and continue not caring about it.
 
Another one is the idea that every racing game other than a Gran Turismo is automatically better, which seems to be a fairly common opinion around here.
Fairly common means you should be able to come with a dozen or more people that have said something along those lines. Please post some links to these fairly common statements they should be quite easy to find.
 
GT could be the best game ever, it has good physics and a big library of accurate world tracks. But all the awesomeness is smashed by bad sounds and bad AI.
That's where GRID Autosport wins, the feel of racing is all there.
 
Dear Mr. Yamauchi,

Many of us here at GTPlanet have been fans of this wonderful franchise since the beginning and we love and appreciate all the hard work that goes into it. With the recent release of GT5 and GT6 some of us have been feeling that the offline portion of the game has catered mainly to a very casual player and lacks many of the elements of real world racing such as qualifying, standing starts, a full flag system, pit radios, trophy presentations, emulation of real world race series, scalable AI difficulty, damage and more. In short we feel that GT is lacking the overall atmosphere and feel of being involved in a real life racing series while racing offline.

Are there any plans for GT7 on the PS4 to begin to include more of these real world racing elements and if so can you give us any specifics on plans for the future regarding the offline career mode?

Thank you in advance.
This is a good question, as I only play offline ( I did try online once on GT5 and as it was only a demolition derby I have never tried again ) and I am not good enough to drive the top race cars I would like the option to adjust the number of laps, many a time I have found myself doing 0.2 to 0.5 a lap gain on the leader and enjoying, it but on a race of 2 or 3 laps and 15 to 20 seconds to catch it becomes pointless. sorry if this has been mentioned, this is my first time on a forum and just learning.
 
Fairly common means you should be able to come with a dozen or more people that have said something along those lines. Please post some links to these fairly common statements they should be quite easy to find.
It's sure hard to tell otherwise, Johnny. You seem to hang out here a lot, I think you're well aware of the attitudes of the members here. I mean, look at your own posts which you decide how I think and feel about other racing games, that someone who likes or even, dare I say it, has the audacity to PREFER Gran Turismo to another racing game is akin to some sort of fanboy. Just slap GT on another game, and boy howdy, how automatically awesome sauce it is. ;)

I know that other racers have nifty qualities about them that commend them to often millions of fans. But it's pretty typical with a certain crowd here, and don't tell me you aren't familiar with them, who can't find much of anything that's remotely good about the past two GT games. Mention physics, other games are better. Bring up good things about the A.I., ZOMG, other games are FAR better. Like the sounds, OH HELL NO THEY SUCK! And don't even DARE to like the Standard cars, or you'll start a small war.

Wanna remind me again why people have left the boards? Oh wait, I'm up on that.
 
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It's sure hard to tell otherwise, Johnny. You seem to hang out here a lot, I think you're well aware of the attitudes of the members here. I mean, look at your own posts which you decide how I think and feel about other racing games, that someone who likes or even, dare I say it, has the audacity to PREFER Gran Turismo to another racing game is akin to some sort of fanboy. Just slap GT on another game, and boy howdy, how automatically awesome sauce it is. ;)

I know that other racers have nifty qualities about them that commend them to often millions of fans. But it's pretty typical with a certain crowd here, and don't tell me you aren't familiar with them, who can't find much of anything that's remotely good about the past two GT games. Mention physics, other games are better. Bring up good things about the A.I., ZOMG, other games are FAR better. Like the sounds, OH HELL NO THEY SUCK! And don't even DARE to like the Standard cars, or you'll start a small war.

Wanna remind me again why people have left the boards? Oh wait, I'm up on that.
I've already heard the speech, just looking for you to back it up. Still waiting.
 
Ya know, you're right. Everyone here LUUVS Gran Turismo to death...

Okay, maybe that's overstating things a bit. People have finally grown comfortable with the quality of car sounds, the bot performance, they've grown to accept the Standard cars and tracks... it has become a much nicer atmosphere around here.
 
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