FM7 vs. PCars 2 vs. GT:Sport

so, your basically saying give them time to sort it out to remove the cheaters on the leaderboard? sure about that time it will be on sale in a bargain bin at the game store for for me to grab forza7. if you give cheaters too much rope, they will destroy your entire game.
I'm telling you to stop giving the developer flack for cheaters in comparison to GT:S when they're already banning cheaters for life a week into release.

Stop twisting the argument.
 
I'm telling you to stop giving the developer flack for cheaters in comparison to GT:S when they're already banning cheaters for life a week into release.

Stop twisting the argument.

okay, ill stop comparing forza7 cheaters, hackers, glitchers or whatever to GTSP, if you so desire.

Even though the cheaters have been increasing their game progress which has a negative effect on the forza7 gaming economy.
 
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so, your basically saying give them time to sort it out to remove the cheaters on the leaderboard? sure about that time it will be on sale in a bargain bin at the game store for for me to grab forza7. if you give cheaters too much rope, they will destroy your entire game.
There are literally zero cheated times on the leaderboards.
None.

As in, less than 1.

Stop making **** up.
 
okay, ill stop comparing forza7 cheaters, hackers, glitchers or whatever to GTSP, if you so desire.

Even though the cheaters have been increasing their game progress which has a negative effect on the forza7 gaming economy.
It's pretty clear you aren't, and never were going to play Forza.

You sound jealous, like you really wish you'd gotten an Xbox so you could have all those cars.

While you're trolling about "cheaters in Forza" ruining Forza, I'll be driving 700 cars all over the world at real tracks, having an amazing time doing it. Real cars, too.

I can imagine someone stuck with a PS4 would be pretty chaffed right about now, eh?
 
There are literally zero cheated times on the leaderboards.
None.

As in, less than 1.

Stop making **** up.

That's just your opinionated view, bold statements like that deserves some form of supportive backing. And far as you know, I could be a much bigger fan of forza than you will ever be. Just because you see someone talk about the negatives in a game does not always mean they hate it; or as you refer to as making **** up.

"keep kicking the problems under the rug, eventually everyone will see it."
 
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That's just your opinionated view, bold statements like that deserves some form of supportive backing.
So is the claim that cheaters are running the leaderboards, so where is literally any form of supportive backing as everything you've been saying is unfounded.
keep kicking the problems under the rug, eventually everyone will see it
This doesn't sounds any less dumb each time it's said.
 
So is the claim that cheaters are running the leaderboards, so where is literally any form of supportive backing as everything you've been saying is unfounded.

This doesn't sounds any less dumb each time it's said.


wise man says, "if a fanboy doesn't want any negative information about their game to get out, the best thing he can do is shut up"

And the only good thing you are doing here is putting your foot in your mouth.



Turn back to text #544 read on, you'll find your answers about forza7 cheating there.

gt sports demo vs forza7 is a done deal in my books...

In the meantime, what are your thoughts on project cars2 vs forza7?
 
That's just your opinionated view, bold statements like that deserves some form of supportive backing. And far as you know, I could be a much bigger fan of forza than you will ever be. Just because you see someone talk about the negatives in a game does not always mean they hate it; or as you refer to as making **** up.

"keep kicking the problems under the rug, eventually everyone will see it."
You made the claim that people are cheating the leaderboards, feel free to back it up.
Show me the time(s) in question.

There are zero, until someone shows evidence of one.
Kick it out from under the rug while you have the chance, and show me.
 
You made the claim that people are cheating the leaderboards, feel free to back it up.
Show me the time(s) in question.

There are zero, until someone shows evidence of one.
Kick it out from under the rug while you have the chance, and show me.


I never said anything factual about leaderboards in particular that was an opinion.

I was asked to provide proof of cheating in forza7, I did.


And let me tell you something, I enjoyed all the forza motorsport series up until the end of forza 6 and have made many top 100 times on the leaderboards. There is no guarantee that hackers haven't or will ruin the leaderboards but adding pc users to the bunch increases that possibility. No offense to all pc users but think a handful of hackers have fun by manipulating game experience in many forms, and they will try their best to no end to sneak online with it. For this reason, Forza 7 doesn't serve me well but i imagine it is a good start for beginner sim racers who are not offended by cheaters "imo".
 
It's hard to be affected, and bothered by cheaters when they have no way to interact with you at all. You'll be affected more by bad drivers and rammers online 10fold than cheaters, as at least those actually do exist in the online environment.
 
It's hard to be affected, and bothered by cheaters when they have no way to interact with you at all. You'll be affected more by bad drivers and rammers online 10fold than cheaters, as at least those actually do exist in the online environment.

okay, imarobot I appreciate this civil response. you are right, currently we have no way of proving, and vice-versa we have no way of disproving cheating in the online Forza7. But we do know that forza plans to strike them down hard if they get caught.
 
Waaaaait.... there is no car collecting in GTS?

Not to the extent of previous titles, and purchasing performance upgrades is almost non-existent. With regards to the former, the car list has been trimmed big time, with some manufacturers being composed almost exclusively of fictional racing variants of one car. For instance, most of Ford's line up is the 2015 Mustang, with a dirt rally version, etc.

You can upgrade your car's horsepower to some extent with your driving mileage points you earn, whether or not you can undo the horsepower gains I am not sure, so far I don't see an option to. A lot of parts that would formerly purchased in past GT games come with the cars now, the best example of this are tires; with your vehicle purchase comes with all the comfort, sport, racing, etc. tires you would need.
 
Waaaaait.... there is no car collecting in GTS?


well, I collected this car, of course there is.

who told you that there is no car collecting in GTSP?

Honda NSX
DLu-9yKX4AI5a82.jpg


Typically in most racing games, you collect cars, change setups, appearance and go race, GTSP takes it even further.

Car collecting in GTSP is all about a relaxing beautiful experience. you are not going to get greasy all up under a hood in this game. if you want to upgrade, throw a turbo inside a 1980 pinto and pop wheelies, look the other way.

Instead:
You can take the cars you collect, tune it for road rally or drift, change liveries, photograph and send it with your drivatar strolling across many gorgeous cities and real roads with landscapes around the world, it is breathtaking...

You will be gifted cars as you reach milestones in the game portion and you can trade your driven mileage for new cars.

Gran Turismo has done something for you on a level no other racing game has done before. Those cars you see in other games, well that is not how they actually look. Gtsp has worked from the ground up to ensure the visual quality from every car you photograph and explore through scapes is properly represented as real as possible (See in picture above).

Also from what I hear, car content will not be locked behind micro transactions. This here is the new Gran Turismo and hopefully, the "copy-cat" racing games will catch up with GTSP ideas.
 
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Waaaaait.... there is no car collecting in GTS?
There's car acquiring, but there's no where next to the level of collecting they had before. The used car dealership. Building up from the bottom, collecting the multiple vehicles throughout the game to meet the many different goals within the game. It certainly still is there, but it had been very much dampened, especially considering the lack of customization, something that made collecting the different vehicles much more interesting finding out what car had what. This is an aspect that Forza adopted and took to the next level.

It's not a bad thing, GTS just chose to go in a different direction, essentially leaving Forza sitting in that category on its own.
 
There's car acquiring, but there's no where next to the level of collecting they had before. The used car dealership. Building up from the bottom, collecting the multiple vehicles throughout the game to meet the many different goals within the game. It certainly still is there, but it had been very much dampened, especially considering the lack of customization, something that made collecting the different vehicles much more interesting finding out what car had what. This is an aspect that Forza adopted and took to the next level.

It's not a bad thing, GTS just chose to go in a different direction, essentially leaving Forza sitting in that category on its own.

You are right, forza is sitting in the category on its own, and from my perspective where gran Turismo used to be long ago.

But could you please clarify, when you say lack of customization, could you elaborate? Cars in GTSP will be customizable, the Mazda roadster coat in the demo is customizable from inside interior and exterior. but to what extent in your views are they not?

Technically, car customizations include both visual appearance and performance changes. in GTSP you can customize your appearance visually and you can alter and enhance your car's performance.
 
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When I think of customization in GT I do not think of appearance but rather performance. Previous GT games allowed you to make several modifications that added in many cases quite a lot of performance to the cars. This, the sheer number of cars and the assortment of tracks were big appeals to me in GT. I played GT4 for a very long time before I finally moved on to something else.
 
You are right, forza is sitting in the category on its own, and from my perspective where gran Turismo used to be long ago.

But could you please clarify, when you say lack of customization, could you elaborate? Cars in GTSP will be customizable, the Mazda roadster coat in the demo is customizable from inside interior and exterior. but to what extent in your views are they not?

Technically, car customizations include both visual appearance and performance changes. in GTSP you can customize your appearance visually and you can alter and enhance your car's performance.
There's really no simpler way to put it than what I had said. There is a lack of customization. In GTS all it extends to now is rim changing, and the Livery editor. The performance upgrades are all gone as well, and have been replaced by a leveling system in which you advance, and upon doing so it upgrades your power via something that looks similar to a slider. I've yet to see anything outside of that at all, visually, or for performance.
 
Well if that is true and you can no longer buy performance mods for your cars in GT then I am glad I did not buy a PS4. My favorite things about the game aside from driving were collecting street cars, modifying and tuning them then try to beat race cars with them. Had a blast doing this in GT 4.
My only real gripes about 5 and 6 were that they did not include a set of leadboards and there was no built in way to easily invite a friend to race with you. If those would have had those two features I would have played them much longer than I did but without the car count, collection and modification then GT is not GT IMO.
 
Well if that is true and you can no longer buy performance mods for your cars in GT then I am glad I did not buy a PS4. My favorite things about the game aside from driving were collecting street cars, modifying and tuning them then try to beat race cars with them. Had a blast doing this in GT 4.
My only real gripes about 5 and 6 were that they did not include a set of leadboards and there was no built in way to easily invite a friend to race with you. If those would have had those two features I would have played them much longer than I did but without the car count, collection and modification then GT is not GT IMO.
I agree, that is the biggest drawback for me as well. That's another reason I'm not too sure if I should up Pcars2 as well. It's a big part of what I like in my racing games, regardless of the simulation.
 
There's car acquiring, but there's no where next to the level of collecting they had before. The used car dealership. Building up from the bottom, collecting the multiple vehicles throughout the game to meet the many different goals within the game. It certainly still is there, but it had been very much dampened, especially considering the lack of customization, something that made collecting the different vehicles much more interesting finding out what car had what. This is an aspect that Forza adopted and took to the next level.

Oh, OK I understand. Because there's less cars, you're no longer collecting them. You're acquiring them ------ Gotcha 👍
 
Oh, OK I understand. Because there's less cars, you're no longer collecting them. You're acquiring them ------ Gotcha 👍
Because they removed many aspects to collect the vehicles, like the used car dealerships.

Because they all but removed the encyclopedic aspect of the car list, removing all the vehicles that were just very odd and out of place, and instead focus on a much tighter, stricter form of motorsports, sanctioned by the FIA. Car list was reduced by what, 80-90%?

Because they removed customization in general, which was one of the best parts of collecting some of the cars(premiums mostly.)

Because they removed the focus of collecting, even considering achievements in the past game, some revolved around collecting in general. Especially the one focused around collecting 1000 cars in your personal garage


You either have very selective reading, either that, or I have upset you about something meaningless. Either or, if you want to argue semantics and add very little to the discussion, than yes, technically you're quite literally collecting cars in both games. However, if you want to play blind to the changes in the series, and try to downplay the fact that the old games where very much focused around building and collecting a vast library of cars, than that's all you. It was no mystery that GT of the past was very much focused around car collecting in general, and it's also very obvious that GTS is not focusing on that same path anymore, and instead on strict regulated racing classes.
 
Please, if you're going to add to the discussion, do it in a new post so people know that you are actually writing in the thread. Editing a continous post that's already a day old is just odd.

Typically in most racing games, you collect cars, change setups, appearance and go race, GTSP takes it even further.

Car collecting in GTSP is all about a relaxing beautiful experience. you are not going to get greasy all up under a hood in this game. if you want to upgrade, throw a turbo inside a 1980 pinto and pop wheelies, look the other way.
I don't understand how any of that relates to taking it a step further. What exactly was taken a step further from its past, and the competitors?

It didn't take a step forward with collecting cars, it actually minimized that aspect quite a bit.
It didn't take a step forward with changing set-ups, that looks relatively the same. What has changed in that bit?
When it comes to appearance, they took one step forward with the livery editor, and two steps back with removing almost every other aspect of customization of appearance.
Online racing i think is the one main spot that they focused on and made a big change compared to it's past. That I can agree with.

Gran Turismo has done something for you on a level no other racing game has done before. Those cars you see in other games, well that is not how they actually look. Gtsp has worked from the ground up to ensure the visual quality from every car you photograph and explore through scapes is properly represented as real as possible (See in picture above).
Yeah, and so have just about every other game. Forza has taken this a step further with actually modeling engine bays and expanding every part of the vehicle to see from trunk space, to small compartments, to the whole cabin being able to explore it in-depth. You can open doors, trunks, hoods, and everything in between.

Also from what I hear, car content will not be locked behind micro transactions. This here is the new Gran Turismo and hopefully, the "copy-cat" racing games will catch up with GTSP ideas.
Good thing no other game is locking anything behind microtransactions either. it's not playing copy-cat, at all, Forza is staying where it's at while GTS is going on to very much copy the structure and aspect of Project Cars 2.
 
Oh, OK I understand. Because there's less cars, you're no longer collecting them. You're acquiring them ------ Gotcha 👍

You can also navigate through GTSP Brands Central and learn about the history of your collection or what you have acquired. Reading the wiki and watching the short video about the car.
see pic below:

DL3g9goUIAAIdEO.jpg


The myth that it doesn't offer this is debunked.
 
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You can also navigate through GTSP Brands Central and learn about the history of your collection or what you have acquired. Reading the wiki and watching the short video about the car.
see pic below:
I forgot that the museum was an actual thing in this game to. That doesn't take away from the fact that this game very much minimized that aspect of the game, in many ways.
 
You either have very selective reading, either that, or I have upset you about something meaningless.

Get over yourself.

Either or, if you want to argue semantics and add very little to the discussion, than yes, technically you're quite literally collecting cars in both games.

You're the one who tacked on a synonym and tried to classify it as something different (acquiring vs. collecting).

However, if you want to play blind to the changes in the series, and try to downplay the fact that the old games where very much focused around building and collecting a vast library of cars, than that's all you. It was no mystery that GT of the past was very much focused around car collecting in general, and it's also very obvious that GTS is not focusing on that same path anymore, and instead on strict regulated racing classes.

I literally never ever ever said anything about there not being any changes to GTS vs past GT games. But personally I feel that buying cars, customizing the liveries, racing them, scaping them, playing with set-ups is more than enough.

You're right, there are no displacement upgrades (replaced with mileage upgrades, another xp category) or spoiler/wide body kits (that I know of).
 
Get over yourself.
So I'll take that as both, purposely selective and upset about something
You're the one who tacked on a synonym and tried to classify it as something different (acquiring vs. collecting).
I'm so sorry that I've offended you with that. It was not my intention.
I literally never ever ever said anything about there not being any changes to GTS vs past GT games. But personally I feel that buying cars, customizing the liveries, racing them, scaping them, playing with set-ups is more than enough.
No, what you literally did(or didn't, actually) was add absolutely no context, and write a response based off the very first sentence.

You're right, there are no displacement upgrades (replaced with mileage upgrades, another xp category) or spoiler/wide body kits (that I know of).
There's no upgrades in general, from what I can see. All I've seen that can count as one is that slider for more power.
.
 
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